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Patapon walkthrough
Posted by Nick24444,
  Patapon
  Patapon Reviews | FAQ | Achievements | ScreenShots
| Video | Cheats | Boards | Buy Now
O=============================================================================O
| MINIGAMES [000K] |
O=============================================================================O
*******************************************************************************

I’m only going to give brief instructions here, I suspect there will be people
who will produce detailed FAQs on these in time to come. If there aren’t, and
people have problems with these, I’ll come back and buff up this section.

1 - Tree Minigame
-----------------

UNLOCKED : Get the Pakapon Cap from Mission 2.
REQUIRES : One Leather Meat per play.
WHY PLAY IT: Easy source of Wood (Levels 1 - 3), and more rarely Ores (Level 1
- 3). Oh, and CRAPLOADS of useless leaves.

Basically the Bon Bon Tree sings a set of 8 songs, comprised of a wide range
of notes (ok fine just Bon). Once he’s done singing, just press Circle the
same number of times he sang ’Bon’ in the last song.

It’s an easy Minigame, and the rewards are good at the beginning. I remember
getting my first Tytanium here! You’ll need Ores quickly to build your army
at the start.

BTW, is it not disturbing that you’re picking up the remnants of dandruff from
a talking tree?

But hey you’re a God of talking walking Eyeballs, so it shouldn’t faze you.

2 - Flower Minigame
-------------------

UNLOCKED : Get the Zakpon Cap from Mission 8.
REQUIRES : One Banal Branch per play.
WHY PLAY IT: Main source of Vegetables, though the last few Plant Bosses do
drop Vegetables regularly too. You need these to make Stews!

Basically, just keep tapping Circle at a steady rhythm. You should be able to
hear the proper tempo from the "Oh oh oh’ that the FLower sings.

You know you’re doing it right if the Flower’s mood starts improving and
eventually smiles. If the Flower starts frowning and flipping you the finger,
you’re probably pressing Circle too fast, too slow, or at an inconsistent pace.

You’ll know what type of veggies you’re going to get by how happy the Flower
has been throughout the game: If she were continually ecstatic, then you are
going to receive higher grade veggies. If you missed a couple of beats, then
you get the leftovers she pooped out.

When she decides to reward you, she’ll throw the veggies up in the air, and you
have to catch them as they come down. Listen for the sound of the veggies

falling, and press Circle just before the falling sound ends. Zakpon should
jump up and catch them.

You’ll have to try a few times with this, because you need to remember just how
long the sounds go on for. It’s quite a tricky Minigame, if you ask me. And er,
this is pretty embarrassing, but I have no idea what the higher level veggies
are for. You only need Eyball Cabbages for the Cooking Minigame... so...

3 - Mountain Minigame
---------------------

UNLOCKED : Get the Kimpon Cap from Mission 14B.
REQUIRES : One Tender Meat per play.
WHY PLAY IT: Good source of Hard Irons or Tytaniums!

Ok this Minigame drove me up the wall. What happens is that the Mountain’s
toes light up in a song, either Single-Beats or Double-Beats. A typical song
he would play is:

Tap, Tap, Tap, Pause, Tap, Tap, Tap-Tap

As you can see, you’re expected to mimic this by pressing Circle. I had
problems adapting to this bloody rhythm after coming back from a 4-Beat mission
but it’s definitely doable.

The best I can say is practise. But trust me, the whiny Mountain’s ’Noooo’
everytime you screw up makes you a twisted person inside, especially if you
keep screwing up like me.

4 - Cooking Minigame
--------------------

UNLOCKED : Get the Gashapon Cap from Mission 17.
REQUIRES : One Eyeball Cabbage per play.
WHY PLAY IT: Only source of Stews!

It’s a fun and very rewarding Minigame. Basically, just time your Circle
presses perfectly to slice the food before they drop in. Look at the Pot’s
face to see if you did it right.

If you get a perfect run, you get Divine Stew, which really is quite good!

5 - Smith Minigame
------------------

UNLOCKED : Get the Kampon Cap from Mission 22A
REQUIRES : Either one Hard Iron, or one Mytheerial per play.
WHY PLAY IT: Only place for Divine Weapons! And Alloys too!

