=============================================
THE SIMPSONS GAME
FAQ/WALKTHROUGH, v0.3
Based on the Xbox 360 Version
Written and maintained by SubSane
Last Updated November 5, 2007
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TABLE OF CONTENTS
1.0 INTRODUCTION
1.1 About the Game
1.2 About the Guide
2.0 BASICS
2.1 Game Start
2.2 Status and Menu Screens
2.3 Controls
2.4 Items
3.0 HUB EPISODES
3.1 Springfield
4.0 WALKTHROUGH
4.1 The Land of Chocolate
4.2 Bartman Begins
4.3 Around the World in 80 Bites
4.4 Lisa the Tree Hugger
4.5 Mob Rules
5.0 EXTRAS
5.1 Collectibles
5.2 Clichés
5.3 Trophies
5.4 Upgrades
6.0 ACHIEVEMENTS
7.0 CODES & SECRETS
8.0 LEGAL / MISC.
8.1 Version History
8.2 Guide Credits
8.3 Contact Information
8.4 Legal Stuff
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===== 1.0 INTRODUCTION ======================
———————————————
1.1 About the Game
———————————————
Ponder for a moment all of the past Simpsons games. So many games, spread out
across so many platforms, for nearly two decades. Together they add up to 23
individual games all based on a single license. Just the one! I can’t think
of any other license or original series that can match the number of games that
have been based on The Simpsons.
Then, one day, EA said "we can do it better than they did." The result of such
an idea is this, The Simpsons Game. Where before The Simpsons found themselves
in wacky situations within their own reality, they now find that they are mere
characters in a video game… and wackiness ensues.
The game was developed/published by EA Games and released on October 31, 2007.
———————————————
1.1 About the Guide
———————————————
This guide is for The Simpsons Game on Xbox 360. It will also provide help for
the PS3 version of the game, but those who own the PS2, Wii, or PSP versions
may find that the information in this guide is not accurate enough to be
helpful.
This guide is fairly large, and because it is all text it is quite easy to get
lost in the sea of letters. I highly recommend using Ctrl + F and the section
numbers in the Table of Contents above to find exactly what you need.
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===== 2.0 BASICS ==========================
———————————————
2.1 Game Start
———————————————
Storage Device
================
First and foremost, you’ll need to select a storage device. This should be
either a hard drive or a memory unit (MU).
Saved Games
=============
Select and load one of the four saved games.
Continue Game
===============
This will continue the currently loaded saved game.
Episodes & Challenges
=======================
Here you can replay completed episodes and the unlocked time challenges. Hence,
episodes & challenges.
Video Game Clichés
====================
This lets you pet pretty, pretty ponies.
Nah, Video Game Clichés actually just lets you view discovered video game
clichés.
Movie Browser
===============
Oh, c’mon. These are so obvious it’s gettin’ ridiculous.
… browse unlocked movies.
Options
=========
Adjust the audio levels, controls, get some info on the downloadable
content for The Simpsons Game, AND check out the credits of all the awesome
people who worked on this game.
Now them is some options!
———————————————
2.2 Status and Menu Screens
———————————————
Status Screen
===============
Health: You can check the characters’ health via the health bars in the
top-left corner of the screen.
Special Power: In case you forget how to activate the characters’ powers, you
can check in the lower-left corner for an icon and button.
Power Meter: As you collect power-ups you’ll see the power meter in the
lower-left corner increase. Hold B to use the energy.
Boss Health: The boss’ health is displayed as a large green bar in the center
of the screen.
Objectives: A notepad will appear in the top-right side of the screen to
indicate when an objective has appeared or been completed.
Pause Screen
==============
Resume Game: Resume your game.
Options: Adjust the audio levels, controls, and get some info on the
downloadable content for The Simpsons Game.
Exit Game: Return to the main menu.
