Lego Star Wars II walkthrough Part 2

Walkthrough by Syonyx
Approximate Total Lego Studs: 80,000

MINIKIT VEHICLE COMPLETED: ** Slave 1 **


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Minikit Canister Summary
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Minikit Canister #1: At the very start, operate the Protocol Droid Lock to
open the room on the left with the canister inside.

Minikit Canister #2: After fighting Boba Fett in the white room, use the
Force on the sculpture in the middle until it blows
apart, then jump into the hole beneath it to grab the
canister.

Minikit Canister #3: To the left of the Bounty Hunter checkpoint that Boba
Fett flees through, open the door with the Astromech
Droid Lock. Inside, make your partner a Force user
and he’ll hold down the first platform. Use the
lever to lower the second platform and jump up both
to reach the canister suspended above.

Minikit Canister #4: In the Stormtroopers’ lounge area, use the Force to
stack the chairs on top of the three tables. This
reveals the canister overhead.

Minikit Canister #5: Go up the left elevator with the Bounty Hunter
checkpoint inside. Above, jump and blast the trees
to the right and rear repeatedly until only their
pots are left. Use the Force to form these pots into
the canister.

Minikit Canister #6: After going up the elevator with the Stormtrooper
checkpoint, move behind the wall on the right behind
you. The canister is hidden there.

Minikit Canister #7: At the grapple point beside the Astromech Droid Lock
which raises a large blue and grey bridge, use the
grapple point, then hover to the right to reach the
canister.

Minikit Canister #8: Build the three white Lego cones at various points in
the chapter (none of them are hidden), and the
canister will appear beside the last one.

Minikit Canister #9: In the large room with the steam vents, use Dark
Force on the panel on the right side. Enter the room
that this opens and jump and blast the chandellier.
It will fall and reveal the canister.

Minikit Canister #10: At the end of the chapter, double-jump on top of the
Millennium Falcon to collect the canister plainly
visible there.

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Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

Go left at the crossroads and fight to the end of the hall. Turn right to go
outside and find the Slave 1 sitting there. Jump on top of it, and double-jump
from its tip straight up to the Power Brick.


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4B1) EPISODE V BONUS LEVELS
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Congratulations, you’ve completed Episode V! To access the bonus levels, you
must first have completed all six regular chapters of Episode V in Story mode,
and you must also have collected at least sixteen Gold Bricks. You’ll have at
least seven just for completing the previous chapters (one for Episode IV,
Chapter One, and six for the chapters in Episode V), so you’ll need at least
nine more, which can be obtained by achieving True Jedi status in any chapter
in Story mode, by purchasing them from the Cantina bar, by playing a couple of
chapters in Free Play mode and obtaining True Jedi status and/or collecting all
Minikit Canisters, or by continuing on any uncompleted chapters in the other
two Episodes in Story mode. However you do it, once you have sixteen Gold
Bricks, you can assemble the doorway in the alcove to the right of the entrance
to Episode IV, Chapter Six.

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SS5 Episode V Super Story
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Again, here you will play through each chapter of Episode V in turn, with the
goal of completing them in as little time as possible. To that end, I have
provided here a speed walkthrough. Note that while playing, you will not lose
any Studs when you die. Also remember that you don’t actually have to finish
within the time limit to receive the Gold Brick, so you could take your time
and gather every single Stud from the episode if you chose to do so.

