Final Fantasy Tactics: War of The Lions walkthrough part 6


               TRADE CITY   CASTLE   TOWN   GARILAND* GOUG   LESALIA

Katanas           X
Axes                                   X                   
Rods                X                               X            X                               X
Staves             X                               X            X
Flails                X                 X     
Guns                                                                                 X                                                     
Crossbows                         X                                             X                                              
Bows                                  X                                                           X                                                             
Instruments    X   
Books              X     
Polearms                            X                                                           X                                                 
Poles               X                               X            X                 
Bags               X                               X            X                                   
Cloths             X    
Shields            X                 X                                                           X                                 

 

            TRADE CITY   CASTLE    TOWN  GARILAND GOUG   LESALIA

Helms                              X                                                          X

Hats        X                                   X           X

 

             TRADE CITY    CASTLE   TOWN   GARILAND GOUG   LESALIA


LIMITED SUPPLY?: No, can be caught, and won/stolen in Rendezvous.

 

Ragnarok [knight’s sword]:

- Found using Treasure Hunter on Midlight’s Deep floor 8, The Switchback.

- Received as a Battle Trophy for completing Story Battle 57: Graveyard of

Airships, but this is past the point of no return to the world map.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

# Durandal [knight’s sword]

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Chaos Blade [knight’s sword]:

- Found using Treasure Hunter on Midlight’s Deep floor 10, Terminus.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

Masamune [katana]:

- Stolen from one of the enemy Samurai during the second battle of the

Lionel’s New Liege Lord subquest (Lionel Castle Oratory). It is only

available during the first phase of this battle, before you KO the boss.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

Chirijiraden [katana]:

- Found using Treasure Hunter on Midlight’s Deep floor 10, Terminus.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be caught with Sticky Fingers and won in Rendezvous.

 

# Francisca [axe]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Golden Axe [axe]:

- Won after battle in Melee Mode with sufficiently high-level characters.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Dragon Rod [rod]:

- Steal from enemy boss during Story Battle 48: Dorter.

- Stolen from (or dropped in a chest by) enemy Summoner during Story Battle 50:

Mullonde Cathedral.

- Rare poach from Blue Dragon. Blue Dragons appear frequently on Midlight’s

Deep floor 9, The Interstice. They can also be found somewhat less frequently

at Dorvauldar Marsh (either entrance), and on floor 8, The Switchback.

Before you get to Midlight’s Deep, you can also rarely find Blue Dragons at

the north entrance to Grogh Heights.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, poachable and can be won in Rendezvous Mode.

 

Rod of Faith [rod]:

- Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.

LIMITED SUPPLY?: Yes.

 

# Stardust Rod [rod]:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Crown Sceptre [rod]:

- Can be won as a prize from completing the Brave Story mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Healing Staff [staff]:

- Alma’s initial equipment in Chapter III; de-equip it from her before entering

Orbonne Monastery to keep it.

- Found using Treasure Hunter during the Chapter IV battle at Eagrose Castle;

it’s sitting on one of the two height=10 "nubs" next to the bridge. Of the

two nubs, it’s the one further from where you start. You’ll have to climb up

all the stairs to reach it.

- Rare poach from Dryad. Dryads show up very frequently on Midlight’s Deep

floor 5: The Oubliette, and at the east entrance to Finnath Creek (from

Zeltennia Castle). They also appear fairly frequently in the Siedge Weald.

- Equipped by the guest in the last battle, but you can’t de-equip it and

this is past the point of no return to the world map anyway.

LIMITED SUPPLY?: No, poachable.

 

Zeus Mace [staff]:

- Received as a Battle Trophy for completing the second battle of the Lionel’s

New Liege Lord quest (Lionel Castle Oratory). Note that you CANNOT start

this quest if Mustadio, Beowulf, or Reis is killed or departs the team and/or

if you choose not to buy the flower from Aerith when you first arrive in Sal

Ghidos.

- Found using Treasure Hunter on Midlight’s Deep floor 3, The Hollow.

- Steal from enemy boss at story battle 55: Necrohol of Mullonde, but this is

past the point of no return to the world map.

LIMITED SUPPLY?: Yes.

 

Staff of the Magi [staff]:

- Found using Treasure Hunter on Midlight’s Floor floor 7, The Crossing.

LIMITED SUPPLY?: Yes.

 

# Nirvana [staff]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Dreamwaker [staff]:

- Can be won as a prize from completing the Nightmares mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Scorpion Tail [flail]:

- Rare poach from Hydra. Hydras can easily be found in random battles at

Midlight’s Deep floor 10, Terminus, after you defeat the boss there. They can

also be found less frequently on a few other floors.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, poachable, catchable, and can be won in Rendezvous Mode.

 

# Vesper [flail]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Ras Algethi [gun]:

- Balthier’s initial equipment. Complete the Recruiting Balthier subquest

after visiting the Free City of Bervenia in Chapter IV to get him.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

# Fomalhaut [gun]:

- Won after battle in Melee Mode with sufficiently high-level characters.

- Can be won as a prize from completing the Guarded Temple mission in

Rendezvous Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Glacial Gun [gun]:

- Stolen from enemy boss in Story Battle 39: Beddha Sandwaste.

- Steal (or dropped in a chest by) the enemy Chemist in Gollund Colliery

subquest battle 2: Gollund Colliery Slope.

- Stolen from one of the enemy Squires during the battle in the Disorder in

the Order subquest.

- Found using Treasure Hunter on Midlight’s Deep floor 1, The Crevasse.

- Stolen from (or dropped in chests by) enemy Chemists in the special battle at

Mount Germinas, which occurs at low odds when you enter the mountain from

Sal Ghidos.

- Won after battle in Melee Mode with sufficiently high-level characters.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, or won

in Rendezvous & Melee Modes.

 

Blaze Gun [gun]:

- Stolen from one of the enemy Squires during the battle in the Disorder in

the Order subquest.

- Found using Treasure Hunter on Midlight’s Deep floor 1, The Crevasse.

- Stolen from (or dropped in chests by) enemy Chemists in the special battle at

Mount Germinas, which occurs at low odds when you enter the mountain from

Sal Ghidos.

- Stolen from enemy Chemist in Story Battle 56: Lost Halidom, but this is past

the point of no return to the world map.

- Steal from Mustadio in the second battle, and/or Barich in the ninth battle,

of the Brave Story mission in Rendezvous Mode.

- Won after battle in Melee Mode with sufficiently high-level characters.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, won/stolen

in Rendezvous Mode, or won in Melee Mode.

 

Blaster [gun]:

- Found using Treasure Hunter on Midlight’s Deep floor 6, The Palings.

- Stolen from (or dropped in chests by) enemy Chemists in the special battle at

Mount Germinas, which occurs at low odds when you enter the mountain from

Sal Ghidos.

- Steal from Barich in the third battle of the Knights Templar mission in

Rendezvous Mode.

- Steal from Mustadio clone in the All-Star Melee mission in Rendezvous Mode.

- Won after battle in Melee Mode with sufficiently high-level characters.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

- Stolen from enemy boss in Story Battle 56: Lost Halidom, but this is past

the point of no return to the world map.

LIMITED SUPPLY?: No, can always be stolen/dropped in random battles, or

won/stolen in Rendezvous Mode.

 

Stoneshooter [gun]:

- Steal from (or dropped in chests by) enemy Chemists during random battles at

Mount Germinas. You can tell if the Chemist is carrying the gun because

he/she will begin the battle turned to stone. Use a Gold Needle, Remedy, or

other ability to cure the petrification, then steal the gun. (See "The

Stoneshooter" under Advanced Tactics and Secrets for more info.)

- Rare poach from Dark Behemoth. Dark Behemoths can best be found in random

battles at the south entrance to Lake Poescas (i.e., enter from Limberry

Castle). You can also poach or recruit a Dark Behemoth earlier in the Chapter

III story battle at Zeklaus Desert (where you meet Luso), but they do NOT

appear in random battles here.

LIMITED SUPPLY?: No, can be poached, and stolen/dropped in random battles.

 

Artemis Bow [bow]:

- Stolen from (or dropped in chest by) one of the enemy Archers in Story Battle

42: Mount Germinas.