You want this game for the Divine Weapons, pure and simple. However, to get
them you must offer up the Mytheerial, the Hard Irons (even on a perfect run)
will only net you Alloys up to Level 3 (Awesome Alloy).

The game consists of four cycles. Cycle 1 - 3 are in increasing speeds, while
Cycle 4 goes back to a slow speed.

What happens is that the Fwoosh Famoose the Furnace Guy will tap his right leg
which is when you’ll hear the Furnace Fart. Right after, you hit Circle to
temper the Ore. He either blows the bellows in Single-Beats or Double-Beats,
so tap Circle accordingly.

At the beginning of each cycle you’ll keep hearing the Furnace Fart, so look
closely at his right leg to tell how much times you should press Circle.

Cycle 1 is easy, Cycle 2 is tougher, and Cycle 3 is killer. Here, your double-
taps must be the springy sort, so that they don’t overlap into the next
beat(s). It’s not easy, but practise to get the hang of it.

When you do a perfect run, or just miss one or two beats with the Mytheerial,
you’ll get a Divine Weapon. The Furnace apparently gives them out in a set
order, so you must get one before you can get the next. Once you get all of
them, getting a perfect run here will only net you Magic Alloys. If you screw
up slightly, you also get Magic Alloys instead of Divine Weapons.

I had originally thought that there was a set order in which the Gold Weapons
would be produced, but it seems as if the order is fixed only for your
particlar game. That means that my fixed order is going to be different from
yours, so there’s no need for me to list mine here! Just know that it comes in
a fixed order! Thanks, Waynec02!

O=============================================================================O
| FINISH! [000L] |
O=============================================================================O
*******************************************************************************

My goodness what an insane amount of work this FAQ took. Anyways, do go out and
get this game if you haven’t! It’s apparently even cheaper in the US,
apparently because the marketing guys at Sony were worried that the people
wouldn’t take to such a genre-mashing game.

Thanks for reading this far, send me any questions you have about the game,
and would love to hear any feedback you have about this guide! In future
revisions I’ll try to include a detailed Boss guide, so that we can figure out
how to tackle them at higher levels!

Thanks too for all the people who’ve helped in the updating of this guide,
your emails of support and information I missed out really helped to make all
this more robust!

Pon-Pata-Pon-Pata for now!

-------------------------------------------------------------------------------

This guide is Copyright 2008
Liang Hanting
velcry@yahoo.com
(velcry)
All rights reserved.

This guide may not be reproduced in whole or in part under any circumstances
except for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. Use of this
guide on any web site not listed below or as part of any public display is
strictly prohibited, and a violation of copyright. All Copyrights and
Trademarks contained in this document are owned by their respective
Intellectual Property holders.

I’ll hunt you down if I find you copying bits of text from this document
without my permission! Just ask! It’s that simple! If you believe I have not
credited you properly for anything, please just contact me too!

-------------------------------------------------------------------------------

This guide is not to be used for any other site other than the ones listed:

www.gameFAQS.com
www.neoseeker.com
www.cheatCC.com
www.gamesradar.com
www.cheatplanet.com
www.gamerstemple.com
www.gamerevolution.com
www.thegamereviews.com
If you guys are reading this guide hosted (not linked) on any other website,
please just drop me a mail to let me know! I’m not trying to be a prick, just
that I’ve heard stories of people ripping off guides and selling them and
stuff, and I don’t want my readers to have to pay for this! Thanks!
This walkthrough reposted to TheGameReviews.com with permission of the author.

Rating: 2.0, votes: 2
 
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  #1 May 26, 2009 02:50:47 183 days ago
YeeStyla
1 Comments

Here’s a more detailed guide if you’re still stuck playing Patapon at the ’Meden Kidnapped’ stage.. You can end the stage relatively quick and easy!

I was stuck here for a little while but after finding a majorly big clue in one of the video examples on YouTube, I completed the stage in the very next attempt and 3 attempts after just for laughs! Well also its good to do missions again because you receive different items each time, sometimes better than the first.

Alright so here it is...


