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Bring Down The Sky Walkthrough
Posted by Nick24444, 268 days ago
  Mass Effect: Bring Down the Sky
  Mass Effect: Bring Down the Sky Reviews | FAQ | Achievements | ScreenShots
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Note: This walkthrough is more of a general guide to getting through the mission then a list of how of all the hows and wherefores. Part of the fun and addictive quality of Mass Effect is making your own choices and seeing how those choices effect the game. That being said enjoy playing Bring Down The Sky.

Part 1: The Baseball of The Gods.

Once you have downloaded the Bring Down The Sky DLC simply go to the Normandy’s Galactic Map and select the location marked as Asteroid X57. Once the system map loads you’ll find the asteroid clearly marked near the only inhabitable planet in the system, Terra Nova. According to the data for Asteroid X57 Terra Nova lost contact with the team on the asteroid which has been steadily moving toward Terra Nova and refusing all other communications. This anamoly, as it involves a truly massive space rock striking the surface of TN and causing untold calamity, bears investigating. When you’re ready select the asteroid and prepare for battle on The Baseball of The Gods.

Once selected a cutscene will start, first showing the looming bulk of the asteroid as it travels toward Terra Nova, and then the Normandy in all it’s sleek high techiness making spacetracks toward the spacerock. A female computer voice(shouldn’t it be Majel Barrett?) telling you the situation, that the asteroid will collide with the planet in roughly four hours, and stating that the fusion torches will all have to be deactivated to stop the asteroid’s motion. An unidentified female voice will also be heard, reconfirming what the computer told so, so now that you’ve got your second opinion prepare to head on down for your next Mass Effect adventure.

Part 2: Hope you got some really big stoppers.

Once the Mako is firmly on the ground you’ll see a ? marked on your mini map that is directly behind you. You can drive back for a look but, to save time, look at your main map and fix your pointer on the point of interest on the map and start heading towards it. You would have also seen three excalamation marks on the map, that represent the three fusion torches, but as you get nearer the mark you’ll be able to see one of them first hand for yourself. They are very impressive looking, yes, with that bright flame expelling itself from the mouth of the torch but what is important to note all those angry looking red dots scattered around the perimeter of the torch. That torch, indeed all of them, are defended by something but not all of them by the same thing. Leave it for the moment and keep driving on: there is a chance that at some point the female voice from the cutscene will be heard telling you you’re headed in the right direction. Maybe she’s a VIGPS?

Atop the mountain you’ve been traveling towards you’ll find your point of interest: a transmission tower. It’s currently broken but, with quick hands or a slathering of omni-gel, it can be repaired. Once that’s done, however, a window will pop up telling you that three data links between the tower and three outlying survey stations are now marked on your map. The locations of all three are now marked on your map and, as you have three hours before the end of the world, why not go take a look? You can do them in any order you please but for purposes of this walkthrough they will be done nearest to farthest. Therefore the first one to travel to is Survey Station Number 3 which lies at the bottom of a small gully and turns out to be the source of the question mark you would have seen on your mini map after your landed.


Rating: 2.0, votes: 1
 
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