- Stolen from (or dropped in chests by) either enemy Archer in Story Battle 43:

Lake Poescas.

- Stolen from (or dropped in chests by) enemy Archers in random battles later

in Chapter IV and in Midlight’s Deep.

- Stolen from (or dropped in chests by) enemy Archers in the first battle of

the Lionel’s New Liege Lord subquest, Lionel Castle Gate.

- Rare poach from Behemoth King. Behemoth Kings can be found in random battles

at Lake Poescas (either entrance). You can also poach or recruit a Dark

Behemoth earlier in the Chapter III story battle at Zeklaus Desert (where you

meet Luso), but they do NOT appear in random battles here.

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: No, can be poached, stolen/dropped in random battles, and won

in Melee Mode.

 

Yoichi Bow [bow]:

- Found using Treasure Hunter on Midlight’s Deep floor 3, The Hollow.

- Stolen from (or dropped in chests by) by high-level enemy Archers on The

Switchback in Midlight’s Deep.

- Stolen from (or dropped in chest by) the Archer in story battle Battle 53:

Monaster Vaults – Fourth Level, but this is past the point of no return to

the world map.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be stolen/dropped in random battles or won in

Rendezvous Mode.

 

Perseus Bow [bow]:

- Found using Treasure Hunter on Midlight’s Deep floor 8, The Switchback.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous mode.

 

# Sagittarius Bow [bow]:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Faerie Harp [instrument]:

- Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.

- Rare poach from Treant. Treants appear very frequently in random battles on

Midlight’s Deep floor 5, The Oubliette, and can also be found frequently in

the Yuguewood. You can also find them less frequently at the west entrance

to Araguay Woods.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.

 

Omnilex [book]:

- Rare poach from Greater Malboro. Greater Malboros are pretty rare, but you

can find them on Midlight’s Deep floor 4, The Catacombs, or floor 8, The

Switchback, or by obtaining an Ochu and having it breed.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Steal from Orlan in the sixth battle of the Brave Story mission in Rendezvous

Mode.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, caught, or won in Rendezvous Mode.

 

Holy Lance [polearm]:

- Common poach from Sekhret. Sekhret is generally fairly rare, but you can

find it reasonably frequently in random battles at Fovoham Windflats if you

enter from Ziekden Fortress. You can also get a Minotaur on your team and

wait for it to breed a Sekhret.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Steal from some of the enemy Dragoons in the fifth battle of the Brave Story

mission in Rendezvous Mode.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.

 

Dragon Whisker [polearm]:

- Rare poach from Red Dragon. Red Dragons appear in random battles at Mount

Germinas (either entrance), and in Midlight’s Deep on floors 8 (The

Switchback) and 10 (Terminus). (You’ll have to defeat the boss on Terminus

before you can get into random battles there.) Earlier, you can also breed a

Red Dragon from a Blue Dragon, which can be found at the north entrance to

Grogh Heights.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, caught, or won in Rendezvous Mode.

 

# Gae Bolg [polearm]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Gungnir [polearm]:

- Can be won as a prize from completing the Nightmares mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Javelin (II) [polearm]:

- Found using Treasure Hunter atop the right pillar during the Nelveksa Temple.

You need to use Construct 8, Reis, or another large monster as a stepping-

stone to climb up on top of the pillar. This can only be done during the

battle with Construct 7 here in the Nelveska Temple subquest, as there are

no later battles at the Temple.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be caught with Sticky Fingers.

 

Ivory Pole [pole]:

- Rare poach from Sekhret. Sekhret is generally fairly rare, but you can find

reasonably frequently in random battles at Fovoham Windflats if you enter from

Ziekden Fortress. You can also get a Minotaur on your team and wait for it

to breed a Sekhret.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.

 

Whale Whisker [pole]:

- Rare poach from Tiamat. Tiamats are best found on the last floor of

Midlight’s Deep, Terminus, in random battles after you defeat the boss there.

- Catch with Sticky Fingers from enemy Ninjas (see top of section).

LIMITED SUPPLY?: No, can be poached or caught with Sticky Fingers.

 

Fallingstar Bag [bag]:

- Rare poach from Wild Boar. Wild Boars NEVER appear in the wild. The only

way to find one is to breed them from a Swine. Use Entice or Tame to recruit

a Pig or Swine during story battles at Tchigolith Fenlands, Finnath Creek,

Gollund Colliery Ridge, or random battles at Dorvaulder Marsh or Midlight’s

Deep floor 10, Terminus. Then, move around the map and let your Swine

produce eggs until one of them hatches into a Wild Boar. Good luck :P (A

Pig does not directly produce Wild Boars, but it can give you a Swine, which

can in turn give you the boar.)

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.

 

Wyrmweave Silk [cloth]:

- Common poach from Tiamat. Tiamats are best found on the last floor of

Midlight’s Deep, Terminus, in random battles after you defeat the boss there.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in Rendezvous Mode.

 

# Chaosbringer [fell sword]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Deathbringer [fell sword]:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Arondight [fell sword]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Balmung [fell sword]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Valhalla [fell sword]:

- Can be won as a prize from completing the An Ill Wind mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

—Shields———————————————————————

 

Kaiser Shield:

- Steal from one of the enemy Knights during the battle in the Disorder in the

Order subquest.

- Found using Treasure Hunter on Midlight’s Deep floor 4, The Catacombs.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Venetian Shield:

- Steal from one of the enemy Knights during the battle in the Disorder in the

Order subquest.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

# Genji Shield:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Reverie Shield:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Escutcheon (II):

- Found using Treasure Hunter atop the right pillar during the Nelveksa Temple.

You need to use Construct 8, Reis, or another large monster as a stepping-

stone to climb up on top of the pillar. You must get it during the battle

with Construct 7 here in the Nelveska Temple subquest, as there are no later

battles at the Temple. This is the ONLY place to find this shield in the

game!

LIMITED SUPPLY?: Yes.

 

# Onion Shield:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

—Headgear——————————————————————–

 

# Genji Helm [helm]:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Grand Helm [helm]:

- Found using Treasure Hunter on Midlight’s Deep floor 9, The Interstice.

LIMITED SUPPLY?: Yes.

 

# Vanguard Helm [helm]:

- Can be won as a prize from completing the An Ill Wind mission in Rendezvous

Mode.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Onion Helm [helm]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Brass Coronet [hat]:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

# Acacia Hat [hat]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Cachusha [hair adornment]:

- Steal from Celia in Story Battle 34: Riovanes Castle Roof.

- Steal from the enemy Mystic on the boss’s right in the second battle of the

Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available

during the first phase of this battle, before you KO the boss.)

- Rare poach from Pig. You can find Pigs in the story battles at Tchigolith

Fenlands (sometimes), Gollund Colliery Ridge, or Finnath Creek (sometimes),

or in random battles at Dorvauldar Marsh (west entrance) or Midlight’s Deep

floor 10, Terminus.

- Steal from Reis clone in the All-Star Melee mission in Rendezvous Mode.

- Steal from Ovelia in the sixth battle, and/or Reis in the eigth battle,

of the Brave Story mission in Rendezvous Mode.

- Won after battle in Melee Mode with sufficiently high-level characters.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in

Melee Mode.

 

Barette [hair adornment]:

- Alma’s initial equipment in Chapter III; de-equip it from her before entering

Orbonne Monastery to keep it.

- Steal from Lettie in Story Battle 34: Riovanes Castle Roof.

- Steal from the enemy Mystic on the boss’s left in the second battle of the

Lionel’s New Liege Lord subquest, Lionel Castle Oratory. (Only available

during the first phase of this battle, before you KO the boss.)

- Rare poach from Red Chocobo. In Chapter III, Red Chocobos can be found at the

south entrance to Zeirchele Falls (from Zaland) or the south entrance to

Balias Tor (from Lionel). In Chapter IV, Red Chocobos appear fairly

frequently in random battles at the east entrance to Balias Swale (from

Warjilis) and the west entrance to Finnath Creek (from Bervenia).

- Steal from Alma in the sixth battle of the Brave Story mission in

Rendezvous Mode.

