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Conan Boss Guide

 

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==============================================================================                                               Copyright Mister Sinister, 2007==============================================================================                                 This guide is dedicated to Nabeel Rizwan Rafi==============================================================================

                             CONAN BESTIARY GUIDE

==============================================================================¦ This guide is copyrighted to Mister Sinister (2007)                        ¦¦ I don’t mind it being lifted in its entireity, but if you do so, please    ¦¦ make sure you give credit to the author (me) and DON’T pass it off as your ¦¦ own.  Thanks !                                                             ¦==============================================================================

 ============================================================================ ¦                             F O R E W O R D                              ¦ ============================================================================

The aim of *this* guide is to give you a decent breakdown of the enemies and bosses you will face in Conan, coupled with my thoughts and comments onthem where appropriate.

If you’ve any questions, queries or HELPFUL suggestions, you can get in touchwith me by e-mail at shadowpath@hotmail.com - however, if you’ve nothing coolor productive to say to me, don’t waste my time or you’ll just incur my disrespect.  Thanks !! :) 

 ============================================================================ ¦                               THE BESTIARY                               ¦ ============================================================================

Since there are a number of enemies that reoccur, such as the Stygian Pikemenand Tar Warriors, I have refrained from repeatedly announcing their presencein each act, as there is very little that changes in their combat stylees, trust me ;) 

=======ACT ONE=======

ENEMY NAME      - White-shirted PirateDANGER RATING   - 1/5DESCRIPTION     - A pirate clad in a white shirt.  Weak, slow, and predictableCAN BE THROWN ? - YesOTHER NOTES     - These guys lag REALLY nicely when they go to strike you, so                  you have absolutely no excuse for not countering each and                  every single one of them, thus bumping up your mastery of                  counter-attacks significantly.

                               ------------

ENEMY NAME      - Brown-shirted PirateDANGER RATING   - 2/5DESCRIPTION     - Brown-shirted pirates are quicker and more combat-ready than                  their white-shirted counterparts.  Their attacks are a bit                  harder to see coming (although not much, truth be told), and                  they have the ability to block your attacks, so be warned.CAN BE THROWN ? - YesOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Buxom BeautyDANGER RATING   - 3/5DESCRIPTION     - The Buxom Beauties are the ladies that you will find from                  time to time.  They will all be topless (hence the danger                  rating - we wouldn’t want you to be thinking of anything                  other than the mission at hand, would we) ;) , and they will                  all want you to free them.  They WILL reward you handsomly                  for your efforts ;) CAN BE THROWN ? - You wish !!  Over your shoulder probably, right ??  NO. ;) OTHER NOTES     - I am particularly fond of the shading on this sprite, AND                  the rather gormless way they sway around after you’ve ...                  liberated them ... =./

                               ------------

ENEMY NAME      - Pirate ArcherDANGER RATING   - 1/5DESCRIPTION     - Pirate Archers will fire either regular arrows or explosive                  arrows at you from a distance - however they do not move                   from their positions, making them generally very easy foes                  to locate and despatch.  Press RB to withdraw any arrows                   that DO become lodged in any parts of your anatomy, and                   throw them to the ground (pay close attention to doing this                  when they fire explosive arrows, as they are on a timer !!).CAN BE THROWN ? - YesOTHER NOTES     - If you do not remove the arrow/s quickly enough, you will                  begin to sustain bleed damage.

                               ------------

ENEMY NAME      - Pirate BossDANGER RATING   - 3/5DESCRIPTION     - Pirate Bosses are ANNOYING.  They are comparatively heavily-                  armoured, carry two-handed weapons, and wear helmets.  Not                  to mention talking a lot of sh!te.  Best technique to adopt                  against them is the tried-and-tested, hit-and-run technique                  which works wonders.CAN BE THROWN ? - NoOTHER NOTES     - When their helmet falls off, they are approximately 50% of                  the way through being cooked.

=======ACT TWO=======

ENEMY NAME      - Corsair ShipDANGER RATING   - 1/5DESCRIPTION     - Since the Corsair ships never attack you personally, they                  should be considered very easy to take out - HOWEVER, they                  do attack A’Kanna’s ship instead, and so you are on a timer                  to despatch them.  Use the stationery turrets to take them                  out in good time.CAN BE THROWN ? - No.  Not even Conan can throw a ship ;) OTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Bone CleaverDANGER RATING   - 4/5DESCRIPTION     - Bone Cleaver is the boss of Act 2, and deservedly so.  He                  has a series of four different attacks (listed in the                   walkthrough, but to recap they are a smash-and-poke move;                  calling for his archers to pelt his battle arena with their                  explosive arrows; a spiralling sideflip which causes an                   earthquake; and a 4-hit slow-moving but powerful combo.CAN BE THROWN ? - HAHAHAHAHAHAHAHAHAHA ... no.OTHER NOTES     - Time your attacks, watch out for getting caught in his 4-hit                  combo, and jump over his earthquake move.  Also be aware                   that, when he’s about 75% cooked, he will generate an aura                  that is tantamount to a blood rage, which bolsters his                   aggressiveness and combat performance.

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

As with all the Boss Fights in Conan, this fight takes place in multiple stages.  Therefore, in order to make it easy for you to work with, I am goingto cite the stages and then go through them one by one :-

     BONE CLEAVER BOSS FIGHT STAGE 1 - White Pirates     BONE CLEAVER BOSS FIGHT STAGE 2 - Brown Pirates, Pirate Bosses & Archers     BONE CLEAVER BOSS FIGHT STAGE 3 - Bone Cleaver himself

Take note of the arena and what is available to you - there are 2 green urnsand a wall full of spikes for starters.

Also BE ADVISED that the archers on the upper level do NOT shoot regular arrows - they shoot explosive arrows, so be VERY quick in removing them fromyour body if you get pegged by one or more or they WILL hurt.

===============================BONE CLEAVER BOSS FIGHT STAGE 1===============================

The first stage of this boss fight is SO easy it’s unbelievable - Bone Cleaver sends a couple of waves of white-shirted pirates (the lowest of the low) into the arena to do battle with you.  They will cause you NO problem.

===============================BONE CLEAVER BOSS FIGHT STAGE 2===============================

Once you have enraged him by slaying all his white-shirted pirates, Bone Cleaver moves up to stage 2 - sending in wave after wave of brown-shirted pirates, and a total of four pirate bosses (1 in 1 wave, 1 in a second wave,and 2 in the final wave).  His archers also start to pelt you with their arrows, so keep on your toes and avoid the blast radius at all costs.  Try and avoid using either of the green urns during this stage if at all possibleas it is good to keep them for the Bone Cleaver fight proper.

Since the AI of your enemies is NOT generally particularly amazing, you canlure them into the path of the explosive arrows to cause collateral damageshould you wish.  Remember, SMART players get MORE ;) 

===============================BONE CLEAVER BOSS FIGHT STAGE 3===============================

Once you have slain ALL his pirates (barring the archers on the upper leveland a couple of minions that are standing and watching you), Bone Cleaverdrops down into the arena and tells you that he’s going to proudly display your corpse from his axe (axe ???  It’s not really an *axe* dude) before theday is through, AND, more importantly, that he is the one that brought the black death to this island.

============BONE CLEAVER============

First and foremost, Bone Cleaver CAN take damage from the archers who continueto shoot their explosive arrows into the arena during the fight, so keep thatin mind.

