Final Fantasy Tactics: War of The Lions walkthrough part 6



               TRADE CITY   CASTLE   TOWN   GARILAND* GOUG   LESALIA

Katanas           X
Axes                                   X                   
Rods                X                               X            X                               X
Staves             X                               X            X
Flails                X                 X     
Guns                                                                                 X                                                     
Crossbows                         X                                             X                                              
Bows                                  X                                                           X                                                             
Instruments    X   
Books              X     
Polearms                            X                                                           X                                                 
Poles               X                               X            X                 
Bags               X                               X            X                                   
Cloths             X    
Shields            X                 X                                                           X                                 

 

            TRADE CITY   CASTLE    TOWN  GARILAND GOUG   LESALIA

Helms                              X                                                          X

Hats        X                                   X           X

 

             TRADE CITY    CASTLE   TOWN   GARILAND GOUG   LESALIA


Armor                               X                                                       X

Clothes     X                                 X            X

Robes       X                                 X              X

 

                    TRADE CITY    CASTLE   TOWN   GARILAND GOUG   LESALIA

Accessories    X                    X              X           X                X         X

 

                     TRADE CITY   CASTLE   TOWN   GARILAND   GOUG   LESALIA

Shuriken          X                                  X

Bombs             X                                  X            X                 X

Items              X                    X            X            X                 X           X

 

Note: Knight’s Swords, Hair Adornments, Perfumes, and Lip Rouge are never

available in stores.

 

* Note 2: In addition to the item types listed above, Gariland also sells the

Broadsword, but no other types of swords.

 

—When to Buy Items———————————————————–

 

Within a particular category, the specific items that are available is

determined by how far in the story you’ve progressed. Reaching certain points

of the game adds new items to the stores. Once a new item appears in a shop,

it is always for sale and never goes away.

 

Note, however, that even after an item is "unlocked," it does not appear in

every shop. Instead, shops in different towns sell different types of items.

See the list above to see which shops sell which categories of items.

 

Some items NEVER become available in shops and can only be obtained by

stealing, poaching, the Treasure Hunter ability, or through the multiplayer

missions.

 

–#1: CHAPTER I – BEGINNING OF GAME–

ITEM TYPE ITEM PRICE

KNIFE: Dagger 100

SWORD: Broadsword 200

ROD: Rod 200

STAFF: Oak Staff 120

HAT: Leather Cap 150

CLOTHES: Clothing 150

ITEM: Potion 50

ITEM: Antidote 50

ITEM: Eye Drops 50

ITEM: Phoenix Down 300

 

–#2: CHAPTER I – AFTER REACHING EAGROSE CASTLE–

ITEM TYPE ITEM PRICE

KNIFE: Mythril Knife 500

SWORD: Longsword 500

CROSSBOW: Bowgun 400

SHIELD: Escutcheon 400

HELM: Leather Helm 200

HELM: Bronze Helm 500

HAT: Plumed Hat 350

ARMOR: Leather Armor 200

ARMOR: Linen Cuirass 600

CLOTHES: Leather Clothing 300

ACCESSORY: Battle Boots 1000

ITEM: Echo Herbs 50

ITEM: Maiden’s Kiss 50

ITEM: Gold Needle 100

 

–#3: CHAPTER I – AFTER SAND RAT’S SIEVE–

ITEM TYPE ITEM PRICE

KNIFE: Blind Knife 800

SWORD: Iron Sword 900

ROD: Flame Rod 400

ROD: Ice Rod 400

ROD: Thunder Rod 400

STAFF: White Staff 800

BOW: Longbow 800

SHIELD: Buckler 700

HELM: Iron Helm 1000

HAT: Red Hood 800

ARMOR: Bronze Armor 800

CLOTHES: Leather Plate 500

ROBE: Hempen Robe 1200

ACCESSORY: Shoulder Cape 300

ITEM: Hi-Potion 200

 

–#4: CHAPTER I – AFTER DEFEATING MILLEUDA AT LENALIAN PLATEAU–

ITEM TYPE ITEM PRICE

KNIFE: Mage Masher 1500

SWORD: Mythril Sword 1600

AXE: Battle Axe 1500

CROSSBOW: Knightslayer 1500

BOW: Silver Bow 1500

SHIELD: Bronze Shield 1200

ARMOR: Chainmail 1300

CLOTHES: Ringmail 900

ROBE: Silken Robe 2400

 

–#5: CHAPTER II – BEGINNING OF CHAPTER–

ITEM TYPE ITEM PRICE

BOW: Ice Bow 2000

POLEARM: Javelin 1000

SHIELD: Round Shield 1600

HELM: Barbut 1500

HAT: Headgear 1200

ARMOR: Mythril Armor 2000

CLOTHES: Mythril Vest 1500

ACCESSORY: Spiked Boots 1200

ACCESSORY: Leather Cloak 800

ITEM: Holy Water 2000

STAR: Shuriken 50

 

–#6: CHAPTER II – AFTER OVELIA AND AGRIAS JOIN AS GUESTS–

ITEM TYPE ITEM PRICE

KNIFE: Platinum Dagger 1800

SWORD: Coral Sword 3300

ROD: Poison Rod 500

STAFF: Serpent Staff 2200

POLE: Cypress Pole 1000

SHIELD: Mythril Shield 2500

HELM: Mythril Helm 2100

HAT: Wizard’s Hat 1800

ARMOR: Plate Mail 3000

CLOTHES: Adamant Vest 1600

ACCESSORY: Power Gauntlet 5000

 

–#7: CHAPTER II – AFTER REACHING LIONEL CASTLE–

ITEM TYPE ITEM PRICE

KATANA: Kotetsu 1600

KATANA: Ashura 3000

AXE: Giant’s Axe 4000

CROSSBOW: Crossbow 2000

BOW: Lightning Bow 3000

INSTRUMENT: Lamia’s Harp 5000

BOOK: Battle Folio 3000

POLEARM: Spear 2000

POLE: Battle Bamboo 1400

SHIELD: Golden Shield 3500

HELM: Golden Helm 2800

HAT: Green Beret 3000

ARMOR: Golden Armor 3600

CLOTHES: Wizard Clothing 1900

ROBE: Wizard’s Robe 4000

ACCESSORY: Rubber Boots 1500

ACCESSORY: Protect Ring 5000

ACCESSORY: Guardian Bracelet 7000

ACCESSORY: Mage’s Cloak 2000

ITEM: Ether 200

ITEM: Remedy 350

BOMB: Flameburst Bomb 250

BOMB: Snowmelt Bomb 250

BOMB: Spark Bomb 250

 

–#8: CHAPTER II – AFTER REACHING GOUG–

ITEM TYPE ITEM PRICE

GUN: Romandan Pistol 5000

 

–#9: CHAPTER II – AFTER RESCUING AGRIAS AT BALIAS TOR–

ITEM TYPE ITEM PRICE

KATANA: Osafune 5000

STAFF: Mage’s Staff 4000

FLAIL: Iron Flail 1200

CLOTHES: Brigandine 2500

ACCESSORY: Diamond Bracelet 5000

 

–#10: CHAPTER III – BEGINNING OF CHAPTER–

ITEM TYPE ITEM PRICE

NINJA BLADE: Ninja Blade 3000

SWORD: Ancient Sword 5000

KATANA: Murasame 7000

CROSSBOW: Poison Bow 4000

BOW: Mythril Bow 5000

POLEARM: Mythril Spear 4500

POLE: Musk Pole 2400

BAG: Croakadile Bag 53000

SHIELD: Ice Shield 6000

SHIELD: Flame Shield 6500

HELM: Close Helmet 4000

HAT: Headband 5000

ACCESSORY: Winged Boots 2500

ACCESSORY: Magepower Glove 20000

ACCESSORY: Reflect Ring 10000

ACCESSORY: Nu Khai Armband 10000

ITEM: X-Potion 700

 

–#11: CHAPTER III – AFTER ALMA JOINS AS GUEST–

ITEM TYPE ITEM PRICE

KNIFE: Main Gauche 3000

NINJA BLADE: Kunai 5000

SWORD: Sleep Blade 5000

KATANA: Ama-no-Murakumo 8000

AXE: Slasher 12000

FLAIL: Flame Mace 4000

GUN: Mythril Gun 15000

BOOK: Bestiary 6000

POLE: Iron Fan 4000

CLOTH: Damask Cloth 7000

SHIELD: Aegis Shield 10000

HELM: Diamond Helm 6000

HAT: Celebrant’s Miter 6000

ARMOR: Diamond Armor 6000

CLOTHES: Jujitsu Gi 4000

ROBE: Chameleon Robe 5000

ACCESSORY: Germinas Boots 5000

ACCESSORY: Jade Armlet 10000

ACCESSORY: Elven Cloak 8000

STAR: Fuma Shuriken 300

 

–#12: CHAPTER III – AFTER BATTLES AT ORBONNE MONASTERY–

ITEM TYPE ITEM PRICE

KNIFE: Orichalcum Dirk 4000

NINJA BLADE: Kodachi 7000

SWORD: Diamond Sword 8000

ROD: Wizard’s Rod 8000

STAFF: Golden Staff 7000

CROSSBOW: Hunting Bow 8000

BOW: Windslash Bow 8000

INSTRUMENT: Bloodstring Harp 10000

BOOK: Papyrus Codex 10000

POLE: Gokuu Pole 7500

POLEARM: Partisan 7000

BAG: Pantherskin Bag 52000

SHIELD: Diamond Shield 12000

HAT: Black Cowl 7000

CLOTHES: Power Garb 7000

ROBE: White Robe 9000

ACCESSORY: Magick Ring 10000

ACCESSORY: Japa Mala 15000

ITEM: Hi-Ether 600

 

–#13: CHAPTER III – AFTER RAPHA JOINS AS GUEST–

ITEM TYPE ITEM PRICE

KNIFE: Assassin’s Dagger 5000

NINJA BLADE: Ninja Longblade 10000

SWORD: Platinum Sword 11000

KATANA: Kiyomori 10000

FLAIL: Morning Star 9000

CLOTH: Cashmere 15000

HELM: Platinum Helm 8000

HELM: Circlet 10000

HAT: Gold Hairpin 12000

ARMOR: Platinum Armor 9000

ROBE: Black Robe 13000

ACCESSORY: Hermes Shoes 7000

ACCESSORY: Bracer 50000

ACCESSORY: Vampire Cape 15000

 

–#14: CHAPTER IV – BEGINNING OF CHAPTER–

ITEM TYPE ITEM PRICE

NINJA BLADE: Spellbinder 16000

SWORD: Icebrand 14000

KATANA: Muramasa 15000

SHIELD: Platinum Shield 16000

ARMOR: Carabineer Mail 13000

CLOTHES: Gaia Gear 10000

ACCESSORY: Angel Ring 20000

STAR: Yagyu Darkrood 1000

 

–#15: CHAPTER IV – AFTER FORT BESSELAT–

ITEM TYPE ITEM PRICE

KNIFE: Air Knife 8000

SWORD: Runeblade 20000

KATANA: Kiku-ichimonji 22000

CROSSBOW: Gastrophetes 20000

POLEARM: Obelisk 10000

POLE: Eight-fluted Pole 20000

BAG: Hydrascale Bag 58000

SHIELD: Crystal Shield 21000

HELM: Crystal Helm 14000

HAT: Lambent Hat 16000

ARMOR: Crystal Mail 19000

ARMOR: Mirror Mail 18000

CLOTHES: Black Garb 12000

ROBE: Luminous Robe 30000

ACCESSORY: Red Shoes 10000

ACCESSORY: Featherweave Cloak 20000

 

–#16: CHAPTER IV – AFTER BATTLES AT LIMBERRY CASTLE–

ITEM TYPE ITEM PRICE

HAT: Thief’s Cap 35000

 

%%%RARE ITEM LOCATIONS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00rare

 

This is a list of where you can find all the items that are Not Sold In Stores.

Items marked with a # can only be found in the multiplayer modes.

 

Items not listed here can be bought in shops. See the Shops List above for

when they become available. There is an unlimited supply of all shop items.

 

—FINDING ITEMS WITH TREASURE HUNTER—

ALL rare items found with Treasure Hunter are better found with a low Bravery.

The higher your Bravery, the higher you’ll get a crummy generic item instead of

the rare item. (The chance of getting the "bad" item is simply equal to your

Bravery.) If you pick up the bad item from a tile, note that you can no longer

get the good item there! The exception is the Materia Blade, which you always

get regardless of your Bravery.

 

—CATCHING WEAPONS FROM NINJAS—

MANY rare weapons can be caught from enemy Ninjas throwing them at you. To do

this, equip the reaction ability Sticky Fingers (Thief); when a Ninja throws

the item at you, you’ll catch it and it will be added to your inventory.

 

Rare items are only thrown if the enemy Ninja has a very high level (90+). To

encounter high level Ninjas, you’ll need to raise your own levels to 90+.

 

Good places to find enemy Ninjas are Midlight’s Deep floor 9, The Interstice,

and the "Littering" mission in Rendezvous Mode. Littering is especially

advantageous as the enemy party always consists of nothing but 10 Ninjas!

 

—MULTIPLAYER PRIZES—

Many rare items can be won in Rendezvous Mode and/or Melee Mode, the game’s

multiplayer modes. (Some items can ONLY be found in this way!) In general,

the items you win in these modes is determined by your characters’ levels. The

earlier Rendezvous Mode missions also place a cap on the quality of item you

can obtain. You can start winning rare items in Littering and all later

missions, but the best items can only be won from the four missions that open

up after you complete the game.

 

—WHICH ITEMS ARE MISSABLE?—

I’ve also indicated whether or not there is a limited supply of each item.

For some rare items, there is only a limited number of them available in the

game, so if you miss the items, or if they get broken or stolen during battle,

you may not be able to find any more!

 

Some items that can be missed in the single-player mode can still be found in

the multiplayer mode.

 

Items that can be missed if you only play the single-player game:

WEAPONS: Rod of Faith, Zeus Mace, Staff of the Magi, Ras Algethi, Perseus Bow

SHIELDS: Kaiser Shield, Venetian Shield, Escutcheon (II)

HEADGEAR: Grand Helm

ARMOR: Genji Armor, Maximillian, Ninja Gear, Mirage Vest, Lordly Robe

ACCESSORIES: Invisibility Cloak, Cursed Ring, Tynar Rouge

ABILITIES: Ultima, Zodiark

 

Items that appear to be truly missable and can’t be found even in multiplayer:

WEAPONS: Rod of Faith, Zeus Mace, Staff of the Magi

SHIELDS: Escutcheon (II)

HEADGEAR: Grand Helm

ARMOR: Maximillian

ACCESSORIES: Cursed Ring, Tynar Rouge

 

—Weapons———————————————————————

 

Zwill Crossblade [knife]:

– Rare poach from Plague Horror. Plague Horrors are best found at the north

entrance to Mount Bervenia (i.e., from Riovanes), and can also be found fairly

frequently at Mount Germinas. Or, you can recruit an Ahriman earlier in the

game (at Tchigolith Fenlands or Grogh Heights) and use it to breed a Plague

Horror.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: No, poachable, catchable, and can be won in Melee Mode.

 

Sasuke’s Blade [ninja blade]:

– Found using Treasure Hunter at Nelveska Temple. Sasuke’s Blade is located

BEHIND the temple, in the grassy/dirt area. From the back left corner of

the map, it’s one tile to the right and one tile towards the temple — it’s

a tile with height 4. (See the Nelveksa Temple battle strategy under

Subquest Battle Strategies for more specific details.) This can only be done

during the battle with Construct 7 here in the Nelveska Temple subquest, as

there are no later battles at the Temple.

– Steal from the enemy Ninja during the battle in the Disorder in the Order

subquest.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

Iga Blade [ninja blade]:

– Found using Treasure Hunter on Midlight’s Deep floor 5, The Oubliette.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be caught with Sticky Fingers.

 

Koga Blade [ninja blade]:

– Found using Treasure Hunter on Midlight’s Deep floor 7, The Crossing.

– Catch with Sticky Fingers from enemy Ninjas (see above).

LIMITED SUPPLY?: No, can be caught with Sticky Fingers.