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2.3 Controls
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Homer Controls
================
Command | Action | Other
—————————————————————-
Start | Pause the game | Return to gameplay
Select | View objectives | -
L stick | Move Homer | Move in menus
R stick | Move camera | -
D-pad | Switch character | Move in menus
Y button | Use or interact | -
B button tap | Burp stun, shoot gummi ammo | Exit menus
B button hold| Super burp | -
A button | Jump and float, 2 taps to high jump | Select in menus
X button | Attack, dash forward | -
LT button | Target lock | -
RT button | Homerball activate | -
RB button | Gummi Homer activate | -
Bart Controls
===============
Command | Action | Other
—————————————————————-
Start | Pause the game | Return to gameplay
Select | View objectives | -
L stick | Move Bart | Move in menus
R stick | Move camera | -
D-pad | Switch character | Move in menus
Y button | Use or interact | -
B button tap | Slingshot | Exit menus
B button hold| Power Shot | -
A button | Jump, or double tap for high jump | Select in menus
X button | Attack | -
LT button | Target lock | -
RT button | Bartman glide | -
Lisa Controls
===============
Command | Action | Other
—————————————————————-
Start | Pause the game | Return to gameplay
Select | View objectives | -
L stick | Move Lisa | Move in menus
R stick | Move camera | -
D-pad | Switch character | Move in menus
Y button | Use or interact | -
B button tap | Saxophone stun, HoB lightning | Exit menus
B button hold| Saxophone spin | -
A button | Jump, 2 taps high jump, HoB freeze | Select in menus
X button | Punch, HoB power flick | -
LT button | Target lock | -
RT button | Pick up with Hand of Buddha | -
RB button | Move Hand of Buddha faster | -
Marge Controls
================
Command | Action | Other
—————————————————————-
Start | Pause the game | Return to gameplay
Select | View objectives | -
L stick | Move Marge | Move in menus
R stick | Move camera | -
D-pad | Switch character | Move in menus
Y button | Use or interact | -
B button tap | Call mob members, send mob to target| Exit menus
B button hold| Megaphone blowback | -
A button | Jump, or double tap for high jump | Select in menus
X button | Attack | -
LT button | Target lock | -
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2.4 Items
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Item | Purpose of item
——————————————————————
Power-up | Power-ups are blue orbs used to fill the power meter.
Food | All food items serve as power-ups for Homer.
Bart Ammo | These items help fill Bart’s power meter.
Insanity Pepper | Homer is temporarily stronger and invincible.
RoboBart Helmet | Bart is temporarily stronger and invincible.
Clobber Girl Comic | Lisa is temporarily stronger and invincible.
Marge Cop Hat | You guessed it: she’s stronger and invincible.
Collectibles | Collect these items to unlock the trophies.
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===== 3.0 HUB EPISODES =====================
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3.1 Springfield
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Use the Bus Stops located throughout the town to get to locations quickly, as
well as to switch characters.
- Enemies: ???
- Objective #1: Go to the Sequel Stop.
This one is easy enough to accomplish. You’ll find the Sequel Stop across from
the Springfield Elementary School and church.
- Objective #2: Learn how to use Homerball.
After completing Bartman Begins you’ll be stuck inside a detention area along
with the bullies. Activate Homerball and slam down on the nearby hydrant to
create an updraft. Now Bart can glide over the wall and pull the nearby lever
to open the gate for Homer. Use Homerball to slam through the cracked wall.
- Objective #3: Go to the Duff Brewery.
You’ll find the brewery in the south-east corner of Springfield.
- Objective #4: Go to the Auntie Nature Logging Factory.
Look for the light for this episode at the west end of town, on the bridge.
You’ll need to switch to Lisa to access it.
More coming soon…
=============================================
===== 4.0 WALKTHROUGH ========================
NOTE: Please search section 5.0 of the guide for collectibles, clichés,
trophies, and upgrades.
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4.1 The Land of Chocolate
———————————————
- Location: This episode is unlocked from the start of the game.
- Enemies: Chocolate rabbits, the white chocolate rabbit
- Objective #1: Follow the white chocolate rabbit through the village.
Quick, that sweet piece of white chocolate tail is getting away! As Homer you
can only punch your way through this level, but it’s all you’ll really need.
Punch that nearby lamp post for good measure then get after that rabbit. Hop
across the platforms and marshmallow trampolines to get across the river and
into the village.