Secondly, he is DECEPTIVELY nimble for a guy his size, and can attack you inseveral different ways, including :-

   A) An overhead smash and follow-up shove with his "axe";   B) Calling upon his archers to pelt the arena with explosive arrows;   C) A BEAUTIFUL side flip which, when he lands, sends out an earthquake.      To get around this one, jump ;)    D) A 4-hit combo which is slow but VERY powerful (the blade blur is orange      in colour) - you can easily roll away and, if you gauge his range just      right, you can be ready to strike back with a few strong hits once he       has completed the combo.  All four of the hits are block-breakers, so      be aware of that.

The best technique to use against Bone Cleaver is NOT to try and combo him too much - use strong attacks, hit once, gauge whether you can hit again and,if you can, do so, and if you can’t, roll away.  Keep an eye out for when helooks like he’s about to jump and do his earthquake attack (C on the above list), and jump over it to avoid irritation, and DO try and avoid his 4-hit combo or you will be lifted into the air by the first hit, and that is ALSOrather annoying.

Once he has taken about 75% damage, Bone Cleaver goes into a Blood Rage (hedisplays a visible red glow, which fades to a white glow as the fight goes on)and he becomes more aggressive for the last part of his fight, so beef up yourtechniques for this last splurge.

=============================================================================BE PREPARED TO PRESS THE B BUTTON ONCE YOU HAVE TAKEN AWAY ALL HIS HEALTH, ASTHIS TRIGGERS HIS FATALITY CUTSCENE.=============================================================================

=========ACT THREE=========

ENEMY NAME      - LionDANGER RATING   - 2/5DESCRIPTION     - Lions are more annoying than dangerous - they attack very                  much as you would expect a wildcat to - swiftly, and without                  mercy.CAN BE THROWN ? - NoOTHER NOTES     - Lions catch fire quite nicely, and whilst it will in most                   cases not kill them, it does cause them to run around like                  they are ............... well ... on fire really !!

                               ------------

ENEMY NAME      - Stygian SwordsmanDANGER RATING   - 1/5DESCRIPTION     - With tattoos on their faces, facemasks and lithe bodies,                   these boys are RIPE for an ass-whupping !!!  They are armed                  with one-handed swords with nasty curved blades, and are the                  weakest enemies you will encounter in the Sand Vault.CAN BE THROWN ? - YesOTHER NOTES     - Whilst they are the weakest, they are still palpably more                  powerful than the white-shirted pirates were in Acts 1 & 2,                  so be on your guard.  They can do semi-unblockable hits (by                  which I mean they stun your guard, leaving you open to                   further attacks).

                               ------------

ENEMY NAME      - Stygian PikemanDANGER RATING   - 2/5DESCRIPTION     - In a word ?  ANNOYING.  They are armed with polearms that                  make them visually very easy to distinguish from their                   Stygian Swordsmen cousins, and like to attack from a                   distance with green, life-sapping fireballs, or VERY quickly                  up-close-and-personal by snapping their staffs at you, which                  leaves you very little time to dodge unfortunately.CAN BE THROWN ? - NoOTHER NOTES     - Try and take these boys out first, to minimise the annoyance                  factor they will otherwise visit upon you.

                               ------------

ENEMY NAME      - Sand DragonDANGER RATING   - 3/5DESCRIPTION     - The Sand Dragon is the boss of Act Three, and ranks as one                  of the LONGEST bosses to fight (in terms of the number of                  stages you have to go through with him).  He isn’t overly                  difficult to kill as long as you follow either my guide or                  common sense really, but the length of the battle can be                  a bit aggravating if you’re not careful.CAN BE THROWN ? - Nope, not even in your dreamsOTHER NOTES     - Be calm - he may be large, but he’s not that tough.

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

The Sand Dragon is the second boss in Conan and, like Bone Cleaver, its fightmust be conducted in numerous sections.  The sections are :-

     SAND DRAGON BOSS FIGHT STAGE 1 - Head through the Wall     SAND DRAGON BOSS FIGHT STAGE 2 - Chasing over the Rooftops     SAND DRAGON BOSS FIGHT STAGE 3 - Open Air Platform Fight     SAND DRAGON BOSS FIGHT STAGE 4 - Running the Gauntlet     SAND DRAGON BOSS FIGHT STAGE 5 - Pillar Platform Fight     SAND DRAGON BOSS FIGHT STAGE 6 - Scaling the Tower     SAND DRAGON BOSS FIGHT STAGE 7 - Atop the Tower

==============================SAND DRAGON BOSS FIGHT STAGE 1==============================

Right, here we go.  The Sand Dragon (because he is a rather DULL beast) hasstupidly rammed his head into the archway, and so doesn’t have a HUGE degreeof room to manoeuvre in.  

You are safe during this fight, as long as you stand right up against thecamera, so if you need to take a breather and get your bearings, head here.

The Sand Dragon attacks with a variety of biting attacks ranging from 1 snap,to 2 snaps, to 3 snaps.

If you are a beginner then the best advice I can give you is to hang back andwatch his attacks to learn what they are, and then to rush forward (rollingwill close the distance reasonably quickly) and start unloading with the strong hits, taking care to block his responses.  If he knocks you back tothe camera, you will have had your block broken, and he will snap at you a couple of times doing reasonable damage.  If he knocks you to the side, youshould find you move that little bit closer to him (as in just inside thecrook of his neck), and can unleash HELL upon him no problem at all.

If you are adept at this game, then heed my advice for CRUSHING him :-The safest place to do battle with the Sand Dragon from, is the top left-handcorner of the area, as it is inside the crook of his neck, and he has quitesome difficulty snapping at you from there (but don’t forget to block justto be on the safe side).  It is possible to do battle with him in this position and take absolutely no damage during this stage of the fight.

Once he has taken enough damage, you will get a large health powerup, and hewill flail around for a bit before sinking his head to the ground.  Run upto him and press the button indicated, to begin the end-sequence for thisstage.  You MUST hit the buttons in the right order, otherwise he will throw you against the wall, and regain part of his health (meaning this stage of his boss fight will become longer and harder than it needs to be).

Once you have correctly entered the commands (which will be Y, Tap B) you will be HURLED up high into the air, and land on your back.

==============================SAND DRAGON BOSS FIGHT STAGE 2==============================

WASTING NO TIME, as the Sand Dragon is merely stunned, NOT dead, run to yourleft (the camera pans), and keep going left until the ground breaks under yourfeet and you slide down (Conan will say "I’ve GOT to keep moving").

Run to the left (Conan will say "This rooftop won’t last", and keep runningto the left, jumping over two gaps as you go, and then having to jump up toa slightly higher platform.

This leads you to the next actual fight with the Sand Dragon ...

==============================SAND DRAGON BOSS FIGHT STAGE 3==============================

... the open air platform fight !  (Sorry, I really couldn’t think what elseto call it !!).

The Sand Dragon has outpaced you, and must now be battered down again.  He rises up at the back of the platform you are standing on, all snake-like and... snakey ... and engages you with a couple of nasty attacks, being :-

   A) Expanding ring of flame (you will know he is about to do this because       he raises his head to the skies and glows with flaming energy before      breathing fire across the platform).  This attack can be jumped over,      but your timing must be good.   B) Tongue Lash.  He lashes out at you with his tongue.  You CAN counter-      attack this move with the B button, but you must be VERY quick.   C) Bites.  If you get too close to him, he will try and take a chunk out      of your manly butt with his snappy teeth - best dodged or blocked, and      I DON’T mean blocked with your arse ;) 

As with the first fight with the Sand Dragon, as long as you stay as close tothe camera as possible, he CANNOT bite you.  Therefore I would suggest standing inbetween the two sets of black spiked railings, and jumping overhis flaming rings, and counter-attacking him.  I wouldn’t bother going in forstrikes unless you’re brave, foolhardy, Spider-Man or on a VERY easy setting.

