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Review: Galactic Dream: Rage of War
Posted by Nick McCavitt,
 Rating Preview
 Fun Factor
 6.0 
 Graphics
7.0
 Sound
5.0
 Multiplayer
6.0
 Single Player
4.0
 Controls
6.0

The nonvocal typed dialog between the characters is very well done, but this quality of speech doesn’t make up for the game’s other faults. The game is isn’t entirely nonverbal, however, as both music and verbal unit commands have been worked into the game, but these too suffer from problems. All units have the same artificial sounding voice behind them, which often take the form of philosophical statements such as “I want to live forever, but only for a little while,” or, “We forgot about peace." These deep phrases, however, can often be overwhelmed by the in-game music so one often seems to cancel the other out.

There are good points about it. The game backgrounds look good, albeit rather static, with a photo realistic look to them that is favorable to the eye. The game’s units also look good, even if they lack the technical flash that other games in the genre bestow upon their in-game units. The controls have been arranged so that both players who are unfamiliar with the genre and those experienced with it will take to it with little difficulty, and the in-game camera is also fully 3D, allowing players to view the situation from any angle.

In the end, however, I can’t really recommend this game to fans of the RTS genre because, even though the game costs only 20 bucks, there’s little about it that makes the game worth paying money for. I see a lot of potential in the game; had it been done right, it could have been enjoyable, but the bad planning of the game sharply reduces the fun potential. I’d only recommend this game to the most rabid RTS fan or to those who just want an inexpensive example of the genre to play around with, but there are better reasonably priced examples of the RTS genre out there for first time players to try out.

 Our Rating for Review: Galactic Dream: Rage of War
6.0
Fun Factor
The game seems initially worthwhile, despite the relativity low level of technical sophistication, but the poor planning lowers this considerably the more you play it.
7.0
Graphics
These are actually rather good and really one of the best parts of the game. The units look decent and the photo realistic backgrounds and pleasant to look upon. You have seen better, however.
5.0
Sound
Most of the dialog of the game is written, not spoken, but this game is limited in it’s auditory presence as the same artificial voice is used for all unit commands, which are usually overwhelmed by the music anyway.
6.0
Multiplayer
The game does have a multiplayer mode, but the unknown nature of the game meant that were no more then two players on the game during this review. Potentially, however, there is a lot of opportunity in the game’s multiplayer mode as up to eight players ca
4.0
Single Player
The game’s single player mode is rather disappointing overall: it’s simply difficult, as opposed to challenging.
6.0
Controls
These are well worked, as the game features a 3D camera operated by the mouse, and a simple point-and-click interface.
4.0
Overall
There is much promise in this game, but sadly, its promise that is not quite realized.
 


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