In order to be successful, you need to plan your hits. If you (or your enemy) control all of one business, you will receive a nice perk, such as bullet proof armor, cheaper guards, or armored cars. You need to watch out as your enemies can also own devastating monopolies. If your opponent has a perk that is really wrecking you, you can send your men to bomb one of their properties.

The game succeeds in keeping a mobster feel. To remove rival families made men, you will need to do favors for citizens who can then tell you the men’s weakness and location. When in combat, the opportunity often arises to conduct execution-style killings, which are violently brutal and utterly satisfying. On the same subject of beautiful violence, the game’s explosions are brilliant - and the best looking part of the game.
Unfortunately, the game’s multiplayer is forgettable and laughable. The modes are imbalanced and unoriginal. Players coming in with upgraded soldiers and weapons will thrash newcomers. This isn’t the only issue, either. Even when the game is balanced it just isn’t fun. Multiplayer in Godfather II is a missed opportunity.

All told, the game is extremely enjoyable. While not the Godfather II game it could’ve been, it is a nice mobster title. You’ll feel like a Don, but it doesn’t do the movie justice (which is, to be fair, nearly impossible). If you’re looking for a fun sandbox title that makes you feel like you’re in control, you could do much worse. The game doesn’t push any boundaries and the plot is poorly written, but it’s downright enjoyable. Godfather II isn’t the mouthwatering steak it could have been, but it will tide you over until your next real meal.