About Nick2930

I am a 33 year old librarian, part time writer, all time gamer, and what my cousin refers to as an intellectual badasss. Normally I wouldn't brag, but I like that so much I feel compelled to.

Here are my most recent posts

Close Contact: Social Networking, Game Companies and You

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It's not easy being a video game publisher. On the surface, yes, it may seem like an ideal circumstance…being one of the top rankers of an industry that churns out more money then most of us will ever see in a lifetime, jetting around the world, talking to others as influential as yourself and being . . . → Read More: Close Contact: Social Networking, Game Companies and You

You Can’t Keep a Good Genre Down

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I've probably mentioned before how many of my earliest-and some of my fondest- gaming memories came from playing point and click adventure games, particularly those produced by LucasArts. For a type of game that employed such a simple control scheme they offered a surprising amount of depth and complexity to the player in terms of . . . → Read More: You Can’t Keep a Good Genre Down

When What Is Optional Is Mandatory: The Bizarre Nature Of Assassin’s Creed 3

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So, I've been sitting down to finally get some quality time in with Assassin's Creed 3 lately and, at about halfway through the game, I have to frankly admit that it's a marvel. The setting, the story, the mix of historical events and fiction set against the tumultuous birth of . . . → Read More: When What Is Optional Is Mandatory: The Bizarre Nature Of Assassin’s Creed 3

Rocketbirds: Hardboiled Chicken Review (PC)

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As our species has become more technologically advanced, we've become more distanced from the world our distant ancestors inhabited, back when they were focusing on how to walk about on two legs. Largely this has been a good development as now we don't have to worry about being eaten by a wild animal . . . → Read More: Rocketbirds: Hardboiled Chicken Review (PC)

The Stumbling Shadow: The Problem With Stealth in Video Games

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The use of stealth in combat has always been depicted as a rather flashy affair, especially when the practitioner of the art is Batman. The cape, the helmet, the inverted takedown….he's like a one man Broadway production of stealth combat. It's only natural therefore that we should like to produce this effect in the games . . . → Read More: The Stumbling Shadow: The Problem With Stealth in Video Games

Videogames: The Future of Storytelling

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People tell stories and, as we've evolved both as lifeforms and as a culture, our methods of telling stories have evolved as well. The latest incarnation of our storytelling technology is the video game which, despite the bad press it has gotten form certain sources, is a thing that I believe is ultimately a benefit . . . → Read More: Videogames: The Future of Storytelling

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