LIMITED SUPPLY?: No, can be poached, or stolen in Rendezvous Mode.

 

Ribbon [hair adornment]:

- Common poach from Wild Boar. Wild Boars NEVER appear in the wild. The only

way to find one is to breed them from a Swine. Use Entice or Tame to recruit

a Pig or Swine during story battles at Tchigolith Fenlands, Finnath Creek,

Gollund Colliery Ridge, or random battles at Dorvaulder Marsh or Midlight’s

Deep floor 10, Terminus. Then, move around the map and let your Swine

produce eggs until one of them hatches into a Wild Boar. Good luck :P (A

Pig does not directly produce Wild Boars, but it can give you a Swine, which

can in turn give you the boar.)

- Steal from Valmafra in the last battle of the Brave Story mission in

Rendezvous Mode.

- Won after battle in Melee Mode with sufficiently high-level characters.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

- Equipped by the guest in the last battle, but you can’t de-equip it and

this is past the point of no return to the world map anyway.

LIMITED SUPPLY?: No, can be poached, won/stolen in Rendezvous Mode, or won in

Melee Mode.

 

—Armor———————————————————————–

 

Genji Armor [armor]:

- Received as a Battle Trophy from completing the first battle of the New

Liege Lord of Lionel Castle subquest, Lionel Castle Gate. Note that you

CANNOT start this quest if Mustadio, Beowulf, or Reis is killed or departs

the team and/or if you choose not to buy the flower from Aerith when you

first arrive in Sal Ghidos … and, so, you would not be able to get the

armor in the single-player mode.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Maximillian [armor]:

- Found using Treasure Hunter on Midlight’s Deep floor 9, The Interstice.

LIMITED SUPPLY?: Yes.

 

# Onion Armor [armor]:

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Ninja Gear [clothes]:

- Steal from one of the enemy Monks during the battle in the Disorder in the

Order subquest.

- Found using Treasure Hunter on Midlight’s Deep floor 6, The Palings.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

Mirage Vest [clothes]:

- Balthier’s initial equipment. Complete the Recruiting Balthier subquest

after visiting the Free City of Bervenia in Chapter IV to get him.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: Yes in single-player, but can be won in Rendezvous Mode.

 

# Minerva Bustier [clothes]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Rubber Suit [clothes]:

- Rare poach from Greater Hydra. Greater Hydras are best found in random

battles on Midlight’s Deep floor 10, Terminus, after you defeat the boss

there. They can also be found less frequently on floor 8, The Switchback.

- Won as a prize for completing missions in Rendezvous Mode with sufficiently

high-level characters.

LIMITED SUPPLY?: No, can be poached or won in both multiplayer modes.

 

# Brave Suit [clothes]:

- Won after battle in Melee Mode with sufficiently high-level characters.

LIMITED SUPPLY?: Unlimited in multiplayer; not available in single-player

 

Lordly Robe [robe]:

- Found using Treasure Hunter on Midlight’s Deep floor 6, The Switchback.

- Steal from Valmafra in the last battle of the Brave Story mission in


catch a replacement!)

 

*******************************************************************************

XII. ERRANDS

*******************************************************************************

 

%%%BASIC INFORMATION ABOUT ERRANDS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err0

 

—Beginning and Ending an Errand———————————————–

 

–THE BASICS–

Errands are used to earn extra JP and gil. When you accept an errand at a

Tavern, you’ll pay a small fee and can send 1-3 characters away on the errand.

The characters will be gone for the number of days you chose; during this time,

they can’t fight or change jobs/equipment. When the number of days of the

errand has elapsed, return to the Tavern and choose Report. (It has to be at

the same town as where the Errand started.) When you click Report, you’ll hear

whether or not the Errand was successful.

 

If the errand is successful, you’ll earn some gil and the 1-3 characters sent

on the errand will gain some JP for their current job. Some errands pay quite

well and can net you more than 20,000 gil, while others pay less than it costs

to sign up for them!

 

The amount of gil and JP you earn is largely dependent on the particular

errand, and on the number of days for which the characters were deployed.

(Deploying the characters for more days earns you more gil/JP.) Your current

job and sometimes your Bravery/Faith values also play a small role in determing

your pay; more details are below.

 

Only generic human characters, not monsters or special story characters, may be

sent on errands. Ladd, Alicia, and Lavian are considered generic characters

for this purpose.

 

To check how many days are remaining on your current errands, open the menu

on the world map and select Chronicle -> Feats -> Present.

 

 

–WHEN DO NEW ERRANDS APPEAR?–

Errands are not available until Chapter II. Beginning in Chapter II, new

errands regularly appear in the Taverns as you progress through the game. Each

town has its own set of errands.

 

If you don’t complete an errand during the Chapter in which it first appears,

it will still be there in future chapters and you can always come back to it!

 

There are also a few errands that are only available during specific months;

these appear at the bottom of the Errands list below.

 

 

–SUCCESS AND FAILURE–

Success on an errand isn’t guaranteed. Occasionally, the characters sent on an

errand may fail to complete it. If this happens, you’ll receive only minimal

JP and gil.

 

If you fail an errand, let the calendar advance to the next month and the

errand should re-appear in the Tavern.

 

You can improve your odds of success by selecting characters who are well-

suited for the job based on their current job and Bravery/Faith values.

(Preferred jobs and Bravery/Faith stats are listed in the Errands list below.)

 

Failures really only tend to occur if ALL of the characters you send are

totally ill-suited for the errand. As long as you have at least one decent

character on the errand, you should succeed.

 

Although characters can sometimes fail an errand, no harm ever comes to the

characters. You cannot lose characters or items on an errand.

 

 

–ABANDONING AN ERRAND–

If you need to quickly get back your deployed characters, you can go to a

Tavern in any town (it does not have to be the one from which they embarked)

and choose Recall Units.

 

After you choose Recall Units, the characters will give up on the errand and

head back home. After another day has passed (i.e., one move on the world map),

go to the Tavern from which you deployed the characters (this time, it MUST be

the same town) and choose Report to get them back. The errand will have ended

in failure, but the characters will be returned to your active roster, and you

can retry the errand next month.

 

Of course, since it takes 1-2 days to get your characters back even after doing

a Recall, there’s no sense in abandoning an errand that only has 1-2 days left

to finish!

 

 

—Artefacts and Wonders——————————————————–

 

Some errands reward you with Artefacts or Wonders of the Ancient World. These

prizes are displayed in your Chronicle menu, but otherwise have no impact on

the game.

 

In the Japanese version of the game, a few of the book-like Artefacts (Mesa’s

Musings, the Veil of Wiyu, Nanai’s Histories, and the Enavia Chronicles) can be

used to play Choose Your Own Adventure-style text-adventure games. These mini-

games aren’t available in any of the English releases, but since the text games

also have no impact on the main game, their absence doesn’t change much.

 

Collecting more Artefacts and Wonders will increase your Treasure Hunter and

Adventurer ranks, as reported to you by the Tavernmaster. These ranks are also

purely cosmetic, although collecting all the Artefacts and Wonders will earn

you some nice stars on your Chronicle screen ;)

 

1 artefact : Level 1 Treasure Hunter 1 wonder : Level 1 Adventurer

4 artefacts : Level 2 Treasure Hunter 3 wonders : Level 2 Adventurer

8 artefacts : Level 3 Treasure Hunter 6 wonders : Level 3 Adventurer

12 artefacts : Level 4 Treasure Hunter 3 wonders : Level 4 Adventurer

16 artefacts : Level 5 Treasure Hunter 10 wonders : Level 5 Adventurer

20 artefacts : Level 6 Treasure Hunter 12 wonders : Level 6 Adventurer

24 artefacts : Level 7 Treasure Hunter 14 wonders : Level 7 Adventurer

31 artefacts : Master Treasure Hunter 16 wonders : Master Adventurer

 

The total number of Artefacts and Wonders is identical to the number of errands

from which you get Artefacts and Wonders, so you’re guaranteed to get all the

Artefacts and Wonders if you complete all the errands.

 

 

—Errand Payout—————————————————————-

 

When you complete an errand, each participating character will receive JP, and

you’ll also earn some gil for the party.

