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Developer Cites 360 Graphics as Reason for Exclusivity
Posted by James Barr, 308 days ago Jan 22, 2009 18:03

  Stoked
  Stoked Reviews | FAQ | Achievements | ScreenShots
| Video | Cheats | Boards | Stoked Buy Now

Stoked is an open world snowboarding game coming from developers Bongfish Gmbh in collaboration with renowned snowboarding movie creator Absinthe Films. TheGameReviews.com was lucky enough to sit down and talk with Tony Chiodo, a producer working on Stoked. Among many things discussed, one question we were eager to have answered, was about why they have chosen to keep the game exclusive to the Xbox 360.

“The Xbox 360 platform was viewed as the perfect platform for Stoked given the console’s rich graphical capabilities and the strong multiplayer community on Xbox Live. The popularity of the Xbox 360 and Xbox LIVE continues to grow, which is exciting to us.”

Ease of development and connectivity with Xbox Live is the reason many developers this generation choose Xbox 360 out of the two power machines available. The question is: will this continue to be a trend? Will smaller development houses opt to create Xbox 360 games exclusively due to it being the cheaper, and at the moment, most popular out of the HD machines?

To say the least, Stoked looks and sounds like it could very well be an impressive snowboarding game with its massive open world mountains and its seamless transition to multiplayer all adding to an impressive list of features.

Chiodo also mentioned that there’s a chance we might see a demo for Stoked show up on the Xbox Live Marketplace sometime soon.

“Everyone is really hard at work right now trying to finish up and game; we hope to have a demo on Xbox LIVE if there is time."

/cross fingers

In the meantime, make sure you check out our full interview with Tony to learn all you need to know about Stoked right here at TheGamerReviews.com.

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