Author: James Bishop

Posted in Another Look Features

Spoony Bard 5: BioWare’s Design Iteration Through Tropes

If you have ever played one of the other BioWare RPG games, like Neverwinter Nights, Knights of the Old Republic, or Mass Effect, Dragon Age…

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Posted in Another Look Features Inside the Games

Dragon Age: Origins Hands-On Preview

It felt like so many game companies at this year’s E3 were aiming for the ever-coveted tween and casual audiences. So let’s be thankful for…

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Posted in Another Look Features

Spoony Bard: How I Learned to Stop Worrying and Love The Halo

In my last column, I briefly mentioned that Halo was a good example of a game that impressively managed to bring plot to the traditionally…

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Posted in Another Look Features

Spoony Bard 2: Action Games – Lose The Token Plot

The games industry seems to assume that the implied agency that comes from choosing dialogue options makes for a stronger narrative. Let me rephrase that:…

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Posted in Another Look Features

Spoony Bard 1: There’s No Such Thing as Nonlinear Narrative

Spoony Bard will be an offshoot of what interests me most in game design: the writing. Whether it be good or ghastly, hilarious or unintentionally…

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Posted in Reviews Videos

The Sims 3 Video Game Review

It’s incredibly difficult to make a great game even better. What’s even more difficult, developers mustn’t screw up an already great game by changing what…

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