 

The specific amount of JP and gil awarded is a sum of five factors:

* The errand’s base pay

* The number of days you deployed the characters for

* Character job effects

* Bravery/Faith effects

* The Bonus received

All of these factors are combined into the JP and gil totals you see displayed

at the end of the errand.

 

Below, I’ll describe each of these factors in more detail.

 

–BASE PAY–

Some errands just give you more gil or JP than others. This is by far the most

important factor. Some errands pay handsomely; others are a total rip-off!

 

–NUMBER OF DAYS–

Deploying the characters for more days earns you a little more JP and gil. (The

only thing that counts is the number that you choose when you start the errand.

As you might expect, having the characters wait in the Tavern for extra days

after you complete the errand does not earn them any extra JP or gil.)

 

–CHARACTER JOB EFFECTS–

Different character jobs are suited for different errands. For example, Ninjas

are best at combat-oriented jobs, while Orators are good at acquiring the info

needed for investigations.

 

If a character’s current job is well-suited for the errand, they may earn a

small amount of extra JP and gil. (Or, your JP and gil award may be reduced if

you use a really inappropriate job.) One character’s job does not affect the

JP earned by other characters on the errand.

 

The Errand Types section below lists all the bonuses/penalties for all jobs for

every errand type.

 

Note that sometimes when your characters are giving their report of an errand,

they’ll say something like, "The skills of the Archer were a great boon to

us." These messages do NOT actually reflect the best job for the errand, so

don’t be fooled! (Reportedly, these messages were SUPPOSED to be accurate, but

a bug in the game causes it to display the wrong message. Oops!)

 

TIP: Using the best job only gets you a few extra JP and gil. So, in most

cases, it isn’t worth changing jobs to one you don’t normally use. Stick with

jobs for which the JP rewards will actually be useful! This is particularly

true for Mimes and Onion Knights — earning JP with these jobs is pretty silly

as they have no abilities to buy.

 

–BRAVERY AND FAITH–

Some errands also take your Bravery and Faith into consideration when awarding

JP and gil. There are three kinds of errands in this regard:

* Errands where your Bravery and Faith don’t matter

* Errands that prefer HIGH Bravery and LOW Faith

* Errands that prefer LOW Bravery and HIGH Bravery

Every errand that prefers high Bravery also prefers low Faith, and vice versa.

 

The specific effects of these stats on your JP/gil award are below:

 

WHEN HIGH BRAVERY PREFERRED: WHEN LOW BRAVERY PREFERRED:

81 – 97 Bravery : +10 JP & gil 81 – 97 Bravery : -5 JP & gil

61 – 80 Bravery : +5 JP & gil 61 – 80 Bravery : -2 JP & gil

41 – 60 Bravery : No change 41 – 60 Bravery : No change

21 – 40 Bravery : -2 JP & gil 21 – 40 Bravery : +5 JP & gil

6 – 20 Bravery : -5 JP & gil 6 – 20 Bravery : +10 JP & gil

 

WHEN LOW FAITH PREFERRED: WHEN HIGH FAITH PREFERRED:

81 – 94 Faith : -5 JP & gil 81 – 94 Faith : +10 JP & gil

61 – 80 Faith : -2 JP & gil 61 – 80 Faith : +5 JP & gil

41 – 60 Faith : No change 41 – 60 Faith : No change

21 – 40 Faith : +5 JP & gil 21 – 40 Faith : -2 JP & gil

3 – 20 Faith : +10 JP & gil 3 – 20 Faith : -5 JP & gil

 

As with the job effects, these effects are really pretty small.

 

Note that equipping the Rod of Faith has NO effect on your Faith for the

purposes of running errands; the Faith status from this weapon only applies in

battle.

 

–BONUSES–

Successfully completing most errands earns your team one of several kinds of

bonuses, listed below. The kind of bonus you receive is always the SAME for a

given errand; I’ve listed the bonus for each errand in the Errand List section

below. (Generally, it varies by the type of errand — exploration-type errands

give you Wonders, combat-type errands usually give you Gil Bags, etc.).

 

No bonus is awarded if you fail the errand, but you can always retry it.

 

Each bonus comes in one of three tiers. Receiving the Tier 2 bonus awards

additional gil and additional JP to each character, compared to Tier 1. Tier 3

gives you even more than that! This additional JP and gil is rolled into the

total awarded — you won’t see it displayed separately.

 

It’s RANDOM which tier of the bonus you are awarded (and which Artefact or

Wonder you get, for those errands). As you might expect, Tier 2 is more

uncommon than Tier 1, and Tier 3 is the rarest.

 

EXAMPLE: For the "Ore" bonus, you’ll randomly receive either iron ore, mythril

ore (Tier 2), or adamantite (Tier 3, the rarest). Receiving mythril gives you

an extra 3100 gil and 20 extra JP to each character, compared to iron.

Receiving adamantite gives you 5100 gil, plus 30 extra JP per character.

 

A list of all the bonus types:

 

BONUS TYPE TIER 2 (VS. TIER 1) TIER 3 (VS. TIER 1) ERRAND TYPE

Artefact –No tiers. Random Artefact awarded.– (multiple types)

Gil Bag (Combat) +450 gil, +20 JP +3350 gil, +30 JP Combat

Gil Bag (Salvage) +1600 gil, +20 JP +4100 gil, +30 JP Salvage

Ore +3100 gil, +20 JP +5100 gil, +30 JP Mining

Payment (Large) +1100 gil, +20 JP +3100 gil, +30 JP Investigation

Payment (Small) +450 gil, +20 JP +3350 gil, +30 JP Investigation N1

Prize Money +1000 gil, +20 JP +2000 gil, +40 JP Melee

Reward Money +200 gil, +20 JP +1600 gil, +30 JP Odd Jobs

Nothing… No extra gil/JP No extra gil/JP (multiple types)

Wonders –No tiers. Random Wonder awarded.– Exploration

 

The specific tier of bonus you receive isn’t determined until your characters

actually report the job. So, if you want, you can save right before you choose

the job report, report the job, and reload your save if you don’t get a Tier 2

or Tier 3 bonus (though this can be a rather inefficient way to gain JP/gil).

 

–IRRELEVANT FACTORS–

Aside from the stats listed above, everything else does NOT have any affect on

your payout from errands. Character level, gender, equipment, abilities, and

stats aside from Bravery and Faith are all irrelevant to your payout. So, it’s

fine to deploy even low-level characters on errands.

 

JP Boost does not increase the JP received from errands.

 

%%%ERRAND TYPES & PREFERRED JOBS%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00err1

 

The 96 Errands in the game can be divided into 22 errand "types." For each

errand type, different character jobs will net you the most JP and gil. Below,

I’ve listed each errand type and how all the jobs stack up for that errand type.

 

The number in the "JP/GIL" column shows how much that job increases or decreases

your JP intake. (The effects on JP and gil are always the same!) A

character’s job affects only HIS/HER OWN JP intake and does not affect any

other characters who might be on the errand. A negative number here just

decreases the JP and gil received from the errand, it does NOT cause you to

lose JP and gil you already have.

 

Sometimes when you complete an errand, you’ll get a message like, "The skills

of the Archer were a great boon to us." As noted above, due to a bug in the

game,these messages do NOT actually reflect the best job for the errand!

 

Note that the figures you see after an errand may occasionally be off by a point

due to rounding weirdness.

