Interview: Scribblenauts Creative Director Jeremiah Slaczka

Scribblenauts is the game that allows for you to summon just about anything you can think of in order to solve puzzles or satiate your own inner omnipotence. To get the lowdown on the game and the inspiration behind it, Jeffrey Matulef spoke to 5th Cell’s Creative Director Jeremiah Slaczka at this year’s Penny Arcade Expo in [...] . . . → Read More: Interview: Scribblenauts Creative Director Jeremiah Slaczka

Needs For Speed: Shift Video Interview & Hands-On

  Immersion. That word seemed to sum up the concept that the Need for Speed: Shift reps at a recent Austin press event wanted to hammer into the heads of consumers. From my time spent with the game, Slightly Mad Studios seems well on their way to accomplishing that goal. Much of the hype surrounding [...] . . . → Read More: Needs For Speed: Shift Video Interview & Hands-On

BlizzCon 09: Interview with Starcraft II’s Lead Designer Dustin Browder

Patrick got the chance at this year’s BlizzCon to talk to StarCraft 2′s lead designer and fan-favorite Dustin Browder about all things StarCraft, from the mod tools to space cowboy music. TGR: Most real-time strategy fans believe that the genre has become stale, creativity-wise. Will StarCraft II be doing anything big to try to reinvigorate the genre? Browder: That’s [...] . . . → Read More: BlizzCon 09: Interview with Starcraft II’s Lead Designer Dustin Browder

TGR Interviews David Sobolov

David Sobolov is a voice actor who transitioned from work in cartoons to providing voice acting for the video game industry. He’s starred in blockbuster games like Call of Duty 4, Everquest II, Diablo III, Halo Wars (in which he played the Arbiter), Brutal Legend and 50 Cent: Bulletproof, and was described by John Lippman of the Wall [...] . . . → Read More: TGR Interviews David Sobolov

Interview with Call of Juarez: Bound in Blood writer Haris Orkin

Lawrence Sonntag got the chance to speak with Haris Orkin, a screenplay and video game writer whose previous credits include Dragonshard, Red Alert 3, and Call of Juarez, and its prequel released this week, Bound in Blood.  Call of Juarez: Bound in Blood deals with some sensitive issues. Featuring a pair of brothers who fight [...] . . . → Read More: Interview with Call of Juarez: Bound in Blood writer Haris Orkin

Telltale Games Interview, Part 2

Any gamer that’s pointed, clicked, and adventured for more than two minutes in their lives has experienced the fun-crushing frustration of getting stuck. Given that Telltale Games resurrected the point & click adventure with games like Sam & Max and Wallace & Gromit’s Grand Adventures, Telltale Creative Director Dave Grossman knows a thing or two [...] . . . → Read More: Telltale Games Interview, Part 2

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