
TGR: Actually, that kind of falls into the next question that I was going to ask. In the short period that I have been involved in the industry, I have noticed that sites such as Facebook and gadgets such as the iPhone and other media outlets that weren’t traditionally thought of as “gaming” are starting to adopt more mainstream gaming. What is Outspark going to be doing to help tap into some of those markets and help tap into those types of audiences that are not as traditionally gaming oriented, but are starting to become more involved with the advent of Facebook and the iPhone, things that are starting to attract people who haven’t really been gamers all of their lives, but are just now starting to enjoy them?
PT: Good question. I think that basically building a community around games obviously requires all sorts of different types of things, but I think first and foremost is the kind of games like, if the game is too complicated or too complex or difficult to enter, you know, you are going to turn off the mass market kind of audience that is familiar with these games. But, I think that is one area that Outspark kind of excels in. These are the kinds of games that are coming out and you will see these as we announce more games over the next month or two. These kinds of games are really appealing in that they are easy to download, easy to get into, very easy to progress beyond the first few levels. I think it starts becoming exciting once the user becomes engaged enough, or if he comes back every day or every few days to check out what is going on, and obviously, he will progress through the game.
So, I think that, after seeing right now, if different types of games are out there, especially MMORPG space, things that are easier to access are ones that start getting mass acceptance earlier. I think that half of those have the kind of introductory games, where you can reach out to other portals like Facebook and the iPhone, which still allows users to experience that kind of casual environment before they actually develop more relationships and get turned on to more games through the community, and then eventually progress to maybe even becoming a core gamer.
I think that there is a lot of choice, but there is not one company that ties it all together really well, at least that is what I wasn’t seeing. I thing that Outspark really does that, especially because we really do have the games as well.

TGR: Along the same lines as that last question, what are you going to be doing to keep the core audience involved? Like the people who consider themselves “hardcore” gamers in a sense.
PT: I think it looks like as we grow, community speaks. You have all different types of people in the community, so as far as the core gamer, I think it is just the kind of games that you are offering and the features in that game and different types of levels and degree of difficulty. We have that with the Fiesta game, and with Blackshot, a first-person shooter game, it is also there. I think there are games there that appeal to the core gamer. I think that introducing one or two games that the casual gamer likes doesn’t hurt, because they are learning, more than the core gamer. But I think there is….Outspark actually has started with those types of games, to satisfy core gamers. I think that is going to move into the civilian part of the portal, into the community, showing actually a lot more in our direction to actually capture more of the casual gamer market. I think that we actually have a really good jump on the casual gamer market with a war game right now, and I think it has really created a niche. But I think now it is a good time to expand beyond that.
TGR: I have a quick question before I let you go. I just wanted to know, what is your favorite game of all time? Do you have one?
PT: My favorite game…. I enjoy playing older games, actually. I am dating myself, but I like to play old, very casual games, like the old kind of Namco Bandai that are very easy to play -- more like Galaga and that kind of title. So I am a very casual side of gaming. I think that that is kind of a great time to join a company like this that has such great games. I really like playing some of the new ones that we are going to be launching within this year like Project Powder and Blackshot, Project Powder obviously being the great kind of snow boarder game, which is really very exciting. And obviously the Fiesta games are really great. I think that was the peak time for me, it was a great time to join a company that has already established a great audience and have over three million users right now, and also a company that actually can capture the market further by growing into more casual games. That is where my background lies and that makes it a good thing.
Congrats Paul! Looks like your combination of music, community development and experience with Habbo is a great addition to Outspark. Obviously, we’re very interested in, and follow developments at one of the premier destinations for free-to-plays - looking forward to great things!