Once he has taken enough damage (from your well-timed counter-attacks or other tomfoolery), he will once again slump onto the deck.  Run up to himand press the right combination of buttons when prompted (it will be X and then B), and you will get up onto his head but, unfortunately, before you are able to strike a killer blow, he comes to and shakes you off, causing you to fly into a nearby building, smashing through one of the walls.

==============================SAND DRAGON BOSS FIGHT STAGE 4==============================

From where you land, take out the Stygians and destroy the vases to get a bitof green health, and then then run to the left and, when the Sand Dragon hasbroken enough of this area for you to be ABLE to jump up, jump up the ledgeson the left-hand wall, and onto the platform at the top.  DO NOT TRY ANDENGAGE THE SAND DRAGON - JUST RUN AWAY FROM HIM.

When you reach the top (which puts you on a large wooden set of platforms),run to the right and keep running until you can drop down the two wooden platforms, to ultimately land (once again) on an open-air platform, whichleads us to ...

==============================SAND DRAGON BOSS FIGHT STAGE 5==============================

... the Pillar Platform Fight.

As soon as you land on the platform the Sand Dragon’s barbed tail will snakeup at the far end menacingly.  Move to the far left corner, nearest the camera to dodge the spines he shoots out, and he will make his slightly moregrand appearance, snorting at you before destroying the right-hand pillar.

You can do a LOT of damage to him at this point if you strike him from yourleft-hand side whilst he’s snaking up to do his first smash (of the right-hand pillar), and if you remain in the top left-hand corner (retreating backto behind the left-hand pillar when he raises his tail (until the left-handpillar is destroyed of course)), and time your rolls to avoid his head-smashattacks, then you CAN defeat him in this stage without taking any damageeither !

His moves in this stage are :-

   A)  Rise up and slam his head down into the platform, causing a shockwave       which you can jump (you’ll know he’s about to do this as he snakes his       head veeeeeeeery slowly upwards before ramming it down);   B)  Bites (in a number of different quantities, but as always he cannot        bite you if you hang around the back); and   C)  Barbed Tail Spikes.  He CANNOT hit you with them if you stay at the       bottom-left, AS LONG AS THE LEFT-HAND PILLAR REMAINS IN TACT.  Once        THAT has fallen, try rolling to avoid the spikes as they hit all over       the bloody place.

Rush forward and hammer him with strong attacks, when he slowly raises his head up get ready to jump away or roll away, as you won’t be able to do himany harm at that particular point in time, and when he drops down and thetail pops up, get ready to either roll or jump away, unless the left-hand pillar is up in which case hide in the bottom left-hand corner, nearest thecamera.

Once he has fallen, he chases you off the platform and onto a pillar, whichyou cling onto and ascend, his response being to smack it with his tail, causing it to fall into a set of wooden platforms built around ANOTHER towerto the right.

==============================SAND DRAGON BOSS FIGHT STAGE 6==============================

As soon as you are back in control of Conan, have him jump up to the firstledge on the tower, then Right, Up, Left, Up, Left (if you want to get theTreasure Chest) BUT DO NOT DAWDLE on that ledge as it crumbles rather quickly.Assuming you’ve gone to the left and picked up the Treasure Chest, you willthen need to get back onto one of the central ledges to make the jump to thepathway on the right.  TO DO THIS, DO *NOT* JUMP - just run off the ledge, aiming right and towards the centre of the pillar, and Conan should grab ontothe nearest ledge.  If he fails to grab that one, there are two in line belowit, and he should grab one of those.  If you jump then the odds are 95% likelythat you’re going to plummet to your death.

Once you’re on the central ledge to the left of the pathway that spirals offto your right, jump to the right to get onto THAT pathway, and then follow itas it snakes around the pillar upwards.

You will need to jump up onto one wooden ledge, and then over a reasonably-large gap to another wooden ledge (which is made that little bit more awkwardbecause the camera is panning around the pillar as you go), before you reachanother section of ledges to jump around.

Jump Up, Right, and finally Up again to reach the highest platform, and setthe scene for ...

==============================SAND DRAGON BOSS FIGHT STAGE 7==============================

You will, I am sure, be ELATED to learn that this is the last stage of the Sand Dragon Boss Fight ... WOOHOO !!

It’s also one of the easiest, which is nice ... however if you don’t know what you’re doing you WILL get battered, which is NOT so nice.

Your objective here is to knock the Sand Dragon back to the extent that he backs off, giving you a little time to achieve 2 things.  HOWEVER, the timingof this stage of the fight means that you will have to do it like this :-

     1)  Knock the Sand Dragon back and stun him;     2)  Achieve Objective 1;     3)  Knock the Sand Dragon back and stun him;     4)  Begin Objective 2;     5)  Knock the Sand Dragon back and stun him;     6)  Achieve Objective 2;     7)  Sand Dragon FINALLY Dies.

The Sand Dragon’s attacks in this stage are :-

     A)  Frenzied Tongue Lashing (block it to avoid damage and being drooled         all over, which is NEVER nice);     B)  Biting (in various stylees) (block to avoid damage, but be aware that         if he hits you at the right angle he will break your block, and you          will take some damage);     C)  Expanding Ring of Flame (as per the last time he used it - jump over         it to avoid it).

Once he has fallen back, smash your way through the wooden planks to the left,and push over the massive rock (do not grab the green urn unless you need it -remember you ARE running against the clock in this stage, and you do not have enough time to pick up the green urn AND push over the rock).  To pushover the rock, you need to "use" it with the RB button three times.  This will trigger a mini cutscene where you realise you are actually standingatop a giant statue, and have just booted off one of its arms - an arm holdingsome type of sword, which plummets to the ground below, sharp-end pointingstraight up ... hmmmmmmmmmmmm.

Once you are back in control, and have activated this cutscene (by which Imean if you chose to get the green urn you will have to knock the Sand Dragonback again and kick off the statue’s arm before proceeding), do battle withthe Sand Dragon again to knock him back, and then head over to the LEFT-handside of this platform, and use the controls (RB, rotate the right-hand thumbstick like billio).  This will cause a giant ball of stone to be raisedup, and gradually be pulled to the left.  Odds are you won’t be able to get itall the way up this time around, and will have to face the Sand Dragon for another bout.

HOWEVER, once you’ve knocked him back a FURTHER time, you should have ampletime to complete this, your second objective on this level (just keep rotatingthat thumbstick) and, when you’re done, you will get your VERY well-deservedcutscene.

========ACT FOUR========

ENEMY NAME      - Tribal WarriorDANGER RATING   - 2/5DESCRIPTION     - Bald-headed man wearing face paint and carrying a two-handed                  weapon.  These are the grunts of the Tribe.  They attack                   quickly, and can do both block breakers and power attacks,                  where the game slows just a touch and they raise their                   staffs up before SLAMMING them into the ground to create                  a mini shockwave.CAN BE THROWN ? - YesOTHER NOTES     - Aside from their speed, they are not too bad to fight.

