Quantcast
Xbox 360 Playstation 3 Nintendo Wii iPhone Video Game Reviews iPhone App Search Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Community
  Upcoming Releases
  Latest Releases
  Video Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
  iPhone App Search
   Weekly Features
  Good, Bad and Shipping
  BitMaps
  Rumor Killers
  The Bargain Bin
  Very British Gamer
   PodCasts
  Game On
  Big Red Potion
  Game Zombie TV
   SECTIONS
  Downloads
  Gamer Blogs
  Videos
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  TGR Staff
  Write With Us
  Advertising Information
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice

iPhone Sites

iPhone App Index

iPhone App Reviews
Game Reviews Index » Articles Send this page to a friend
BITMAPS 86: The Reward of Challenging Games
Posted by Lawrence Sonntag , 125 days ago

I heard a story recently that reminded me that behavior is truly relative. Several friends were just hanging out, all playing games on a separate computers and TVs. Upon crashing into a tree in Burnout 3, one guy – who is generally the most relaxed fellow you’d ever meet – chucked his controller into the wall and elegantly screamed the loudest and most vociferous racial slur ever slurred. This shattered the peaceful atmosphere in the room like a truck of hammers crashing into a warehouse of fine china.

This is what unbreakable trees can do - the humanity.

If you’re like me, you’ll probably be reading this story and nodding in equal parts understanding and nostalgia. We collectively put ourselves through the mental and stressful wringer of difficult games quite willingly. The question of why we do this never really enters our minds. The challenge is there, so we attack. The process by which we gain skills through repeated failure, expletive shouting, and heart palpitations never needs much justification.

But, let’s be honest, this makes no sense to anyone else. Every time an absurdly difficult NES game induced my childhood dance of rage, my mother would poke her head in the room and ask me why it was that, if the games made me so angry, did I keep on playing. I never had a good answer for her, unless “Shut up, mom!” adequately satisfies. Emotionally, I knew why I was playing. Indeed, I knew what my goal was, but an agitated mind and a lacking lexicon didn’t do wonders for my eloquence.


Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 


Video Game Reviews Twitter
Weekly Video Game Podcasts
Inside The Games

Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions

iphone game
The Game Reviews Picks of the Month: Halo Wars | Killzone 2 | Street Fighter 4 | Resident Evil 5 | Tom Clancy's HAWX