The village will have a few more obstacles such as chocolate candy carts and
more rabbits, but they’re certainly no match for the man with the bottomless
stomach. Punch your way through and continue along the path until it turns to
the right. Don’t forget to scoop up the candy from the lollipop poles as well
as the delicious decapitated rabbit heads. What other game lets you do THAT!?
- Objective #2: Break the graham cracker gate.
Just around the corner you’ll find a familiar sight: an enemy spawner. In this
case it’s a chocolate fountain with a picture of Marge above it. Ignore as
many rabbits as possible and go straight for that fountain to ensure the
rabbits stop appearing. Bust open that gate at the end of the path to continue.
- Objective #3: Climb the cake and eat the white rabbit.
Like before, you may want to concentrate on the enemy spawners before
proceeding. Once you’re clear you can go ahead and hit the red button in the
middle of the clearing to reveal two cookie platforms that lead up to the
first layer of the cake. From there you’ll have to jump on some marshmallows
to get past layers two and three, then climb up to layer four. Double jump and
grab the edge of the sliced part of the cake to pull yourself up to layer five,
then finally climb up to the very top where the sweet, sweet candy sits idly
by. Well, not idly. He will attack if you allow him, but otherwise a few
punches will put him in his place… Homer’s gut.
Once you’ve eaten the white rabbit’s head you’ll be frozen in place. Pull RT
to activate Homerball for the first time and crash into he cake’s innards.
- Objective #4: Eat the chocolate bunnies.
In here you’ll find an arena of pain and destruction unlike any you’ve ever
seen. Oh, wait, I meant unlike anything the RABBITS have ever seen. Press X to
tear through the poor bastards until all that remains is piles and piles and
chocolate rabbit parts. It’s almost sickeningly enjoyable, ain’t it?
Continue rolling around until the white fade to reality sets in.
———————————————
4.2 Bartman Begins
———————————————
- Location: In front of the Sequel Stop store near Springfield Elementary
School and the church.
- Enemies: Museum guards, Sideshow Mel guards, Dolph, Kearney, Jimbo
- Objective #1: Find the temple.
Run forward and over the gap ahead to reach a ledge and a wooden crate blocking
your way. One shot from Bart’s slingshot should take care of that. From there
it’s a straight shot to the inside of the temple that for, for some reason,
is hidden in the Springfield sewers.
- Objective #2: Cross the chasm.
This puzzle’s a bit trickier than shooting a crate, but dagnabbit we’ll figure
it out! Switch to Homer and place him on the first pressure pad to the left.
This will activate some platforms that Bart can use to reach a wooden platform.
Once Bart is on that platform, switch back to Homer and place him on the other
pressure pad. That will activate the next set of platforms giving Bart access
to the very well-endowed statue on the right side of the temple. Now simply
jump and hold RT to glide down to the pressure pad in the center of the
chasm to activate the bridge.
Get across the bridge to reveal the dastardly fiends behind… well, behind
something. They’re up to no good, that’s for sure.
- Objective #3: Find the secret entrance to the museum.
Use Bart to climb the vines on the right and get on the ledge above the glass
window. Kick down that large drum/trampoline which will give Homer access to
the ledge, reuniting the puzzle-solving duo in the process. After some mad
pressure pad action from Bart and Homer you’ll get your precious secret
entrance and enter the museum.
- Objective #4: Drop the dinosaur bones on Dolph.
Fight off the few guards and make your way to the ladder next to the T-rex
skeleton. Homer will need to climb up first and stand on the skull, then Bart
can use the tail to get to the other end of the room. Glide into the second
museum room and pull the lever near the volcano to activate the steam updraft,
then use that updraft to hop onto the pterodactyls above. From here it should
be smooth sailing across the zipline above those pterodactyl displays and onto
the trees at the end.
Hmm… Bart has a slingshot, there’s a big red target above Dolph…
- Objective #5: Get into the History of Man exhibit.
Once you figure it out you’ll have access to the History of Man exhibit just
ahead. Use the RoboBart helmet to shoot the through the glass door and blow up
the locking mechanism, giving you free reign to the rest of the museum. Yay,
more senseless destruction of precious relics!
- Objective #6: Frighten Kearney through the diorama.