 

# Orochi [ninja blade]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Moonsilk Blade [ninja blade]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Nagnarok [sword]:

– Found using Treasure Hunter at Nelveska Temple. It’s inside the temple, in

the little nook where Construct 7 starts, at the far back of the nook. (See

the Nelveksa Temple battle strategy under Subquest Battle Strategies for

more specific details.) This can only be done during the battle with

Construct 7 here in the Nelveska Temple subquest, as there are no later

battles at the Temple.

– Rare poach from Swine. Swine appear in random battles on Midlight’s Deep

floor 10, Terminus, or very rarely from the west entrance of Dorvauldar Marsh.

Alternately, recruit a Pig earlier in the game (during the story battles at

Tchigolith Fenlands, Gollund Colliery Ridge, or Finnath Creek, or random

battles at the west entrance of Dorvauldar Marsh) and wait for it to breed a

Swine.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, poachable and can be won in Rendezvous Mode.

 

Blood Sword [sword]:

– Steal from Gaffgarion at Story Battle 18: Golgollada Gallows.

– Found using Treasure Hunter during Story Battle 49: Eagrose Castle Keep.

(See battle strategy for exact location.)

– Found using Treasure Hunter on Midlight’s Deep floor 2, The Stair.

– Common poach from Hydra. Hydras can easily be found in random battles at

Midlight’s Deep floor 10, Terminus, after you defeat the boss there. They can

also be found less frequently on a few other floors.

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: No, poachable and can be won in Melee Mode.

 

Materia Blade [sword]:

– Found using Treasure Hunter on the highest tile at Mount Bervenia. Unlike

other Treasure Hunter items, you ALWAYS get this one regardless of Bravery.

– Catch with Sticky Fingers from enemy ninjas (see above).

– Steal from Cloud in the first battle of the Brave Story mission in Rendezvous

Mode.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, catchable and can be won/stolen in Rendezvous.

 

# Onion Sword [sword]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Defender [knight’s sword]:

– Steal from enemy boss in Story Battle 36: Bervenia.

– Steal from enemy boss during the first phase of Story Battle 49: Eagrose

Castle Keep. (NOT available during the second phase of the battle.)

– Rare poach from Elder Treant. There are a couple good places to find Elder

Treants in random battles in Chapter IV: the east entrance to Araguay Woods

(from Zeirchele Falls), and Midlight’s Deep floor 5, The Oubliette. In

Chapter III, Elder Treants won’t appear in random battles, but you can recruit

a Treant from the west entrance to Araguay Woods and use it to breed an Elder

Treant.

– Catch with Sticky Fingers from enemy ninjas (see above).

– Steal from Isilud in the first battle of the Knights Templar mission in

Rendezvous Mode.

– Steal from Meliadoul clone in the All-Star Melee mission in Rendezvous Mode.

– Steal from Gaffgarion in the fifth battle of the Brave Story mission in

Rendezvous Mode.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, poachable, catchable, and can be won/stolen in Rendezvous.

 

Save the Queen [knight’s sword]:

– Meliadoul’s initial equipment.

– Found using Treasure Hunter on Midlight’s Deep floor 2, The Stair.

– Steal from enemy boss in story battle 54: Monastery Vaults – Fifth Level, but

this is past the point of no return to the world map.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Steal from Wiegraf in the first battle of the Knights Templar mission in

Rendezvous Mode.

– Steal from several enemies in the Brave Story mission in Rendezvous Mode,

including Dycedarg and Zalbaag in the fifth battle, Agrias in the sixth

battle, and all the Dark Knights in the tenth.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught, and won/stolen in Rendezvous.

 

Excalibur [knight’s sword]:

– Orlandeau’s initial equipment.

– Found using Treasure Hunter on Midlight’s Deep floor 5, The Oubliette.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Steal from several enemies in the Brave Story mission in Rendezvous Mode,

including Orlandeau in the sixth battle, and Isilud, Meliadoul, Loffrey,

Wiegraf, and Folmarv in the ninth battle.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.


LIMITED SUPPLY?: No, can be caught, and won/stolen in Rendezvous.

 

Ragnarok [knight’s sword]:

– Found using Treasure Hunter on Midlight’s Deep floor 8, The Switchback.

– Received as a Battle Trophy for completing Story Battle 57: Graveyard of

Airships, but this is past the point of no return to the world map.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

# Durandal [knight’s sword]

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Chaos Blade [knight’s sword]:

– Found using Treasure Hunter on Midlight’s Deep floor 10, Terminus.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

Masamune [katana]:

– Stolen from one of the enemy Samurai during the second battle of the

Lionel’s New Liege Lord subquest (Lionel Castle Oratory). It is only

available during the first phase of this battle, before you KO the boss.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

Chirijiraden [katana]:

– Found using Treasure Hunter on Midlight’s Deep floor 10, Terminus.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

# Francisca [axe]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Golden Axe [axe]:

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Dragon Rod [rod]:

– Steal from enemy boss during Story Battle 48: Dorter.

– Stolen from (or dropped in a chest by) enemy Summoner during Story Battle 50:

Mullonde Cathedral.

– Rare poach from Blue Dragon. Blue Dragons appear frequently on Midlight’s

Deep floor 9, The Interstice. They can also be found somewhat less frequently

at Dorvauldar Marsh (either entrance), and on floor 8, The Switchback.

Before you get to Midlight’s Deep, you can also rarely find Blue Dragons at

the north entrance to Grogh Heights.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, poachable and can be won in Rendezvous Mode.

 

Rod of Faith [rod]:

– Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.

LIMITED SUPPLY?: Yes.

 

# Stardust Rod [rod]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Crown Sceptre [rod]:

– Can be won as a prize from completing the Brave Story mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Healing Staff [staff]:

– Alma’s initial equipment in Chapter III; de-equip it from her before entering

Orbonne Monastery to keep it.

– Found using Treasure Hunter during the Chapter IV battle at Eagrose Castle;

it’s sitting on one of the two height=10 "nubs" next to the bridge. Of the

two nubs, it’s the one further from where you start. You’ll have to climb up

all the stairs to reach it.

– Rare poach from Dryad. Dryads show up very frequently on Midlight’s Deep

floor 5: The Oubliette, and at the east entrance to Finnath Creek (from

Zeltennia Castle). They also appear fairly frequently in the Siedge Weald.

– Equipped by the guest in the last battle, but you can’t de-equip it and

this is past the point of no return to the world map anyway.

LIMITED SUPPLY?: No, poachable.

 

Zeus Mace [staff]:

– Received as a Battle Trophy for completing the second battle of the Lionel’s

New Liege Lord quest (Lionel Castle Oratory). Note that you CANNOT start

this quest if Mustadio, Beowulf, or Reis is killed or departs the team and/or

if you choose not to buy the flower from Aerith when you first arrive in Sal

Ghidos.

– Found using Treasure Hunter on Midlight’s Deep floor 3, The Hollow.

– Steal from enemy boss at story battle 55: Necrohol of Mullonde, but this is

past the point of no return to the world map.

LIMITED SUPPLY?: Yes.

 

Staff of the Magi [staff]:

– Found using Treasure Hunter on Midlight’s Floor floor 7, The Crossing.

LIMITED SUPPLY?: Yes.

 

# Nirvana [staff]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Dreamwaker [staff]:

– Can be won as a prize from completing the Nightmares mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Scorpion Tail [flail]:

– Rare poach from Hydra. Hydras can easily be found in random battles at

Midlight’s Deep floor 10, Terminus, after you defeat the boss there. They can

also be found less frequently on a few other floors.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, poachable, catchable, and can be won in Rendezvous Mode.

 

# Vesper [flail]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Ras Algethi [gun]:

– Balthier’s initial equipment. Complete the Recruiting Balthier subquest

after visiting the Free City of Bervenia in Chapter IV to get him.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

# Fomalhaut [gun]:

– Won after battle in Melee Mode with sufficiently high-level characters.

– Can be won as a prize from completing the Guarded Temple mission in

Rendezvous Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Glacial Gun [gun]:

– Stolen from enemy boss in Story Battle 39: Beddha Sandwaste.

– Steal (or dropped in a chest by) the enemy Chemist in Gollund Colliery

subquest battle 2: Gollund Colliery Slope.

– Stolen from one of the enemy Squires during the battle in the Disorder in

the Order subquest.

– Found using Treasure Hunter on Midlight’s Deep floor 1, The Crevasse.

– Stolen from (or dropped in chests by) enemy Chemists in the special battle at

Mount Germinas, which occurs at low odds when you enter the mountain from

Sal Ghidos.

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, or won

in Rendezvous & Melee Modes.

 

Blaze Gun [gun]:

– Stolen from one of the enemy Squires during the battle in the Disorder in

the Order subquest.

– Found using Treasure Hunter on Midlight’s Deep floor 1, The Crevasse.

– Stolen from (or dropped in chests by) enemy Chemists in the special battle at

Mount Germinas, which occurs at low odds when you enter the mountain from

Sal Ghidos.

– Stolen from enemy Chemist in Story Battle 56: Lost Halidom, but this is past

the point of no return to the world map.

– Steal from Mustadio in the second battle, and/or Barich in the ninth battle,

of the Brave Story mission in Rendezvous Mode.

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, won/stolen

in Rendezvous Mode, or won in Melee Mode.

 

Blaster [gun]:

– Found using Treasure Hunter on Midlight’s Deep floor 6, The Palings.

– Stolen from (or dropped in chests by) enemy Chemists in the special battle at

Mount Germinas, which occurs at low odds when you enter the mountain from

Sal Ghidos.

– Steal from Barich in the third battle of the Knights Templar mission in

Rendezvous Mode.

– Steal from Mustadio clone in the All-Star Melee mission in Rendezvous Mode.

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

– Stolen from enemy boss in Story Battle 56: Lost Halidom, but this is past

the point of no return to the world map.

LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, or

won/stolen in Rendezvous Mode.

 

Stoneshooter [gun]:

– Steal from (or dropped in chests by) enemy Chemists during random battles at

Mount Germinas. You can tell if the Chemist is carrying the gun because

he/she will begin the battle turned to stone. Use a Gold Needle, Remedy, or

other ability to cure the petrification, then steal the gun. (See "The

Stoneshooter" under Advanced Tactics and Secrets for more info.)

– Rare poach from Dark Behemoth. Dark Behemoths can best be found in random

battles at the south entrance to Lake Poescas (i.e., enter from Limberry

Castle). You can also poach or recruit a Dark Behemoth earlier in the Chapter

III story battle at Zeklaus Desert (where you meet Luso), but they do NOT

appear in random battles here.

LIMITED SUPPLY?: No, can be poached, and stolen/dropped in random battles.

 

Artemis Bow [bow]:

– Stolen from (or dropped in chest by) one of the enemy Archers in Story Battle

42: Mount Germinas.

– Stolen from (or dropped in chests by) either enemy Archer in Story Battle 43:

Lake Poescas.

– Stolen from (or dropped in chests by) enemy Archers in random battles later

in Chapter IV and in Midlight’s Deep.

– Stolen from (or dropped in chests by) enemy Archers in the first battle of

the Lionel’s New Liege Lord subquest, Lionel Castle Gate.

– Rare poach from Behemoth King. Behemoth Kings can be found in random battles

at Lake Poescas (either entrance). You can also poach or recruit a Dark

Behemoth earlier in the Chapter III story battle at Zeklaus Desert (where you

meet Luso), but they do NOT appear in random battles here.

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: No, can be poached, stolen/dropped in random battles, and won

in Melee Mode.

 

Yoichi Bow [bow]:

– Found using Treasure Hunter on Midlight’s Deep floor 3, The Hollow.

– Stolen from (or dropped in chests by) by high-level enemy Archers on The

Switchback in Midlight’s Deep.

– Stolen from (or dropped in chest by) the Archer in story battle Battle 53:

Monaster Vaults – Fourth Level, but this is past the point of no return to

the world map.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be stolen/dropped in random battles or won in

Rendezvous Mode.

 

Perseus Bow [bow]:

– Found using Treasure Hunter on Midlight’s Deep floor 8, The Switchback.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous mode.

 

# Sagittarius Bow [bow]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Faerie Harp [instrument]:

– Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.

– Rare poach from Treant. Treants appear very frequently in random battles on

Midlight’s Deep floor 5, The Oubliette, and can also be found frequently in

the Yuguewood. You can also find them less frequently at the west entrance

to Araguay Woods.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.

 

Omnilex [book]:

– Rare poach from Greater Malboro. Greater Malboros are pretty rare, but you

can find them on Midlight’s Deep floor 4, The Catacombs, or floor 8, The

Switchback, or by obtaining an Ochu and having it breed.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Steal from Orlan in the sixth battle of the Brave Story mission in Rendezvous

Mode.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, caught, or won in Rendezvous Mode.

 

Holy Lance [polearm]:

– Common poach from Sekhret. Sekhret is generally fairly rare, but you can

find it reasonably frequently in random battles at Fovoham Windflats if you

enter from Ziekden Fortress. You can also get a Minotaur on your team and

wait for it to breed a Sekhret.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Steal from some of the enemy Dragoons in the fifth battle of the Brave Story

mission in Rendezvous Mode.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.

 

Dragon Whisker [polearm]:

– Rare poach from Red Dragon. Red Dragons appear in random battles at Mount

Germinas (either entrance), and in Midlight’s Deep on floors 8 (The

Switchback) and 10 (Terminus). (You’ll have to defeat the boss on Terminus

before you can get into random battles there.) Earlier, you can also breed a

Red Dragon from a Blue Dragon, which can be found at the north entrance to

Grogh Heights.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, caught, or won in Rendezvous Mode.

 

# Gae Bolg [polearm]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Gungnir [polearm]:

– Can be won as a prize from completing the Nightmares mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Javelin (II) [polearm]:

– Found using Treasure Hunter atop the right pillar during the Nelveksa Temple.

You need to use Construct 8, Reis, or another large monster as a stepping-

stone to climb up on top of the pillar. This can only be done during the

battle with Construct 7 here in the Nelveska Temple subquest, as there are

no later battles at the Temple.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be caught with Sticky Fingers.

 

Ivory Pole [pole]:

– Rare poach from Sekhret. Sekhret is generally fairly rare, but you can find

reasonably frequently in random battles at Fovoham Windflats if you enter from

Ziekden Fortress. You can also get a Minotaur on your team and wait for it

to breed a Sekhret.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.

 

Whale Whisker [pole]:

– Rare poach from Tiamat. Tiamats are best found on the last floor of

Midlight’s Deep, Terminus, in random battles after you defeat the boss there.

– Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.

 

Fallingstar Bag [bag]:

– Rare poach from Wild Boar. Wild Boars NEVER appear in the wild. The only

way to find one is to breed them from a Swine. Use Entice or Tame to recruit

a Pig or Swine during story battles at Tchigolith Fenlands, Finnath Creek,

Gollund Colliery Ridge, or random battles at Dorvaulder Marsh or Midlight’s

Deep floor 10, Terminus. Then, move around the map and let your Swine

produce eggs until one of them hatches into a Wild Boar. Good luck 😛 (A

Pig does not directly produce Wild Boars, but it can give you a Swine, which

can in turn give you the boar.)

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.

 

Wyrmweave Silk [cloth]:

– Common poach from Tiamat. Tiamats are best found on the last floor of

Midlight’s Deep, Terminus, in random battles after you defeat the boss there.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.

 

# Chaosbringer [fell sword]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Deathbringer [fell sword]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Arondight [fell sword]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Balmung [fell sword]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Valhalla [fell sword]:

– Can be won as a prize from completing the An Ill Wind mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

—Shields———————————————————————

 

Kaiser Shield:

– Steal from one of the enemy Knights during the battle in the Disorder in the

Order subquest.

– Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Venetian Shield:

– Steal from one of the enemy Knights during the battle in the Disorder in the

Order subquest.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

# Genji Shield:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Reverie Shield:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Escutcheon (II):

– Found using Treasure Hunter atop the right pillar during the Nelveksa Temple.

You need to use Construct 8, Reis, or another large monster as a stepping-

stone to climb up on top of the pillar. You must get it during the battle

with Construct 7 here in the Nelveska Temple subquest, as there are no later

battles at the Temple. This is the ONLY place to find this shield in the

game!

LIMITED SUPPLY?: Yes.

