By TGRStaff, on May 29th, 2009% Get the Flash Player to see this player. Bioware CEO Ray Muzyka and Vice President Greg Zeschuck talked with us about their history and involvement with Bioware at GDC 2009. Their comments offer insights into the day-to-day dealings of Bioware and the personal relationship between longtime business partners. ” Digg Digg . . . → Read More: Inside the Games: Ray Muzyka and Greg Zeschuck
By TGRStaff, on May 26th, 2009% Get the Flash Player to see this player. In part two of our Inside the Games interview with GameLife Editor Chris Kohler (read part one here), he discusses his day to day duties at GameLife, aspirations for the future, and personal interests aside from writing and editing. "I do a little bit of [...] . . . → Read More: Inside the Games: Chris Kohler Part 2 – Daily Duties and Personal Interests
By TGRStaff, on May 19th, 2009% Get the Flash Player to see this player. In part one of our three part Inside the Games, GameLife Editor Chris Kohler describes his history of video game writing and what led him to his current position working with Wired.com’s video games blog. "One of the first things I remember is [...] . . . → Read More: Inside the Games: GameLife Editor Chris Kohler a 6lb 8oz baby
By TGRStaff, on April 26th, 2009% I’ve met some gamers who were literally unaware that there were any Final Fantasy games before VII. "Met" is a bit strong a word I suppose; standing next to a couple of twelve-year-olds browsing the DS section of my local GameStop doesn’t really count as meeting anyone, but nonetheless the event still resonates in my [...] . . . → Read More: The Perfect Game: Final Fantasy VI
By TGRStaff, on March 4th, 2009% THE GAME REVIEWS: We are here with Omar Woodley, an Assistant Producer for Localization at Sega of America. Can you tell us a little bit about your background? OMAR WOODLEY: I graduated with an Art Degree. When I found it challenging to survive as an artist, I began working in retail and went [...] . . . → Read More: Inside The Games:Sega’s Omar Woodley , Assistant Producer
By TGRStaff, on March 2nd, 2009% The Game Reviews: What is your name, Title and who do you work for/with currently? Andrew: Andrew Parsons, Lead Level Designer at Firefly The Game Reviews: What is your lineage, your story, from education to now, how did you get to be the Lead Level Designer? Andrew: Well I went to Uni (Bournemouth, 2.1, BA [...] . . . → Read More: Inside The Games Interview with Andrew Parsons Lead Level Designer at Firefly
|
|