Grab the nearest RoboBart helmet and start shootin’ them targets. You’ll want
to shoot the target that is nearest to Kearney in this first diorama display.
The order of the second display is 2, 1, 3, since you need to lower the bridge
first to allow Kearney to get across.
The final diorama display has many targets, but you only need to hit certain
ones. Shoot the settler with the shotgun, the donkey, the cavalry guy, and
finally the dude with the cannon to force Kearney all the way through to the
museum room. From there he’s open to all your attacks and shouldn’t be that
tough to defeat.
- Objective #7: Get into the Planetarium.
Run into the next room.
- Objective #8: Knock out Jimbo.
Get to the left side of the chamber and climb the brown moon rock. You’ll
need to get across those jet updrafts, but first you gotta get by with a
little help from your fat friend. Switch to Homer and activate the updraft
in the center then glide your way across as Bart. Get to the top of the
space shuttle and use the pole from that satellite display to reach the planets
and their circling moons. Position Bart on the floating satellite and jump
onto the large ring around the earth globe to finally reach Jimbo’s area.
Now you simply jump onto the elevator platforms and get up to the top of the
space ship. Start shooting Jimbo the moment he appears, and once you’re on
the ground with it’s best to lock onto him and keep moving left and right to
avoid getting hit. Keep unleashing the geode fury until Jimbo falls ass
backwards onto the ground.
———————————————
4.3 Around the World in 80 Bites
———————————————
- Location: At the Duff Brewery in the south-east corner of Springfield.
- Enemies: Comic Book Guy, Groundskeeper Willie, Bumblebee Man, Kearney, Otto,
Police Chief Wiggum, Barney Gumble
- Objective #1: Get Homer into Australia.
Start by doing what you’re supposed to be doing and grab some of the food lying
around in the first area (China, it seems). Once the power meter is full you’re
good to go up the ramp and Homerball dash over the wall and into Australia.
- Objective #2: Take Homer to Mexico.
Simply roll through the archway underneath the brick wall.
- Objective #3: Smash the super taco.
Activate Homerball and slam into the large taco in front of the billboard
with the smiling woman on it. This will open the way to Germany.
- Objective #4: Open the gate and take Homer into Scotland.
Progress through Germany and enter the small France area on the left. Switch
to Bart and jump onto the wooden platform at the end of the path, then use the
umbrellas to get to the updraft coming out of the large beer barrel tap. Glide
to the roof of the beige building and zipline across to the Eiffel Tower.
Stand on the platform at the front end of the tower and push the red button
(always a red button) to get to the top. Now you can jump off and glide all
the way to the Scottish flag on the wall below. Pull the nearby lever to lower
the gate for Homer.
- Objective #5: Open the gate and take Homer into Italy.
Another day, another gate to open. Use Homerball and slam into the Stonehenge
boulders near the first gate. Use them to reach the large bagpipe at the end,
which is just sitting there waiting to get slammed on. Once you do, updrafts
will appear from the pipes. As Bartman might say (well, he might’ve back in
the 90s): it’s glidin’ time, man! Glide to the next wall and pull another lever
to open the second gate.
- Objective #6: Smash the super meatball.
Switch back to Homer and use Homerball to destroy the large meatball at the
top of the fork ramp.
- Objective #7: Open the gate and take Homer into America.
Take Bart over the coliseum and onto the bridge. You should see some green
vines growing up along the last bridge support on the right. Climb those vines
to get to the top with a clear view of America just ahead. Glide inside there
and use the ladder to reach the lever next to the gate. Pull ‘er down to
finally get Homer to his greatest challenge yet… in this eating contest.
- Objective #8: Destroy the Statue of Liberty and smash the super burger.
Boss: Statue of Liberty
The Statue of Liberty doesn’t really fight back since she’s on defense the
whole time. Use Homerball to smash the coin platform and lower the shield of
dancing girls from around the Statue. That’ll be the chance you need to smash
into the crack in her mid section. After the first hit she’ll start to rotate,
but all that means is you’ll need to time your smash for the right moment.
After three smashes the Statue will collapse and drop the super burger. Time
to do what gigantic fat men do… No, smartass, I didn’t mean have heart
attacks! Go smash the burger already.
