I've never been particularly enamored of online multiplayer modes; the best thing I can say about them is that they do achieve a high standard of technical competence, but when viewed as a gameplay experience it often leaves much to be desire. The primary reason for this is that these modes don't come with any . . . → Read More: Time Of The Titans: My First Hour With Titanfall
The commonly accepted view, or should I say the most frequently touted commonly accepted view, is that video games are bad for you. They lead to social isolation, bad attitudes, underage drinking, and, most tragically, the current condition of Senator Diane Feinstein's face.
. . . → Read More: The Goodness of Games
There are fewer things I find more satisfying in video games then being able to take a more strategic approach to situations. Even when the option of just applying violence to the situation is readily available, which is the case more often then not, I enjoy being able to circumvent a difficulty with . . . → Read More: StarDrive: The Beta Report
Back in 2007 a phenomenon was born on Earth.
It provided a new universe for humanity to explore and new characters to interact with.
Some even say that it changed the landscape of RPGs itself.
It was quickly dubbed a classic by countless game reviewers.
Those who played it called it…
. . . → Read More: The Normandy’s Legacy
It's not often that I talk about books on here, since the books I read and the games I play don't often mesh well together. Sure, they share the same basic concepts -sci fi, fantasy, mystery, etc- but the one doesn't really have anything to do with the other. That changed very . . . → Read More: Gaming Convergence
I was inspired this week. As this is a situation in which I normally do not find myself in, I thought it deserved some analysis. First, let me tell you what brought about this moment of inspiration: I was just poking around Deviantart one morning, as is my wont, when I came across this.
. . . → Read More: Gaming’s Most Difficult Challenge