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CHAPTER ONE - Hoth Battle
-------------

From the start, head left and hook onto a rolling bomb at the dispenser. Fly
upward, shooting all of the mounds of Lego bricks in the way, towing the bomb
to the top of the area. If you’re lucky or skillful, you’ll make it all the
way still carrying the bomb. Release the bomb to blow up the barrier in the
ice cave at the top of the path and fly through it. Next, hook onto the first
AT-AT and spin around it until it trips, then grab a rolling bomb and blow up
the downed AT-AT (theoretically, you don’t need to destroy this one to get
through the area, but if you don’t then he’ll be a major pain as he keeps
destroying the rolling bombs that you’re trying to use to destroy obstacles
further ahead). Fly up to the next AT-AT, trip him up and blow him up with
another rolling bomb, then grab a third bomb to destroy the large grey barrier.
Grab a bomb again and fly up the middle of the path. Unless you’re very lucky,
you’ll need to blow up at least the white barrier at the start of the narrow
path. With that out of the way, tow a bomb up the narrow path to destroy the
barrier ahead, then fly through there and through the next tunnel. In the
final area, fly around destroying the required number of targets, as indicated
by the icons at the top of the screen. Use rolling bombs to destroy the AT-
AT’s once you’ve tripped them over. After the fourth wave of enemy targets,
the chapter will be complete.

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CHAPTER TWO - Escape from Echo Base
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Head left to the door. After a moment, some debris will fall in front of it.
Build this into an explosive that will blow open the door. Run up the hall,
killing the Snowtroopers as you go. At the end, assemble the heat generator
and blast it three times, then wail until the ice melts and the next door
opens. In the lunch room, kill the Snowtroopers and push the heat generator
right along the checkered floor, where it will melt the ice over the next door.
Go up the next hall and kill the Snowtroopers and blast the chair cannon
repeatedly to destroy it. Rebuild it, shoot the new Snowtroopers and blast the
pipes in front of the door ahead. Take the right path at the crossroads and
destroy the blocks in front of the door. Inside the room, assemble the rest of
the moving cart, then push the rotating lever a little bit. Head out and
straight up the hall past the crossroads to the next room, where you find C-
3PO. Bring him to the door above the chair cannon and use the Protocol Droid
Lock.

In the large room on the other side, blast all of the Snowtroopers. Blast the
crates in the middle of the floor, and assemble the orange vehicle. On one
side of the checkered floor, push the movable crates into the slots to activate
one of the fans. Hop into the vehicle and move close to the fan so that C-3PO
lands on the back of your vehicle. Ride up to the ledge at the top of the room
and hop off to launch C-3PO up. Rebuild a cannon chair and blast the pipes
over the door ahead. Rebuild the Protocol Droid Lock and have C-3PO use it to
open the door.

In the hall, go past the white grates and build the debris over the door at the
end into an explosive device. Go through the door after it blows. Cross to
the left, then go up the ramp and roll down the other side over the red
buttons. Repeat if necessary. Once they’re all lit, go through the door at
the bottom of the ramp. Blast the crates. Push the movable crates over top of
two of the red buttons, and stand on the other two to open the door. In the
next room, blast the many Snowtroopers, then rebuild a cannon chair and shoot
the control mechanisms and both sides of the red forcefield. Next, go back
down a bit along the right wall and pull both levers. Push the crates inside
to the left into the slots in front of the Tauntauns’ pen. Ride a Tauntaun up
to the Millennium Falcon and jump on top of the ship. Rebuild the cannon on
top, then jump down and assemble the red Lego pieces beside the ship. Climb up
the ramp when it lowers to escape.

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CHAPTER THREE - Falcon Flight
---------------

In the Millennium Falcon, destroy the four cannons mounted in the side of each
of the four Star Destroyers, then wait a moment for the scene to change. Fly
ahead through the asteroids, blasting wildly and picking up torpedos as you go.
At the end, launch the torpedos at the four pink targets, going back out to the
asteroid field and shooting a couple more asteroids to get more torpedos. In
the next area, do the same again. After torpedoing through the first barrier,
fly up into a clearing and shoot any remaining torpedos at the next barrier on
the far side. To restock, rather than fly back out to the asteroids, head into
the hole on the right side and fly down into the cave. Blast the objects at
the end to get more torpedos and fly back out, then destroy the rest of the
barrier. Finally, go through another asteroid field, and launch torpedos at
the targets around the giant asteroid at the end as they turn into position.