———————————————
4.4 Lisa the Tree Hugger
———————————————
- Location: On the bridge at the west side of town.
- Enemies: Melee loggers, projectile loggers
- Objective #1: Enter the Auntie Nature logging operation.
Time to take the fight to the loggers and clear cut them into oblivion! Eh, eh?
Anyway, run forward and kick their asses. Lisa has a nifty stun attack with her
sax that leaves enemies paralyzed, which should be useful. Once the first few
loggers are destroyed you can move on to the next area with even more loggers
and the game’s first Hand of Buddha port.
- Objective #2: Disable the log conveyor system.
Press Y at the port to activate it and use the Hand. Lift the sections of trees
at the opposite corner of the area and place them on the stumps surrounded by
a green glow. This will create a series of platforms that Bart can use to reach
the lever near the gate and open it. If the loggers start to bother you make
sure you take out the port-o-potty (aka enemy spawner) to prevent any more
loggers from appearing.
In the next area you’ll face more loggers and a steam pipe. Man, those loggers
sure like to clog up their steam pipes…
Uh, take Bart and destroy the port-o-potty then switch back to Lisa. Use her
Hand of Buddha to lift the cover off that steam pipe in the corner, creating
one of those convenient updrafts for Bart to use. Get to the top of the
conveyor belt and kick down the trampoline so that Lisa can also get to the
top. From there you simply place Bart and Lisa on the red buttons at the end
and voila: the path is clear.
Run ahead as Bart and clear out those loggers on the high branches before
proceeding into the saw blade area. Before going too far into this place
you should remember to steer clear of the one giant saw blade moving in and
out of the middle section. Once it has moved you’ll need to quickly get to
the ladder at the other end and climb to the top of the platform. Shoot the
red target on the left side of the machine to shut down the saw blades and
clear the logs from the path ahead.
Onward, further into the belly of this nature-hating beast! Use Lisa and get
to the Hand of Buddha port at the top of the grassy rock. You’ll now have to
lift the section of conveyor belt that’s across the green sludge and use that
to build a bridge over the sludge. Once the conveyor belt is placed you can
run into the next area to find another Hand of Buddha and several loggers.
Destroy the port-o-potty then use the Hand of Buddha to lift all of the
radioactive containers onto the moving conveyor belt. That will destroy the
log conveyor system and give you access to the next area.
- Objective #3: Open the floodgates.
Switch to Bart and use the zipline to cross the river. You may as well use
Bart to clear out all the enemies and the enemy spawner on this side of the
river, and once the coast is clear go ahead and pull the lever on the dock.
This will release a flow of logs, crocodiles, and turtles from both sides of
the river. If you get the reference then you, my friend, are old.
- Objective #4: Reconfigure the factory pipes.
Back to Lisa once again. Wait for the logs and creatures to populate the
area then start hopping your way across. Use Lisa’s shadow as a guide for
your jumps and you’ll get across without a problem.
With both characters on the other side of the river it’s nearly time to end
this heinous operation once and for all. Use Lisa to activate the nearby
Hand of Buddha and lift the pipes on the right side. The one you want to move
is the straight vertical pipe, and you’ll want to place it on the steam vent
farthest to the right. This will extend the steam updraft so that Bart can
use it to get inside the gated area far to the right.
- Objective #5: Save Lenny and Carl.
Quickly pull the lever and rush Lisa in there to activate the Hand of Buddha.
Use it to lift the branch and save the day! Now if they could only remember
their heroes’ names…
- Objective #6: Destroy the factory.
This is it! Switch to Bart and shoot the red target inside the machine to
complete the episode.
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4.5 Mob Rules
———————————————
More coming soon…
=============================================
===== 5.0 EXTRAS ==============================================================
———————————————
5.1 Collectibles
———————————————
The Land of Chocolate
=======================
#1 As you progress along the first path in the village, you’ll notice a
marshmallow trampoline on the right side. Hop on it to get blasted up to
the roof of the adjacent building where you’ll find the bottlecap.
#2 You’ll see another marshmallow trampoline next to the first Marge
fountain. Jump on it to get to the roof and the precious collectible.
