Quantcast
Xbox 360 Playstation 3 Nintendo Wii iPhone Video Game Reviews iPhone App Search Playstation Portable Computer PC Games Playstation 2 Games Gear and Accessories for Games Nintendo DS  
Archives Video Media Articles Games Cheats Files Forums

   GENERAL
  Community
  Upcoming Releases
  Latest Releases
  Video Game List
  Game Reviews
  Weekly Game Giveaways!
  Inside The Games
  Previews
  iPhone App Search
   Weekly Features
  Good, Bad and Shipping
  BitMaps
  Rumor Killers
  The Bargain Bin
  Very British Gamer
   PodCasts
  Game On
  Big Red Potion
  Game Zombie TV
   SECTIONS
  Downloads
  Gamer Blogs
  Videos
  Game Cheats
  Top 10 Games
  Screenshots
   WEBSITE
  TGR Staff
  Write With Us
  Advertising Information
  Submit Gaming News
  Submit a Review
  Submit Content
  Video Game Advertising
   Video Game Industry
  Resources
  Video Game Industry Events
  Features and Opinion
  Video Game Company List
Affiliated with:
GameZone.com

Friends:

360 sync


360 Voice

iPhone Sites

iPhone App Index

iPhone App Reviews
Game Reviews Index » Articles Send this page to a friend
House of the Dead: Overkill Video Game Review
Posted by Patrick Mulhern, 271 days ago
 Rating Preview
 Fun Factor
 8.5 
 Graphics
7.5
 Sound
8.5
 Multiplayer
8.0
 Single Player
8.0
 Controls
8.0

Sega’s House of the Dead franchise was in need of a reboot years ago.  After the launch of House of the Dead 3 in the arcades, the series was dead to me.  Never-changing gameplay, pathetic attempts at "stories" and on-rails shooting that a 5-year-old could master doomed one of my favorite light gun franchises.  Notice, I didn’t even mention the awful, SMG-filled House of the Dead 4

It appears as if Sega understood what needed to be done to their flagship arcade shooter to once again make it relevant.  It can be a tough decision to reboot any franchise.  Long-time fans can be easily alienated and if the new title doesn’t make the mark, the franchise could be relegated to Tomb Raider status.  The publisher took a second risk when they signed on a green western developer by the name of Headstrong Games to re-invent House of the Dead.  The company’s first act was to create the first HotD title to be designed specifically for a home console, House of the Dead: Overkill.  This was far from their last change.

As soon as you start Overkill, for better or worse, you know the title is going to be a drastically different experience.  The game presents the audience with grainy, dust laden presentation mocked up to be straight from 70s horror cinema.  Players are then treated to gorgeous women -- in little clothing -- posing and prancing around... with a Wii controller.  Headstrong doesn’t just let it go though.  They keep the decision to mock the horror genre, the film industry, and even the video game you are playing, throughout the entire "Feature Presentation."  Tongue in cheek, for sure.

Art direction is all well and good, so long as it is complemented by solid gameplay.  Thankfully, that is one thing that was not tampered with.  House of the Dead: Overkill remains an on-rails shooter with the standard objective of killing whatever bad guy has pissed you off.  But this isn’t your standard zombie shooter.  In fact, the hordes of human-esque body parts that you blow off do not belong to zombies hungry for brains, but mutants.  Yes, Agent G and his partner Isaac Washington are hot on the trail of Papa Caesar and his army of mutants.

 Our Rating for House of the Dead: Overkill Video Game Review
8.5
Fun Factor
Shooters are always fun if you have enough ammo and enemies to go around. Pack in an unusual story with colorful characters and you have some fantastic B grade entertainment.
7.5
Graphics
The graphics are standard for your Wii titles, but you are hit by some frame rate issues.
8.5
Sound
Overkill is full of one-liners that are dished out during the course of the title. The "barks," as they are known are scripted for specific events, so they don’t get old within an hour.
8.0
Multiplayer
Light gun titles are made to be played with a friend, and so is the story mode in Overkill. You don’t want to make sarcastic comments about the dialog to yourself, right?
8.0
Single Player
Even though the multiplayer lets you enjoy the game a bit more, a built in dual wield feature makes one players twice as deadly.
8.0
Controls
Pulling the Wii Remote’s nicely placed trigger adds up to 99% of the controls in this title. Other than flipping out grenades, not much more is needed.
8.0
Overall
Headstrong’s sophmore title is a force to be reckoned with in the light-gun genre. Sega, give these guys Virtua Cop 4 or at least let them port Virtua Cop 3 first!
Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 


Video Game Reviews Twitter
Weekly Video Game Podcasts
Inside The Games

Game Reviews | Weekly Contests | Submit News | Contact | Pages | Blogs | Forums | Video Game Reviews | Video | RSS | Privacy Policy | Terms and Conditions

iphone game
The Game Reviews Picks of the Month: Halo Wars | Killzone 2 | Street Fighter 4 | Resident Evil 5 | Tom Clancy's HAWX