F.E.A.R is ever growing online community especially with Christmas coming up will get bigger by the day and I have noticed most new people are having problems with playing agaist other on the wonderful F.E.A.R online community, I am writing this guid to help the new guy playing the game. I am a few other veterans of this game have played over 500 and some over a 1000 matches and are willing to help out that new person start kicking some butt by their 3rd or so game.
FAQ Version 1.1
F.E.A.R -
A. Game Controls
B. Game Modes/ Online Game Types and their maps
C. Campain Walkthrough
D. Tips, Hints & Useful Information
E. Achievements
F. Frequently Asked Questions
FAQ Version 1.1F.E.A.R -
FAQ Version 1.1F.E.A.R -
G. Acknowledgments
A. Game Controls
Look/Aim = Right Stick
Move = Left Stick
Fire Weapon = Right Trigger
Throw Grenade = Left Trigger
Next Weapon = Right Bumper
Toggle Slow-Mo = Left Bumper
Jump = A button
Reload = X button
Activate/Swap Weapon = Press and hold X button
Melee = B button
Holster Weapon = Press and hold B button
Use MedKit = Y button
Next Granade Type = Up on directional pad
Toggle Flashlight = Down on directional pad
Lean to left = Left on directional pad
Lean to right = Right on directional pad
Aim Down Sight/Zoom = Click in right stick
Toggle Crouch = Click in left stick
Pause = Start button
Objective/Score = Back button
B. Game Modes - Multiplayer
There are plenty of online game modes for F.E.A.R you can play Player Matches with buddies inviting them and such and you can also play Ranked Matches, which you can as well play with friends, simply by telling them how to find you. The easiest way is to tell them what map you are on and what game type you are doing, so this way they can find you hosting and join you. I like it since Halo 2 is currently the only game that lets you do that, but F.E.A.R is along those lines aswell.
Here are the game modes for F.E.A.R’s Multiplayer:
The modes and the maps that are with it are the suggestive maps of the game type and are best suited for each game type, other game types have different maps, to better of gameplay to a certain game mode.
Docks is a fun all around intense map.
- Death Match:
Campus ( 8-16 Players )
Construction ( 6-12 Players )
Docks ( 4-8 Players )
Evacuation ( 6-12 Players )
Factory ( 8-16 Players )
High Tech ( 2-6 Players )
Industrial Yard ( 2-8 Players )
Labyrinth ( 2-12 Players )
Office ( 4-8 Players )
Refinery ( 2-6 Players )
- Capture The Flag:
Facility ( 6-16 Players )
Rubble ( 6-12 Players )
Streets ( 6-16 Players )
- Elimination:
Campus ( 8-16 Players )
Construction ( 6-12 Players )
Docks ( 4-8 Players )
Evacuation ( 6-12 Players )
Factory ( 8-16 Players )
High Tech ( 2-6 Players )
Industrial Yard ( 2-8 Players )
Labyrinth ( 2-12 Players )
Office ( 4-8 Players )
Refinery ( 2-6 Players )
- Slow-Mo Capture The Flag:
Facility ( 6-16 Players )
Rubble ( 6-12 Players )
Streets ( 6-16 Players )
- Slow-Mo Death Match:
Campus ( 8-16 Players )
Construction ( 6-12 Players )
Docks ( 4-8 Players )
Evacuation ( 6-12 Players )
Factory ( 8-16 Players )
High Tech ( 2-6 Players )
Industrial Yard ( 2-8 Players )
Labyrinth ( 2-12 Players )
Office ( 4-8 Players )
Refinery ( 2-6 Players )
- Team Death Match:
Campus ( 8-16 Players )
Construction ( 6-12 Players )
Docks ( 4-8 Players )
Evacuation ( 6-12 Players )
Factory ( 8-16 Players )
High Tech ( 2-6 Players )
Industrial Yard ( 2-8 Players )
Labyrinth ( 2-12 Players )
Office ( 4-8 Players )
Refinery ( 2-6 Players )
- Team Elimination:
Campus ( 8-16 Players )
Construction ( 6-12 Players )
Docks ( 4-8 Players )
Evacuation ( 6-12 Players )
Factory ( 8-16 Players )
High Tech ( 2-6 Players )
Industrial Yard ( 2-8 Players )
Labyrinth ( 2-12 Players )
Office ( 4-8 Players )
Refinery ( 2-6 Players )
- Slow-Mo Team Death Match:
Campus ( 8-16 Players )
Construction ( 6-12 Players )
Docks ( 4-8 Players )
Evacuation ( 6-12 Players )
Factory ( 8-16 Players )
High Tech ( 2-6 Players )
Industrial Yard ( 2-8 Players )
Labyrinth ( 2-12 Players )
Office ( 4-8 Players )
Refinery ( 2-6 Players )
Single Player Modes:
- Campain:
> Bonus Mission can be earned after the has been beaten.
- Instant Action:
> Instant Action is a single player mode fight against the AI in maps that are inspired by some of the signature fire fights from the single player campain. As you play through Instant Action you will be scored based on time to complete, accuracy, amount of health and armor used and a variety of other factors. Scores will be posted on the leaderboard so that you can compare against the best in the world. The only difficulty that does not count is the low difficulty.
+ Maps and Difficulties of Instant Action:
- Map 1: Distribution ( Difficulties - Low, Moderate, High and Extreme )
- Map 2: Rooftop ( Difficulties - Low, Moderate, High and Extreme )
- Map 3: Construction ( Difficulties - Low, Moderate, High and Extreme )
- Map 4: Vault ( Difficulties - Low, Moderate, High and Extreme )
You can check out the leaderbaords under this mode for Instant Action, they have a rank for each category of the difficulty, showing weakly or either overall rank of a person.