 

# Onion Shield:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

—Headgear——————————————————————–

 

# Genji Helm [helm]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Grand Helm [helm]:

– Found using Treasure Hunter on Midlight’s Deep floor 9, The Interstice.

LIMITED SUPPLY?: Yes.

 

# Vanguard Helm [helm]:

– Can be won as a prize from completing the An Ill Wind mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Onion Helm [helm]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Brass Coronet [hat]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Acacia Hat [hat]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Cachusha [hair adornment]:

– Steal from Celia in Story Battle 34: Riovanes Castle Roof.

– Steal from the enemy Mystic on the boss’s right in the second battle of the

Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available

during the first phase of this battle, before you KO the boss.)

– Rare poach from Pig. You can find Pigs in the story battles at Tchigolith

Fenlands (sometimes), Gollund Colliery Ridge, or Finnath Creek (sometimes),

or in random battles at Dorvauldar Marsh (west entrance) or Midlight’s Deep

floor 10, Terminus.

– Steal from Reis clone in the All-Star Melee mission in Rendezvous Mode.

– Steal from Ovelia in the sixth battle, and/or Reis in the eigth battle,

of the Brave Story mission in Rendezvous Mode.

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in

Melee Mode.

 

Barette [hair adornment]:

– Alma’s initial equipment in Chapter III; de-equip it from her before entering

Orbonne Monastery to keep it.

– Steal from Lettie in Story Battle 34: Riovanes Castle Roof.

– Steal from the enemy Mystic on the boss’s left in the second battle of the

Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available

during the first phase of this battle, before you KO the boss.)

– Rare poach from Red Chocobo. In Chapter III, Red Chocobos can be found at the

south entrance to Zeirchele Falls (from Zaland) or the south entrance to

Balias Tor (from Lionel). In Chapter IV, Red Chocobos appear fairly

frequently in random battles at the east entrance to Balias Swale (from

Warjilis) and the west entrance to Finnath Creek (from Bervenia).

– Steal from Alma in the sixth battle of the Brave Story mission in

Rendezvous Mode.

LIMITED SUPPLY?: No, can be poached, or stolen in Rendezvous Mode.

 

Ribbon [hair adornment]:

– Common poach from Wild Boar. Wild Boars NEVER appear in the wild. The only

way to find one is to breed them from a Swine. Use Entice or Tame to recruit

a Pig or Swine during story battles at Tchigolith Fenlands, Finnath Creek,

Gollund Colliery Ridge, or random battles at Dorvaulder Marsh or Midlight’s

Deep floor 10, Terminus. Then, move around the map and let your Swine

produce eggs until one of them hatches into a Wild Boar. Good luck 😛 (A

Pig does not directly produce Wild Boars, but it can give you a Swine, which

can in turn give you the boar.)

– Steal from Valmafra in the last battle of the Brave Story mission in

Rendezvous Mode.

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

– Equipped by the guest in the last battle, but you can’t de-equip it and

this is past the point of no return to the world map anyway.

LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in

Melee Mode.

 

—Armor———————————————————————–

 

Genji Armor [armor]:

– Received as a Battle Trophy from completing the first battle of the New

Liege Lord of Lionel Castle subquest, Lionel Castle Gate. Note that you

CANNOT start this quest if Mustadio, Beowulf, or Reis is killed or departs

the team and/or if you choose not to buy the flower from Aerith when you

first arrive in Sal Ghidos … and, so, you would not be able to get the

armor in the single-player mode.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Maximillian [armor]:

– Found using Treasure Hunter on Midlight’s Deep floor 9, The Interstice.

LIMITED SUPPLY?: Yes.

 

# Onion Armor [armor]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Ninja Gear [clothes]:

– Steal from one of the enemy Monks during the battle in the Disorder in the

Order subquest.

– Found using Treasure Hunter on Midlight’s Deep floor 6, The Palings.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Mirage Vest [clothes]:

– Balthier’s initial equipment. Complete the Recruiting Balthier subquest

after visiting the Free City of Bervenia in Chapter IV to get him.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

# Minerva Bustier [clothes]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Rubber Suit [clothes]:

– Rare poach from Greater Hydra. Greater Hydras are best found in random

battles on Midlight’s Deep floor 10, Terminus, after you defeat the boss

there. They can also be found less frequently on floor 8, The Switchback.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in both multiplayer modes.

 

# Brave Suit [clothes]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Lordly Robe [robe]:

– Found using Treasure Hunter on Midlight’s Deep floor 6, The Switchback.

– Steal from Valmafra in the last battle of the Brave Story mission in


Rendezvous Mode.

LIMITED SUPPLY?: Yes in single-player, but can be stolen in Rendezvous Mode.

 

# Sage’s Robe [robe]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

—Accessories—————————————————————–

 

# Gaius Caligae [shoes]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Genji Glove [gauntlet]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Brigand’s Gloves [gauntlet]:

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Onion Gloves [gauntlet]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Invisibility Cloak [cloak]:

– Found using Treasure Hunter atop Mount Germinas, either in the initial story

battle there or in a subsequent random battle. See "The Invisibility Cloak"

under Advanced Tactics and Secrets for its exact location.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Cursed Ring [ring]:

– Found using Treasure Hunter on Midlight’s Deep floor 6, The Switchback.

LIMITED SUPPLY?: Yes.

 

# Sage’s Ring [ring]:

– Can be won as a prize from completing the Brave Story mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Empyreal Armband [armlet]:

– Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Chantage [perfume]:

– Steal from enemy boss during Story Battle 36: Bervenia.

– Steal from the enemy Mystic on the boss’s left in the second battle of the

Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available

during the first phase of this battle, before you KO the boss.)

– Common poach from Swine. Swines appear in random battles on Midlight’s Deep

floor 10, Terminus, or very rarely from the west entrance of Dorvauldar Marsh.

Alternately, recruit a Pig earlier in the game (during the story battles at

Tchigolith Fenlands, Gollund Colliery Ridge, or Finnath Creek, or random

battles at the west entrance of Dorvauldar Marsh) and wait for it to breed a

Swine.

– Steal from Valmafra in the last battle of the Brave Story mission in

Rendezvous Mode.

– Won after battle in Melee Mode with sufficiently high-level characters.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in

Melee Mode.

 

Cherche [perfume]:

– Common poach from Behemoth King. Behemoth Kings can be found in random

battles at Lake Poescas (either entrance). You can also poach or recruit a

Behemoth King earlier in the Chapter III story battle at Zeklaus Desert (where

you meet Luso), but they do NOT appear in random battles here.

LIMITED SUPPLY?: No, can be poached.

 

Sortile’ge [perfume]:

– Received from Beowulf for completing the Lionel’s New Liege Lord subquest.

– Steal from the enemy Mystic on the boss’s right in the second battle of the

Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available

during the first phase of this battle, before you KO the boss.)

– Common poach from Red Dragon. Red Dragons appear in random battles at Mount

Germinas (either entrance), and in Midlight’s Deep on floors 8 (The

Switchback) and 10 (Terminus). (You’ll have to defeat the boss on Terminus

before you can get into random battles there.) Earlier, you can also breed a

Red Dragon from a Blue Dragon, which can be found at the north entrance to

Grogh Heights.

– Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached and won in Rendezvous Mode.

 

Septie`me [perfume]:

– Common poach from Greater Hydra. Greater Hydras are best found in random

battles on Midlight’s Deep floor 10, Terminus, after you defeat the boss

there. They can also be found less frequently on floor 8, The Switchback.

– Steal from Rapha, Reis, and/or Meliadoul clone in the All-Star Melee mission

in Rendezvous Mode.

– Steal from Meliadoul in the ninth battle of the Brave Story mission in

Rendezvous Mode.

LIMITED SUPPLY?: No, can be poached or stolen in Rendezvous Mode.

 

Tynar Rouge [lip rouge]:

– Complete the Agrias’s Birthday quest in Chapter IV. You must keep Mustadio,

Agrias, Alicia, and Lavian alive until Chapter IV to do this quest. See the

Agrias’s Birthday section under Walkthrough – Subquests for complete details

on how to complete this event.

LIMITED SUPPLY?: Yes.

 

—Items———————————————————————–

 

Elixir [item]:

– Received as a Battle Trophy for completing Story Battle 52: Mullonde

Cathedral Sanctuary.

– Received using Treasure Hunter at Nelveska Temple, as the "bad" item in place

of the Nagnarok and Sasuke’s Blade (i.e., if your Bravery is high).

– 14 found using Treasure Hunter at many locations in Midlight’s Deep.

– Common poach from Greater Malboro. Greater Malboros are pretty rare, but you

can find them on Midlight’s Deep floor 4, The Catacombs, or floor 8, The

Switchback, or by obtaining an Ochu and having it breed.

– Won as a prize in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Melee Mode.

 

—Abilities——————————————————————-

 

Ultima [Game Hunter/Squire (Ramza)]:

– Learned by having Celia or Lettie cast on Luso during Story Battle 34:

Riovanes Castle Roof; Luso must be in the Game Hunter job.

– Learned by having an enemy cast it on Ramza or Luso during Chapter IV; the

targeted character must be in the Game Hunter (Luso) or Squire (Ramza) job.

Enemies that cast Ultima include Celia and Lettie during Story Battles 44:

Limberry Castle Gate and 45: Limberry Castle Keep, and Ultima Demons during

Story Battle 45: Limberry Castle Keep, 46: Limberry Castle Inner Court, and

Story Battle 52: Mullonde Cathedral Sanctuary. See "Learning Ultima" under

Advanced Tactics and Secrets for more information.

– Can also be learned as above from the Ultima Demons in the final battle, but

this is past the point of no return to the world map.

– Once Ramza or Luso has learned it, you can teach it to the other by casting

it on him when the target is in the Game Hunter (Luso) or Squire (Ramza) job.

– Can be learned from another player’s Ramza or Luso in Rendezvous Mode (but

not Melee Mode).

– Learned from Celia or Lettie in the Brave Story mission in Rendezvous Mode,

via the same procedure as above. You must successfully complete the mission

to keep the spell.

MISSABLE?: Yes in single-player mode, if no one has learned it by the time

you finish Story Battle 52. Not missable in Rendezvous Mode.

 

Zodiark [Summoner]:

– Learned by having Elidibus cast it on a Summoner during the initial battle on

the tenth floor of Midlight’s Deep (Terminus), if the Summoner survives.

Each time this happens, you have a high (but not 100%) chance of learning the

spell; you may need to have Elidibus cast it on you more than once if you

don’t learn it the first time. Use Mana Shield to survive the spell, or see

the battle strategy for this battle for additional tips.

– Learned from Elidibus in the Brave Story mission in Rendezvous Mode, via the

same procedure as above. You must succesfully complete the mission to keep

the spell.

– Can be taught to other characters by first casting on an enemy Summoner, then

having the enemy Summoner cast it at the character whom you want to learn the

spell. Again, the target must be a Summoner when hit by the spell. (The

Catacombs, The Switchback, and The Interstice are all good places to find

enemy Summoners.)

MISSABLE?: Yes in single-player, if you don’t learn it during the battle with

Elidibus. Not missable in Rendezvous Mode.

 

%%%MISSABLE ITEMS AND EVENTS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00miss

 

This is a quick list of story events and unique items that you can "miss" over

the course of the game, and what you need to do to make sure you’re able to

see every story events and collect every item in the single-player mode. This

is just a quick list of key points; for a more detailed treatment, see the

corresponding walkthrough section.

 

Points marked ESSENTIAL *must* be completed to get an item or see an event.

Points marked GOOD IDEA are not strictly necessary, but will make the process

easier — for example, stealing a rare item that otherwise can only be obtained

through poaching a hard-to-find enemy. Finally, I’ve pointed out some points

that seem like they might be needed but are actually NOT IMPORTANT, so that you

don’t have to worry about them!

 

—CHAPTER I——————————————————————-

Nothing in this chapter is missable, or affects your ability to complete

anything else later.

 

* GOOD IDEA: At the start of the battle at Mandalia Plains, you’ll be given a

choice whether to help Argath or directly attack the enemy. Choose the first

option to make the battle easier and gain Bravery, since there aren’t as many

ways to raise your Bravery early on. However, your choice here does not affect

anything else in Chapter I or later on.

 

—CHAPTER II——————————————————————

 

* ESSENTIAL: At the very beginning of this chapter, you will be able to add

Alicia and Lavian to your roster. Add them to your roster, and do NOT let them

leave until you have completed the Agrias’s Birthday sidequest in Chapter IV.

This means that you must not dismiss them, must not let them get turned into

crystals/chests, and must not let them abandon the party due to having a very

low Bravery or very high Faith.

 

* NOT IMPORTANT: At this time, you will also be able to add Ladd to your

roster. Ladd is basically just a generic male human. He doesn’t have any

special abilities and isn’t needed for any sidequests. So, you can take him or

leave him as you want.

 

* GOOD IDEA: At the start of the story battle at Araguay Woods, you’ll be given

a choice whether to help Boco. Choose the second option to avoid losing

Bravery. However, your choice here does not affect anything else.

 

* NOT IMPORTANT: After the Araguay Woods battle, you will be able to add Boco

the chocobo to your roster. Boco is just a regular yellow Chocobo, so you

don’t have to take him along.

 

* NOT TOO IMPORTANT: At the story battle at Tchigolith Fenlands, there’s a

chance of encountering an enemy Pig. Recruit it (using Entice or Time) if you

see it, as you can breed it and poach the pigs for rare items. If you don’t see

it, though, it’s by no means essential to get here as you’ll have many other

chances to recruit them later.

 

* ESSENTIAL: After completing the story battle at the Clockwork City of Goug,

you will be able to add Mustadio to your roster. Mustadio is a unique story

character and is also needed for most of the sidequests in Chapter IV, so add

him to your roster and don’t lose him.

 

* ESSENTIAL: After the battle at Balias Swale, you will be able to add Agrias

to your roster. Agrias is another unique story character and is needed for two

sidequests in Chapter IV, so add her to your team.

 

* ESSENTIAL: Deploying Agrias during the battle at Golgollada Gallows will

allow you to see some extra dialogue between her and Ramza. This dialogue is

not, however, needed to unlock anything else later.

 

—CHAPTER III—————————————————————–

 

* GOOD IDEA: When Alma joins the party, it’s a good idea de-equip her Healing

Staff and Barette (as well as her Red Shoes) before you go to the Orbonne

Monastery. This is not *required* as both these items can be poached later:

the Healing Staff is a rare poach from Dryads and the Barette is a rare poach

from Red Chocobos.

 

* NOT IMPORTANT: During a story event, you will be asked whether or not you

have read the Scriptures of Germonique. Your response here has no bearing on

anything, so don’t worry about it :)

 

* GOOD IDEA: The story battle at Zeklaus Desert features all three types of

behemoths. All three types of behemoth yield rare items when poached. So, you

may want to poach them, or recruit one or more onto your team (with Entice or

Tame) to breed more behemoths for poaching. However, it is not necessary to

poach/recruit them here as there are plenty of behemoths in random battles

later in the game.

 

* ESSENTIAL: After the battle at Zeklaus Desert, you will be able to add Luso

to your roster. This is your only opportunity to get this unique character on

your team, so add him. (Luso is not needed to unlock any other events,

though.)

 

* ESSENTIAL: At the very end of Chapter III, you will be given a chance to add

Rapha and Marach to your roster. Both are unique story characters and each has

different abilities, so sign them up. (They are not, however, very useful :P.)

 

—CHAPTER IV——————————————————————

 

The Gollund Colliery sidequest is available at the beginning of this chapter.

Assuming you still have Mustadio, Agrias, Alicia, and Lavian on your roster,

the Agrias’s Birthday sidequest is also available at this time. Both of these

sidequests are available until completed and never disappear. (See Walkthrough

– Sidequests for the full walkthroughs for these quests.)

 

—Agrias’s Birthday—

* ESSENTIAL: After completing the Agrias’s Birthday sidequest, you will receive

the Tynar Rouge accessory. This is a one-of-a-kind item and cannot be

replaced, so don’t throw it away, or let it get broken or stolen by an enemy.

 

After completing the Agrias’s Birthday event, Alicia and Lavian are not

strictly needed for any other events, although they will appear in Disorder in

the Order if you still have them along.

