TGR Awards 2008: Genre Awards Posted by TGR Staff,
Best Puzzle
Winner: Braid
Runner-up: Professor Layton and the Curious Village
In the not-so-recent past this category might have been won by a somewhat underwhelming title due to the lack of competition. Happily, puzzle games have enjoyed a heck of a resurgence, largely thanks to the success of handheld and downloadable gaming. It’s fitting then that this year’s runner-up and victor are what they are. Professor Layton’s charming art direction and engrossingly devious puzzles would normally have made it a clear winner, but it’s not every year you get a game as special as Braid. The only way to complete Braid was to take everything you thought was standard about puzzle and platformer games and turn it upside down, and then some. Each time you thought you’d gotten on top of the specific type of time manipulation required for one world, you’d be moved on to the next, which would require a whole new level of lateral thinking. That each of these types of gameplay translated into the overall story and vice versa is the delectable icing on the cake. Braid is not just the best puzzle game of this year, but one of the best puzzle games ever made, hands down.
Written by Jeffrey Matulef, Joseph DeLia, Eddie Inzauto, Brittany Vincent, and Sinan Kubba
Very nice, i think the only change i would have made would be i would put GTA over MGS. i think both are deserving of scores of 10, but i cant overlook that i actually PLAYED GTA alot more, where MGS was, at times, a glorified movie. both were incredible games, but i have to give GTA the nod because i actually contolled it so much more.
Very nice, i think the only change i would have made would be i would put GTA over MGS. i think both are deserving of scores of 10, but i cant overlook that i actually PLAYED GTA alot more, where MGS was, at times, a glorified movie. both were incredible games, but i have to give GTA the nod because i actually contolled it so much more.