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CHAPTER FOUR - Dagobah
--------------

Build the brown Lego pieces into ramps for R2-D2 to climb and move up the path,
shooting the bats. At the water’s edge, blast the green plant to reveal a
grapple point and use it. Head left on the other side. Have R2-D2 hover left
across the water and use the Astromech Droid Lock. Have Luke blast the tall
brown plants to get through and head left on the other side. Assemble the red
button and use R2-D2 to hover to the next one in the water. Activate each red
button as it appears. On the far side, head right towards the house at the
base of the tree.

Run up to Yoda and press [Triangle] to have him mount you. For each of the
three piles of plants and Lego pieces, destroy most of the plants and use the
Force on the rest, then use the Force to move the Lego pieces into the water.
Do all three piles to make a bridge. Cross it and jump to the red button.
Jump to each red button as it appears, until you reach the other side of the
water. Go up to the mushrooms, and use the Force first on the right mushroom,
then the second. Have R2-D2 move on top of the right mushroom, then hover to
the left one when the first rises, then hover to the ledge over the door. Use
the Astromech Droid Lock there and enter the door below.

Go up and use the Force on the glowing spot in the water, then again on the
trailer to create a ramp to the tree above. Have R2-D2 go up the ramp, then
hover left around the tree to use the next Astromech Droid Lock. Go up the
path, jump across the water and destroy the planks over the cave before heading
inside. Go down the slope and double-jump to the first brown button, then to
the second, then go up across the ledge and jump to the third button. Continue
moving upward, jumping right and left across the ledges as you cross the large
pit. Ahead, hit Darth Vader twice, then move onto one of the blue blocks below
his ledge. Use the Force when Yoda is on the other block to reach the top.
Hit Vader twice again. Go down to the right on the ground and use the Force to
stack the two large crates. Build a smaller crate from the Lego pieces and use
the Force to move it. Jump up the crates to reach Vader again and keep hitting
him. Finish him off on the ground and head up through the tunnel.

Outside, use the Force on the many plants and flowers in a pile, then build the
rotating lever and push it around. Cross the bridge. Use the Force on the
Lego planks to make a ramp for R2-D2. On the left side near the top, stand on
one of the two dark crates and use the Force when Yoda is on the other one. At
the top, push the movable crate to the ground, and assemble the Lego pieces
into a motorcycle. Use the Force on the water just above. Use the Force to
put the motorcycle in the washing machine. Use the Force on the whole
contraption to blow it up, then assemble the Astromech Droid Lock. Have R2-D2
operate it, then go up and have Yoda use the Force to raise the X-wing out of
the water.

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CHAPTER FIVE - Cloud City Trap
--------------

Have Luke reflect the Stormtrooper’s shots back at them, then have R2-D2 hover
to their platform and use the Astromech Droid Lock. Luke can use the Force on
the X-wing to complete the bridge. Jump across it, build the next Astromech
Droid Lock and use it to enter the building. Kill the Stormtroopers and have
R2-D2 use the Astromech Droid Lock beside the checkered floor. Push the crate
along the floor to the end. Smash the light blue glass on the left and
assemble the Lego pieces into a cannon chair. Use the Force to move it into
position and use it to blast the bars over the door. Head through there and
kill more Stormtroopers, then use the next Astromech Droid Lock at the end. Go
down to fight Vader. Hit him twice, then switch to R2-D2 and use the Astromech
Droid Lock on the platform to stun Vader. Hit him more, repeat until he runs
off. Build the crane control and use it to lift R2-D2 over to the ledge on the
right. Go back up the stairs and use the Stormtrooper helmet dispenser, then
double-jump to the platform that R2-D2 moved out for you, and use the
Stormtrooper checkpoint at the top of the ledge.

