By Dan White, on October 21st, 2010% While at GDC Online in Austin this year, I had an opportunity to talk with indie game creator, David Sushil (“like Sushi with an L”) of Bad Pilcrow. His award winning game, “Vanessa Saint-Pierre Delacroix and Her Nightmare” was unusual and intriguing in both name and gameplay, as evidenced by the rather long que waiting [...] . . . → Read More: Interview: David Sushil for Vanessa Saint-Pierre Delacroix and Her Nightmare
By TGRStaff, on June 22nd, 2010% Dave Whitelaw sits down with Dean Smith of Ruffian Games to discuss Crackdown 2. In a year packed with amazing games, you need to be impressive to stand out. One title which has been receiving massive amounts of buzz is Crackdown 2. The follow-up to the massive 2007 hit, Crackdown 2 has been developed by [...] . . . → Read More: Crackdown 2 Interview
By TGR EIC, on December 22nd, 2009% We recently had the opportunity to speak with Nick Baicoinau, the CEO of Mean Freepath about their upcoming iPhone title Turf Wars. TheGameReviews: Nick, tell me a little bit about your history. How’d you get involved, what did you do before your started working with the IPhone? Nick Baicoinau: I spent most of my career [...] . . . → Read More: Turf Wars Interview
By TGRStaff, on October 19th, 2009% TGR’s Gerren Fisher was recently lucky enough to meet up with Michael Wilford, Twisted Pixel CEO. Michael was showing off Xbox Live Arcade hit ’Splosion Man at the SXSW Screenburn Game On event in Austin, Texas. Michael talked with Gerren about how ’Splosion Man came about, how he thought it wouldn’t be picked up, and his thoughts on XBLA as a platform. Michael [...] . . . → Read More: Interview: Twisted Pixel CEO Michael Wilford
By John Laster, on October 13th, 2009% TheGameReviews recently received the opportunity to visit Bioware’s Edmonton Studio. For the sake of full disclosure, we have opted to let our readers know that we were flown up there on behalf of Bioware and did not pay our airfare, hotel, or food. We feel that this has in no way compromised our judgment about [...] . . . → Read More: Dragon Age Origins Interview: Lead Developer Mike Laidlaw
By John Laster, on October 12th, 2009% TheGameReviews recently received the opportunity to visit Bioware’s Edmonton Studio. For the sake of full disclosure, we have opted to let our readers know that we were flown up there on behalf of Bioware and did not pay our airfare, hotel, or food. We feel that this has in no way compromised our judgment about [...] . . . → Read More: Dragon Age Origins Interview: Executive Producer Mark Darrah
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