                               ------------

ENEMY NAME      - Witch DoctorDANGER RATING   - 3/5DESCRIPTION     - They have face masks (BIG ones), and attack with sword and                  shield, but are also able to cast spells from a distance                  that rip up the earth with shockwaves and cause tusk-shaped                  projectiles to shoot across the ground towards you.  They                  are NOT to be underestimated.CAN BE THROWN ? - NoOTHER NOTES     - Their face mask will come off when they have taken about                  half-damage.

                               ------------

ENEMY NAME      - Tribal HunterDANGER RATING   - 3/5DESCRIPTION     - Looking very similar to the regular Tribal Warrior, these                  men use bow and arrow from a distance, and then switch to                  brutal two-handed swords when you draw near.  They are                    suave combatants, able to cope very well with many of your                  attacks, so be on your guard.CAN BE THROWN ? - NoOTHER NOTES     - They are versatile and not overly stupid.  They also shoot                  arrows over a VERY long distance, so be prepared to do a                   fair share of dodging/rolling.

========ACT FIVE========

ENEMY NAME      - GorillamanDANGER RATING   - 3/5DESCRIPTION     - The Gorillaman is a huge, hulking man-beast that resembles                  a Yeti or Caveman of old.  He has huge muscles, but is not                  hugely well-evolved, behaving very much like a primate.  His                  massive hands can deal heavy damage, and he likes to jump                  and pound the ground, unleashing minor earthquakes to show                  off his power.CAN BE THROWN ? - You MUST be jokingOTHER NOTES     - The best way to defeat the Gorillaman is to stand just out                  of his range when he does his close-quarters punchy-chest-                  poundy attack, and then to unleash 2 strong attacks whilst                  he is preparing to attack you again.  Rinse and repeat, and                  keep an eye open for his ground pound attacks or you’ll be                  flat on your arse in no time ;) 

                               ------------

ENEMY NAME      - Gorillaman LobberDANGER RATING   - 2/5DESCRIPTION     - Having soft white hair in place of the regular Gorillaman’s                  dark smooth skin, the Gorillaman Lobber digs up boulders                   from the earth to throw at you, meaning he has an                   effectively unlimited supply of ammunition.  The trade-off                  is that he falls quickly in combat to strong attacks.CAN BE THROWN ? - Nope, don’t THINK so !! :) OTHER NOTES     - Crowd him and he will ordinarily try and back off to give                  him a better chance of using his ranged powers against you.                  THAT is the moment to lay the smack down ;) 

                               ------------

ENEMY NAME      - Elephant God (aka Elephant Demon)DANGER RATING   - 3/5DESCRIPTION     - The Elephant God is NOT that tough an enemy to face - his                  Boss Fight is short and reasonably sweet, and as long as you                  keep your head, and avoid his concussive shockwave attacks,                  you will do just fine.CAN BE THROWN ? - You’re joking, yes ?  He’s about 100 times your size !!OTHER NOTES     - None really - just keep calm ;) 

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

As with every boss fight (as you know), the Elephant God Boss Fight is divided up into multiple sections (only 2 this time around though), being :-

     ELEPHANT GOD BOSS FIGHT STAGE 1 - Meet and Greet     ELEPHANT GOD BOSS FIGHT STAGE 2 - The Puddle Fight

===============================ELEPHANT GOD BOSS FIGHT STAGE 1===============================

In this first stage of the Elephant God Boss Fight, he exhibits the followingmain attacks :-

   A)  Tusk Slam (he slams his massive tusks sideways into obstacles, leaving       him vulnerable to counter-strikes during the lag);   B)  War Cry (he blasts blue, sonic energy in a narrow cone-shape ahead       of him - you WILL take damage if you are in a direct line from it, so       BE SOMEWHERE ELSE); and   C)  Stomp (he rears up and slams his hoofs down causing a shockwave to       emanate from the point at which he lands - jump or roll away to dodge).

Your objective here is to sever both the chains on the upper left and rightplatforms.  You won’t be able to reach them without the help of the ElephantGod, so here’s what I would like you to do.

   1)  Lure the Elephant God to either the left, or right-hand side of the       reasonably small arena in which you are currently combating him;   2)  Do enough damage to him for his eyes to turn red, meaning a) he’s        p!ssed off, and b) he’s about to do a stomp and clear you a pathway       to the ledge on whichever side you are on.   3)  Jump or dodge his stomp, and then vault over the now cleared area,       to get to the bottom of the platform.   4)  The Elephant God will do a Tusk Slam (which you should avoid,        obviously) and then, when he is lodged against the wall, press the A       button when prompted to vault up onto him, and then press A and        whichever direction you need to, to jump up onto the platform nearby.   5)  Destroy the small statue to release some green energy, and then cut       the chain, to cause a burning urn to drop down from above into the        black tar, hurting the Elephant God and causing him to yank himself       free of the rocks, tearing off one of his four massive tusks in the       process (OUCHIES !!).   6)  Go back to 1), and do 1-6 for the other side of the arena.

Once he has lost two tusks, he screams and falls (apparently dead) back intothe black tar, forming a rather neat bridge for you to traverse to reach A’Kanna.  Move over him, and you can proceed to ...

===============================ELEPHANT GOD BOSS FIGHT STAGE 2===============================

                              --- CUTSCENE ---

As Conan strides confidently over the Elephant God’s Corpse, it arises onceagain behind him, ready to do battle with him anew.

                            --- END CUTSCENE ---

I have named this stage the Puddle Fight because the area in which you areable to stand is not entirely safe - there are a number of black tar puddlesthat you need to locate and avoid stepping in (they are at the back of yourarea), and this can make moving to avoid the Elephant God a bit more taxingthan it was in the first stage.

In this stage the Elephant God exhibits the following attacks :-

   A)  War Cry (as per his attack in stage 1) - dodge it but be wary of        stepping into the black tar;   B)  Stomp (same as before, but this time instead of causing a shockwave,       it causes rocks to fall from the ceiling down upon wherever he lands,       so be aware of that); and   C)  Head Slam (he rises up and slams his jaw down into the ground, causing       a shockwave to emanate that throws you up into the air if you are hit       by it - jump or roll to avoid).

Go for strong hits on the schnoz (the nose) whenever you have the chance, andALWAYS be prepared to roll away if he rises up to do a War Cry or Stomp.

When you have done enough damage to him, his eyes will once again turn red,and he will drop to the ground, with you being invited to execute the commandsB, A, Y, Y to sever the third of his tusks (poor lad - I actually do feelreally quite sorry for him) from his head.

You then need to do exactly the same thing again, but this time instead of theprevious set of button commands, you need to go B, X, B, B to sever his fourthand final tusk from his head.

*sniff*

This takes you onto the final piece of this stage, where you must do 100%damage to the Elephant God (which will cause the two last little bits of histwo severed tusks to drop off), ending his undead existence, and trigger a cutscene.

=======ACT SIX=======

ENEMY NAME      - Stygian Elite SwordsmanDANGER RATING   - 3/5DESCRIPTION     - The Stygian Elite Swordsman is armed with a sword and                   shield, and can project a blast of green energy from his                   shield over a short distance that looks like green dust,                   and which screws up your control system for a few seconds                   (right and left, back and forward swap around, etc.),                   making you easier prey for their attacks.  They also have a                   block-breaking running strike that is impressive to watch.CAN BE THROWN ? - NoOTHER NOTES     - These guys are the ones to watch out for - they are quick,                  dangerous, and block well, so keep your eyes peeled !!