While chasing Vader, use the Force to move the fan to the floor. Have R2-D2
operate the Astromech Droid Lock just past it, then make Luke use the fan to
reach the ledge above. Ride the moving lift to the right and jump onto the
next lift below to lower it. Use the Force to reposition the next fan, and
have R2-D2 operate the Astromech Droid Lock on the following lift to activate
it. Fight off Vader in the next room, then use the Force to flip down the ramp
sections in the wall. Use the Astromech Droid Lock at the top, then fight
Vader some more. Assemble the rotating lever and the lift mechanism on the
right, the use the former to raise the latter with R2-D2 on it. Repeat these
things until you defeat Vader again, then follow him to the right.

Go up the ramp and switch to R2-D2. Hover to the far platform and use both
Astromech Droid Locks to cut off the Stormtroopers, then hover back and switch
to Luke. Use the Force to send the debris flying back at Vader. Fight off
Vader, then repeat all of the above until you smash the window. Use the Force
to build the glass into a platform and jump to it and through the round window.
Outside, hit Vader twice, then use the Force to build a ramp. Keep moving
right, forcing Vader back. Use the Astromech Droid Lock at the bottom of the
striped lift to activate it. Continue the fight to the end.

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CHAPTER SIX - Betrayal over Bespin
-------------

Head up the hallway to make Boba Fett retreat. Approach the bottom of the
stairs, shoot the wall on the left and pull the lever inside. Go up the stairs
and chase Boba Fett into the side room. Fight him off, then chase him through
the Bounty Hunter checkpoint and to the left at the crossroads. Fight past the
Stormtroopers in pursuit until R2-D2 rejoins you. Go back into the building
and have R2-D2 use the Astromech Droid Lock by the steam vents to shut them
off. Continue backtracking up the hall, and go right at the crossroads to
another Astromech Droid Lock, use it. Inside, blast the purple crates and the
pile of debris, then push the battery into the wall on the left. Assemble C-
3PO and head back into the hall. Go up at the crossroads and operate the
Protocol Droid Lock. Head outside.

Kill all of the Stormtroopers, and assemble the grapple point. Use it, then
hop into the magnetic crane control and use the crane to bring over both
Droids. Use the next grapple point, then build and use the lever by the lift.
Go right and jump over the laser sensor, then stand on the grey button until
everyone has joined you. At the block in the floor, have R2-D2 go out, hover
right, and back up to the floor, then hover right to the Astromech Droid Lock
and use that to extend a bridge. Have another character use the grapple point
and shoot left to drop a block on the barrier so that C-3PO can cross. Jump
over the orange crates and destroy the blue crate, then push one of the orange
crates right to create a passage. Use the Protocol Droid Lock beside the door
to open it.

Fight your way up the hall and to the right. Have R2-D2 roll through the steam
and use the Astromech Droid Lock on the other side to deactivate the vents.
Enter the upper left hallway. Stand on the pairs of red buttons on both sides
of the room, then pull the levers. Go back to the previous room and take the
lower left hallway. Use the Astromech Droid Lock and head outside. Kill all
of the Stormtroopers to lower the ramp to the Millennium Falcon and board it.


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CB5 Episode V Character Bonus (BESPIN)
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While the Rebel Alliance struggles heroically
with the oppressive Empire, and as Luke Skywalker
moves closer to his epic destiny, daily life goes
on across the galaxy.

In the dangerous corridors of Cloud City,
intrepid adventurers compete to collect one
million LEGO Studs in the fastest time possible.

It’s the desperate, ruthelss life of a world in
turmoil...


Here again, the best characters to use are Boba Fett or 4-LOM for their Thermal
Detonators and Super Blasters, which will kill any enemy in one hit, or perhaps
Han Solo or an Imperial Officer for their rapid firing rate. All of these
characters can also dodge incoming blaster shots, which is great since there
are several areas in this stage where you face a whole lot of enemies at once.
I’ve generally found it easier in this level to use Han, and then just briefly
switch to a Bounty Hunter briefly when I need to blow up a shiny object.