 

[ Note: I haven’t yet added the two PSP-exclusive jobs, Dark Knight and Onion

Knight, to this chart. They’ll be in a future update. ]

 

—Salvage Errands————————————————————–

 

–SALVAGE N–

JP/GIL JOB

+20 Mime

+10 Time Mage, Geomancer, Arithmetician

+8 Squire, Thief

+5 Chemist, Knight, Monk

+2 Archer

0 White Mage, Black Mage, Summoner, Orator, Mystic, Ninja, Bard, Dancer

-3 Dragoon

-5 Samurai

Salvage N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Stolen Tomes [Gariland] The Dawn Queen [Lionel]

Mesa’s Legacy [Goug] Salvage Work [Yardrow]

Salvage Expedition [Lesalia] Zaland Embassy Antiques [Zaland]

Lionel Emissary [Lionel]

 

–SALVAGE B–

JP/GIL JOB

+15 Knight, Monk

+13 Squire

+10 Geomancer, Time Mage, Ninja, Arithmetician

+7 Thief

+6 Dragoon

+4 Chemist, Samurai, Mime

+1 Archer

-1 White Mage, Black Mage, Summoner, Mystic, Bard, Dancer

-7 Orator

Salvage B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

The Durga [Goug] The Falcon [Yardrow]

Diving Expedition [Yardrow] Dredge Work [Zeltennia]

 

–SALVAGE F1–

JP/GIL JOB

+20 Time Mage, Geomancer, Arithmetician

+15 Chemist

+13 Squire

+10 White Mage, Black Mage, Summoner, Mystic, Samurai

+5 Knight, Monk, Ninja, Mime

+3 Thief

0 Orator, Bard, Dancer

-3 Archer, Dragoon

Salvage F1 errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Gleddia Isle [Riovanes] The Hindenburg [Zaland]

The Highwind [Warjilis] Rhana Strait [Zeltennia]

 

–SALVAGE F2–

JP/GIL JOB

+22 Time Mage, Geomancer, Arithmetician

+13 Squire

+10 Chemist, White Mage, Black Mage, Summoner, Mystic, Samurai

+5 Knight, Monk, Ninja, Mime

+3 Thief

0 Orator, Bard, Dancer

-5 Archer, Dragoon

Salvage F2 errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Foundered Vessel [Riovanes]

 

—Mining Errands—————————————————————

 

–MINING N–

JP/GIL JOB

+20 Mime

+9 Geomancer

+6 Squire, Thief

+3 Chemist, Monk, White Mage, Mystic

0 Archer

-2 Knight, Black Mage, Time Mage, Summoner, Orator, Samurai, Ninja,

Arithmetician, Dancer

-6 Dragoon

Mining N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Endless Caverns [Bervenia] Death’s Gorge [Sal Ghidos]

Miner’s Tale [Gariland] Himca Cliffs [Sal Ghidos]

Miner’s Dream [Gollund] Ore of the Gods [Sal Ghidos]

Miner Shortage [Goug] Coal Mining Expedition [Yardrow]

Abandoned Mine [Lesalia] Second Coal Mining Expedition [Yardrow]

 

–MINING B–

JP/GIL JOB

+15 Monk

+13 Squire

+10 Knight, Geomancer, Samurai, Ninja

+8 Thief

+7 Dragoon

+5 Chemist, White Mage, Mystic, Mime

+1 Archer

-1 Black Mage, Time Mage, Summoner, Arithmetician, Bard, Dancer

-6 Orator

Mining B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Past Glory [Bervenia] More Coal Miners Wanted [Gollund]

Mount Gulg Mother Lode [Eagrose] Old Toppa’s Will [Gollund]

Coal Miners Wanted [Gollund] Lorraide Mine [Zaland]

 

—Combat Errands—————————————————————

 

–COMBAT N–

JP/GIL JOB

+15 Ninja

+10 Knight, Monk, Dragoon, Mime

+8 Squire, Thief

+5 Archer, Samurai, Bard, Dancer

0 Chemist, White Mage, Black Mage, Time Mage, Orator, Arithmetician

-3 Mystic

-5 Summoner, Geomancer

Combat N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Count Minimas (3) [Dorter] Twilight Guskov [Gollund]

Metamorphosed Misery [Eagrose] Fia’s Wish [Riovanes]

 

–COMBAT B–

JP/GIL JOB

+25 Ninja

+20 Knight, Monk, Dragoon

+15 Samurai

+13 Squire

+8 Thief

+5 Archer, Summoner, Bard, Dancer

0 Chemist, White Mage, Black Mage, Time Mage, Arithmetician

-3 Mystic

-5 Orator, Geomancer, Mime

Combat B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

The Behemoth [Bervenia] Zerro’s Final Heist [Limberry]

Zerro Strikes Again [Eagrose] The Typhoon [Sal Ghidos]

Young Lord Pappal [Lesalia] Zerro Strikes [Zeltennia]

Zerro’s Return [Lesalia]

 

–COMBAT F–

JP/GIL JOB

+20 Samurai, Ninja

+13 Squire

+10 Chemist, Knight, Monk, White Mage, Black Mage, Time Mage, Summoner,

Dragoon, Arithmetician

+7 Mystic

+5 Geomancer, Bard, Dancer

+3 Thief

0 Archer, Orator

-5 Mime

Combat F errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Bandits [Dorter] Zerro’s Challenge [Lionel]

Hellspawned Beast [Eagrose] In the Darkness [Warjilis]

Terror’s Maw [Gollund]

 

—Exploration Errands———————————————————-

 

–EXPLORATION N–

JP/GIL JOB

+15 Archer

+10 Black Mage, Geomancer, Mime

+8 Squire

+5 Knight, Thief, Mystic, Dragoon, Arithmetician, Dancer

0 Chemist, Monk, White Mage, Time Mage, Summoner, Orator, Ninja, Bard

-8 Samurai

Exploration N errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Adventurers Wanted [Bervenia] Lamzen the Adventurer [Gollund]

Shadows from the Past [Bervenia] Frontier Expedition [Lesalia]

Frontier Marathon [Dorter] Cellar Dungeon [Limberry]

Second Frontier Marathon [Dorter] Trick of the Light [Lionel]

Third Frontier Marathon [Dorter] Merchant’s Regret [Warjilis]

Ancient Wonder [Eagrose] The Siedge Weald [Zaland]

 

–EXPLORATION B–

JP/GIL JOB

+15 Archer, Knight, Dragoon

+13 Squire

+10 Black Mage, Geomancer, Monk, Ninja

+5 Thief, Mystic, Arithmetician, Dancer

+2 Samurai

0 Chemist, White Mage, Time Mage, Summoner, Bard

-5 Mime, Orator

Exploration B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Lake Poescas Depths [Limberry] Rain-Swept Slopes [Warjilis]

 

–EXPLORATION F–

JP/GIL JOB

+20 Black Mage, Geomancer

+15 Mystic, Arithmetician

+13 Squire

+10 Chemist, Archer, White Mage, Time Mage, Summoner

+7 Samurai

+5 Knight, Dragoon, Ninja, Dancer

0 Monk, Thief, Orator, Bard

-5 Mime

Exploration F errands prefer LOW Bravery and HIGH Faith.

ERRANDS OF THIS TYPE:

Fenland Mystery [Lionel]

 

—Investigation Errands——————————————————–

 

–INVESTIGATION N1–

JP/GIL JOB

+15 Orator

+10 White Mage, Mime

+8 Squire

+5 Archer, Thief, Geomancer, Arithmetician, Bard, Dancer

+3 Time Mage

0 Chemist, Summoner, Dragoon, Mystic, Ninja

-3 Knight, Monk, Black Mage

-5 Samurai

Investigation N1 errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Shoreline Defense [Gariland] Historic Revolt [Riovanes]

Devil in the Dark [Goug] Appraisal [Zeltennia]

Cries in the Dark [Lesalia] Nightwalker [Zeltennia]

 

–INVESTIGATION N2–

JP/GIL JOB

+15 Orator

+10 Thief, Bard, Dancer, Mime

+8 Squire

+5 Archer, Mystic

0 Chemist, White Mage, Summoner, Dragoon, Ninja, Arithmetician

-3 Knight, Monk, Black Mage, Time Mage

-5 Geomancer, Samurai

Investigation N2 errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Father’s Nightmare [Lionel] Missing Boy [Zeltennia]

My Little Carrot [Lionel]

 

–INVESTIGATION N3–

JP/GIL JOB

+15 Orator

+10 Thief, Bard, Dancer, Mime

+8 Chemist

+5 Archer, Mystic

0 Squire, White Mage, Summoner, Dragoon, Ninja, Arithmetician

-3 Knight, Monk, Black Mage, Time Mage

-5 Geomancer, Samurai

Investigation N3 errands are neutral with respect to Bravery and Faith.

