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Pair of Patches Aimed at NCAA Football 09
Posted by Brad Hilderbrand, Aug 9, 2008 12:46

While NCAA Football 09 is a pretty great game, it’s still got some issues that can cause the gameplay to become, well... broken. There’s a nasty bug that can cause your entire game to crash if you create a custom roster for your teams, and there are also some AI issues that will leave you scratching your head wondering what exactly just happened. The good news is, help is on the way.

The first update, which will fix the roster issue and therefore render the game fully playable, will be out next week. We’ve also caught wind of a second patch, due in September, which will make all kinds of subtle-yet-necessary changes that will improve the game. Here’s the full breakdown of what will be addressed:

Online

  • Ability to view your Online Dynasty HQ through EA Sports World
  • Improved online performance


Dynasty

  • Fixed a couple of recruiting bugs
  • Faster simming between weeks


Custom Stadium Sounds

  • The “All” option will now only work when the user is the home team


Gameplay

  • Improved coverage on kicks
  • Hook Zones depth keeps defenders in their zones
  • Fixed an issue with the Strafe Catch
  • Allow fumbles to occur when diving
  • WR screen routes improved


Bug Fixes

  • Sliders will now work correctly
  • An issue with missing stats after simming has been fixed
  • Ball carrier will no longer run out of bounds when changing hands and heading towards the sidelines
  • Fixed an exploit that allowed the slot receiver to burn the safeties in a prevent defense
  • Fixed a bug where the the ball would hit the cross bar, drop through, and not be counted
  • Fixed a bug that would prevent Hot Routes from working


So, it looks like a pretty extensive list of fixes will be dropping around the same time real college football starts. I can’t think of a better way to kick off the season.

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