---------------------------------------------------------------
PATAPON MISSION 24: MEDEN KIDNAPPED - Walk Through by YeeStyla
---------------------------------------------------------------
 
You can complete this stage in under 3mins and without losing any patapons. Avoid using any stews.. The Rain juju is optional, but I’d keep it just in case it takes longer than expected and you reach the toasty desert section.


MISSION GUIDE

1. Equip your army with Tatepons, Yaripons and Yumipons.  [My combination was 5 x 5 x 5, pretty solid with a mix of Barsala, Mogyoon, Tikulees and few basic patapons]

2. Do not use Fire weapons.   [For this mission, my Tatepons had Steel Axes or Zleep Zwords Zs - Yaripons used either Steel, Iron or Dokaknel’s Fang Spears - and Yumipons all had Steel Bows]

2.5. Avoid using Stews.   [I have tried following my own guide with a Divine Stew and failed, this guide works flawlessly without any stew]

3. To start the mission - begin by moving towards the cart with PATA PATA PATA PON.   [Always try and keep up right behind the cart throughout the stage]

4. The SECRET to passing this stage is this - PON PON CHAKA CHAKA!
   - [This is the big clue I found, it gives one-off but more powerful hits on the cart without creating too much fire to burn Meden]
   - [You can locate the Ponchaka song by fighting the ’Steel Deity Dogaeen’ boss who is located just right of ’A World of Ooze’ on the Patapon World Map]

5. Follow this exact fight sequence:
        - PATA PATA PATA PON
        - PATA PATA PATA PON
        - PON PON CHAKA CHAKA
        - PON PON PATA PON.     [Repeat]

6. Use discretion when following this sequence.     [Example: If there is still fire on the cart, do an extra PATA PATA PATA PON before charging up with PON PON CHAKA CHAKA]
   - [The walking part of the sequence does 2 things: (a) keeps your Patapon army close to the cart to effectively perform a charged up attack, and (b) gives time for fire on the cart to cool off]

7. Be aware of how many flames are on the cart after each attack.. there should be only 1 or 2 flames at a time but not more than 3.
   - [Meden will let you if the fire is too much- when you get a speech saying ’The fire... the fire.. I’m burning’ - she has around half of her health left, so you need to take it easy]
   - [Keep performing the sequence, though if you choose to do an extra PATA PATA PATA PON - stay on Fever mode so you can perform the Rain juju when it gets to the toasty desert part]

8. The stage ends as soon as you’ve destroyed the cart and Meden is free, you don’t need to worry about taking out all of the remaining Zigotons or being burnt alive.. whew! All in a good day’s work.


EXTRA TIPS

1. If you start seeing big creature skeltons in the background of the desert plain - this means you’re close to the toasty desert section where lava and fire sprouts out. You might want to get to Fever Mode soon and perform the Rain juju. You really need to perform the Rain juju when the plain becomes fiery red in colour.

    - [This sequence without any fire weapons and stew should work, though you can get away a few times with one less PATA PATA PATA PON and still end the stage]
    - [If you’re good and followed the above sequence on cue and in Fever Mode - you should complete the stage just before or when the plain gets fiery red. Your army will be performing the victory dance in the fire... man tough little things - no offence Dekapon]

2. When you attack, there should be no more than 3 flames on the cart, if there’s more then you have to take it easy - maybe an extra PATA PATA PATA PON is needed.

3. There are 3 health stages of the cart - 1st stage is when its in perfect condition, the 2nd is when it’s damaged, and the 3rd stage it looks like its going to literally break into pieces.

4. When the cart is nearly demolished (3rd stage of health) and you see reinforcements of Zigotons coming to attack - you are very close to ending the stage. Keep up the sequence for at least 2-3 times more.

5. Don’t worry if you lose Fever Mode - continue to follow the sequence and stay close to the cart. This may delay your process so it may be wise to get back up to fever mode, perform the Rain juju if you’re close to the toasty desert section and then start the sequence again.

-----------------------------------------------------------------------

Well that’s about all the advice I can provide. I hope this guide is really helpful. All the best!

YeeStyla


 


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