ERRANDS OF THIS TYPE:

Ducal Disaster [Lesalia]

 

–INVESTIGATION B–

JP/GIL JOB

+13 Squire

+10 White Mage, Orator, Dragoon, Ninja

+7 Knight, Monk

+5 Archer, Thief, Geomancer, Samurai, Arithmetician, Dancer, Bard

+3 Time Mage

0 Chemist, Mystic, Summoner

-3 Black Mage

-5 Mime

Exploration B errands prefer HIGH Bravery and LOW Faith.

ERRANDS OF THIS TYPE:

Secret Society [Riovanes]

 

—Odd Jobs Errands————————————————————-

 

–ODD JOBS N–

JP/GIL JOB

+20 Mime

+15 Orator, Thief

+10 Bard, Chemist, Dancer

+8 Squire

+5 Archer


Location : Royal City of Lesalia Errand Type : Combat B

Days : 12-15 Best Job : Ninja

Cost : 3000 Gil Reward : * Bonus : Gil Bag (Combat)

Note: Must complete "Ducal Disaster" first Bravery/Faith : High Br., Low Fa.

 

Cries in the Dark

Location : Royal City of Lesalia Errand Type : Investigation N1

Days : 8-11 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Payment (Small)

Bravery/Faith : no preference

Salvage Work

Location : Walled City of Yardrow Errand Type : Salvage N

Days : 9-14 Best Job : T.Mage/Geo./Arith.

Cost : 0 Gil Reward : **** Bonus : Gil Bag (Salvage)

Bravery/Faith : no preference

Coal Mining Expedition

Location : Walled City of Yardrow Errand Type : Mining N

Days : 10-14 Best Job : Geomancer

Cost : 1000 Gil Reward : ** Bonus : Ore

Bravery/Faith : no preference

Second Coal Mining Expedition

Location : Walled City of Yardrow Errand Type : Mining N

Days : 10-14 Best Job : Geomancer

Cost : 1000 Gil Reward : * Bonus : Artefact

Note: Must complete "Coal Mining Bravery/Faith : no preference

Expedition" first

 

Historic Revolt

Location : Riovanes Castle Errand Type : Investigation N1

Days : 8-10 Best Job : Orator

Cost : 3050 Gil Reward : *** Bonus : Artefact

Bravery/Faith : no preference

Tutoring

Location : Riovanes Castle Errand Type : Odd Jobs F

Days : 8-12 Best Job : Chemist

Cost : 200 Gil Reward : *** Bonus : Reward Money

Bravery/Faith : Low Br., High Fa.

The Behemoth

Location : Free City of Bervenia Errand Type : Combat B

Days : 13-15 Best Job : Ninja

Cost : 500 Gil Reward : * Bonus : Gil Bag (Combat)

Bravery/Faith : High Br., Low Fa.

Dredge Work

Location : Zeltennia Castle Errand Type : Salvage B

Days : 6-10 Best Job : Knight/Monk

Cost : 1000 Gil Reward : ** Bonus : Gil Bag (Salvage)

Bravery/Faith : High Br., Low Fa.

Missing Boy

Location : Zeltennia Castle Errand Type : Investigation N2

Days : 15-16 Best Job : Orator

Cost : 3500 Gil Reward : *** Bonus : Payment (Large)

Bravery/Faith : no preference

Appraisal

Location : Zeltennia Castle Errand Type : Invesigation N1

Days : 8-9 Best Job : Orator

Cost : 550 Gil Reward : *** Bonus : Artefact

Bravery/Faith : no preference

Death’s Gorge

Location : Trade City of Sal Ghidos Errand Type : Mining N

Days : 9-14 Best Job : Geomancer

Cost : 13000 Gil Reward : * Bonus : Ore

Bravery/Faith : no preference

The Typhoon

Location : Trade City of Sal Ghidos Errand Type : Combat B

Days : 10-13 Best Job : Ninja

Cost : 11000 Gil Reward : **** Bonus : Gil Bag (Combat)

Bravery/Faith : High Br., Low Fa.

Beastly Trail

Location : Castled City of Zaland Errand Type : Odd Jobs F

Days : 11-13 Best Job : Chemist

Cost : 10000 Gil Reward : ** Bonus : Reward Money

Bravery/Faith : Low Br., High Fa.

Memories

Location : Castled City of Zaland Errand Type : Odd Jobs N

Days : 10-12 JP Reward : ** Best Job : Thief/Orator

Cost : 100 Gil Reward : * Bonus : Reward Money

Bravery/Faith : no preference

 

—Contest Errands————————————————————-

 

The following "contest" errands don’t seem to be associated with any particular

chapter. Instead, they only show up at certain times of the year:

 

Gariland Magick Melee

Location : Magick City of Gariland Errand Type : Melee F

Days : 14-16 Best Job : Time Mage

Cost : 0 Gil Reward : ***** Bonus : Artefact

Note: Only during month of Virgo Bravery/Faith : Low Br., High Fa.

 

The Zaland Melee

Location : Castled City of Zaland Errand Type : Melee B

Days : 14-16 Best Job : Knight/Monk/Drag.

Cost : 0 Gil Reward : ***** Bonus : Prize Money

Note: Only during month of Aries Bravery/Faith : High Br., Low Fa.

 

Arteficer’s Contest

Location : Clockwork City of Goug Errand Type : Melee N

Days : 14-16 Best Job : Knight/Monk/Drag.

Cost : 0 Gil Reward : ***** Bonus : Prize Money

Note: Only during month of Sagittarius Bravery/Faith : no preference

 

The Yardrow Melee

Location : Walled City of Yardrow Errand Type : Melee B

Days : 14-16 Best Job : Knight/Monk/Drag.

Cost : 0 Gil Reward : ***** Bonus : Artefact

Note: Only during month of Cancer Bravery/Faith : High Br., Low Fa.

 

********************************************************************************

XIII. RANDOM BATTLES

********************************************************************************

 

%%%OVERWORLD RANDOM BATTLES%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%00over

 

In addition to the main story battles you encounter as you progress through the

game, you’ll also get into random battles as you move across the map.

 

Random battles occur at green dots on the map. Whenever you move onto or across

a green dot, there is about a 30% (3 in 10) chance that you will get into a

random battle.

 

Combat in random battles functions almost exactly like that in story battles,

with a few exceptions:

- You don’t have to deploy Ramza.

- Until reaching Lionel Castle in Chapter II, you may deploy up to 4

characters for a random battle. Once you reach Lionel Castle, the limit

increases to 5 characters for the rest of the game.

- The experience level of the enemies you fight in random battles in based on

your deployed characters’ levels. (In story battles, the enemies have a

fixed experience level that does not change even if you level up.)

- Any Guests on your roster will not participate in random battles.

- Battle Trophies are never earned from random battles, but you do still earn

Bonus Gil the same as in story battles.

- Story battles have mostly human enemies, but random battles have mostly

monster enemies.

 

Different locations on the map have different kind of random battle enemies. In

addition, the DIRECTION you enter the location also affects what kind of enemies

you see. For example, if you enter Mandalia Plain heading south from Eagrose,

there’s a chance you’ll encounter a Malboro. But if you enter Mandalia Plain

via Gariland or the Brigands’ Den, Malboros never appear.

 

The direction from which you’re entering also determines where your team starts

on the battle map. For instance, if you enter Finnath Creek from the west,

you’ll start at the top of the river, but if you enter from the east, you’ll

start at the bottom of the river.

 

Below, I’ve listed the types of monsters and human enemies that you’ll find at

each location, as well as a rough estimate of how often they show up on average.

COMMON : Encountered 50% of the time or more on average

UNCOMMON : 25% – 49%

RARE : 8% – 24%

VERY RARE : < 8%

These are averages, of course, so sometimes you’ll encounter 0 of a particular

enemy and sometimes you may encounter more than 1. For instance, if the Black

Chocobo is Uncommon at a particular area, on average you’ll encounter 1 Black

Chocobo every 2 to 4 battles (25% to 50% of the time). But, in a given battle,

you may see 0 Black Chocobos or you might even see 2 or 3.

 

(Enemies that only appear in the "special" random battles aren’t included in

this list; see further down for more information on the special battles.)

