
LittleBigPlanet is meant to allow nearly unparalleled freedom; if you can dream it, you can pretty much make it with the game’s level editing tools. All is not well though, as many users have been complaining recently that their levels, which they worked ever so hard on, were deleted without any explanation as to why.
But before you start calling Sony a fascist regime that censors creativity, first realize that you and your fellow gamers brought this upon yourselves.
Mark Valledor, the Marketing Manager of SCEA, explained on the official Playstation Blog that level moderation only happens after the community uses the "Good Grief" tool to complain. "We never moderate levels that have not been reported in this way," he wrote.
Hoping to soothe the scorned masses, Valledor said the process is something that Sony is continually improving, and creators will soon know exactly the company took a wrecking ball to their divine creations.
"The vast majority of moderated levels were due to offensive material, however we are evolving the way moderation happens to ensure that creators are made aware of why their level was blocked," Valledor wrote. "More to come shortly."
From the sounds of things Sony is about to offer everyone the one thing they’ve been longing for all along, a little closure. Creators will finally know why their levels have been given then axe, and moving forward they’ll know what to avoid to steer clear of such problems in the future.
What Valledor didn’t mention is if there would be any way for users to appeal the decision to cut their levels, and we doubt Sony is planning to implement such a device. If this isn’t a fascist level creation society after all, we should at least have the right to a fair trial.
But before you start calling Sony a fascist regime that censors creativity, first realize that you and your fellow gamers brought this upon yourselves.
Mark Valledor, the Marketing Manager of SCEA, explained on the official Playstation Blog that level moderation only happens after the community uses the "Good Grief" tool to complain. "We never moderate levels that have not been reported in this way," he wrote.
Hoping to soothe the scorned masses, Valledor said the process is something that Sony is continually improving, and creators will soon know exactly the company took a wrecking ball to their divine creations.
"The vast majority of moderated levels were due to offensive material, however we are evolving the way moderation happens to ensure that creators are made aware of why their level was blocked," Valledor wrote. "More to come shortly."
From the sounds of things Sony is about to offer everyone the one thing they’ve been longing for all along, a little closure. Creators will finally know why their levels have been given then axe, and moving forward they’ll know what to avoid to steer clear of such problems in the future.
What Valledor didn’t mention is if there would be any way for users to appeal the decision to cut their levels, and we doubt Sony is planning to implement such a device. If this isn’t a fascist level creation society after all, we should at least have the right to a fair trial.













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