Destructibles in this area are blue crates and grey fence segments all along
the walkways. There are also a few shiny silver objects for Thermal Detonators
to destroy, giving a half-decent number of Studs. Enemies will drop a decent
handful of Studs as well. There are several points where you need to step on
red buttons to move bridges into place to move more easily from point to point.
For each such gap, the button can only be found on one side, so move around all
possible pathways to find them all and complete the terrain. If you get stuck
facing a large number of enemies, try a Thermal Detonator (assuming you have a
Bounty Hunter) to wipe a bunch out in one go. Alternately, switch to a
lightsaber user and do a double-jump ground strike. It can help a lot too to
have a partner who can distract and deflect a lot of enemy fire, such as any
lightsaber user. This stage can be difficult, but just remember not to get
stuck in any one place firing on a bunch of enemies without also moving in to
collect their Studs, and be sure to recollect your own dropped Purple Studs
whenever you get killed.

If you end up having a lot of difficulty and are getting overly frustrated,
another option is to unlock, purchase and turn on some helpful Extras, such as
Super Blasters and Invincibility. Doing so may take away the satisfaction that
you could otherwise obtain by beating the game without these cheats, however.


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MB5 Episode V Minikit Bonus (HOTH)
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On the frozen planet Hoth, intrepid adventurers
compete to collect one million LEGO Studs in the
fastest time possible.

It’s the desperate, ruthelss life of a world in
turmoil...


Once again, the goal here is to collect one million Studs by destroying objects
and enemies, this time in less than six minutes. Achieving this will net you a
Gold Brick. In this stage, the Snowspeeder is the best vehicle to use. Though
others may be quicker, the Snowspeeder is the only vehicle with a tow cable,
and you need to use the rolling bombs to destroy many objects that yield a
great number of 10,000-point Purple Studs.

This stage forms a ring around the central mountain, so you can more or less
just keep flying in one direction blasting like crazy and collecting the Studs
as you go around. You start next to the rolling bomb dispenser; grab one with
your tow cable and roll it into the white barrier wall just below to receive
many Purple Studs. You can grab another bomb and go for more of the wall right
away if you like. Start flying around destroying the trees. The shiny silver
trees can only be destroyed by rolling bombs, but they don’t yield as many
Studs as the wall segments, so save the bombs for those. Approximately half-
way around, you’ll find a torpedo dispenser, so swing by it to pick some up.
Continuing around some more, you’ll eventually reach the stage’s long torpedo
target tower, so blow that up and swoop by for more Purple Studs. All in all,
this is quite an easy stage to earn the Gold Brick in. You can easily get one
million Studs in less than four minutes, let alone six.


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4C) EPISODE VI: RETURN OF THE JEDI
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S6-1 Episode VI, Chapter One: Jabba’s Palace (STORY MODE)
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Luke Skywalker has returned to his home planet
of Tatooine in an attempt to rescue his friend
Han Solo from the clutches of the vile gangaster
Jabba the Hutt.

Little does Luke know that the Galactic Empire
has secretly begun construction on a new armored
space station even more powerful than the first
dreaded Death Star.

When complete, this ultimate weapon will spell
certain doom for the small band of Rebels
struggling to restore freedom to the galaxy...


STUDS REQUIRED FOR TRUE JEDI STATUS: 38,000
APPROXIMATE TOTAL STUDS AVAILABLE: 52,000

~~ Into the palace ~~

At the start, head to the right and blast the pile of multi-colored Lego blocks
for a few Studs. Collect the loose Studs as you head up to the next pile of
Lego blocks and blast that as well, then head across the field to the left
side. Collect the loose Studs there, going along the ledge at the bottom
until you reach the Blue Stud. Now you can go up to the main door. Build the
pile of Lego bricks there, then jump up off of the platform you made to the
yellow Stud. This triggers one of those mechanical eyes to come out and start
firing on you. Jump around to avoid its shots as you fire back at it. After
four hits, it’ll be destroyed. Repeat for the two mechanical eyes on each side
of the door, triggered as you collect the floating yellow Studs. Once all
three are destroyed, the door opens.

