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BITMAPS 56: Why Prince of Persia Reviews Are Wrong
Posted by Lawrence Sonntag, 355 days ago
BITMAPS 56

Canadian traditiion

With the recent release of Price of Persia, it seems Ubisoft Montreal is starting an annual tradition of forcing reviewers to realize fundamental and upsetting truths about videogames. When a reviewer gets a chance to slam a high-profile release for anything, they cannot wait to bang out a logically disconnected criticism with their fists while they uncontrollably salivate. Flecks of spittle fly, a series of incoherent grunts roll through a studio apartment, and two pages of flimsy criticism hit the internet solidifying a journo’s reputation as a true game critic.

 

 

Critic

There’s got to be a problem in here, there just HAS to be.

 

This happened in 2007 with Assassin’s Creed. Gamers and journalists alike decried the game’s repetitive design, collectively patting themselves on the back that they had the capacity to find a flaw in what was actually an amazing game. Calling a game “repetitive” is a completely invalid complaint, as I have previously discussed. Repetition is a fundamental part of any game, electronic or otherwise. Assassin’s Creed forced players that hadn’t yet realized this to do so, and for some reason this caused them a considerable amount of dismay. Now, Ubisoft Montreal has forced players to realize another constant about videogames, and yet again they dislike the game for it.

Several different reviews proudly slam the game for two main reasons. First, many claim the game is too easy. Why a game’s lack of difficulty becomes innately negative is beyond me. As far as I’m concerned, I know I can beat any game given enough time. Why make me waste time dying a lot just to memorize a section or attack pattern? But that’s not the biggest point of confusion in these reviews.

Almost all the articles call out the game’s interpretive controls. For the unfamiliar, PoP uses a hefty amount of interpretation for the platforming segments. If a jump is somewhat off, the game will snap the Prince back to a safe landing. In addition, the player only needs to hit one button at each junction of a platforming segment: press A to swing from this pole, press B to swing from this ring, ect. Reviewers proclaim that this is essentially a masked QTE, with each action in the segment only having a binary pass/fail outcome.

Well, no duh.


Rating: 2.3, votes: 10
 
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  #1 Dec 9, 2008 11:02:09 354 days ago
GDM Hard-Boiled
4 Comments

I would have to agree with you 100%

Im playing this right now, and it is amazing, the interaction btween the Prince and Princess is epic!

I like this game because not only can I play it, so can my wife. Not everything has to be Halo, or Gears, etc...


  #2 Dec 9, 2008 22:08:00 354 days ago
Syc45
2 Comments

I agree with mostly everything said here. Some reviewers are paid to give some games "x" score. So they basically search high and low for anything to bash the game.

But, I kinda disagree about the easy comment. To me, if a game isn’t at least semi-hard, then I’ll kind of "eh" it. I mean, does the girl save you every single time you die or fall off a ledge that will kill you? Also, does it start from exaclty the point you were at with all the same health and what not? I haven’t played it yet, but if this is so, then I basically see no obstacle to overcome. No, "I’ll do this instead of this." Take Street Fighter for example, when you are fighting somebody and you die, you have to start over on a new round, where your opponent has restored health. It isn’t, ok, I’ll take his health down a little bit, die, then repeat until he is dead. You have to actually think of a strategy and what you are doing, to overcome that obstacle. See, in the other PoP games, you had the sands of time which you could rewind what you are doing, but only a limited amount of times.

Now, I’m not saying this feature is a bad one. But what if someone didn’t want that to happen? Is there an option to take that off? If so, then sure, blow my whole viewpoint out of the water. I’m not trying to bash your opinion on the matter either, just giving a friendly view. But good review otherwise,


 


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