#3 Jump up to the second layer of the cake and run around to the other side.
The bottlecap will be on the path.
#4 After entering the giant cake, press X to crash on top of or through the
giant rabbit head on the mound in the center of the area. The bottlecap
will be inside.
#5 The final collectible is along the curved wall that surrounds the area
inside the cake. You’ll need to locate it then use the Homerball dash
to reach it. Look high.
Bartman Begins
================
Homer
=======
#1 Run to the left as soon as you enter the temple to find a statue of a
Trojan guy. The collectible is next to his left foot.
#2 Place Bart on the lone pressure pad after crossing the chasm in the
museum. A secret door will open in the left wall. Run inside as Homer
to the bottlecap.
#3 After entering the museum, turn around and run up the stairs that lead
back towards the temple. You’ll find the room where Jimbo and his
cronies discussed their plans along with the bottlecap.
#4 Defeat Kearney then enter inside the final diorama display to find the
bottlecap.
#5 Climb the satellite pole in the Planetarium to reach the bottlecap on
top of the space shuttle.
#6 Use the same satellite pole to jump onto the planet rings and reach the
ring around the earth globe. Homer’s collectible is next to the
satellite.
Bart
======
#1 Once you cross the chasm in the temple, look to the left to find a wall
of vines leading into a hole in the wall. Climb the vines to reach the
Koupon.
#2 As Bart, run to the right after crossing the chasm in the temple. You’ll
have to climb some vines to find the collectible on top of a broken
pillar.
#3 This one’s next to the dinosaurs in the second museum room.
#4 At the end of the diorama display hallway, inside the reception desk.
#5 Inside the Planetarium, climb onto the brown moon rock next to the wall.
The Koupon is sitting on top of the highest part of the rock.
#6 Use the same satellite pole to jump onto the planet rings and reach the
ring around the earth globe. Bart’s collectible is next to the satellite.
Around the World in 80 Bites
==============================
Homer
=======
#1 On the ramp in China.
#2 Smash the piñata in Mexico and use that ramp to jump onto the orange
umbrellas. These will lead you to a large bowl of beans and the
Insanity Pepper power-up. This will make you invincible, which is just
what you need to roll into the barbed wire area near to that bowl of
of beans. You’ll find the collectible inside.
#3 Enter Germany and look on the left side for a red/black/yellow pole.
Climb the pole and search the red roof for the bottlecap.
#4 Once you get to France you’ll see a large beige building on the right
side. Stand near that building and turn to face back towards Germany.
You’ll see the bottlecap on a ledge.
#5 Inside the large tower in Scotland.
#6 Enter the eating area below the bridge at the end of the episode. The
collectible is tucked away in the corner nearest to the bridge.
Bart
======
#1 On the wall between Australia and Mexico. Use the red rock on the
Australia side to get on the wall.
#2 On the wall between China and Australia. You’ll need to get onto
the brick wall where you found the first collectible then jump onto
the orange umbrellas.
#3 Use the updraft from the large fan in Mexico to get to the nearby
roofs. From there you simply use the zipline to cross over the barbed
wire and reach the collectible on a roof at the far end.
#4 Enter Scotland and look for a blue/white pole. Use it to reach the
nearby vines and climb your way across the wall (but look out for those
nasty flames from the furnaces). You’ll find the collectible on a ledge
at the other end of the wall.
#5 Get to the top of the coliseum in Italy and look for a ladder that
leads to the top of the ruined arches. Jump along the arches to reach
the collectible at the end.
#6 Climb to the top of the bridge just before you enter America. Look to
your right near several large beer tanks to find a lonely walkway with
a collectible sitting at the end of it.
Lisa the Tree Hugger
======================
Lisa
=======
#1 Use the Hand of Buddha to lift all the tree stumps and place them where
they are supposed to go. The collectible will appear from underneath one
of the stumps.
#2 Once you get past the two red buttons and spinning spiked cylinders,
you’ll be on a conveyor belt and there will be a trampoline on the ground
on the left side. Jump down and look underneath the conveyor belt for the
collectible.
