Challenging Conventions 9: Heavy Rain Fails to Understand what Interactive Drama Means

Challenging Conventions is a biweekly column by Jeffrey Matulef that discusses the conventions of games design, whether regards the games that subscribe to these conventions or those that try to overcome them. After many years of hype, David Cage’s experimental blend of cinema and gaming, Heavy Rain, has been released. Touted as an “interactive drama”, [...] . . . → Read More: Challenging Conventions 9: Heavy Rain Fails to Understand what Interactive Drama Means

Challenging Conventions 8: The Transparency of Mass Effect 2

Challenging Conventions is a biweekly column by Jeffrey Matulef that discusses the conventions of games design, whether regards the games that subscribe to these conventions or those that try to overcome them. Mass Effect 2 has been praised across all corners of the interweb for its marvelous cast of characters, rousing combat, engaging storyline, and [...] . . . → Read More: Challenging Conventions 8: The Transparency of Mass Effect 2

Challenging Conventions 7: Taking Stock of Mass Effect 2

Challenging Conventions is a biweekly column by Jeffrey Matulef that discusses the conventions of games design, whether regards the games that subscribe to these conventions or those that try to overcome them. With praise lavished upon BioWare’s recent cosmic opus, Mass Effect 2, from all corners of the web (including our Editor-in-Chief John Laster), there’s [...] . . . → Read More: Challenging Conventions 7: Taking Stock of Mass Effect 2

Challenging Conventions 6: The Likeable, Mass-Murdering Hero

Challenging Conventions is a biweekly column by Jeffrey Matulef that discusses the conventions of games design, whether regards the games that subscribe to these conventions or those that try to overcome them. While playing Assassin’s Creed 2 recently, it dawned that while it’s a fun game in a lot of respects, it falls victim to [...] . . . → Read More: Challenging Conventions 6: The Likeable, Mass-Murdering Hero

Challenging Conventions 5: Zelda Steams Along by not Veering off the Tracks

At this column’s moniker would imply, I usually focus on a particular aspect of a game’s design and how it challenges design conventions. Not this week. Instead, I’m focusing on a sequel that doesn’t challenge any conventions and considering what that means for the game, the series, and the industry as a whole. That game [...] . . . → Read More: Challenging Conventions 5: Zelda Steams Along by not Veering off the Tracks

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Dragon’s Dogma is scheduled for release on Xbox 360 and PlayStation 3 in North America on May 22 and across Europe on May 25.

The playable demo of Capcom’s forthcoming open world action–RPG, Dragon’s Dogma, is available to download globally via Xbox LIVE Marketplace and the North American PlayStation Store from Tuesday, April 24 and on the European PlayStation Store the following day, Wednesday April 25. Purchasers of the full version of Dragon’s Dogma will be able to export both demo characters into the full game on its release.

MARVEL VS. CAPCOM 2 App on the App Store for iPhone and iPod touch introduces brand new control style using the innovative “Flick Button”. 

On November 13th award-winning developer Treyarch and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., will deploy Call of Duty®: Black Ops II, the sequel to the universally acclaimed Call of Duty®: Black Ops launched in 2010.

The Max Payne 3 Official Soundtrack will be available digitally on May 23rd.

Elemental: Fallen Enchantress is set to launch later this summer and will be free for anyone who purchased Elemental: War of Magic in 2010. Additionally anyone who owns War of Magic will receive a discount for Fallen Enchantress when purchasing it through the Stardock store.

Sanctum Collection, which includes the game and all DLC, has a new price of $19.99 across digital platforms. That’s hardly the best part, though. From now until May 7th, the first-person shooter/tower defense mashup that has received tons of attention will be free-to-play under Steam’s Free Weekend. During that weekend, players who accept this amazing tower defense game’s brilliance can purchase the full version of Sanctum at 75% off for only $2.49 and the DLC-packed Collection for only $4.99!

Sanctum is also getting some fine tuning in a quick update that includes:

  • Brand New Medal System
  • Improved Balancing
  • Graphic Details Settings
  • Under the Hood Tweaks

Wargaming.net, the award-winning videogame developer and publisher, announced today that update 7.3 is now available for its highly acclaimed armored warfare MMO World of Tanks.

Update 7.3 brings substitutions and additions to the line of Soviet heavy tanks, splitting the line into two branches. Leading the way through the redesigned tech tree, the update moves the IS-4 tank into tier 10 of its own heavyweight line with KV-4 and ST-I. The KV-3 has moved from tier 6 to tier 7, and freed the slot for another newcomer, T-150.

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