                               ------------

ENEMY NAME      - Stygian ArchersDANGER RATING   - 1/5DESCRIPTION     - The Stygian Archers are just like the Pirate Archers from                  Acts 1 & 2, save that they fire flaming arrows which do more                  damage than their pirate relations.CAN BE THROWN ? - YesOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Stygian Honour GuardDANGER RATING   - 4/5DESCRIPTION     - Able to block-break, block, and BREATHE FIRE (yes, you heard                  me), these boys are NAILS and should be treated with respect                  and care - BE VERY CAUTIOUS WHEN FIGHTING THEM.  You’ll                   live longer if you take them out with a one-handed weapon &                  a SHIELD ;) .  Their most devastating attack is a 4-hit combo                  (2 fast, 1 block-breaking knockdown, fire breath whilst you                  are on the floor) - it REALLY hurts, so avoid it at all                   costs !CAN BE THROWN ? - NoOTHER NOTES     - Roll to avoid their fire breath or take MEGA damage ;) 

=========ACT SEVEN=========

ENEMY NAME      - Winged LizardsDANGER RATING   - 1/5DESCRIPTION     - Weird, dinosaur-style lizards that flap about causing more                  nuisance than damage.  When their eyes glow red they are                   about to bite you, but this can be easily dodged and, with                  a few strong strikes, they fall pretty nicely.  They also                   have a poisonous breath attack that can be countered, and                  which will stun you for a few seconds if you are hit by it.CAN BE THROWN ? - NoOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Sorceress QueenDANGER RATING   - 4/5DESCRIPTION     - A huge female upper torso atop a serpent’s lower-half,                   Chimera, the Sorceress Queen, is both grotesque and very                   dangerous.  She attacks with her staff, through which she                  can channel red energy blasts and shockwaves, and by                   bringing her followers back from Death’s Door itself.CAN BE THROWN ? - NopeOTHER NOTES     - She’s a BITCH of the first order, and can really ruin your                  day with her EXTREMELY annoying 4-hit combo.

                               ------------

ENEMY NAME      - Resurrected Stygian WarriorsDANGER RATING   - 2/5DESCRIPTION     - Called back to life by Chimera, these fallen warriors lack                  their weapons, but are given sharp claws to perform open-                  hand strikes with, making them weak individually, but VERY                  strong en masse.CAN BE THROWN ? - Don’t botherOTHER NOTES     - None, really.

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

This is a TOUGH boss fight, so we shall have to knuckle down.  Obviously I told you NOT to use the green urns, because you will need as much help as youcan get to make it through this one, believe me !!

As with all the other boss fights, the Chimera / Sorceress Queen Boss Fight is divided up into sections, being :-

     SORCERESS QUEEN BOSS FIGHT STAGE 1 - Hand-to-Hand #1     SORCERESS QUEEN BOSS FIGHT STAGE 2 - Warriors Awaken #1     SORCERESS QUEEN BOSS FIGHT STAGE 3 - Hand-to-Hand #2     SORCERESS QUEEN BOSS FIGHT STAGE 4 - Warriors Awaken #2     SORCERESS QUEEN BOSS FIGHT STAGE 5 - Final Battle with Chimera

==================================SORCERESS QUEEN BOSS FIGHT STAGE 1==================================

The Sorceress Queen begins at the right-hand side of her battle arena, andyou begin at the centre.  She has a number of attacks when she engages youin hand-to-hand, being :-

   A)  4-hit combo (3 short strikes followed up by a swinging, unblockable       hit that you must DOUBLE-roll away from);   B)  Psyched-up strong swing that leaves a red trail, and is a block-       breaker, but not unblockable.

Additionally, she does not take a whole heck of a lot of damage from you inhand-to-hand, so this is quite a slow-paced stage of her fight.

Once she has taken enough damage we can move on to stage 2.

==================================SORCERESS QUEEN BOSS FIGHT STAGE 2==================================

Chimera slinks back to her Chalice, and casts a spell drawing upon the blackfluid that fills it.  "Warriors, AWAKEN !!" she cries, as her black filthpours forth, filling the lungs of the recently deceased Stygians and bringingthem back to life as puppets under her control.

The Stygians are nothing compared to how effective they were when they werealive - HOWEVER, to make matters more interesting, Chimera fires blasts ofred energy from her staff into the ground in a regular pattern (first blastsdown the middle in a narrow cone; second blasts diagonally out and to the sides), to try and fry you.

Once all the Stygians have been slain, we move onto stage 3.

==================================SORCERESS QUEEN BOSS FIGHT STAGE 3==================================

Slinking back out of her Chalice to engage you in hand-to-hand combat onceagain, Chimera exhibits the following attacks :-

   A)  4-hit combo (3 short strikes followed up by a swinging, unblockable       hit that you must DOUBLE-roll away from);   B)  Psyched-up strong swing that leaves a red trail, and is a block-       breaker, but not unblockable; and   C)  Charged Attack (raises her staff and slams it point-first into the        ground, resulting in a red shockwave that ripples out, and must be       jumped over or rolled away from in good time, to avoid decent damage).

Once she has taken enough damage in this form, we go to stage 4.

==================================SORCERESS QUEEN BOSS FIGHT STAGE 4==================================

As with stage 2, Chimera slinks back to her Chalice and casts her "Warriors,AWAKEN !!" Spell.  Isn’t she getting tired of that ?  I know I am !!  Anyhow,THIS time around there are plenty more Stygians to do battle with, and youshould take great care to avoid being penned into a corner, as their sharpclaw-attacks can demolish your health faster than Chimera herself !!

Also watch out for the Sorceress Queen’s revised energy blast attacks - thistime she attacks in straight lines from left-to-right or right-to-left, andin narrow cones from back to front.  She does not WAVE the lines, however,so once you see her starting to blast from back to front, my advice is toditch the Stygians and focus on rolling away from whatever line her attack iscoming at you from.

Once all the Stygians are dead (and relax, this time they ARE dead), her Chalice breaks, and the Sorceress Queen falls back to the ground, wailing inpain as she does so.

This take us onto stage 5 - the final stage of this boss fight.

==================================SORCERESS QUEEN BOSS FIGHT STAGE 5==================================

In this stage, you start at the front of the battle arena (nearest the camera), and Chimera is at the back.  Her black tar has spilled all over thearena floor, making your progress toward her VERY slow, and she emits waveafter wave of red energy toward you which is difficult to dodge because youmove AND JUMP at the same, very slow speed.

Get your timing right, however, and she won’t be too much of a problem - however, to REACH her, you must head diagonally up and to the top right-handcorner of the arena, and then move to the left.  Until you get to that point,there will just be a question mark over her head.

When you DO reach her, go B, X, Y, X, B, X, tap Y, X, tap X to defeat her.