#3 Jump down onto the ground in the giant saw blade area. You’ll find Lisa’s
collectible on the grass on the left side of the conveyor belt.
#4 Look on the left side between some trees in the area with the radioactive
containers.
#5 This last one is on the right side of the Frogger river, near the end of
the level. Use the slow-moving logs to reach the platform on the right
side that contains the collectible.
Bart
======
#1 Use Lisa’s Hand of Buddha to lift the boulder from the bulldozer in the
first part of the level. Bart can use the bulldozer scoop to reach the
Koupon in the tree.
#2 Shoot the target in the giant saw blade area. Once the giant saw has
stopped you can use it to get to the collectible hovering over the
middle of the machine.
#3 Use the Hand of Buddha in the area near the green sludge to lift the
giant saw blade lying flat on the ground. Place that saw blade in the
wedge cut into the nearby tree. That will complete the platforms that
Bart needs to get to the collectible on the highest saw blade.
#4 After crossing the bridge over that green sludge, look to your left. You
should easily spot the collectible sitting on a ledge.
#5 This one’s on the island in the center of the Frogger river.
#6 Lift the pipes at the end of the level and place them so that the T-pipe
is the first one on the left and the small curved pipe is placed above
it. Then, simply use Bart and the updraft from the curved pipe to reach
the collectible on the left.
Mob Rules
===========
More coming soon…
———————————————
5.2 Clichés
———————————————
#1 Double Jump – Simply press jump and then jump again in the air. Repeat
this several times to unlock the cliché.
#2 Wooden Crate – Lock onto the first crate in Bartman Begins and shoot it.
#3 Pressure Pads – Get to ledge at the end of the temple in Bartman Begins.
You’ll get the cliché after both Bart and Homer step on the Pressure
Pads.
#4 Temporary Power Up – Collect the Insanity Pepper on top of the bowl of
beans in Mexico, in the Around the World in 80 Bites episode.
#5 Combo Punch – Perform the X, X, Y combo attack about 25 times in the
Around the World in 80 Bites episode to unlock the cliché.
#6 Giant Saw Blades – Enter the saw blade area in Lisa the Tree Hugger.
#7 Explosive Barrel – Shoot the explosive barrels in Lisa the Tree Hugger.
#8 More coming soon…
———————————————
5.3 Trophies
———————————————
Trophies can be viewed inside the Simpsons’ house. They are obtained when all
of the collectibles in an episode have been found.
– Homer’s Duff bottles are in the garage… er, car hole.
– Bart’s Krusty posters are in his room.
– Lisa’s Malibu Stacy dolls are in her room.
– Marge’s cans of hair spray are in the master bedroom.
Homer
=======
#1 Choco Duff Dark – The Land of Chocolate
#2 Dino Duff – Bartman Begins
#3 Hi-Cal Duff – Around the World in 80 Bites
Bart
======
#1 Krusty Begins – Bartman Begins
#2 Krusty Burger – Around the World in 80 Bites
#3 Krusty Toothpick – Lisa the Tree Hugger
Lisa
=======
#1 Tree Hugger Stacy – Lisa the Tree Hugger
More coming soon…
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5.4 Upgrades
———————————————
Power Meter Level 1 – Unlock 6 trophies
Power Meter Level 2 – Unlock 11 trophies
=============================================
===== 6.0 ACHIEVEMENTS ========================================================
- Press START to Play (5G): Easiest achievement… ever
- Chocolate Victory (10G): Finish The Land of Chocolate
- Heist Hijinx (10G): Finish Bartman Begins
- Burger Victory (10G): Finish Around the World in 80 Bites
- Burns Baby Burns (10G): Finish Lisa the Tree Hugger
- Fight the Power (10G): Finish Mob Rules
- Power Up! (15G): Finish Enter the Cheatrix
- The Alienator (15G): Finish Invasion of the Yokel-Snatchers
- A Passive Fish (15G): Finish The Day of the Dolphin
- Mmm Donut (15G): Finish Shadow of the Colossal Donut
- Save the Simpsons (15G): Finish Bargain Bin
- Victory at Sea! (25G): Finish Medal of Homer
- Doggie Dazed (25G): Finish Grand Theft Scratchy
- Sparkling Defeat (25G): Big Super Happy Fun Fun Game
- On the Matt (40G): Finish Five Characters in Search of an Author
- Cloud Nine (100G): Finish Game Over
- Goes to 11 (30G): Find all of the collectibles in Springfield
- Dufftacular Finish (50G): Find all of Homer’s Duff Bottle Caps
- Hairs to You (50G): Find all of Marge’s Try-n-Save Coupons
- Doll Crazy (50G): Find all of Lisa’s Malibu Stacy Seals
- Poster Paster (50G): Find all of Bart’s Krusty Kollectible Koupons
- Worst Cliché Ever (50G): Find all of the Video Game Cliché Moments
- Complete Package (150G): Finish every episode, find every collectible,
discover every Video Game Cliché moment.
