Quantcast
Xbox 360 Playstation 3 Nintendo Wii iPhone Video Game Reviews iPhone App Search Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Community
  Upcoming Releases
  Latest Releases
  Video Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
  iPhone App Search
   Weekly Features
  Good, Bad and Shipping
  BitMaps
  Rumor Killers
  The Bargain Bin
  Very British Gamer
   PodCasts
  Game On
  Big Red Potion
  Game Zombie TV
   SECTIONS
  Downloads
  Gamer Blogs
  Videos
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  TGR Staff
  Write With Us
  Advertising Information
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice

iPhone Sites

iPhone App Index

iPhone App Reviews
Game Reviews Index » Story Print this news articleSend this page to a friend
Ubisoft to Expand Beyond Videogames Games
Posted by James Barr, Jun 2, 2008 10:38

Ubisoft CEO Yves Guillemothas outlined what he thinks is the future of Ubisoft. To what may be a surprise, he believes that Ubisoft has to expand beyond computer games. His goal is to transform Ubisoft from a videogames publisher to a multimedia entertainment business.

Guillemot has revealed plans to place Ubisoft at the centre of CGI movie production, as well as branching out to new game genres and TV productions. Ubisoft’s Quebec studio is central to his plans, as its ramping up its animation and CGI business, as well as developing Ubisoft’s first 3D game.

“Our goal is to create a studio that will be very high quality, our goal is to try to get to the level of quality of Peter Jackson’s Weta studio," said Guillemot.

“We don’t need to be always making the movie but what we have to do is make sure that what’s necessary for our games is done close to us so we can reuse assets. Or we can have a specific relationship with a director who is going to do 3D imaging in such a way that we can also use them in our games."

"The goal is to produce the images, the animations, to work on defining scenarios, because that’s what we need in our games. For the rest, we will start by working with external companies that are interested and know this business, but we will make sure that movies are coming out at the same time as our games, as our books and other ancillary products."

It’s definitely a bold move by Ubisoft, and if it goes well, it could catapult them to the top of the chain. Be sure to check back to TheGameReviews.com for more news regarding Ubisoft and all other Industry news.

Prev: Ubisoft Highlights “Evolution” of Splinter Cell: Conviction
Next: Microsoft Cuts Force XBLA Developers to Focus on Quality, not Quantity

Rating: 9.3, votes: 8
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 


Video Game Reviews Twitter
Weekly Video Game Podcasts
Inside The Games

Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions

iphone game
The Game Reviews Picks of the Month: Halo Wars | Killzone 2 | Street Fighter 4 | Resident Evil 5 | Tom Clancy's HAWX