=========ACT EIGHT=========

ENEMY NAME      - Argosian ArchersDANGER RATING   - 2/5DESCRIPTION     - They fire fast, accurate, and without fear (meaning they                   keep firing even if you are right in their faces - they do                  not fall back for better vantage in general).  Take them out                  swiftly to avoid them becoming a pain in the arse.  They                   have AMAZING range on their bows, but the sparking noise                  explosive arrows make whilst in flight gives their impending                  attacks away ;)   ROOOOOOOOOLL !!CAN BE THROWN ? - YesOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Argosian SwordsmanDANGER RATING   - 2/5DESCRIPTION     - They attack VERY quickly, but the charge-up for their                   block-breaker move is slow, so they kinda even out.  They                  are hard to parry though, so be aware of that.CAN BE THROWN ? - Don’t botherOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Argosian Elite SwordsmenDANGER RATING   - 4/5DESCRIPTION     - The Argosian Elite Swordsmen are some of the finest warriors                  in Conan for the 360.  They are fast, precise, strong,                   SMART warriors with beautiful shields that function as both                   an excellent defence AND an automatic counter-attack, owing                  to the blades that run along their surface.  You should                  take them out with caution, and always watch out for the                  retaliatory damage you will take from striking their shields                  whilst the blades are out.  They can throw their shields                   and they will return, and finally they are able to charge                  you (a block-breaker) with their shields !!!!!CAN BE THROWN ? - NopeOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Argosian Honour GuardDANGER RATING   - 3/5DESCRIPTION     - Whilst they are big and imposing-looking, and are armed with                  a nasty whip which they can use to throw you about like a                  rag doll (and which is very hard to counter owing to its                  speed), they are poorer combatants than the Stygian Honour                  Guard, and not particularly scary.CAN BE THROWN ? - NoOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Tar Warriors (aka Ink-Covered Crewmen)DANGER RATING   - 2/5DESCRIPTION     - Whilst they are PISH individually, the Tar Warriors (who                  re-occur later in the game) are QUITE annoying in multiples                  as they attack quickly (they tend to lurch), and unleash                  multiple swipes at you before running out of puff.  They are                  slow and generally easily-despatched, but DON’T GET PENNED                  IN ;) CAN BE THROWN ? - YepOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Giant SquidDANGER RATING   - 2/5DESCRIPTION     - The Giant Squid is not an overly tough boss to deal with,                  truth be told.  He is predictable, reasonably weak, and                   unintelligent ... much like my boss.  If you make good use                  of the available terrain, and memorise which spots you will                  be safe from his ink spray in, you will be juuuuuuuust fine.CAN BE THROWN ? - Nope, not at allOTHER NOTES     - None, really.

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

The Giant Squid Boss Fight is just like any other - it comes to you in sections, being :-

     GIANT SQUID BOSS FIGHT STAGE 1 - Slap Happy     GIANT SQUID BOSS FIGHT STAGE 2 - Mast Stranglehold #1     GIANT SQUID BOSS FIGHT STAGE 3 - Infection #1     GIANT SQUID BOSS FIGHT STAGE 4 - Mast Stranglehold #2     GIANT SQUID BOSS FIGHT STAGE 5 - Infection #2     GIANT SQUID BOSS FIGHT STAGE 6 - Mast Stranglehold #3     GIANT SQUID BOSS FIGHT STAGE 7 - Desperation and Anger

==============================GIANT SQUID BOSS FIGHT STAGE 1==============================

There are 2 green urns in the bottom right-hand corner, and top-left cornerof the boat should you start to take a pounding.  There are also 2 blue urnsin the bottom left-hand corner, and top-right corner of the boat for you as well.

In this first stage of the fight, the Giant Squid flings its tentacles outof the water and slams them down onto the deck.  You must sever the suckersfrom the tentacles, causing pain to the beast.

The easiest way of doing this is to hand back behind the mast, as the Squidcannot really attack you there, and to just slice off the tentacles as theycome right, left, right, left, repeat ad nauseum until he is down to zero health - two strong attacks will sever a tentacle, in case you’re wondering.

When he’s done and dusted, we move on to ...

==============================GIANT SQUID BOSS FIGHT STAGE 2==============================

Frustrated at its inability to pound the ship to pieces, the Giant Squid decides to try and wrap a single tentacle around the mast, and capsize theboat.  Use strong attacks to batter the tentacle until it can take no morepain, and falls back.

We then come to ...

==============================GIANT SQUID BOSS FIGHT STAGE 3==============================

The Giant Squid decides to use one of its more icky powers, and wraps a sucker around one of the crewmen, infecting him with its inky darkness, andturning him into its slave.  The crewman then proceeds to attack you !!

Keep striking at the tentacles that are poisoning the crew, and you will dodamage to the beast.

Once he has taken enough punishment, you can move onto ...

==============================GIANT SQUID BOSS FIGHT STAGE 4==============================

Back to his old tricks again - the Giant Squid decides to try once again topull the mast towards it, capsizing the boat.  Slice its tentacle with strongattacks to put pay to its plans in short order.

Then we can move onto ...

==============================GIANT SQUID BOSS FIGHT STAGE 5==============================

Another attempt to infect the crew, save this time the Giant Squid combinesits sucker-hold on crewmembers with slapping the deck with OTHER suckers, making it more awkward to reach your comrades.

Stand behind the mast again and your expose to the Squid will be minimised.

==========================================================================NB. IF YOU NEED TO USE EITHER THE BLUE OR GREEN URNS, NOW IS THE LAST TIME    YOU WILL BE ABLE TO GET AWAY WITH IT.==========================================================================

Keep slicing and dicing those tentacles and you will be just fine.  Thenwe get to ...

==============================GIANT SQUID BOSS FIGHT STAGE 6==============================

YET ANOTHER attempt to capsize the BLOODY boat !!  Although this time he’s really quite desperate so you MUST get to his tentacle quickly, or you willlose BIG stylee.

Once you’ve struck him again - BAD Squid BAD !!  We can go on to ...

==============================GIANT SQUID BOSS FIGHT STAGE 7==============================

Now he’s getting REALLY mad.  The Squid latches onto the vessel with as manytentacles as he has left it seems, pulling himself up onto it and partiallycapsizing it in the process.

This means you are no longer able to reach either the blue or green urns !!

In this final stage, the Giant Squid exhibits the following attacks :-

   A)  Sucker Smash (as per his previous attacks - he raises up his suckers       and smashes them down onto the main deck);   B)  Ink Spray (he sprays about 75% of the deck with oil, leaving only the       very far left and very far right untouched, and instantly poisoning       any crewmen that come into contact with him);

Best way to defeat him here is to hang on the VERY far left, wait for him tospray his gunk all over the boat (he will travel from left to right), and thenLEG it after him and unleash a strong combo whilst avoiding the crewmen, before rolling back to the safety of the very left-hand side of the boat.

Once the Squid is down to zero health, Conan will automatically engage itin a cutscene.

========ACT NINE========

ENEMY NAME      - Bone Cleaver IIDANGER RATING   - 3/5DESCRIPTION     - Bone Cleaver II attacks in two different stylees, both of                  which are devastatingly powerful - his first shows him                  coming at you with a two-handed weapon; his second with a                  ball and chain.  He is also backed up by a lion when the                  match starts, so that should be the first enemy you take                   out.CAN BE THROWN ? - That boy has never been thrown in his entire life, sorry,                  but nopeOTHER NOTES     - None, really.

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

Yup, our boy is back and he’s MAD.  REAL mad.  Bone Cleaver II has a numberof abilities similar to those he exhibited the first time we fought him,and a new bag of tricks to keep us amused ...

As with every boss fight, his is divided up into sections, his being :-

     BONE CLEAVER II BOSS FIGHT STAGE 1 - Meet and Greet     BONE CLEAVER II BOSS FIGHT STAGE 2 - The Old Ball & Chain

==================================BONE CLEAVER II BOSS FIGHT STAGE 1==================================

Bone Cleaver isn’t alone this time around, OH no.  He’s got a lion to keep himcompany.  Take out the lion first, and then we’ll focus on Bone Cleaver.  Ifyou’re having trouble with the lion, then retreat to the camera (as in, as near to us as you can get), grab one of the water vases and throw it at thelion to automatically stun it.  HOWEVER, be careful as, more often than not,Bone Cleaver will take that as an opportunity to throw a Bolas at you and, ifit hits, the lion will have come to by the time you break free =./

Bone Cleaver’s attacks at this point are :-

   A)  Kick (which stuns you);   B)  MASSIVE Combo (includes an unblockable hit, and should be avoided        at ALL costs);   C)  Ground Pound (raises his two-handed sword above his head and dashes        it to the ground, causing a shockwave); and   D)  Bolas (he glows blue and then throws a bolas at you, which ropes you       to the spot - tap B to escape from it).

