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Rumor Killers: Bioshock 2 Wii? Infinity Ward Assassination Game? Wheelman by Ubisoft?
Posted by James Barr,

Rumor Killers

Will Bioshock 2 make an appearance on the Wii?

After the huge success of the original on Xbox 360 and PC back in 2007, it wasn’t to anyone’s surprise that 2K Games recently announced Bioshock 2 in a secret trailer packaged on the PlayStation 3 release late last year. Now that it has graced all three platforms after a year exclusivity on the 360 and PC, everyone thinks that the sequel will grace the Xbox 360, PC, and PlayStation 3 simultaneously upon release later this year. Well, there could actually be another platform we could see Bioshock terrorizing, and that platform is none other than the Nintendo Wii. Sound crazy? It may, but according to this job posting over on Gamasutra, 2K Games are looking for someone who has Wii experience for the development of Bioshock 2.

The job listing on Gamasutra asks for a UI (User Interface) programmer for Bioshock 2. It’s not this that’s the interesting part, though, it’s the fact that they are asking for experience developing for next generation consoles including PS3, Xbox 360, PC, and the Nintendo Wii. Now there would be no point in advertising Wii experience if there wasn’t some kind of truth in this rumor. Could we be seeing Bioshock 2 on the Nintendo Wii? As of late we have seen a few “M” rated games make their way to the family friendly console with the likes of MadWorld and Dead Space, so it shouldn’t come as a complete shock. Nintendo has stated they are going to be looking out for the hardcore more now, and this would definitely be a step in the right direction. 2K Games has had a rough time as of late and could possibly see investing in the Wii with this game as profitable.

How 2K would make Bioshock 2 work on the Wii is a different question. Oviously the graphics wouldn’t be on par with the rest, but what it will make up on is the controls; using the Wii Remote to point and utshoot and using the Nunchuck to cast out plasmids may prove rather fun. The only problem is that Bioshock was originally developed for just two similar platforms, the 360 and PC, and with developers now getting familiar with PS3 development there wouldn’t be a problem there, but adding the Wii to production, the team would be spread out even more, with less resources spread across more development tools. Only time will tell if this would have any effect on the finished product, but we certainly hope not as we have high hopes for this game.

TGR Rating: Likely


Rating: 5.0, votes: 1
 
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