 

—Gollund Colliery—

* ESSENTIAL: Near the beginning of this quest (at the Tavern in Lesalia),

Beowulf will ask you to team up. Choose the second option to agree to this.

Otherwise, Beowulf will leave and the quest cannot be completed.

 

* GOOD IDEA: In the third battle in this quest (Gollund Colliery Ridge), you

will encounter an enemy Pig. Entice or Tame the Pig so you can start breeding

monsters from the pig family. Some rare items can only be obtained by poaching

pig-family monsters — including those from the Wild Boar monster, which can

ONLY be obtained by breeding! If you do miss the Pig here, though, you can get

others later.

 

* ESSENTIAL: After completing the last battle of this quest, Beowulf and Holy

Dragon Reis will offer to join your team. Both are unique story characters and

both are needed for later quests, so sign them up.

 

* ESSENTIAL: Upon return to the Clockwork City of Goug, Construct 8 will also

be offered as another character. Construct 8 is another unique character, so

recruit it.

 

—Chapter IV Main Quest – Up to Bervenia Free City—

* GOOD IDEA: During the story battle at Bervenia Free City, you may want to

steal the Defender and Chantage from Meliadoul, especially since both are good

items. However, these can also be poached/stolen/caught later if you miss them.

 

After completing the story battle at the Free City of Bervenia, the Recruiting

Balthier sidequest is now available. It does not depend on any missable

factors.

 

—Recruiting Balthier Quest—

* ESSENTIAL: After you complete this quest, Balthier will offer to join.

Again, he is a unique story character, so sign him up. He is not needed for

any other quests.

 

* ESSENTIAL: Balthier’s initial equipment includes the Ras Algethi gun and the

Mirage Vest body armor. Both of these are unique items in single-player, so,

again, don’t throw them away or let them get broken. (Note that you must sign

up Balthier to get them.) It is possible to get additional guns and vests in

the multiplayer modes.

 

—Chapter IV Main Quest – Finnath Creek to Sal Ghidos—

* GOOD IDEA: During the story battle at Finnath Creek (NOT during the random

battles), there’s a random chance of encountering one more enemy Pigs. If you

don’t already have one, Entice or Tame a Pig so you can start breeding

monsters from the pig family. Some rare items can only be obtained by poaching

pig-family monsters — including those from the Wild Boar monster, which can

ONLY be obtained by breeding! If you don’t get any Pigs here, you can get

others later.

 

* GOOD IDEA: In the story battle at Beddha Sandwaste, you can steal a Glacial

Gun from Barich. This is a rare item that can’t be bought in stores, but it’s

not unique and you can get an infinite supply from random battles later.

 

* ESSENTIAL: After completing the battles at Fort Besselat, Orlandeau will

offer to join. Sign him up as he is another unique story character.

 

* GOOD IDEA: Orlandeau’s initial equipment includes the Excalibur knight’s

sword. The Excalibur isn’t unique (an infinite supply can be caught from high-

level enemy Ninjas), but Excaliburs are hard to get, so hang on to it!

 

* ESSENTIAL: When you first visit the Trade City of Sal Ghidos, you will see a

cutscene in which Aerith offers you a flower. Choose the SECOND option to buy

the flower. If you do not buy the flower, you will NOT be able to complete the

Nelveska Temple & Recruiting Cloud subquests, and there is only ONE chance to

get it!!

 

Once you have the flower, you can complete the Nelveska Temple sidequest if you

also finished the Gollund Colliery quest and still have Beowulf and Reis on

your team.

 

—Nelveska Temple Quest—

* ESSENTIAL: Using the Treasure Hunter ability, move atop the left pillar to

find the Escutcheon (II) shield. You will need to use a large monster (such as

Reis or Construct 8) as a stepping-stone to get up on top of the pillar. You

may instead receive a crummy regular Escutcheon; the chance of getting this BAD

Escutcheon is equal to your Bravery. So, a lower Bravery is better! This is

the ONLY chance to get the Escutcheon II in the game and you CANNOT come back

to this map afterwards, so you must pick it up here to get every item.

 

* GOOD IDEA: The Javelin II, Sasuke’s Blade, and Nagnarok weapons can also be

found with Treasure Hunter and low Bravery here. These, however, are not

unique; Sasuke’s Blade and the Javelin II can be caught from enemy Ninjas and

the Nagnarok can be poached from Swine.

 

* ESSENTIAL: After completing the events in this quest, Reis’s new version will

offer to rejoin your party. She is another unique story character and needed

for the Lionel’s New Liege Lord quest, so sign her up.

 

—Chapter IV Main Quest – Mount Germinas to Limberry—

* ESSENTIAL: The Mount Germinas map contains an item, the Invisiblity Cloak,

that’s one-of-a-kind in single-player. It’s found using Treasure Hunter atop

the mountain; see Advanced Tactics and Secrets for a map to its location.)

Again, the lower your Bravery, the better chance of getting the Invisibility

Cloak instead of just an Ether. You only get to pick up ONE of these items, so

if you end up with the Ether, the Invisibility Cloak is gone for good! Unlike

with the Nelveska Temple items, however, there’s absolutely no need to get this

during the story battle here — you can come back and get it in a random battle

at any time. It’s also possible to win Invisibility Cloaks in Rendezvous Mode.

 

* GOOD IDEA: You may encounter another Pig in the story battle at Finnath

Creek. (It’s random whether or not you’ll see it.) If you missed the Pig in

the Gollund Colliery, try to recruit this one. If you don’t get one here, you

can still find an infinite supply in Dorvaulder Marsh or the last floor of

Midlight’s Deep.

 

* GOOD IDEA: At Limberry, you’ll face a series of four battles. In the first

three battles, you’ll want to learn Ultima by having one of the Assassins or

Ultima Demons cast it on either Ramza in his Squire job, or Luso in his Game

Hunter job. It is easiest by far to learn it in the first battle (at the

gate).

 

* NOT IMPORTANT: You can’t steal Elmdore’s equipment in this version of the

game, so don’t even try.

 

* ESSENTIAL: After winning all the battles at Limberry, Meliadoul will offer to

join you. Sign her up; she is a unique character and is needed for another

couple story events.

 

* GOOD IDEA: Meliadoul comes with a Save The Queen sword. Again, the supply of

these is actually unlimited (since they can be caught from enemy Ninjas), but

keeping this one as a good idea!

 

The Recruiting Cloud quest is now available.

 

—Recruiting Cloud Quest—

* ESSENTIAL: When given the chance to sign up Cloud, add him. He isn’t needed

for anything else, but IS a unique story character.

 

* GOOD IDEA: Cloud’s Materia Blade is found atop Mount Bervenia using Treasure

Hunter. Bravery is NOT important. Try to hang onto it since Cloud needs it

for his Limit command, but if you lose it, you CAN get more from enemy Ninjas.

 

—Chapter IV Main Quest – Eagrose to End—

* ESSENTIAL: After Limberry, you will be directed back to Eagrose. On your way

back to Eagrose, enter Dorter Trade City for an optional battle. (This battle

will only trigger if you have Meliadoul on your roster.) If you visit Eagrose

before activated this battle, it will disappear.

 

* GOOD IDEA: In the aforementioned Dorter battle, you can steal a Dragon Rod

from Cletienne. This weapon can also be found as a rare poach from Blue

Dragons, but it’s easiest to steal.

 

* GOOD IDEA: The boss at Eagrose has a Defender sword you can steal, if you

missed the one at Bervenia or want a second one. Again, there’s actually an

unlimited supply of Defenders (from poaching Elder Treants), so you don’t

*have* to get this one.

 

* GOOD IDEA: Once you get to Mullonde, you’ll face a series of three battles.

In the first battle, the enemy Summoner has another Dragon Rod if you missed

the prior one.

 

* ESSENTIAL: For the second battle at Mullonde, deploy Meliadoul for some

additional mid-battle dialogue. (This is not needed to unlock anything else,

however.)

 

* ESSENTIAL: If you have not yet learned the Ultima spell, the third battle at

Mullonde is your last chance in the single-player mode to learn it, if Ultima

Demons cast it on either Ramza in his Squire job, or Luso in his Game Hunter

job.

 

Once you complete the battles at Mullonde, you will be able to complete the

last set of sidequests, as well as the last set of story battles. You must

still have Beowulf, Reis, and Agrias to complete this final set of sidequests.

 

* ESSENTIAL: After entering Orbonne Monastery for the final sequence of

battles, SAVE YOUR GAME IN A DIFFERENT SLOT. You will NOT be able to get out

to the world map again. So, if you want to be able to roam the map at all, you

must keep a separate save from BEFORE you went into the Monastery.

 

—Lionel’s New Liege Lord Quest—

* NOT IMPORANT: Aliste has Safeguard, so you can’t steal any of his Genji gear.

Sorry.

 

* ESSENTIAL: After completing the first battle of this quest, you will receive

the Genji Armor as a battle trophy. This is a unique item, so do not let get

it stolen or broken.

 

* GOOD IDEA: You can steal the Masamune from one of the enemy samurai in the

second battle of this quest. The Masamune can only be otherwise obtained by

catching it from enemy Ninjas (or winning it in Rendezvous Mode), so it’s good

to get here. (Be careful using the Masamune for Iaido; if it breaks, you’ll

have to catch a replacement!)

 

* GOOD IDEA: You can also steal a Cachusha and Barette from the enemy Mystics

in the same battle. These are also available from poaching.

 

* ESSENTIAL: You will receive a Zeus Mace as a battle trophy after the second

battle. Keep it; this is one of only two in the game.

 

—Disorder in the Order Quest—

* GOOD IDEA: If you still have Alicia and Lavian in your roster, the story

event at Zeltennia Castle will include them in the background. However, having

them here doesn’t affect the actual event, nor your ability to do anything else

later. Note that once you’ve completed this event, Alicia and Lavian aren’t

used for anything else, so you could dismiss them if you want since they’re

otherwise just generic characters.

 

* ESSENTIAL: If you bring Orlandeau to the battle in this quest, you can see a

little extra dialogue. But, it’s not needed for anything else.

 

* ESSENTIAL: In the battle in this quest, you can steal Venetian and Kaiser

Shields from the two Knights, and Ninja Gear from the enemy Monk. There is

only other one copy of each of these items in the single-player mode, so be

sure to snag them. (However, you can get an infinite supply in multiplayer.)

 

* GOOD IDEA: You can also steal a Sasuke’s Blade, Barette, Blaze Gun, and

Glacial Gun in the same battle, although none of these are strictly necessary.

 

—Midlight’s Deep—

All the floors of Midlight’s Deep have items you can find with Treasure Hunter.

Again, a lower Bravery increases your chance is needed to get these items;

otherwise, you just get a Phoenix Down. If you get the Phoenix Down, the

"good" item disappears, even if you leave the battle and re-enter.

 

* GOOD IDEA: Good Treasure Hunter pickups on The Crevasse: Glacial Gun and

Blaze Gun. (Both also obtainable in random battles, however.)

 

* GOOD IDEA: Good Treasure Hunter pickups on The Stair: Save The Queen and

Blood Sword.

 

* ESSENTIAL: Treasure Hunter pickup on The Hollow: Zeus Mace. There are only

two of these available in the game; the other comes from the Lionel’s New Liege

Lord quest.

* GOOD IDEA: Treasure Hunter pickup on The Hollow: Yoichi Bow.

 

* ESSENTIAL: Treasure Hunter pickup on The Catacombs: Rod of Faith. Only

available here.

* ESSENTIAL: Treasure Hunter pickup on The Catacombs: Kaiser Shield. One of

only two in single-player; the other comes from Disorder in the Order.

* GOOD IDEA: Treasure Hunter pickup on The Catacombs: Faerie Harp.

 

* GOOD IDEA: Good Treasure Hunter pickups on The Oubliette: Excalibur and Iga

Blade.

 

* ESSENTIAL: Treasure Hunter pickup on The Palings: Cursed Ring. This is the

only one in the game, and also pretty much essential for completing one of the

Rendezvous Mode missions.

* ESSENTIAL: Treasure Hunter pickup on The Palings: Ninja Gear (1 of 2 in the

single-player game; the other from Disorder in the Order).

* GOOD IDEA: Treasure Hunter pickup on The Palings: Blaster gun.

 

* ESSENTIAL: Treasure Hunter pickup on The Crossing: Staff of the Magi (only

one in the game).

* GOOD IDEA: Treasure Hunter pickup on The Crossing: Koga Blade.

 

* ESSENTIAL: Treasure Hunter pickups on The Switchback: Perseus Bow and Lordly

Robe (both only available here in single-player, but can be found in

Rendezvous).

* GOOD IDEA: Treasure Hunter pickup on The Switchback: Excalibur.

 

* ESSENTIAL: Treasure Hunter pickups on The Interstice: Maximillian and Grand

Helm (both unique), and Venetian Shield (1 of 2 in the single-player game; the

other is from Disorder in the Order)

 

* ESSENTIAL: The first time you enter floor 10 (Terminus), you’ll fight a story

battle. This is your only chance to obtain the Zodiark summon in the single-

player game, by having it the boss cast it on a character using the Summoner

job. Use Mana Shield to survive the spell.

 

* ESSENTIAL: After defeating Elidibus, you will be able to sign up the Byblos.

This is a unique monster/character, so add it.

 

* GOOD IDEA: Treasure Hunter pickups on Terminus: Chaos Blade and Chirijiraden.

(Be careful using the Chirijiraden for Iaido; if it breaks, you’ll have to


catch a replacement!)

 

*******************************************************************************

XII. ERRANDS

*******************************************************************************

 

%%%BASIC INFORMATION ABOUT ERRANDS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err0

 

—Beginning and Ending an Errand———————————————–

 

–THE BASICS–

Errands are used to earn extra JP and gil. When you accept an errand at a

Tavern, you’ll pay a small fee and can send 1-3 characters away on the errand.

The characters will be gone for the number of days you chose; during this time,

they can’t fight or change jobs/equipment. When the number of days of the

errand has elapsed, return to the Tavern and choose Report. (It has to be at

the same town as where the Errand started.) When you click Report, you’ll hear

whether or not the Errand was successful.

 

If the errand is successful, you’ll earn some gil and the 1-3 characters sent

on the errand will gain some JP for their current job. Some errands pay quite

well and can net you more than 20,000 gil, while others pay less than it costs

to sign up for them!

 

The amount of gil and JP you earn is largely dependent on the particular

errand, and on the number of days for which the characters were deployed.

(Deploying the characters for more days earns you more gil/JP.) Your current

job and sometimes your Bravery/Faith values also play a small role in determing

your pay; more details are below.

 

Only generic human characters, not monsters or special story characters, may be

sent on errands. Ladd, Alicia, and Lavian are considered generic characters

for this purpose.

 

To check how many days are remaining on your current errands, open the menu

on the world map and select Chronicle -> Feats -> Present.

 

 

–WHEN DO NEW ERRANDS APPEAR?–

Errands are not available until Chapter II. Beginning in Chapter II, new

errands regularly appear in the Taverns as you progress through the game. Each

town has its own set of errands.

 

If you don’t complete an errand during the Chapter in which it first appears,

it will still be there in future chapters and you can always come back to it!

 

There are also a few errands that are only available during specific months;

these appear at the bottom of the Errands list below.

 

 

–SUCCESS AND FAILURE–

Success on an errand isn’t guaranteed. Occasionally, the characters sent on an

errand may fail to complete it. If this happens, you’ll receive only minimal

JP and gil.

 

If you fail an errand, let the calendar advance to the next month and the

errand should re-appear in the Tavern.

 

You can improve your odds of success by selecting characters who are well-

suited for the job based on their current job and Bravery/Faith values.

(Preferred jobs and Bravery/Faith stats are listed in the Errands list below.)

 

Failures really only tend to occur if ALL of the characters you send are

totally ill-suited for the errand. As long as you have at least one decent

character on the errand, you should succeed.

 

Although characters can sometimes fail an errand, no harm ever comes to the

characters. You cannot lose characters or items on an errand.

 

 

–ABANDONING AN ERRAND–

If you need to quickly get back your deployed characters, you can go to a

Tavern in any town (it does not have to be the one from which they embarked)

and choose Recall Units.