The best technique I have learned to adopt for tackling him in this stage isas follows :-

   1)  Take out the lion (use magic if you have to - you can’t really use        magic EFFECTIVELY against Bone Cleaver);   2)  DUPE Bone Cleaver by feigning a strong attack, and then when he goes       to attack you faster, roll away and then capitalise on his mistakes.

He does try to block the occasional hit, and when he does so, you can hit himwith a whole string of strong attacks in a combo, so whip out the best one you’ve got in your repetoire.

Whenever he goes for his bolas, roll away and, if you ARE hit, make sure youjam on the B button as fast and frequent as you can - if he gets close enoughto you, you WILL be slain immediately.

Once Bone Cleaver is down to zero health, we move on to ...
==================================BONE CLEAVER II BOSS FIGHT STAGE 2==================================

Disposing of his two-handed sword and electing to use a ball and chain, BoneCleaver STILL means business (poor lad doesn’t know he’s already dead !!)Ha ha.

In this stage of proceedings, his attacks are :-

   A)  Swift Strike (a quick once-around flick with the ball & chain - hard        to dodge, but try rolling away if you see it coming);   B)  Ground Pound (different than the first time around as he’s using the       ball & chain, so the move lags longer than it did with the sword        as he needs to wind up to it.  When he strikes the ground it unleashes       a HEAUUUUGE shockwave, so roll or jump AWAY from him - don’t jump up       if you’re already in hand-to-hand *points up at the whirling ball &        chain and winks at you*); and   C)  Kick (as before, but he will ALWAYS try and follow this move up with       a Swift Strike during this stage of play).

Best advise I can give you here is to try and avoid getting SPLATTED by hisball and chain.  Whilst he may be slower in bringing some moves to bear, heis generally LESS likely to block during this stage, and poses just as mucha danger now as he did in the first stage, if not moreso.  The radius of hisshockwaves is HUGE, and the game IS smart enough to work out that if you’retoo close and you jump to get away from him whilst he’s prepping a shockwaveattack, you WILL get chobbled up by his ball and chain above you, so BEWARNED.

Once he has taken 100% damage, press the B button when prompted to end thiscombat and get yourself a cutscene.

=======ACT TEN=======

ENEMY NAME      - Desert WarriorDANGER RATING   - 3/5DESCRIPTION     - Desert Warriors Dual-Wield 2 one-handed swords, and use the                  Savage Spin move to DEADLY effect, as well as charging into                   close-quarters combat.  They are ok on a 1-2-1, but when you                  start to deal with 2 or more at a time, be VERY careful                   about where you are standing, and how easily you can be                   pinned at your current location.CAN BE THROWN ? - NoOTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Desert PikemanDANGER RATING   - 3/5DESCRIPTION     - Desert Pikemen may LOOK slightly weaker than the Desert                   Warriors, but BELIEVE me they are not.  They have some truly                  BEAUTIFUL moves with their staves and can spin them around                  their bodies to end with some massive hits - watch out for                  them, and DON’T underestimate them.CAN BE THROWN ? - NoOTHER NOTES     - None, really.

==========ACT ELEVEN==========

ENEMY NAME      - Blue WraithDANGER RATING   - 2/5DESCRIPTION     - Blue Wraiths Dual-Wield, and have a very nice multi-hit                  delayed combo (you will think they have stopped, but they                  will repeat the end-move 3 times so keep guarding).  They                  fall quickly to two-handed attacks, as they don’t block too                  well.CAN BE THROWN ? - They have no legs dude.OTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Purple WraithDANGER RATING   - 3/5DESCRIPTION     - Purple Wraiths are arguably more dangerous than Blue Wraiths                  owing to the strength and prevalence of their guarding skill                  which is VERY good - they are armed with a one-handed weapon                  and a shield, and block like billio.  Batter down their                   defences and wreak havok upon them.CAN BE THROWN ? - They have no legs dude.OTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Brown WraithDANGER RATING   - 1/5DESCRIPTION     - Brown Wraiths use two-handed swords to attack you, and are                  the strongest hitters, but poorest combatants of the wraith-                  world, as they are SO obvious to predict in combat.  They                  do wield their two-handed weapons QUICKLY, but they lag when                  they attack, and should pose no real problems for you.                  Brown Wraiths are also responsible for all the pillars and                  statues that fall upon you as you fight, so be wary of that.CAN BE THROWN ? - They have no legs dude.OTHER NOTES     - None, really.

                               ------------

ENEMY NAME      - Giant StatueDANGER RATING   - 3/5DESCRIPTION     - Giant Statues are slow and, once you have mastered their                   array of attacking moves, easy to deal with on a 1-2-1 in                   combat.  HOWEVER, the strength of their ground-pound move                  is not to be underestimated, and it is difficult to avoid                  on a GOOD day, so beware of that.  They do a very nice 5-                  hit slow combo that people tend to assume has finished                   before time (2 fast, 2 block-breakers, 1 fast).CAN BE THROWN ? - Never ever McNEVERever, no.OTHER NOTES     - None, really.

==========ACT TWELVE==========

ENEMY NAME      - GravenDANGER RATING   - 5/5DESCRIPTION     - Graven is a MOFO - he fights in two different forms - very                  bendy Graven for the kids, and central spinny Graven for the                  grown-ups, and is backed up by HORDES of Tar Warriors, not                  to mention his tentacles, so BE VERY CAREFUL, and be VERY                  patient !!CAN BE THROWN ? - Nope, never.OTHER NOTES     - None, really.

 ---------------------------------------------------------------------------- ¦                         B O S S   F I G H T   T I P S                    ¦ ----------------------------------------------------------------------------

Graven is the most difficult of the bosses in Conan and, as with every otherboss fight, his is divided up into multiple sections, being as follows :-

     GRAVEN BOSS FIGHT STAGE 1 - Plastic Man #1     GRAVEN BOSS FIGHT STAGE 2 - The Whirligig #1     GRAVEN BOSS FIGHT STAGE 3 - Plastic Man #2     GRAVEN BOSS FIGHT STAGE 4 - The Whirligig #2     GRAVEN BOSS FIGHT STAGE 5 - Plastic Man #3     GRAVEN BOSS FIGHT STAGE 6 - The Whirligig #3     GRAVEN BOSS FIGHT STAGE 7 - Final Cutscene

PLEASE NOTE that you will lose your Magic Spells progressively during thisboss fight.  As soon as you begin the fight you will notice that you have already lost your Stone Prison Spell (not that it would do you any good hereanyway).  I will point out where you lose your other spells.

=========================GRAVEN BOSS FIGHT STAGE 1=========================

I’ve chosen to call this section Plastic Man because ... well ... you’ll see.Graven should have been renamed Pepparami or something ’coz he’s bendy, funnyand not very intimidating unless you are DEATHLY afraid of toffee, but hey, whatever.