 

As you progress through the game, a wider variety of monster types will appear

in each location. Only a limited set of monsters appears in Chapter I. More

monsters are added at the start of Chapter II, and then even more at the start

of Chapter IV. I’ve listed the random encounters separately for Chapter I,

Chapters II & III, and Chapter IV.

 

Note that there are a few monsters and human jobs that are NEVER encountered in

random battles anywhere in any chapter:

Wild Boar Dancer Dark Knight

Bard Mime Onion Knight

Characters with special jobs or with enemy-only jobs also don’t appear in

random battles.

 

—Chapter I——————————————————————-

 

–MANDALIA PLAIN–

From Eagrose Common : Chocobo, Goblin, Red Panther

 

From Gariland Common : Chocobo, Goblin, Red Panther

 

From Brigands’ Den Common : Chocobo, Goblin, Red Panther

 

–THE SIEDGE WEALD–

From Gariland Common : Black Goblin, Bomb, Wisenkin

 

From Dorter Common : Black Goblin, Bomb, Skeleton

 

–ZEKLAUS DESERT–

From Dorter Common : Bomb, Skeleton, Jura Aevis, Wisenkin

 

–LENALIAN PLATEAU–

From Gariland Common : Chocobo, Goblin, Black Goblin, Red Panther,

Dragon

 

From Fovoham Windf. Common : Chocobo, Goblin, Red Panther, Piscodaemon

 

–FOVOHAM WINDFLATS–

From Lenalian Plat. Common : Goblin, Piscodaemon, Floating Eye, Wisenkin

 

—Chapter II & III————————————————————

 

–MANDALIA PLAIN–

From Eagrose Common : Chocobo, Goblin, Red Panther, Squire

Uncommon : Archer

Rare : None

 

From Gariland Common : Chocobo, Goblin, Red Panther

Uncommon : Knight

Rare : None

 

From Brigands’ Den Common : Chocobo, Goblin, Red Panther

Uncommon : None

Rare : None

 

–THE SIEDGE WEALD–

From Gariland Common : Black Goblin, Bomb

Uncommon : Chocobo, Skeleton, Wisenkin, Monk

Rare : None

 

From Dorter Common : Black Goblin, Bomb, Skeleton

Uncommon : None

Rare : None

 

–ZEKLAUS DESERT–

From Dorter Common : Bomb, Skeleton, Jura Aevis, Wisenkin

Uncommon : Grenade, Bonesnatch, Black Mage

Rare : None

 

From Gollund Common : Bonesnatch, Jura Aevis, Steelhawk, Wisenkin

Uncommon : Bomb, Grenade, Skeleton

Rare : Summoner

 

–LENALIAN PLATEAU–

From Gariland Common : Chocobo, Goblin, Black Goblin, Red Panther

Uncommon : Piscodaemon, Dragon, Time Mage

Rare : Squidraken

 

From Fovoham Windf. Common : Chocobo, Goblin, Black Goblin, Red Panther,

Piscodaemon

Uncommon : Time Mage

Rare : Squidraken

 

–FOVOHAM WINDFLATS–

From Lenalian Plat. Common : Goblin, Piscodaemon, Squidraken,

Floating Eye

Uncommon : Wisenkin, Thief

Rare : Jura Aevis

 

From Ziekden Fort. Common : Red Panther, Piscodaemon, Floating Eye,

Jura Aevis, Wisenkin

Uncommon : None

Rare : None

 

–ARAGUAY WOODS–

From Dorter Common : Goblin, Black Goblin, Ghoul

Uncommon : Coeurl, Skeleton, Ghast, Jura Aevis, Archer

Rare : Bonesnatch, Treant, Knight

 

From Zeirchele Falls Common : Red Panther, Coeurl, Bonesnatch, Ghoul,

Malboro

Uncommon : Skeleton, Jura Aevis

Rare : Archer

 

–ZEIRCHELE FALLS–

From Araguay Woods Common : Chocobo, Coeurl, Squidraken, Floating Eye,

Mystic

Uncommon : Piscodaemon, Bonesnatch

Rare : None

 

From Zaland Common : Coeurl, Mindflayer, Bonesnatch, Time Mage

Uncommon : Chocobo, Red Chocobo, Bomb, Squidraken,

Skeleton

Rare : Black Chocobo, Grenade, Floating Eye

 

–BALIAS TOR–

From Zaland Common : Chocobo, Bomb

Uncommon : Jura Aevis, Steelhawk, Archer

Rare : Wisenkin, Minotaur

 

From Lionel Common : Chocobo, Black Chocobo, Wisenkin, Minotaur,

Monk, Time Mage

Uncommon : Red Chocobo, Red Panther, Coeurl

Rare : None

 

–TCHIGOLITH FENLANDS–

From Lionel Common : Skeleton, Bonesnatch, Ghoul

Uncommon : Floating Eye, Malboro

Rare : None

 

From Goug Common : Bomb, Skeleton, Bonesnatch, Ghoul

Uncommon : Red Panther, Coeurl, Floating Eye, Ahriman,

Wisenkin, Minotaur

Rare : Ghast, Geomancer

 

–BALIAS SWALE–

From Warjilis Common : Black Chocobo, Goblin, Red Panther, Coeurl,

Piscodaemon, Squidraken, Mindflayer

Uncommon : Chocobo, Archer

Rare : Black Goblin, Gobbledygook, Vampire Cat

 

From Golgollada Gal. Common : Chocobo, Goblin, Piscodaemon

Uncommon : Black Goblin, Gobbledygook, Red Panther,

Coeurl, Squidraken, Steelhawk, Knight

Rare : Jura Aevis

 

From Lionel Common : Chocobo, Goblin, Black Goblin, Coeurl,

Squidraken, Monk

Uncommon : Red Panther, Piscodaemon

Rare : None

 

–GROGH HEIGHTS–

From Lesalia Common : Chocobo, Black Chocobo, Bomb, Grenade,

Coeurl, Floating Eye

Uncommon : Red Panther, Ahriman, Dryad, Geomancer

Rare : Red Chocobo, White Mage

 

From Yardrow Common : Chocobo, Black Chocobo, Grenade, Coeurl,

Knight

Uncommon : Bomb, Red Panther, Floating Eye

Rare : Blue Dragon

 

–THE YUGUEWOOD–

From Yardrow Common : Black Goblin, Skeleton, Bonesnatch, Ghast

Uncommon : Bomb, Dryad, Ninja

Rare : Coeurl, Black Mage

 

—Chapter IV Random Battles—————————————————

 

–MANDALIA PLAIN–

From Eagrose Common : Chocobo, Goblin, Red Panther

Uncommon : Black Chocobo, Black Goblin, Gobbledygook,

Coeurl, Squire, Archer

Rare : Summoner

Very Rare: Malboro

 

From Gariland Common : Goblin, Red Panther, Coeurl, Knight

Uncommon : Chocobo, Black Chocobo

Rare : Gobbledygook, Vampire Cat, Ahriman,

Black Mage, Mystic

Very Rare: Black Goblin

 

From Brigands’ Den Common : Black Chocobo, Black Goblin

Uncommon : Chocobo, Goblin, Gobbledygook, Red Panther,

Coeurl, Archer

Rare : Grenade, Vampire Cat, Black Mage, Dragoon

Very Rare: Knight

 

–THE SIEDGE WEALD–

From Dorter Common : Black Goblin

Uncommon : Goblin, Skeleton, Skeletal Fiend, Dryad,

Black Mage

Rare : Gobbledygook, Bomb, Grenade, Exploder,

Bonesnatch, Treant, Wisenkin, Squire

Very Rare: Archer

 

From Gariland Common : Black Goblin, Bomb

Uncommon : Gobbledygook, Exploder, Skeleton,

Skeletal Fiend, Monk

Rare : Chocobo, Grenade, Dryad, Knight

Very Rare: Black Chocobo, Red Chocobo, Goblin,

Red Panther, Coeurl, Vampire Cat, Wisenkin,

Archer

 

–ZEKLAUS DESERT–

From Dorter Common : Grenade, Minotaur

Uncommon : Bomb, Exploder, Skeleton, Jura Aevis,

Wisenkin, Archer

Rare : Steelhawk, Monk, Black Mage

Very Rare: Bonesnatch

 