 

After you choose Recall Units, the characters will give up on the errand and

head back home. After another day has passed (i.e., one move on the world map),

go to the Tavern from which you deployed the characters (this time, it MUST be

the same town) and choose Report to get them back. The errand will have ended

in failure, but the characters will be returned to your active roster, and you

can retry the errand next month.

 

Of course, since it takes 1-2 days to get your characters back even after doing

a Recall, there’s no sense in abandoning an errand that only has 1-2 days left

to finish!

 

 

—Artefacts and Wonders——————————————————–

 

Some errands reward you with Artefacts or Wonders of the Ancient World. These

prizes are displayed in your Chronicle menu, but otherwise have no impact on

the game.

 

In the Japanese version of the game, a few of the book-like Artefacts (Mesa’s

Musings, the Veil of Wiyu, Nanai’s Histories, and the Enavia Chronicles) can be

used to play Choose Your Own Adventure-style text-adventure games. These mini-

games aren’t available in any of the English releases, but since the text games

also have no impact on the main game, their absence doesn’t change much.

 

Collecting more Artefacts and Wonders will increase your Treasure Hunter and

Adventurer ranks, as reported to you by the Tavernmaster. These ranks are also

purely cosmetic, although collecting all the Artefacts and Wonders will earn

you some nice stars on your Chronicle screen 😉

 

1 artefact : Level 1 Treasure Hunter 1 wonder : Level 1 Adventurer

4 artefacts : Level 2 Treasure Hunter 3 wonders : Level 2 Adventurer

8 artefacts : Level 3 Treasure Hunter 6 wonders : Level 3 Adventurer

12 artefacts : Level 4 Treasure Hunter 3 wonders : Level 4 Adventurer

16 artefacts : Level 5 Treasure Hunter 10 wonders : Level 5 Adventurer

20 artefacts : Level 6 Treasure Hunter 12 wonders : Level 6 Adventurer

24 artefacts : Level 7 Treasure Hunter 14 wonders : Level 7 Adventurer

31 artefacts : Master Treasure Hunter 16 wonders : Master Adventurer

 

The total number of Artefacts and Wonders is identical to the number of errands

from which you get Artefacts and Wonders, so you’re guaranteed to get all the

Artefacts and Wonders if you complete all the errands.

 

 

—Errand Payout—————————————————————-

 

When you complete an errand, each participating character will receive JP, and

you’ll also earn some gil for the party.

 

The specific amount of JP and gil awarded is a sum of five factors:

* The errand’s base pay

* The number of days you deployed the characters for

* Character job effects

* Bravery/Faith effects

* The Bonus received

All of these factors are combined into the JP and gil totals you see displayed

at the end of the errand.

 

Below, I’ll describe each of these factors in more detail.

 

–BASE PAY–

Some errands just give you more gil or JP than others. This is by far the most

important factor. Some errands pay handsomely; others are a total rip-off!

 

–NUMBER OF DAYS–

Deploying the characters for more days earns you a little more JP and gil. (The

only thing that counts is the number that you choose when you start the errand.

As you might expect, having the characters wait in the Tavern for extra days

after you complete the errand does not earn them any extra JP or gil.)

 

–CHARACTER JOB EFFECTS–

Different character jobs are suited for different errands. For example, Ninjas

are best at combat-oriented jobs, while Orators are good at acquiring the info

needed for investigations.

 

If a character’s current job is well-suited for the errand, they may earn a

small amount of extra JP and gil. (Or, your JP and gil award may be reduced if

you use a really inappropriate job.) One character’s job does not affect the

JP earned by other characters on the errand.

 

The Errand Types section below lists all the bonuses/penalties for all jobs for

every errand type.

 

Note that sometimes when your characters are giving their report of an errand,

they’ll say something like, "The skills of the Archer were a great boon to

us." These messages do NOT actually reflect the best job for the errand, so

don’t be fooled! (Reportedly, these messages were SUPPOSED to be accurate, but

a bug in the game causes it to display the wrong message. Oops!)

 

TIP: Using the best job only gets you a few extra JP and gil. So, in most

cases, it isn’t worth changing jobs to one you don’t normally use. Stick with

jobs for which the JP rewards will actually be useful! This is particularly

true for Mimes and Onion Knights — earning JP with these jobs is pretty silly

as they have no abilities to buy.

 

–BRAVERY AND FAITH–

Some errands also take your Bravery and Faith into consideration when awarding

JP and gil. There are three kinds of errands in this regard:

* Errands where your Bravery and Faith don’t matter

* Errands that prefer HIGH Bravery and LOW Faith

* Errands that prefer LOW Bravery and HIGH Bravery

Every errand that prefers high Bravery also prefers low Faith, and vice versa.

 

The specific effects of these stats on your JP/gil award are below:

 

WHEN HIGH BRAVERY PREFERRED: WHEN LOW BRAVERY PREFERRED:

81 – 97 Bravery : +10 JP & gil 81 – 97 Bravery : -5 JP & gil

61 – 80 Bravery : +5 JP & gil 61 – 80 Bravery : -2 JP & gil

41 – 60 Bravery : No change 41 – 60 Bravery : No change

21 – 40 Bravery : -2 JP & gil 21 – 40 Bravery : +5 JP & gil

6 – 20 Bravery : -5 JP & gil 6 – 20 Bravery : +10 JP & gil

 

WHEN LOW FAITH PREFERRED: WHEN HIGH FAITH PREFERRED:

81 – 94 Faith : -5 JP & gil 81 – 94 Faith : +10 JP & gil

61 – 80 Faith : -2 JP & gil 61 – 80 Faith : +5 JP & gil

41 – 60 Faith : No change 41 – 60 Faith : No change

21 – 40 Faith : +5 JP & gil 21 – 40 Faith : -2 JP & gil

3 – 20 Faith : +10 JP & gil 3 – 20 Faith : -5 JP & gil

 

As with the job effects, these effects are really pretty small.

 

Note that equipping the Rod of Faith has NO effect on your Faith for the

purposes of running errands; the Faith status from this weapon only applies in

battle.

 

–BONUSES–

Successfully completing most errands earns your team one of several kinds of

bonuses, listed below. The kind of bonus you receive is always the SAME for a

given errand; I’ve listed the bonus for each errand in the Errand List section

below. (Generally, it varies by the type of errand — exploration-type errands

give you Wonders, combat-type errands usually give you Gil Bags, etc.).

 

No bonus is awarded if you fail the errand, but you can always retry it.

 

Each bonus comes in one of three tiers. Receiving the Tier 2 bonus awards

additional gil and additional JP to each character, compared to Tier 1. Tier 3

gives you even more than that! This additional JP and gil is rolled into the

total awarded — you won’t see it displayed separately.

 

It’s RANDOM which tier of the bonus you are awarded (and which Artefact or

Wonder you get, for those errands). As you might expect, Tier 2 is more

uncommon than Tier 1, and Tier 3 is the rarest.

 

EXAMPLE: For the "Ore" bonus, you’ll randomly receive either iron ore, mythril

ore (Tier 2), or adamantite (Tier 3, the rarest). Receiving mythril gives you

an extra 3100 gil and 20 extra JP to each character, compared to iron.

Receiving adamantite gives you 5100 gil, plus 30 extra JP per character.

 

A list of all the bonus types:

 

BONUS TYPE TIER 2 (VS. TIER 1) TIER 3 (VS. TIER 1) ERRAND TYPE

Artefact –No tiers. Random Artefact awarded.– (multiple types)

Gil Bag (Combat) +450 gil, +20 JP +3350 gil, +30 JP Combat

Gil Bag (Salvage) +1600 gil, +20 JP +4100 gil, +30 JP Salvage

Ore +3100 gil, +20 JP +5100 gil, +30 JP Mining

Payment (Large) +1100 gil, +20 JP +3100 gil, +30 JP Investigation

Payment (Small) +450 gil, +20 JP +3350 gil, +30 JP Investigation N1

Prize Money +1000 gil, +20 JP +2000 gil, +40 JP Melee

Reward Money +200 gil, +20 JP +1600 gil, +30 JP Odd Jobs

Nothing… No extra gil/JP No extra gil/JP (multiple types)

Wonders –No tiers. Random Wonder awarded.– Exploration

 

The specific tier of bonus you receive isn’t determined until your characters

actually report the job. So, if you want, you can save right before you choose

the job report, report the job, and reload your save if you don’t get a Tier 2

or Tier 3 bonus (though this can be a rather inefficient way to gain JP/gil).

 

–IRRELEVANT FACTORS–

Aside from the stats listed above, everything else does NOT have any affect on

your payout from errands. Character level, gender, equipment, abilities, and

stats aside from Bravery and Faith are all irrelevant to your payout. So, it’s

fine to deploy even low-level characters on errands.

 

JP Boost does not increase the JP received from errands.

 

%%%ERRAND TYPES & PREFERRED JOBS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err1

 

The 96 Errands in the game can be divided into 22 errand "types." For each

errand type, different character jobs will net you the most JP and gil. Below,

I’ve listed each errand type and how all the jobs stack up for that errand type.

 

The number in the "JP/GIL" column shows how much that job increases or decreases

your JP intake. (The effects on JP and gil are always the same!) A

character’s job affects only HIS/HER OWN JP intake and does not affect any

other characters who might be on the errand. A negative number here just

decreases the JP and gil received from the errand, it does NOT cause you to

lose JP and gil you already have.

 

Sometimes when you complete an errand, you’ll get a message like, "The skills

of the Archer were a great boon to us." As noted above, due to a bug in the

game,these messages do NOT actually reflect the best job for the errand!

 

Note that the figures you see after an errand may occasionally be off by a point

due to rounding weirdness.

 

[ Note: I haven’t yet added the two PSP-exclusive jobs, Dark Knight and Onion

Knight, to this chart. They’ll be in a future update. ]

 

—Salvage Errands————————————————————–

 

–SALVAGE N–

JP/GIL JOB

+20 Mime

+10 Time Mage, Geomancer, Arithmetician

+8 Squire, Thief

+5 Chemist, Knight, Monk

+2 Archer

0 White Mage, Black Mage, Summoner, Orator, Mystic, Ninja, Bard, Dancer

-3 Dragoon

-5 Samurai

Salvage N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Stolen Tomes [Gariland] The Dawn Queen [Lionel]

Mesa’s Legacy [Goug] Salvage Work [Yardrow]

Salvage Expedition [Lesalia] Zaland Embassy Antiques [Zaland]

Lionel Emissary [Lionel]

 

–SALVAGE B–

JP/GIL JOB

+15 Knight, Monk

+13 Squire

+10 Geomancer, Time Mage, Ninja, Arithmetician

+7 Thief

+6 Dragoon

+4 Chemist, Samurai, Mime

+1 Archer

-1 White Mage, Black Mage, Summoner, Mystic, Bard, Dancer

-7 Orator

Salvage B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

The Durga [Goug] The Falcon [Yardrow]

Diving Expedition [Yardrow] Dredge Work [Zeltennia]

 

–SALVAGE F1–

JP/GIL JOB

+20 Time Mage, Geomancer, Arithmetician

+15 Chemist

+13 Squire

+10 White Mage, Black Mage, Summoner, Mystic, Samurai

+5 Knight, Monk, Ninja, Mime

+3 Thief

0 Orator, Bard, Dancer

-3 Archer, Dragoon

Salvage F1 errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Gleddia Isle [Riovanes] The Hindenburg [Zaland]

The Highwind [Warjilis] Rhana Strait [Zeltennia]

 

–SALVAGE F2–

JP/GIL JOB

+22 Time Mage, Geomancer, Arithmetician

+13 Squire

+10 Chemist, White Mage, Black Mage, Summoner, Mystic, Samurai

+5 Knight, Monk, Ninja, Mime

+3 Thief

0 Orator, Bard, Dancer

-5 Archer, Dragoon

Salvage F2 errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Foundered Vessel [Riovanes]

 

—Mining Errands—————————————————————

 

–MINING N–

JP/GIL JOB

+20 Mime

+9 Geomancer

+6 Squire, Thief

+3 Chemist, Monk, White Mage, Mystic

0 Archer

-2 Knight, Black Mage, Time Mage, Summoner, Orator, Samurai, Ninja,

Arithmetician, Dancer

-6 Dragoon

Mining N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Endless Caverns [Bervenia] Death’s Gorge [Sal Ghidos]

Miner’s Tale [Gariland] Himca Cliffs [Sal Ghidos]

Miner’s Dream [Gollund] Ore of the Gods [Sal Ghidos]

Miner Shortage [Goug] Coal Mining Expedition [Yardrow]

Abandoned Mine [Lesalia] Second Coal Mining Expedition [Yardrow]

 

–MINING B–

JP/GIL JOB

+15 Monk

+13 Squire

+10 Knight, Geomancer, Samurai, Ninja

+8 Thief

+7 Dragoon

+5 Chemist, White Mage, Mystic, Mime

+1 Archer

-1 Black Mage, Time Mage, Summoner, Arithmetician, Bard, Dancer

-6 Orator

Mining B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Past Glory [Bervenia] More Coal Miners Wanted [Gollund]

Mount Gulg Mother Lode [Eagrose] Old Toppa’s Will [Gollund]

Coal Miners Wanted [Gollund] Lorraide Mine [Zaland]

 

—Combat Errands—————————————————————

 

–COMBAT N–

JP/GIL JOB

+15 Ninja

+10 Knight, Monk, Dragoon, Mime

+8 Squire, Thief

+5 Archer, Samurai, Bard, Dancer

0 Chemist, White Mage, Black Mage, Time Mage, Orator, Arithmetician

-3 Mystic

-5 Summoner, Geomancer

Combat N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Count Minimas (3) [Dorter] Twilight Guskov [Gollund]

Metamorphosed Misery [Eagrose] Fia’s Wish [Riovanes]

 

–COMBAT B–

JP/GIL JOB

+25 Ninja

+20 Knight, Monk, Dragoon

+15 Samurai

+13 Squire

+8 Thief

+5 Archer, Summoner, Bard, Dancer

0 Chemist, White Mage, Black Mage, Time Mage, Arithmetician

-3 Mystic

-5 Orator, Geomancer, Mime

Combat B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

The Behemoth [Bervenia] Zerro’s Final Heist [Limberry]

Zerro Strikes Again [Eagrose] The Typhoon [Sal Ghidos]

Young Lord Pappal [Lesalia] Zerro Strikes [Zeltennia]

Zerro’s Return [Lesalia]

 

–COMBAT F–

JP/GIL JOB

+20 Samurai, Ninja

+13 Squire

+10 Chemist, Knight, Monk, White Mage, Black Mage, Time Mage, Summoner,

Dragoon, Arithmetician

+7 Mystic

+5 Geomancer, Bard, Dancer

+3 Thief

0 Archer, Orator

-5 Mime

Combat F errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Bandits [Dorter] Zerro’s Challenge [Lionel]

Hellspawned Beast [Eagrose] In the Darkness [Warjilis]

Terror’s Maw [Gollund]

 

—Exploration Errands———————————————————-

 

–EXPLORATION N–

JP/GIL JOB

+15 Archer

+10 Black Mage, Geomancer, Mime

+8 Squire

+5 Knight, Thief, Mystic, Dragoon, Arithmetician, Dancer

0 Chemist, Monk, White Mage, Time Mage, Summoner, Orator, Ninja, Bard

-8 Samurai

Exploration N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Adventurers Wanted [Bervenia] Lamzen the Adventurer [Gollund]

Shadows from the Past [Bervenia] Frontier Expedition [Lesalia]

Frontier Marathon [Dorter] Cellar Dungeon [Limberry]

Second Frontier Marathon [Dorter] Trick of the Light [Lionel]

Third Frontier Marathon [Dorter] Merchant’s Regret [Warjilis]

Ancient Wonder [Eagrose] The Siedge Weald [Zaland]

 

–EXPLORATION B–

JP/GIL JOB

+15 Archer, Knight, Dragoon

+13 Squire

+10 Black Mage, Geomancer, Monk, Ninja

+5 Thief, Mystic, Arithmetician, Dancer

+2 Samurai

0 Chemist, White Mage, Time Mage, Summoner, Bard

-5 Mime, Orator

Exploration B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Lake Poescas Depths [Limberry] Rain-Swept Slopes [Warjilis]

 

