Quantcast
Xbox 360 Playstation 3 Nintendo Wii iPhone Video Game Reviews iPhone App Search Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Community
  Upcoming Releases
  Latest Releases
  Video Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
  iPhone App Search
   Weekly Features
  Good, Bad and Shipping
  BitMaps
  Rumor Killers
  The Bargain Bin
  Very British Gamer
   PodCasts
  Game On
  Big Red Potion
  Game Zombie TV
   SECTIONS
  Downloads
  Gamer Blogs
  Videos
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  TGR Staff
  Write With Us
  Advertising Information
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice

iPhone Sites

iPhone App Index

iPhone App Reviews
Game Reviews Index » Articles Send this page to a friend
Aion Review
Posted by Lawrence Sonntag, 14 days ago
This review is written from the perspective of a player that has reached level 17. Any content that Aion offers after this level is not appraised here.
 

Aion’s 2008 release in South Korea has given NCSoft plenty of time to polish the game for its North American launch, and it shows. Servers are stable, the client runs well, and the beginning of the game does a great job of introducing new players. However, a few weeks with the game expose content and pacing issues that will send most back to the perennial World of Warcraft. This lack of play variety makes Aion the pancake of MMOs – starts great, but there’s not enough variety to finish the plate.

Aion sets new technical standards for these types of games. The visuals are without equal, relying more on amazing art direction than high poly counts and lighting effects. The Elyos – Aion’s pretty race – reside on the inner half of a spherical planet that enjoys direct sunlight. As such, their environments are complimented by crystalline waters and lush trees, painted in broad strokes of green and blue. The Asmodians, on the other hand, get the half with no sunlight, leaving these humanoid demons to romp in areas with scraggly rocks tint-shifted with reds and purples. Each side boasts awesome vistas that handily trounce any other MMO – thanks in no small part to CRYEngine (the same technology that powered FarCry).
 

An excellent soundtrack compliments the visuals well. Scored by Kunihiko Ryo – a name that will probably be unfamiliar to players that don’t have PVC schoolgirls on their desks – the music shows impressive range and loops well. A few of the battle songs are so good that I initiated several fights just to hear the rocking guitar licks. While some of the soundtrack can approach generic fantasy fluff, there’s always a twist to keep things interesting.

Rating: 0.0, votes: 0
 
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 


Video Game Reviews Twitter
Weekly Video Game Podcasts
Inside The Games

Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions

iphone game
The Game Reviews Picks of the Month: Halo Wars | Killzone 2 | Street Fighter 4 | Resident Evil 5 | Tom Clancy's HAWX