From Gollund Common : Bonesnatch, Wisenkin, Minotaur

Uncommon : Exploder, Skeletal Fiend, Jura Aevis,

Steelhawk, Cockatrice, Behemoth, Black Mage

Rare : Grenade, Skeleton

Very Rare: Bomb, Sekhret, Summoner

 

From Mt. Bervenia Common : Black Goblin, Exploder, Bonesnatch, Minotaur

Uncommon : Wisenkin, Dragon, Ninja

Rare : Grenade, Steelhawk, Cockatrice, Red Dragon

Very Rare: Red Chocobo, Jura Aevis, Knight, Archer

 

–LENALIAN PLATEAU–

From Gariland Common : Squidraken

Uncommon : Goblin, Black Goblin, Gobbledygook,

Red Panther, Vampire Cat, Piscodaemon,

Ochu, Geomancer

Rare : Chocobo, Black Chocobo, Red Chocobo,

Coeurl, Malboro, Time Mage

Very Rare: Dragon

 

From Fovoham Windf. Common : Red Panther, Piscodaemon, Squidraken

Uncommon : Goblin, Gobbledygook, Malboro, Knight,

Archer, White Mage

Rare : Chocobo, Black Mage

Very Rare: Coeurl, Dragon

 

–FOVOHAM WINDFLATS–

From Lenalian Plat. Common : Piscodaemon, Squidraken, Mindflayer,

Floating Eye

Uncommon : Steelhawk, Wisenkin, Archer

Rare : Goblin, Thief

Very Rare: Vampire Cat, Ahriman, Jura Aevis, Sekhret

 

From Ziekden Fort. Common : Mindflayer, Jura Aevis

Uncommon : Squidraken, Floating Eye, Ahriman,

Steelhawk, Cockatrice, Sekhret, Summoner

Rare : Goblin, Gobbledygook, Wisenkin, Minotaur,

Knight

Very Rare: Red Panther, Piscodaemon

 

From Riovanes Common : Squidraken, Ahriman, Wisenkin

Uncommon : Mindflayer, Steelhawk, Minotaur, Sekhret,

Monk

Rare : Red Panther, Piscodaemon, Cockatrice,

Malboro, Mystic

Very Rare: Black Chocobo, Floating Eye, Plague Horror,

Jura Aevis

 

–ARAGUAY WOODS–

From Dorter Common : Ghast, Revenant

Uncommon : Goblin, Black Goblin, Gobbledygook,

Skeleton, Ghoul, Archer

Rare : Bonesnatch, Treant, Knight, Summoner

Very Rare: Coeurl, Skeletal Fiend, Jura Aevis, Dryad,

Malboro, Ochu

 

From Zeirchele Falls Common : Elder Treant, Archer

Uncommon : Red Panther, Coeurl, Bonesnatch, Steelhawk,

Malboro

Rare : Vampire Cat, Skeleton, Skeletal Fiend,

Ghoul, Jura Aevis, Cockatrice, Dryad, Treant

Very Rare: None

 

–ZEIRCHELE FALLS–

From Araguay Woods Common : Chocobo, Squidraken, Floating Eye

Uncommon : Black Chocobo, Coeurl, Piscodaemon

Rare : Bonesnatch, Ahriman, Archer, Mystic

Very Rare: None

 

From Zaland Common : Mindflayer, Bonesnatch, Skeletal Fiend

Uncommon : Bomb, Red Panther, Coeurl, Vampire Cat,

Wisenkin

Rare : Chocobo, Squidraken, Skeleton, Time Mage

Very Rare: Black Chocobo, Red Chocobo, Grenade,

Piscodaemon, Floating Eye, Minotaur,

Samurai, Ninja

 

From Fort Besselat Common : Chocobo, Coeurl

Uncommon : Black Chocobo, Red Panther, Bonesnatch,

Wisenkin, Geomancer

Rare : Red Chocobo, Squidraken, Ahriman, Minotaur,

Knight

Very Rare: Floating Eye, Malboro, Black Mage

 

–BALIAS TOR–

From Zaland Common : Chocobo, Black Chocobo, Bomb, Steelhawk

Uncommon : Exploder, Jura Aevis, Wisenkin, Minotaur,

Black Mage

Rare : Archer

Very Rare: None

 

From Lionel Common : Chocobo, Black Chocobo

Uncommon : Red Chocobo, Wisenkin

Rare : Bomb, Grenade, Exploder, Jura Aevis,

Steelhawk, Cockatrice, Minotaur, Sekhret,

Time Mage, Thief, Mystic

Very Rare: Red Panther, Coeurl, Monk

 

–TCHIGOLITH FENLANDS–

From Lionel Common : Exploder, Skeleton, Bonesnatch, Ghoul,

Ghast, Revenant

Uncommon : Ochu, Time Mage

Rare : Wisenkin, Malboro, Archer

Very Rare: Floating Eye, Summoner

 

From Goug Common : Skeletal Fiend, Ghoul, Malboro

Uncommon : Ghast, Cockatrice

Rare : Bomb, Red Panther, Coeurl, Vampire Cat,

Skeleton, Bonesnatch, Revenant, Jura Aevis,

Steelhawk, Minotaur, Ochu, Archer,

Black Mage, Mystic

Very Rare: Floating Eye, Ahriman, Wisenkin, Geomancer

 

–BALIAS SWALE–

From Warjilis Common : Red Chocobo, Vampire Cat, Squidraken,

Mindflayer

Uncommon : Black Chocobo, Goblin, Gobbledygook,

Red Panther, Coeurl, Piscodaemon, Summoner

Rare : Archer

Very Rare: Chocobo, Black Goblin

 

From Golgollada Gal. Common : Chocobo, Gobbledygook

Uncommon : Black Goblin, Coeurl, Mindflayer,

Cockatrice, Ochu, Archer

Rare : Black Chocobo, Goblin, Piscodaemon,

Jura Aevis, Steelhawk, Malboro, Dragoon

Very Rare: Red Panther, Squidraken, Knight

 

From Lionel Common : Chocobo, Black Goblin, Squidraken

Uncommon : Goblin, Gobbledygook, Red Panther, Coeurl,

Piscodaemon, Monk, Black Mage

Rare : Red Chocobo, Mindflayer, Behemoth,

Blue Dragon

Very Rare: None

 

–GROGH HEIGHTS–

From Lesalia Common : Floating Eye, Wisenkin

Uncommon : Chocobo, Coeurl, Ahriman

Rare : Black Chocobo, Goblin, Black Goblin, Bomb,

Grenade, Red Panther, Archer, Black Mage,

Summoner

Very Rare: Red Chocobo, Dryad, White Mage, Geomancer

 

From Yardrow Common : Chocobo, Grenade

Uncommon : Black Chocobo, Bomb, Coeurl, Revenant,

Floating Eye, Ahriman, Treant, Wisenkin,

Knight, Mystic

Rare : Red Panther

Very Rare: Ghast, Elder Treant, Blue Dragon

 

From Dugeura Pass Common : Chocobo, Grenade, Ahriman

Uncommon : Red Chocobo, Bomb, Floating Eye, Wisenkin

Rare : Black Chocobo, Exploder, Coeurl, Jura Aevis

Very Rare: Summoner, Samurai

 

–THE YUGUEWOOD–

From Yardrow Common : Skeleton, Ghast, Revenant

Uncommon : Chocobo, Bonesnatch, Ghoul, Treant, Monk

Rare : Black Goblin, Coeurl, Vampire Cat, Dryad,

Elder Treant, Mystic, Geomancer

Very Rare: Bomb, Black Mage, Ninja

 

From Riovanes Common : Ghoul, Ghast, Revenant

Uncommon : None

Rare : Black Goblin, Gobbledygook, Dryad, Treant

Very Rare: Archer, Black Mage, Time Mage, Summoner

 

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About 

I am a 33 year old librarian, part time writer, all time gamer, and what my cousin refers to as an intellectual badasss. Normally I wouldn't brag, but I like that so much I feel compelled to.

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