–EXPLORATION F–

JP/GIL JOB

+20 Black Mage, Geomancer

+15 Mystic, Arithmetician

+13 Squire

+10 Chemist, Archer, White Mage, Time Mage, Summoner

+7 Samurai

+5 Knight, Dragoon, Ninja, Dancer

0 Monk, Thief, Orator, Bard

-5 Mime

Exploration F errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Fenland Mystery [Lionel]

 

—Investigation Errands——————————————————–

 

–INVESTIGATION N1–

JP/GIL JOB

+15 Orator

+10 White Mage, Mime

+8 Squire

+5 Archer, Thief, Geomancer, Arithmetician, Bard, Dancer

+3 Time Mage

0 Chemist, Summoner, Dragoon, Mystic, Ninja

-3 Knight, Monk, Black Mage

-5 Samurai

Investigation N1 errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Shoreline Defense [Gariland] Historic Revolt [Riovanes]

Devil in the Dark [Goug] Appraisal [Zeltennia]

Cries in the Dark [Lesalia] Nightwalker [Zeltennia]

 

–INVESTIGATION N2–

JP/GIL JOB

+15 Orator

+10 Thief, Bard, Dancer, Mime

+8 Squire

+5 Archer, Mystic

0 Chemist, White Mage, Summoner, Dragoon, Ninja, Arithmetician

-3 Knight, Monk, Black Mage, Time Mage

-5 Geomancer, Samurai

Investigation N2 errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Father’s Nightmare [Lionel] Missing Boy [Zeltennia]

My Little Carrot [Lionel]

 

–INVESTIGATION N3–

JP/GIL JOB

+15 Orator

+10 Thief, Bard, Dancer, Mime

+8 Chemist

+5 Archer, Mystic

0 Squire, White Mage, Summoner, Dragoon, Ninja, Arithmetician

-3 Knight, Monk, Black Mage, Time Mage

-5 Geomancer, Samurai

Investigation N3 errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Ducal Disaster [Lesalia]

 

–INVESTIGATION B–

JP/GIL JOB

+13 Squire

+10 White Mage, Orator, Dragoon, Ninja

+7 Knight, Monk

+5 Archer, Thief, Geomancer, Samurai, Arithmetician, Dancer, Bard

+3 Time Mage

0 Chemist, Mystic, Summoner

-3 Black Mage

-5 Mime

Exploration B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Secret Society [Riovanes]

 

—Odd Jobs Errands————————————————————-

 

–ODD JOBS N–

JP/GIL JOB

+20 Mime

+15 Orator, Thief

+10 Bard, Chemist, Dancer

+8 Squire

+5 Archer


0 White Mage, Black Mage, Time Mage, Summoner, Ninja, Arithmetician

-3 Knight, Monk, Mystic, Dragoon

-5 Samurai, Geomancer

Odd Jobs N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Shoreline Defense [Gariland] Historic Revolt [Riovanes]

Clockwork Faire [Goug] Memories [Sal Ghidos]

Mameco the Minstrel [Eagrose] True Romance [Warjilis]

Wandering Gambler (2) [Limberry] Wandering Gambler (1) [Warjilis]

Lettre d’amour [Riovanes]

 

–ODD JOBS B–

JP/GIL JOB

+15 Thief

+13 Squire

+10 Chemist, Orator, Ninja, Bard, Dancer

+7 Knight, Monk, Dragoon

+5 Archer, Samurai, Mime

0 White Mage, Black Mage, Time Mage, Summoner, Arithmetician

-4 Mystic

-6 Geomancer

Odd Jobs B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Count Minimas (1) [Dorter] Gysahl Greens [Limberry]

Count Minimas (2) [Dorter]

 

–ODD JOBS F–

JP/GIL JOB

+20 Chemist

+15 Orator

+13 Squire

+10 White Mage, Black Mage, Time Mage, Summoner, Thief, Samurai,

Arithmetician, Bard, Dancer

+7 Mystic

+5 Geomancer, Ninja, Mime

0 Archer

-3 Knight, Monk, Dragoon

Odd Jobs F errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Guard Duty [Eagrose] Tutoring [Riovanes]

Minstrel in Distress [Eagrose] Beastly Trail [Sal Ghidos]

Arithmetic Tutor Wanted [Gariland] Cattedona [Zaland]

 

—Melee Errands—————————————————————-

 

–MELEE N–

JP/GIL JOB

+20 Mime

+10 Knight, Monk, Dragoon

+8 Squire

+5 Archer, Time Mage, Thief, Orator Ninja, Samurai

0 Chemist, White Mage, Black mage, Summoner, Mystic, Arithmetician, Dancer

-5 Geomancer

Melee N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Artificers’ Contest [Goug]

 

–MELEE B–

JP/GIL JOB

+20 Knight, Monk, Dragoon

+15 Ninja, Samurai

+13 Squire

+10 Archer, Time Mage, Thief, Bard, Mime

+5 Chemist, Mystic, White Mage, Black Mage, Summoner, Orator,

Arithmetician, Dancer

0 Geomancer

Melee B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

The Yardrow Melee [Yardrow] The Zaland Melee [Zaland]

 

–MELEE F–

JP/GIL JOB

+15 Time Mage

+13 Squire

+10 Chemist, Knight, Monk, White Mage, Black Mage, Summoner, Mystic,

Dragoon, Samurai, Ninja, Arithmetician

+5 Mime, Orator, Geomancer, Bard, Mime

0 Archer, Thief, Dancer

Melee F errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

The Gariland Magick Melee [Gariland]

 

%%%ERRAND LIST%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err2

 

Below you’ll find a complete list of all the errands in the game, sorted by when

they become available. Most errands simply open up as you move forward through

the games. A few errands only appear during certain months of the year; these

are listed at the end.

 

"Gil Reward" rates about how much gil you can expect to earn from the errand,

on a scale from 1 star (the least) to 5 stars (the most). Note that if you

take an errand with a high cost but a poor Gil Reward, you may actually end up

with a net LOSS in money!

 

"Errand Type:" indicates the category of errand — such as mining, combat, etc.

This determines which jobs are good or bad for the errand. I’ve listed just

the best job here, and you can check the Errand Types & Preferred Jobs section

above for the complete list. (Where Mime is the best job, I’ve listed the next-

best job instead, since it’s kinda pointless to earn JP using the Mime job 😉 .)

 

"Bonus:" indicates the type of bonus received. See "General Information About

Errands" above for what this means.

 

"Bravery/Faith:" indicates whether the job has any kind of Bravery or Faith

preference. If your characters’ Bravery or Faith values match the jobs’

preferences, they’ll gain a little more JP and gil. See "General Information

About Errands" above for specific details.

 

—Chapter II Errands———————————————————–

 

Mount Gulg Mother Lode

Location : Eagrose Castle Errand Type : Mining B

Days : 15-16 Best Job : Squire

Cost : 3100 Gil Reward : * Bonus : Artefact

Bravery/Faith : High Br., Low Fa.

Bandits

Location : Merchant City of Dorter Errand Type : Combat F

Days : 11-13 Best Job : Squire

Cost : 600 Gil Reward : *** Bonus : Gil Bag (Combat)

Bravery/Faith : Low Br., High Fa.

Shoreline Defense

Location : Magick City of Gariland Errand Type : Investigation N1

Days : 8-9 Best Job : Orator

Cost : 3050 Gil Reward : **** Bonus : Payment (Small)

Bravery/Faith : no preference

Miner’s Tale

Location : Magick City of Gariland Errand Type : Mining N

Days : 8-11 Best Job : Geomancer

Cost : 600 Gil Reward : *** Bonus : Ore

Bravery/Faith : no preference

The Hindenburg

Location : Castled City of Zaland Errand Type : Salvage F1

Days : 8-15 Best Job : T.Mage/Geo./Arith.

Cost : 100 Gil Reward : * Bonus : Gil Bag (Salvage)

Bravery/Faith : Low Br., High Fa.

Zaland Embassy Antiques

Location : Castled City of Zaland Errand Type : Salvage N

Days : 10-12 Best Job : T.Mage/Geo./Arith.

Cost : 6000 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

My Little Carrot

Location : Lionel Castle Errand Type : Investigation N2

Days : 15-16 Best Job : Orator

Cost : 100 Gil Reward : **** Bonus : Payment (Large)

Bravery/Faith : no preference

Miner Shortage

Location : Clockwork City of Goug Errand Type : Mining N

Days : 7-9 Best Job : Geomancer

Cost : 100 Gil Reward : **** Bonus : Ore

Bravery/Faith : no preference

The Highwind

Location : Port City of Warjilis Errand Type : Salvage F1

Days : 5-8 Best Job : T.Mage/Geo./Arith.

Cost : 1050 Gil Reward : *** Bonus : Gil Bag (Salvage)

Bravery/Faith : Low Br., High Fa.

 

—Chapter III Errands———————————————————-

 

Frontier Marathon

Location : Merchant City of Dorter Errand Type : Exploration N

Days : 14-16 Best Job : Archer

Cost : 0 Gil Reward : ***** Bonus : Wonder

Bravery/Faith : no preference

Second Frontier Marathon

Location : Merchant City of Dorter Errand Type : Exploration N

Days : 14-16 Best Job : Archer

Cost : 0 Gil Reward : ***** Bonus : Wonder

Note: Must complete "Frontier Marathon" Bravery/Faith : no preference

first

 

Third Frontier Marathon

Location : Merchant City of Dorter Errand Type : Exploration N

Days : 14-16 Best Job : Archer

Cost : 6000 Gil Reward : ***** Bonus : Wonder

Note: Must complete "Second Frontier Bravery/Faith : no preference

Marathon" first

 

Stolen Tomes

Location : Magick City of Gariland Errand Type : Salvage N

Days : 12-16 Best Job : T.Mage/Geo./Arith.

Cost : 11000 Gil Reward : * Bonus : Gil Bag (Salvage)

Bravery/Faith : no preference

Minstrel in Distress

Location : Eagrose Castle Errand Type : Odd Jobs F

Days : 13-16 Best Job : Chemist

Cost : 50 Gil Reward : * Bonus : Reward Money

Bravery/Faith : Low Br., High Fa.

Mameco the Minstrel

Location : Eagrose Castle Errand Type : Odd Jobs N

Days : 15-16 Best Job : Orator/Thief

Cost : 0 Gil Reward : ** Bonus : Reward Money

Bravery/Faith : no preference

Lorraide Mine

Location : Castled City of Zaland Errand Type : Mining B

Days : 10-14 Best Job : Monk

Cost : 1100 Gil Reward : ** Bonus : Ore

Bravery/Faith : High Br., Low Fa.

The Dawn Queen

Location : Lionel Castle Errand Type : Salvage N

Days : 8-12 Best Job : T.Mage/Geo./Arith.

Cost : 100 Gil Reward : **** Bonus : Gil Bag (Salvage)

Bravery/Faith : no preference

Zerro’s Challenge

Location : Lionel Castle Errand Type : Combat F

Days : 8-9 Best Job : Samurai/Ninja

Cost : 50 Gil Reward : *** Bonus : Artefact

Bravery/Faith : Low Br., High Fa.

Mesa’s Legacy

Location : Clockwork City of Goug Errand Type : Salvage N

Days : 10-13 JP Reward : * Best Job : T.Mage/Geo./Arith.

Cost : 10000 Gil Reward : * Bonus : Nothing

Bravery/Faith : no preference

Clockwork Faire

Location : Clockwork City of Goug Errand Type : Odd Jobs N

Days : 11-13 Best Job : Orator/Thief

Cost : 100 Gil Reward : ** Bonus : Artefact

Bravery/Faith : no preference

Merchant’s Regret

Location : Port City of Warjilis Errand Type : Exploration N

Days : 14-15 Best Job : Archer

Cost : 2000 Gil Reward : ** Bonus : Wonder

Bravery/Faith : no preference

Old Toppa’s Will

Location : Mining Town of Gollund Errand Type : Mining B

Days : 11-13 Best Job : Monk

Cost : 8000 Gil Reward : * Bonus : Ore

Bravery/Faith : High Br., Low Fa.

Salvage Expedition

Location : Royal City of Lesalia Errand Type : Salvage N

Days : 10-14 Best Job : T.Mage/Geo./Arith.

Cost : 3000 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

Abandoned Mine

Location : Royal City of Lesalia Errand Type : Mining N

Days : 10-14 Best Job : Geomancer

Cost : 1000 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

 

—Chapter IIIB Errands——————————————————–

 

Errands below only appear after completing the battles at Orbonne Monastery.

 

Guard Duty

Location : Eagrose Castle Errand Type : Odd Jobs F

Days : 11-13 Best Job : Chemist

Cost : 2000 Gil Reward : **** Bonus : Artefact

Bravery/Faith : Low Br., High Fa.

The Siedge Weald

Location : Castled City of Zaland Errand Type : Exploration N

Days : 11-13 Best Job : Archer

Cost : 1100 Gil Reward : ** Bonus : Wonder

Bravery/Faith : no preference

Trick of the Light

Location : Lionel Castle Errand Type : Exploration N

Days : 14-15 Best Job : Archer

Cost : 1050 Gil Reward : ** Bonus : Wonder

Bravery/Faith : no preference

Fenland Mystery

Location : Lionel Castle Errand Type : Exploration F

Days : 13-14 Best Job : Black Mage/Geom.

Cost : 1100 Gil Reward : ** Bonus : Wonder

Bravery/Faith : Low Br., High Fa.

Diving Expedition

Location : Walled City of Yardrow Errand Type : Salvage B

Days : 10-14 Best Job : Knight/Monk

Cost : 5000 Gil Reward : * Bonus : Gil Bag (Salvage)

Bravery/Faith : High Br., Low Fa.

 

—Chapter IV Errands———————————————————-

 

Gleddia Isle

Location : Riovanes Castle Errand Type : Salvage F1

Days : 9-11 Best Job : T.Mage/Geo./Arith.

Cost : 4000 Gil Reward : * Bonus : Artefact

Bravery/Faith : Low Br., High Fa.

Foundered Vessel

Location : Riovanes Castle Errand Type : Salvage F2

Days : 8-13 Best Job : T.Mage/Geo./Arith.

Cost : 0 Gil Reward : *** Bonus : Gil Bag (Salvage)

Note: Must complete "Gleddia Isle" first Bravery/Faith : Low Br., High Fa.

 

Fia’s Wish

Location : Riovanes Castle Errand Type : Combat N

Days : 12-14 Best Job : Ninja

Cost : 3000 Gil Reward : * Bonus : Nothing

Bravery/Faith : no preference

Secret Society

Location : Riovanes Castle Errand Type : Investigation B

Days : 2-3 Best Job : Squire

Cost : 600 Gil Reward : ** Bonus : Nothing

Bravery/Faith : no preference

Lettre d’amour

Location : Riovanes Castle Errand Type : Odd Jobs N

Days : 10-12 Best Job : Orator/Thief

Cost : 0 Gil Reward : ** Bonus : Artefact

Bravery/Faith : no preference

Arithmeticks Tutor Wanted

Location : Magick City of Gariland Errand Type : Odd Jobs F

Days : 10-13 Best Job : Chemist

Cost : 50 Gil Reward : * Bonus : Nothing

Bravery/Faith : Low Br., High Fa.

Hellspawned Beast

Location : Eagrose Castle Errand Type : Combat F

Days : 14-15 Best Job : Samurai/Ninja

Cost : 1000 Gil Reward : ** Bonus : Nothing

Bravery/Faith : Low Br., High Fa.

Metamorphosed Misery

Location : Eagrose Castle Errand Type : Combat N

Days : 15-16 Best Job : Ninja

Cost : 1100 Gil Reward : ** Bonus : Nothing

Note: Must complete "Hellspawned Beast" Bravery/Faith : no preference

first

 

Count Minimas (1)

Location : Merchant Ciyty of Dorter Errand Type : Odd Jobs B

Days : 12-14 Best Job : Thief

Cost : 600 Gil Reward : ***** Bonus : Artefact

Bravery/Faith : High Br., Low Fa.

