TGR F.E.A.R. 2 Interview: Rollercoaster of Emotions

The Game Reviews recently had the opportunity to chat with Eric Studer, Associate Producer for F.E.A.R. 2: Project Origin. Eric was kind enough to answer a few questions for TGR readers about the upcoming horror FPS, scheduled to be released early next year. The Game Reviews: One of the features that stood out the most [...] . . . → Read More: TGR F.E.A.R. 2 Interview: Rollercoaster of Emotions

TGR Halo Wars Interview: Establishing a Genre

The Game Reviews recently caught up with Emsemble Studios’ Dave Pottinger to get some information on the upcoming console RTS adaptation of Bungie’s original franchise. Dave was happy to spill whatever he could about Halo Wars, and we were happy to listen. The Game Reviews: Ensemble studios is best known for its critically acclaimed Age [...] . . . → Read More: TGR Halo Wars Interview: Establishing a Genre

Rise of the Argonauts Interview

TGR recently had the chance to chat with Liquid Entertainment, the studio behind the upcoming mythological action-adventure title, Rise of the Argonauts. Game designer Andrew Rubino was able to shed a little light on the choices the team was faced with during the development process, and answered many questions about what we can expect from [...] . . . → Read More: Rise of the Argonauts Interview

TGR Interviews Datarock

  Whether you’ve heard of Datarock or not, the Norweigian duo’s music has surfaced in quite a few EA games as part of the Artwerk label. "Fa Fa Fa," a funky Talking Heads-inspired number, is heard in NHL 08, FIFA 08, NBA Live 08 and The Sims 2: Free Time. "New Song" is featured in [...] . . . → Read More: TGR Interviews Datarock

Interview with Dead Space Producer Rich Briggs

We recently had the chance to interview Dead Space Producer Rich Briggs. He took the time to answer those all important questions we know you all have been asking about. Dead Space drops at retail on October 14th, so you have plenty of time to pick it up before Halloween. Until then, our Dead Space Preview [...] . . . → Read More: Interview with Dead Space Producer Rich Briggs

Interview: David Michicich of Robomodo

We had the privilege of speaking with the creative director and co-founder of Robomodo, David Michicich, about his new studio. TGR: You have a current deal with one of Activision’s intellectual properties; can you give us any information regarding this title? David Michicich: Only that we’re extremely pleased and honored to be working on such [...] . . . → Read More: Interview: David Michicich of Robomodo

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