The nonvocal typed dialog between the characters is very well done, but this quality of speech doesn’t make up for the game’s other faults. The game is isn’t entirely nonverbal, however, as both music and verbal unit commands have been worked into the game, but these too suffer from problems. All units have the same artificial sounding voice behind them, which often take the form of philosophical statements such as “I want to live forever, but only for a little while,” or, “We forgot about peace." These deep phrases, however, can often be overwhelmed by the in-game music so one often seems to cancel the other out.
There are good points about it. The game backgrounds look good, albeit rather static, with a photo realistic look to them that is favorable to the eye. The game’s units also look good, even if they lack the technical flash that other games in the genre bestow upon their in-game units. The controls have been arranged so that both players who are unfamiliar with the genre and those experienced with it will take to it with little difficulty, and the in-game camera is also fully 3D, allowing players to view the situation from any angle.
In the end, however, I can’t really recommend this game to fans of the RTS genre because, even though the game costs only 20 bucks, there’s little about it that makes the game worth paying money for. I see a lot of potential in the game; had it been done right, it could have been enjoyable, but the bad planning of the game sharply reduces the fun potential. I’d only recommend this game to the most rabid RTS fan or to those who just want an inexpensive example of the genre to play around with, but there are better reasonably priced examples of the RTS genre out there for first time players to try out.