Count Minimas (2)

Location : Merchant City of Dorter Errand Type : Odd Jobs B

Days : 12-15 Best Job : Thief

Cost : 1000 Gil Reward : ***** Bonus : Artefact

Note: Must complete "Count Minimas (1)" Bravery/Faith : High Br., Low Fa.

first

 

Count Minimas (3)

Location : Merchant City of Dorter Errand Type : Combat N

Days : 11-12 Best Job : Ninja

Cost : 600 Gil Reward : **** Bonus : Nothing

Note: Must complete "Count Minimas (2)" Bravery/Faith : no preference

first

 

Father’s Nightmare

Location : Lionel Castle Errand Type : Investigation N2

Days : 15-16 Best Job : Orator

Cost : 1500 Gil Reward : ***** Bonus : Artefact

Bravery/Faith : no preference

The Durga

Location : Clockwork City of Goug Errand Type : Salvage B

Days : 11-14 Best Job : Knight/Monk

Cost : 100 Gil Reward : *** Bonus : Artefact

Bravery/Faith : High Br., Low Fa.

Devil in the Dark

Location : Clockwork City of Goug Errand Type : Investigation N1

Days : 8-10 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Payment (Small)

Bravery/Faith : no preference

Rain-Swept Slopes

Location : Port City of Warjilis Errand Type : Exploration B

Days : 13-16 Best Job : Arch./Knight/Drag.

Cost : 600 Gil Reward : ** Bonus : Wonder

Bravery/Faith : High Br., Low Fa.

True Romance

Location : Port City of Warjilis Errand Type : Odd Jobs N

Days : 8-12 Best Job : Orator

Cost : 0 Gil Reward : ** Bonus : Artefact

Note: Must complete "Lettre d’amour" at Bravery/Faith : no preference

Riovanes Castle first

 

In the Darkness

Location : Port City of Warjilis Errand Type : Combat F

Days : 12-14 Best Job : Samurai/Ninja

Cost : 1500 Gil Reward : **** Bonus : Gil Bag (Combat)

Bravery/Faith : Low Br., High Fa.

Wandering Gambler (1)

Location : Port City of Warjilis Errand Type : Odd Jobs N

Days : 9-12 Best Job : Thief/Orator

Cost : 15000 Gil Reward : **** Bonus : Nothing

Bravery/Faith : no preference

Coal Miners Wanted

Location : Mining Town of Gollund Errand Type : Mining B

Days : 4-6 Best Job : Monk

Cost : 50 Gil Reward : ** Bonus : Ore

Bravery/Faith : High Br., Low Fa.

More Coal Miners Wanted

Location : Mining Town of Gollund Errand Type : Mining B

Days : 4-6 Best Job : Monk

Cost : 150 Gil Reward : *** Bonus : Artefact

Note: Must complete "Coal Miners Wanted" Bravery/Faith : High Br., Low Fa.

first

 

Lamzen the Adventurer

Location : Mining Town of Gollund Errand Type : Exploration N

Days : 12-16 Best Job : Archer

Cost : 1100 Gil Reward : **** Bonus : Wonder

Bravery/Faith : no preference

Frontier Expedition

Location : Royal City of Lesalia Errand Type : Exploration N

Days : 10-14 Best Job : Archer

Cost : 5000 Gil Reward : ** Bonus : Wonder

Bravery/Faith : no preference

The Falcon

Location : Walled City of Yardrow Errand Type : Salvage B

Days : 7-9 Best Job : Monk

Cost : 3500 Gil Reward : * Bonus : Artefact

Bravery/Faith : High Br., Low Fa.

Endless Caverns

Location : Free City of Bervenia Errand Type : Mining N

Days : 12-14 Best Job : Geomancer

Cost : 8000 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

Past Glory

Location : Free City of Bervenia Errand Type : Mining B

Days : 7-15 Best Job : Monk

Cost : 500 Gil Reward : * Bonus : Artefact

Bravery/Faith : High Br., Low Fa.

Beddha Sandwaste

Location : Free City of Bervenia Errand Type : Exploration N

Days : 11-15 Best Job : Archer

Cost : 550 Gil Reward : ** Bonus : Wonder

Bravery/Faith : no preference

Adventurers Wanted

Location : Free City of Bervenia Errand Type : Exploration N

Days : 8-12 Best Job : Archer

Cost : 100 Gil Reward : **** Bonus : Wonder

Bravery/Faith : no preference

Shadows from the Past

Location : Free City of Bervenia Errand Type : Exploration N

Days : 12-15 Best Job : Archer

Cost : 3050 Gil Reward : ** Bonus : Wonder

Bravery/Faith : no preference

Rhana Strait

Location : Zeltennia Castle Errand Type : Salvage F1

Days : 9-13 Best Job : T.Mage/Geo./Arith.

Cost : 3100 Gil Reward : * Bonus : Artefact

Bravery/Faith : Low Br., High Fa.

Zerro Strikes

Location : Zeltennia Castle Errand Type : Combat B

Days : 8-9 Best Job : Ninja

Cost : 100 Gil Reward : *** Bonus : Artefact

Note: Must complete "Zerro’s Challenge" Bravery/Faith : High Br., High Fa.

at Lionel Castle first

 

Nightwalker

Location : Zeltennia Castle Errand Type : Investigation N1

Days : 8-12 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Payment (Small)

Bravery/Faith : no preference

Zerro’s Return

Location : Royal City of Lesalia Errand Type : Combat B

Days : 8-9 Best Job : Ninja

Cost : 500 Gil Reward : *** Bonus : Artefact

Note: Must complete "Zerro Strikes" at Bravery/Faith : High Br., Low Fa.

Zeltennia Castle first

 

Zerro Strikes Again

Location : Eagrose Castle Errand Type : Combat B

Days : 8-9 Best Job : Ninja

Cost : 5000 Gil Reward : *** Bonus : Artefact

Note: Must complete "Zerro’s Return" at Bravery/Faith : High Br., Low Fa.

Lesalia Castle first

 

Himca Cliffs

Location : Trade City of Sal Ghidos Errand Type : Mining N

Days : 8-12 Best Job : Geomancer

Cost : 1500 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

Ore of the Gods

Location : Trade City of Sal Ghidos Errand Type : Mining N

Days : 9-11 Best Job : Geomancer

Cost : 2500 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

 

—Chapter IVB Errands———————————————————

 

Errands below only appear after defeating Zalera.

 

Lake Poescas Depths

Location : Limberry Castle Errand Type : Exploration B

Days : 12-14 Best Job : Arch./Knight/Drag.

Cost : 1500 Gil Reward : ** Bonus : Wonder

Bravery/Faith : High Br., Low Fa.

Cellar Dungeon

Location : Limberry Castle Errand Type : Exploration N

Days : 11-13 Best Job : Archer

Cost : 3000 Gil Reward : **** Bonus : Wonder

Bravery/Faith : no preference

Uninvited Guests

Location : Limberry Castle Errand Type : Investigation N1

Days : 8-13 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Payment (Small)

Bravery/Faith : no preference

Gysahl Greens

Location : Limberry Castle Errand Type : Odd Jobs B

Days : 2-4 Best Job : Thief

Cost : 100 Gil Reward : *** Bonus : Nothing

Bravery/Faith : High Br., Low Fa.

Wandering Gambler (2)

Location : Limberry Castle Errand Type : Odd Jobs N

Days : 11-13 Best Job : Thief/Orator

Cost : 15000 Gil Reward : **** Bonus : Nothing

Note: Must complete "Wandering Gambler Bravery/Faith : no preference

(1)" at Warjilis first

 

Zerro’s Final Heist

Location : Limberry Castle Errand Type : Combat B

Days : 8-9 Best Job : Ninja

Cost : 10000 Gil Reward : *** Bonus : Nothing

Note: Must complete "Zerro Strikes Again" Bravery/Faith : High Br., Low Fa.

at Eagrose Castle first

 

Ancient Wonder

Location : Eagrose Castle Errand Type : Exploration N

Days : 13-14 Best Job : Archer

Cost : 200 Gil Reward : **** Bonus : Wonder

Bravery/Faith : no preference

Cattedona

Location : Castled City of Zaland Errand Type : Odd Jobs F

Days : 14-15 Best Job : Chemist

Cost : 500 Gil Reward : ** Bonus : Reward Money

Bravery/Faith : Low Br., High Fa.

Lionel Emissary

Location : Lionel Castle Errand Type : Salvage N

Days : 14-15 Best Job : T.Mage/Geo./Arith.

Cost : 4000 Gil Reward : * Bonus : Artefact

Bravery/Faith : no preference

Twilight Gustkov

Location : Mining Town of Gollund Errand Type : Combat N

Days : 14-15 Best Job : Ninja

Cost : 1000 Gil Reward : **** Bonus : Gil Bag (Combat)

Bravery/Faith : no preference

Terror’s Maw

Location : Mining Town of Gollund Errand Type : Combat F

Days : 13-14 Best Job : Samurai/Ninja

Cost : 1500 Gil Reward : *** Bonus : Gil Bag (Combat)

Bravery/Faith : Low Br., High Fa.

Miner’s Dream

Location : Mining Town of Gollund Errand Type : Mining N

Days : 12-14 Best Job : Geomancer

Cost : 150 Gil Reward : ** Bonus : Ore

Note: Must complete "Terror’s Maw" first Bravery/Faith : no preference

 

Ducal Disaster

Location : Royal City of Lesalia Errand Type : Investigation N3

Days : 15-16 Best Job : Orator

Cost : 6000 Gil Reward : **** Bonus : Payment (Large)

Bravery/Faith : no preference

Young Lord Pappal

 


Location : Royal City of Lesalia Errand Type : Combat B

Days : 12-15 Best Job : Ninja

Cost : 3000 Gil Reward : * Bonus : Gil Bag (Combat)

Note: Must complete "Ducal Disaster" first Bravery/Faith : High Br., Low Fa.

 

Cries in the Dark

Location : Royal City of Lesalia Errand Type : Investigation N1

Days : 8-11 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Payment (Small)

Bravery/Faith : no preference

Salvage Work

Location : Walled City of Yardrow Errand Type : Salvage N

Days : 9-14 Best Job : T.Mage/Geo./Arith.

Cost : 0 Gil Reward : **** Bonus : Gil Bag (Salvage)

Bravery/Faith : no preference

Coal Mining Expedition

Location : Walled City of Yardrow Errand Type : Mining N

Days : 10-14 Best Job : Geomancer

Cost : 1000 Gil Reward : ** Bonus : Ore

Bravery/Faith : no preference

Second Coal Mining Expedition

Location : Walled City of Yardrow Errand Type : Mining N

Days : 10-14 Best Job : Geomancer

Cost : 1000 Gil Reward : * Bonus : Artefact

Note: Must complete "Coal Mining Bravery/Faith : no preference

Expedition" first

 

Historic Revolt

Location : Riovanes Castle Errand Type : Investigation N1

Days : 8-10 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Artefact

Bravery/Faith : no preference

Tutoring

Location : Riovanes Castle Errand Type : Odd Jobs F

Days : 8-12 Best Job : Chemist

Cost : 200 Gil Reward : *** Bonus : Reward Money

Bravery/Faith : Low Br., High Fa.

The Behemoth

Location : Free City of Bervenia Errand Type : Combat B

Days : 13-15 Best Job : Ninja

Cost : 500 Gil Reward : * Bonus : Gil Bag (Combat)

Bravery/Faith : High Br., Low Fa.

Dredge Work

Location : Zeltennia Castle Errand Type : Salvage B

Days : 6-10 Best Job : Knight/Monk

Cost : 1000 Gil Reward : ** Bonus : Gil Bag (Salvage)

Bravery/Faith : High Br., Low Fa.

Missing Boy

Location : Zeltennia Castle Errand Type : Investigation N2

Days : 15-16 Best Job : Orator

Cost : 3500 Gil Reward : *** Bonus : Payment (Large)

Bravery/Faith : no preference

Appraisal

Location : Zeltennia Castle Errand Type : Invesigation N1

Days : 8-9 Best Job : Orator

Cost : 550 Gil Reward : *** Bonus : Artefact

Bravery/Faith : no preference

Death’s Gorge

Location : Trade City of Sal Ghidos Errand Type : Mining N

Days : 9-14 Best Job : Geomancer

Cost : 13000 Gil Reward : * Bonus : Ore

Bravery/Faith : no preference

The Typhoon

Location : Trade City of Sal Ghidos Errand Type : Combat B

Days : 10-13 Best Job : Ninja

Cost : 11000 Gil Reward : **** Bonus : Gil Bag (Combat)

Bravery/Faith : High Br., Low Fa.

Beastly Trail

Location : Castled City of Zaland Errand Type : Odd Jobs F

Days : 11-13 Best Job : Chemist

Cost : 10000 Gil Reward : ** Bonus : Reward Money

Bravery/Faith : Low Br., High Fa.

Memories

Location : Castled City of Zaland Errand Type : Odd Jobs N

Days : 10-12 JP Reward : ** Best Job : Thief/Orator

Cost : 100 Gil Reward : * Bonus : Reward Money

Bravery/Faith : no preference

 

—Contest Errands————————————————————-

 

The following "contest" errands don’t seem to be associated with any particular

chapter. Instead, they only show up at certain times of the year:

 

Gariland Magick Melee

Location : Magick City of Gariland Errand Type : Melee F

Days : 14-16 Best Job : Time Mage

Cost : 0 Gil Reward : ***** Bonus : Artefact

Note: Only during month of Virgo Bravery/Faith : Low Br., High Fa.

 

The Zaland Melee

Location : Castled City of Zaland Errand Type : Melee B

Days : 14-16 Best Job : Knight/Monk/Drag.

Cost : 0 Gil Reward : ***** Bonus : Prize Money

Note: Only during month of Aries Bravery/Faith : High Br., Low Fa.

 

Arteficer’s Contest

Location : Clockwork City of Goug Errand Type : Melee N

Days : 14-16 Best Job : Knight/Monk/Drag.

Cost : 0 Gil Reward : ***** Bonus : Prize Money

Note: Only during month of Sagittarius Bravery/Faith : no preference

 

The Yardrow Melee

Location : Walled City of Yardrow Errand Type : Melee B

Days : 14-16 Best Job : Knight/Monk/Drag.

Cost : 0 Gil Reward : ***** Bonus : Artefact

Note: Only during month of Cancer Bravery/Faith : High Br., Low Fa.

 

********************************************************************************

XIII. RANDOM BATTLES

********************************************************************************

 

%%%OVERWORLD RANDOM BATTLES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00over

 

In addition to the main story battles you encounter as you progress through the

game, you’ll also get into random battles as you move across the map.

 

Random battles occur at green dots on the map. Whenever you move onto or across

a green dot, there is about a 30% (3 in 10) chance that you will get into a

random battle.

 

Combat in random battles functions almost exactly like that in story battles,

with a few exceptions:

– You don’t have to deploy Ramza.

– Until reaching Lionel Castle in Chapter II, you may deploy up to 4

characters for a random battle. Once you reach Lionel Castle, the limit

increases to 5 characters for the rest of the game.

– The experience level of the enemies you fight in random battles in based on

your deployed characters’ levels. (In story battles, the enemies have a

fixed experience level that does not change even if you level up.)

– Any Guests on your roster will not participate in random battles.

– Battle Trophies are never earned from random battles, but you do still earn

Bonus Gil the same as in story battles.

– Story battles have mostly human enemies, but random battles have mostly

monster enemies.

 

Different locations on the map have different kind of random battle enemies. In

addition, the DIRECTION you enter the location also affects what kind of enemies

you see. For example, if you enter Mandalia Plain heading south from Eagrose,

there’s a chance you’ll encounter a Malboro. But if you enter Mandalia Plain

via Gariland or the Brigands’ Den, Malboros never appear.

 

The direction from which you’re entering also determines where your team starts

on the battle map. For instance, if you enter Finnath Creek from the west,

you’ll start at the top of the river, but if you enter from the east, you’ll

start at the bottom of the river.

 

Below, I’ve listed the types of monsters and human enemies that you’ll find at

each location, as well as a rough estimate of how often they show up on average.

COMMON : Encountered 50% of the time or more on average

UNCOMMON : 25% – 49%

RARE : 8% – 24%

VERY RARE : < 8%

These are averages, of course, so sometimes you’ll encounter 0 of a particular

enemy and sometimes you may encounter more than 1. For instance, if the Black

Chocobo is Uncommon at a particular area, on average you’ll encounter 1 Black

Chocobo every 2 to 4 battles (25% to 50% of the time). But, in a given battle,

you may see 0 Black Chocobos or you might even see 2 or 3.