In this stage of his boss fight he exhibits the following main attacks :-

   A)  Charged-up unblockable hit (with a delay beforehand so you can get out       of the way - roll to avoid);   B)  3-hit combo (fully blockable - either block or roll away to avoid);   C)  Fist Slam (raises his fist and slams it into the ground, creating a       part of his body to shoot through the ground and strike out at you).

Engage him in hand-to-hand and, when he has taken 100% damage in this form,Graven goes into a dramatic cutscene where you will be prompted to press B, A, Y at the right time to move onto ...

=========================GRAVEN BOSS FIGHT STAGE 2=========================

The boss fight is about to take a ... DIFFERENT ... turn ...

During the second, fourth and sixth sections of this boss fight you will beexpected to activate one of the cogs around the outside of the Dais to spinthe central section OF the Dais sufficiently to align the arrow on the central section with the cog you are manning.  Once you have done this, youwill strike Graven, and lose a Magic Spell.  HOWEVER, to make it harder foryou, he will attack you in a number of different stylees ... so ... here wego.

Graven rematerialises in the centre of the Dais, and you should IMMEDIATELY run to your right around the Dais, to the closest cog on the right, which willbe raised up in a mini-cutscene.

You need to RUN because if you’re able to get there before the cutscene beginsduring which the cog is raised, THIS will be your respawning point if (or should I say when) you die.

As soon as you reach the cog, use RB to activate it and tap X like it’s goingout of fashion.  As soon as you have pressed the RB button, Tar Warriors willarise on both sides of you, so you need to get as much of the turning doneas you can at this point, but try NOT to do a complete revolution of the cog,as the animation of Conan going back to the start point to grab it again isuninterruptible, and time-consuming, leaving you open to both tentacle- andTar Warrior-attacks.

==========================================================================NB. DO NOT use a Magic Spell here - you WILL need it later on, believe me.==========================================================================

Once you have been surrounded by Tar Warriors, run away to the right, avoidingGraven’s tentacles (you can jump over them or roll under them at this point,but jumping is easier and safer).

Try and work out the gaps between the tentacles (they ARE equidistant), andtake out ALL the Tar Warriors when you have the opportunity.  The KEY to theGraven Boss Fight is timing and patience - DO NOT RUSH YOURSELF !!

Once all the Tar Warriors are dead move back to the cog and, once Graven draws all his tentacles back into his body and you have a few seconds to makeyour move, grab the cog again, and give it another damned good thrashing.

If you still haven’t got the arrow to where it needs to be, just stand in place and jump over the tentacles until you get another break, as there won’tbe any more Tar Warriors in this stage.

Once you have aligned the symbol with the cog, you get a beautiful mini-cutscene, in which Graven is bombarded with Fire Rain from above, and takesa pounding.

This brings us to ...

=========================GRAVEN BOSS FIGHT STAGE 3=========================

You will have just LOST your Fire Rain Spell.

Graven rematerialises on the Dais, and enter into hand-to-hand combat withyou again.

THIS time, he exhibits the following as his main attacks :-

   A)  Charged-up unblockable hit (with a delay beforehand so you can get out       of the way - roll to avoid);   B)  3-hit combo (fully blockable - either block or roll away to avoid);   C)  Fist Slam (raises his fist and slams it into the ground, creating a       part of his body to shoot through the ground and strike out at you).       He can either grab you or just stab you this time.   D)  Downward-swipe with his claws and then a stab (which remains dangerous       for a good second or so after his animation has ended).

Once Graven has taken 100% damage in THIS stage, you are asked to press Y, X, B, A, Y during the very nice and drawn-out cutscene, before you hand him hisbutt on a plate.

This brings us to ...

=========================GRAVEN BOSS FIGHT STAGE 4=========================

Your objective here is the same as it was in stage 2, so run to the right as fast as you can, as soon as you gain control over Conan, and start spinningthe first cog you reach.

As soon as you press RB you activate the Tar Warriors around you, and Graven’stentacles come after you as they did last time - HOWEVER, THIS time around,he attacks with high AND low tentacle-attacks, meaning you have to jump androll faster to avoid him.

Aside from that it’s the same old, same old.  Take out his Tar Warriors whenyou get a chance, and then focus on twisting the cog so that the symbol alignsperfectly with it.

Once you have done this, you will be treated to a further cutscene, in whichyou unleash the power of your Raven Plague Spell upon him, pecking him topieces.

We can now proceed to ...

=========================GRAVEN BOSS FIGHT STAGE 5=========================

You will have just LOST your Raven Plague Spell.

This is the final stage in which he will engage you in hand-to-hand and AREN’Tyou glad of that !!

This time he’s PROPER mad, and uses the following as his main attacks.

   A)  Charged-up unblockable hit (with a delay beforehand so you can get out       of the way - roll to avoid);   B)  3-hit combo (fully blockable - either block or roll away to avoid);   C)  Fist Slam (raises his fist and slams it into the ground, creating a       part of his body to shoot through the ground and strike out at you).       He can either grab you or just stab you this time too.   D)  Downward-swipe with his claws and then a stab (which remains dangerous       for a good second or so after his animation has ended).   E)  Block-breaker combo with unblockable finish (sounds like an advert for       BLEACH or something !!  This is an aggravating combo where the energy       trails are orange for the first four hits, and then red for the fifth,       unblockable attack.  Roll away to avoid it.

Once he has taken 100% damage in this form, you will be promped to press Y, X,B, A, Y, tap X, B at the appropriate time to BEAT that MUTHA down, which takesus to the PENULTIMATE stage of the fight ...

=========================GRAVEN BOSS FIGHT STAGE 6=========================

You will be DELIGHTED to hear that this is the last of the SECOND phase ofcombat with Graven that you will have to endure ... err ... I mean ENJOY !! =)

In THIS stage, as with stages 2 and 4, you must run to the right, get to thecog ASAP, press RB tap X to spin it, HOWEVER ... THIS time Graven will send out warriors from the central tar pit AND the tar pit around the last cog (andthat’s a LOT of Tar Warriors).  The ones that come from the central tar pitWILL re-spawn, so crowd-control is only a partial solution here.

Additionally, his tentacles follow the same basic pattern as the fourth stage,but they tend to shoot out a bit more randomly, which can intimidate the less-diehard player.

You need never fight the Tar Warriors - just run around the outside of the Dais avoiding the tentacles, and they will slowly pursue you.  Then, as andwhen the opportunity presents itself, grab the cog and tap X with all yourmight to twist it.

Once you have aligned the symbol with the cog, you get to ...

=========================GRAVEN BOSS FIGHT STAGE 7=========================

DO NOT PUT YOUR CONTROLLER DOWN - this IS a cutscene, but it is ALSO a fightso be ready ;) 

                              --- CUTSCENE ---

The ground underneath Graven ignites, and a hole is burnt into the Dais wherehe stands.

He plummets down to what looks like his demise, but as Conan is just aboutto breathe a sigh of relief, Graven shoots a tentacle up and wraps it aroundConan’s leg, in a Gandalf stylee.

Conan is dragged down into the depths of the earth along with Graven, and thefight continues.

You must Tap Y, and then press X, B, and finally Tap A to beat this BOZO.

==============================================================================¦                              ACKNOWLEDGMENTS                               ¦==============================================================================

As I mentioned at the top of this guide, I would like to dedicate it as a piece of work to Nabeel Rizwan Rafi - a charming young lad that lives in Indiaand who has made contact with me to give me one of the most uplifting appraisals of my work I’ve ever received.

Mate, this is for you ;) 

==============================================================================¦                                            Copyright Mister Sinister, 2007 ¦==============================================================================

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