Quantcast
Xbox 360 Playstation 3 Nintendo Wii Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Video Game Reviews
  Community
  Upcoming Releases
  Latest Releases
  Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
   SECTIONS
  Game Files
  Game Blogs
  Video
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice
Game Reviews Index » Articles Send this page to a friend
Review: Don King Presents: Prizefighter
Posted by Mark Melnychuk, 148 days ago
 Rating Preview
 Fun Factor
 6.5 
 Graphics
5.5
 Sound
5.0
 Multiplayer
7.0
 Single Player
6.0
 Controls
6.0

As you have probably already gathered, this game is far from perfect, but the truly annoying component is its sound. Not so much in terms of the music track that sports quality hits like Boston’s "Foreplay/Longtime" and "Eye of the Tiger," but the incredibly poor voice acting. Every coach and announcer only has about three different lines of advice for a fighter between rounds, and will keep repeating them over and over. Regardless of having varying character models, the voices always stay the same. Even when playing a classic match set in the 30’s, the announcer will have the same voice found in all the others.

Prizefighter shows that it really wanted to bring to gamers the world of boxing outside the ring, somewhat like the NBA Ballers series. However, none of these elements factor into the gameplay in any significant way, making Prizefighter’s scope no larger than the bare skeletal frame of your archetypal boxing game. The fact that the game falters inside the ring as well only makes things worse, and by that I mean the faulty hit detection, cluttered controls, and frequent graphical glitches. Prizefighter doesn’t get completely knocked out, and isn’t utter torture to play, but only offers what feels like a very long, boring drawn out fight that not even Don King himself could sell.

 Our Rating for Review: Don King Presents: Prizefighter
6.5
Fun Factor
The fighting can be intense, but not in a very intricate way.
5.5
Graphics
An outdated look that pales in comparison to what we’re seeing in other games. Graphical glitches don’t help either.
5.0
Sound
The echoes of the fighters making contact with one another are serviceable, but the extremely repetitive voice acting is not.
7.0
Multiplayer
A very standard assortment of modes that won’t help you forget about the various other issues.
6.0
Single Player
Once you remove the light real world elements, you’re left with a very plain career mode that does little to keep up with other boxing games.
6.0
Controls
The face button layout doesn’t pave the way for any real depth while fighting, and can at times be quite confusing.
6.5
Overall
Prizefighter gets credit for trying to include other elements of the sport, but none of them carry any actual weight in its clunky, problematic, and at best vanilla gameplay.
 

Inside The Games

TGR F.E.A.R. 2 Interview: Roller... 1 hour ago
Tomb Raider: Underworld Video Ga... 2 hours ago
Rumor Killers: December 2 4 hours ago
BITMAPS 55: Games Shape Great Em... Yesterday
Three to Watch in December Yesterday
Super Street Fighter II Turbo HD... Yesterday
TGR Halo Wars Interview: Establi... 2 days ago
The Good, The Bad, and The Shipp... 2 days ago
Castlevania Judgment Video Game ... 2 days ago
TGR’s Holiday Wishlist 3 days ago
Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions
GamePro Media

iphone video game - iNetMania
Top Games:  Halo 3 | Blue Dragon | Two Worlds | Rock Band | Call of Duty 4 | Beowulf The Game | Mass Effect | Bioshock xbox 360 | StrangleHold by John Woo | Overlord