 

(Enemies that only appear in the "special" random battles aren’t included in

this list; see further down for more information on the special battles.)

 

As you progress through the game, a wider variety of monster types will appear

in each location. Only a limited set of monsters appears in Chapter I. More

monsters are added at the start of Chapter II, and then even more at the start

of Chapter IV. I’ve listed the random encounters separately for Chapter I,

Chapters II & III, and Chapter IV.

 

Note that there are a few monsters and human jobs that are NEVER encountered in

random battles anywhere in any chapter:

Wild Boar Dancer Dark Knight

Bard Mime Onion Knight

Characters with special jobs or with enemy-only jobs also don’t appear in

random battles.

 

—Chapter I——————————————————————-

 

–MANDALIA PLAIN–

From Eagrose Common : Chocobo, Goblin, Red Panther

 

From Gariland Common : Chocobo, Goblin, Red Panther

 

From Brigands’ Den Common : Chocobo, Goblin, Red Panther

 

–THE SIEDGE WEALD–

From Gariland Common : Black Goblin, Bomb, Wisenkin

 

From Dorter Common : Black Goblin, Bomb, Skeleton

 

–ZEKLAUS DESERT–

From Dorter Common : Bomb, Skeleton, Jura Aevis, Wisenkin

 

–LENALIAN PLATEAU–

From Gariland Common : Chocobo, Goblin, Black Goblin, Red Panther,

Dragon

 

From Fovoham Windf. Common : Chocobo, Goblin, Red Panther, Piscodaemon

 

–FOVOHAM WINDFLATS–

From Lenalian Plat. Common : Goblin, Piscodaemon, Floating Eye, Wisenkin

 

—Chapter II & III————————————————————

 

–MANDALIA PLAIN–

From Eagrose Common : Chocobo, Goblin, Red Panther, Squire

Uncommon : Archer

Rare : None

 

From Gariland Common : Chocobo, Goblin, Red Panther

Uncommon : Knight

Rare : None

 

From Brigands’ Den Common : Chocobo, Goblin, Red Panther

Uncommon : None

Rare : None

 

–THE SIEDGE WEALD–

From Gariland Common : Black Goblin, Bomb

Uncommon : Chocobo, Skeleton, Wisenkin, Monk

Rare : None

 

From Dorter Common : Black Goblin, Bomb, Skeleton

Uncommon : None

Rare : None

 

–ZEKLAUS DESERT–

From Dorter Common : Bomb, Skeleton, Jura Aevis, Wisenkin

Uncommon : Grenade, Bonesnatch, Black Mage

Rare : None

 

From Gollund Common : Bonesnatch, Jura Aevis, Steelhawk, Wisenkin

Uncommon : Bomb, Grenade, Skeleton

Rare : Summoner

 

–LENALIAN PLATEAU–

From Gariland Common : Chocobo, Goblin, Black Goblin, Red Panther

Uncommon : Piscodaemon, Dragon, Time Mage

Rare : Squidraken

 

From Fovoham Windf. Common : Chocobo, Goblin, Black Goblin, Red Panther,

Piscodaemon

Uncommon : Time Mage

Rare : Squidraken

 

–FOVOHAM WINDFLATS–

From Lenalian Plat. Common : Goblin, Piscodaemon, Squidraken,

Floating Eye

Uncommon : Wisenkin, Thief

Rare : Jura Aevis

 

From Ziekden Fort. Common : Red Panther, Piscodaemon, Floating Eye,

Jura Aevis, Wisenkin

Uncommon : None

Rare : None

 

–ARAGUAY WOODS–

From Dorter Common : Goblin, Black Goblin, Ghoul

Uncommon : Coeurl, Skeleton, Ghast, Jura Aevis, Archer

Rare : Bonesnatch, Treant, Knight

 

From Zeirchele Falls Common : Red Panther, Coeurl, Bonesnatch, Ghoul,

Malboro

Uncommon : Skeleton, Jura Aevis

Rare : Archer

 

–ZEIRCHELE FALLS–

From Araguay Woods Common : Chocobo, Coeurl, Squidraken, Floating Eye,

Mystic

Uncommon : Piscodaemon, Bonesnatch

Rare : None

 

From Zaland Common : Coeurl, Mindflayer, Bonesnatch, Time Mage

Uncommon : Chocobo, Red Chocobo, Bomb, Squidraken,

Skeleton

Rare : Black Chocobo, Grenade, Floating Eye

 

–BALIAS TOR–

From Zaland Common : Chocobo, Bomb

Uncommon : Jura Aevis, Steelhawk, Archer

Rare : Wisenkin, Minotaur

 

From Lionel Common : Chocobo, Black Chocobo, Wisenkin, Minotaur,

Monk, Time Mage

Uncommon : Red Chocobo, Red Panther, Coeurl

Rare : None

 

–TCHIGOLITH FENLANDS–

From Lionel Common : Skeleton, Bonesnatch, Ghoul

Uncommon : Floating Eye, Malboro

Rare : None

 

From Goug Common : Bomb, Skeleton, Bonesnatch, Ghoul

Uncommon : Red Panther, Coeurl, Floating Eye, Ahriman,

Wisenkin, Minotaur

Rare : Ghast, Geomancer

 

–BALIAS SWALE–

From Warjilis Common : Black Chocobo, Goblin, Red Panther, Coeurl,

Piscodaemon, Squidraken, Mindflayer

Uncommon : Chocobo, Archer

Rare : Black Goblin, Gobbledygook, Vampire Cat

 

From Golgollada Gal. Common : Chocobo, Goblin, Piscodaemon

Uncommon : Black Goblin, Gobbledygook, Red Panther,

Coeurl, Squidraken, Steelhawk, Knight

Rare : Jura Aevis

 

From Lionel Common : Chocobo, Goblin, Black Goblin, Coeurl,

Squidraken, Monk

Uncommon : Red Panther, Piscodaemon

Rare : None

 

–GROGH HEIGHTS–

From Lesalia Common : Chocobo, Black Chocobo, Bomb, Grenade,

Coeurl, Floating Eye

Uncommon : Red Panther, Ahriman, Dryad, Geomancer

Rare : Red Chocobo, White Mage

 

From Yardrow Common : Chocobo, Black Chocobo, Grenade, Coeurl,

Knight

Uncommon : Bomb, Red Panther, Floating Eye

Rare : Blue Dragon

 

–THE YUGUEWOOD–

From Yardrow Common : Black Goblin, Skeleton, Bonesnatch, Ghast

Uncommon : Bomb, Dryad, Ninja

Rare : Coeurl, Black Mage

 

—Chapter IV Random Battles—————————————————

 

–MANDALIA PLAIN–

From Eagrose Common : Chocobo, Goblin, Red Panther

Uncommon : Black Chocobo, Black Goblin, Gobbledygook,

Coeurl, Squire, Archer

Rare : Summoner

Very Rare: Malboro

 

From Gariland Common : Goblin, Red Panther, Coeurl, Knight

Uncommon : Chocobo, Black Chocobo

Rare : Gobbledygook, Vampire Cat, Ahriman,

Black Mage, Mystic

Very Rare: Black Goblin

 

From Brigands’ Den Common : Black Chocobo, Black Goblin

Uncommon : Chocobo, Goblin, Gobbledygook, Red Panther,

Coeurl, Archer

Rare : Grenade, Vampire Cat, Black Mage, Dragoon

Very Rare: Knight

 

–THE SIEDGE WEALD–

From Dorter Common : Black Goblin

Uncommon : Goblin, Skeleton, Skeletal Fiend, Dryad,

Black Mage

Rare : Gobbledygook, Bomb, Grenade, Exploder,

Bonesnatch, Treant, Wisenkin, Squire

Very Rare: Archer

 

From Gariland Common : Black Goblin, Bomb

Uncommon : Gobbledygook, Exploder, Skeleton,

Skeletal Fiend, Monk

Rare : Chocobo, Grenade, Dryad, Knight

Very Rare: Black Chocobo, Red Chocobo, Goblin,

Red Panther, Coeurl, Vampire Cat, Wisenkin,

Archer

 

–ZEKLAUS DESERT–

From Dorter Common : Grenade, Minotaur

Uncommon : Bomb, Exploder, Skeleton, Jura Aevis,

Wisenkin, Archer

Rare : Steelhawk, Monk, Black Mage

Very Rare: Bonesnatch

 

From Gollund Common : Bonesnatch, Wisenkin, Minotaur

Uncommon : Exploder, Skeletal Fiend, Jura Aevis,

Steelhawk, Cockatrice, Behemoth, Black Mage

Rare : Grenade, Skeleton

Very Rare: Bomb, Sekhret, Summoner

 

From Mt. Bervenia Common : Black Goblin, Exploder, Bonesnatch, Minotaur

Uncommon : Wisenkin, Dragon, Ninja

Rare : Grenade, Steelhawk, Cockatrice, Red Dragon

Very Rare: Red Chocobo, Jura Aevis, Knight, Archer

 

–LENALIAN PLATEAU–

From Gariland Common : Squidraken

Uncommon : Goblin, Black Goblin, Gobbledygook,

Red Panther, Vampire Cat, Piscodaemon,

Ochu, Geomancer

Rare : Chocobo, Black Chocobo, Red Chocobo,

Coeurl, Malboro, Time Mage

Very Rare: Dragon

 

From Fovoham Windf. Common : Red Panther, Piscodaemon, Squidraken

Uncommon : Goblin, Gobbledygook, Malboro, Knight,

Archer, White Mage

Rare : Chocobo, Black Mage

Very Rare: Coeurl, Dragon

 

–FOVOHAM WINDFLATS–

From Lenalian Plat. Common : Piscodaemon, Squidraken, Mindflayer,

Floating Eye

Uncommon : Steelhawk, Wisenkin, Archer

Rare : Goblin, Thief

Very Rare: Vampire Cat, Ahriman, Jura Aevis, Sekhret

 

From Ziekden Fort. Common : Mindflayer, Jura Aevis

Uncommon : Squidraken, Floating Eye, Ahriman,

Steelhawk, Cockatrice, Sekhret, Summoner

Rare : Goblin, Gobbledygook, Wisenkin, Minotaur,

Knight

Very Rare: Red Panther, Piscodaemon

 

From Riovanes Common : Squidraken, Ahriman, Wisenkin

Uncommon : Mindflayer, Steelhawk, Minotaur, Sekhret,

Monk

Rare : Red Panther, Piscodaemon, Cockatrice,

Malboro, Mystic

Very Rare: Black Chocobo, Floating Eye, Plague Horror,

Jura Aevis

 

–ARAGUAY WOODS–

From Dorter Common : Ghast, Revenant

Uncommon : Goblin, Black Goblin, Gobbledygook,

Skeleton, Ghoul, Archer

Rare : Bonesnatch, Treant, Knight, Summoner

Very Rare: Coeurl, Skeletal Fiend, Jura Aevis, Dryad,

Malboro, Ochu

 

From Zeirchele Falls Common : Elder Treant, Archer

Uncommon : Red Panther, Coeurl, Bonesnatch, Steelhawk,

Malboro

Rare : Vampire Cat, Skeleton, Skeletal Fiend,

Ghoul, Jura Aevis, Cockatrice, Dryad, Treant

Very Rare: None

 

–ZEIRCHELE FALLS–

From Araguay Woods Common : Chocobo, Squidraken, Floating Eye

Uncommon : Black Chocobo, Coeurl, Piscodaemon

Rare : Bonesnatch, Ahriman, Archer, Mystic

Very Rare: None

 

From Zaland Common : Mindflayer, Bonesnatch, Skeletal Fiend

Uncommon : Bomb, Red Panther, Coeurl, Vampire Cat,

Wisenkin

Rare : Chocobo, Squidraken, Skeleton, Time Mage

Very Rare: Black Chocobo, Red Chocobo, Grenade,

Piscodaemon, Floating Eye, Minotaur,

Samurai, Ninja

 

From Fort Besselat Common : Chocobo, Coeurl

Uncommon : Black Chocobo, Red Panther, Bonesnatch,

Wisenkin, Geomancer

Rare : Red Chocobo, Squidraken, Ahriman, Minotaur,

Knight

Very Rare: Floating Eye, Malboro, Black Mage

 

–BALIAS TOR–

From Zaland Common : Chocobo, Black Chocobo, Bomb, Steelhawk

Uncommon : Exploder, Jura Aevis, Wisenkin, Minotaur,

Black Mage

Rare : Archer

Very Rare: None

 

From Lionel Common : Chocobo, Black Chocobo

Uncommon : Red Chocobo, Wisenkin

Rare : Bomb, Grenade, Exploder, Jura Aevis,

Steelhawk, Cockatrice, Minotaur, Sekhret,

Time Mage, Thief, Mystic

Very Rare: Red Panther, Coeurl, Monk

 

–TCHIGOLITH FENLANDS–

From Lionel Common : Exploder, Skeleton, Bonesnatch, Ghoul,

Ghast, Revenant

Uncommon : Ochu, Time Mage

Rare : Wisenkin, Malboro, Archer

Very Rare: Floating Eye, Summoner

 

From Goug Common : Skeletal Fiend, Ghoul, Malboro

Uncommon : Ghast, Cockatrice

Rare : Bomb, Red Panther, Coeurl, Vampire Cat,

Skeleton, Bonesnatch, Revenant, Jura Aevis,

Steelhawk, Minotaur, Ochu, Archer,

Black Mage, Mystic

Very Rare: Floating Eye, Ahriman, Wisenkin, Geomancer

 

–BALIAS SWALE–

From Warjilis Common : Red Chocobo, Vampire Cat, Squidraken,

Mindflayer

Uncommon : Black Chocobo, Goblin, Gobbledygook,

Red Panther, Coeurl, Piscodaemon, Summoner

Rare : Archer

Very Rare: Chocobo, Black Goblin

 

From Golgollada Gal. Common : Chocobo, Gobbledygook

Uncommon : Black Goblin, Coeurl, Mindflayer,

Cockatrice, Ochu, Archer

Rare : Black Chocobo, Goblin, Piscodaemon,

Jura Aevis, Steelhawk, Malboro, Dragoon

Very Rare: Red Panther, Squidraken, Knight

 

From Lionel Common : Chocobo, Black Goblin, Squidraken

Uncommon : Goblin, Gobbledygook, Red Panther, Coeurl,

Piscodaemon, Monk, Black Mage

Rare : Red Chocobo, Mindflayer, Behemoth,

Blue Dragon

Very Rare: None

 

–GROGH HEIGHTS–

From Lesalia Common : Floating Eye, Wisenkin

Uncommon : Chocobo, Coeurl, Ahriman

Rare : Black Chocobo, Goblin, Black Goblin, Bomb,

Grenade, Red Panther, Archer, Black Mage,

Summoner

Very Rare: Red Chocobo, Dryad, White Mage, Geomancer

 

From Yardrow Common : Chocobo, Grenade

Uncommon : Black Chocobo, Bomb, Coeurl, Revenant,

Floating Eye, Ahriman, Treant, Wisenkin,

Knight, Mystic

Rare : Red Panther

Very Rare: Ghast, Elder Treant, Blue Dragon

 

From Dugeura Pass Common : Chocobo, Grenade, Ahriman

Uncommon : Red Chocobo, Bomb, Floating Eye, Wisenkin

Rare : Black Chocobo, Exploder, Coeurl, Jura Aevis

Very Rare: Summoner, Samurai

 

–THE YUGUEWOOD–

From Yardrow Common : Skeleton, Ghast, Revenant

Uncommon : Chocobo, Bonesnatch, Ghoul, Treant, Monk

Rare : Black Goblin, Coeurl, Vampire Cat, Dryad,

Elder Treant, Mystic, Geomancer

Very Rare: Bomb, Black Mage, Ninja

 

From Riovanes Common : Ghoul, Ghast, Revenant

Uncommon : None

Rare : Black Goblin, Gobbledygook, Dryad, Treant

Very Rare: Archer, Black Mage, Time Mage, Summoner

 

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About 

I am a 33 year old librarian, part time writer, all time gamer, and what my cousin refers to as an intellectual badasss. Normally I wouldn't brag, but I like that so much I feel compelled to.

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