- Fast Times (50G): Beat every episode target time
- Heavenly Score (20G): Get a perfect score on the final Boss battle
- Pwnd (0G): Dude, need help? You’ve died, like, 10 times…
- Challenger (50G): Win every time challenge
- Chocolate Heaven (5G): Win time challenge for The Land of Chocolate
- Up and Atom (5G): Win time challenge for Bartman Begins
- Table Smasher 2000 (5G): Win time challenge for Around the World in 80 Bites
- Wood Chippin’ (5G): Win time challenge for Lisa the Tree Hugger
- Steady Mobbin’ (5G): Win time challenge for Mob Rules
- Engine Fun (5G): Win time challenge for Enter the Cheatrix
- Mall Rising (5G): Win time challenge for Invasion of the Yokel-Snatchers
- Clown Around (5G): Win time challenge for Shadow of the Colossal Donut
- Nice Cans! (5G): Win time challenge for The Day of the Dolphin
- Sim Sandwich (5G): Win time challenge for Bargain Bin
- My Precious (5G): Win time challenge for NeverQuest
- Shooters Rejoice (5G): Win time challenge for Medal of Homer
- Maki Roll Mania (5G): Win time challenge for Big Super Happy Fun Fun Game
- Hot Coffee (5G): Win time challenge for Grand Theft Scratchy
- Back to the Futurama (5G): Win time challenge for Five Characters in Search
of an Author
- Heavenly Joy (5G): Win time challenge for Game Over
=============================================
===== 7.0 CODES & SECRETS =====================================================
More coming soon…
=============================================
===== 8.0 LEGAL / MISC. =======================================================
———————————————
8.1 Version History
———————————————
November 5: Version 0.3
=========================
Everything’s complete up to Mob Rules.
———————————————
8.2 Guide Credits
———————————————
Thanks to:
1. Matt Groening. The man created ‘The Simpsons’ and ‘Futurama’, two hilarious
shows that can’t be topped. Shine on you crazy bearded bastard!
2. If I thank Matt Groening, then I also have to praise the hundreds of
individuals who are involved with the show. To the writers, voice actors,
animators, producers, gofers, and every other person involved… thank you!
3. EA Games and FOX for a fantastic game that looks and feels as awesome
as the show. Feels like 1991 all over again…
4. Wilson Lau, whose ‘Bart vs. the Space Mutants’ guide was the inspiration for
the nearly sixty guides I’ve written to date.
5. The whole freakin’ FAQ community for the hard work and dedication. Rock on.
6. Thank YOU for reading. After all, I didn’t write this for my own health…
———————————————
8.3 Contact Information
———————————————
The address is: darksub01 [at] yahoo [dot] com
The issue of too many e-mails isn’t a problem, so I’ll most likely respond to
any questions (for now). But, I do delete e-mails without a subject. Put
‘The Simpsons Game guide’ or something similar in the subject line.
———————————————
8.4 Legal Stuff
———————————————
1. The Simpsons Game software ™ and © 2007 Electronic Arts Inc. All rights
reserved.
2. This guide copyright © 2007 SubSane. This guide may be distributed freely
as long as it remains in it’s ORIGINAL and UNALTERED form. It is only for
private use and may not be reproduced for commercial purposes.
If I discover that this guide has been altered in any way and is being
displayed publicly, I reserve the right to have the guide removed from that
location.
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