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Dead Space Wants You to Feel Alone
Posted by Brittany Vincent, Oct 6, 2008 11:46

  Dead Space
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Break out the Linkin Park CDs and curl up in the fetal position, because the Dead Space team wants you to feel lost, helpless, and alone.

All jokes aside, after a recent interview conducted with Dead Space Producer Rich Briggs, it’s been made perfectly clear that there are no current plans for multiplayer support for the upcoming survival horror scarefest. Many gamers have been asking this question, including myself. One nameless Ishimura crew member versus their friends, as Necromorphs? It seems like it’d work in theory, and would be a welcome addition to a game that looks better and better with every bit of footage revealed. However, it’s not merely for the reasons one would suspect—the game isn’t fit for such a mode, it wouldn’t work, etc.

Instead, the Dead Space crew wants you to remember that after you step into the shoes of Isaac Clarke, there’s no turning back. Just as if you really were the lone survivor of a horrendous alien attack, the creators want you to feel that very same level of panic and trepidation.

“To us, survival horror is a very personal thing. When you are playing Dead Space, no one is coming to save you, just like no one is coming to save Isaac. You are on your own, and you need to figure out how you are going to survive,” said Briggs.

This reinforces that whole “in space, no one can hear you scream” business tenfold. There’s something about knowing you’re a fallen squad’s last hope for revenge against their assailants that will fuel the fire as you wander helplessly throughout a terrifyingly vacant behemoth floating through space. Hopefully, we can expect a dynamite single-player campaign since there has been no frivolous mucking around with multiplayer to add in just as a draw for players who may not buy the game otherwise. Well-played, guys. Well-played.

Prev: Historical Gothic Architecture Influenced Dead Space’s Design
Next: Dead Space Wants You to Feel Alone

Rating: 9.0, votes: 11
 
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