Inside the palace, move ahead little and some Gamorrean Guards will come out to
fight you. They can block your blaster shots, take two hits to kill, and they
just keep coming until you pull the levers underneath the overhead tunnels to
close them off. You can sometimes manage to hit them by jumping and firing.
Another way is to let one engage your computer-controlled partner, and shoot
them in the back. Melee attacks are also useful, and they can’t be blocked,
but you’ll likely take one hit while you’re striking them twice (but at least
you’re likely to also receive a Heart when he falls). To make your life
easier, too, you can assemble the pile of Lego bricks on the left to create a
juke box which plays a rockin’ version of the Imperial March. This renders all
Gamorrean Guards defenseless as they rock out on their axes (axes, get it?).
The effect is temporary, though. Regardless of how you approach this fight,
make getting to the lever underneath the pipes on both sides of the hall a
priority. Pull them, then deal with the surviving guards. If you need an
extra Heart, you can also shoot the torch on the left wall near the entrance.
This also gives you some Studs.

Enter the archway on the right side and go up a short curved ramp, collecting a
few Studs and fighting one Gamorrean Guard. Shoot the torch at the edge of the
water, mounted on the right wall, for more Studs, then return to the main
hallway. Building and then destroying the juke box will give you some Studs.
Be sure to shoot the wall torches all the way along, including on the far wall
on either side of the gate. Here at the end of the hall, you can also enter
the side tunnel on the right to build a Protocol Droid Lock for some Studs
(though you also have to fight two Gamorrean Guards in there), and the side
tunnel on the left to close another Guard hatch, and to use the Bounty Hunter
helmet dispenser. While sporting one of those, use the Bounty Hunter
checkpoint to get through the gate in the main hall. Shoot both torches near
the top of the stairs and proceed through the door.

Approximate Total Lego Studs: 7,000

~~ A trio united ~~

Once you find Luke, switch control to him, as he’s best equipped to take out
the Gamorrean Guards. He can block their strikes with his lightsaber and
easily strike back, but the easiest way to dispatch them is to use Luke’s Force
choke move, killing them quickly and without risk to yourself. Go up one side
of the room, wiping out the Guards as you move up to the lever beneath their
tunnels. Pull the lever, then cross to the other side and do the same. Clean
up any remaining enemies, then go around the room picking up the loose Studs.
Shoot the torches on the side and front walls. On the right side, build the
Lego bricks into a movable crate, and push it over top of the red floor button.
Use the resulting grapple point to reach the stairs overhead, and go up them to
reach the red Power Brick. Go down the other side to collect the rest of the
Studs. Back on the ground, have Luke use the Force on the hatch cover in front
of the grapple point to move it. Grab the Studs that were behind it, then use
the Force on it again to open it. Step inside to collect three Blue Studs.
Build the Bounty Hunter checkpoint to the right of the main door, and use it
(go back to the previous hall and into the left side room to get a new helmet
if necessary).

In the next room, again use Luke to Force-choke your way through a string of
Gamorrean Guards to reach the lever closing their tunnel on the left side of
the room. With the resistance gone, grab the Blue Stud near the lever, and the
loose Studs on the right side of the room. Shoot the two torches on either
side of the doorway that you came through (they’re mostly hidden from the
camera). Use the Force on the Droid parts for more Studs. Blast the big grey
cylinder on the right, then build the pile of Lego bricks into a platform.
Jump onto it with Leia or Chewbacca, and Luke will raise you up with the Force.
Jump onto the ledge above and go to the left, dropping down inside the caged
area. Deal with the Gamorrean Guard, then pull the two levers in here, raising
the large grate in the main room. If you still have a character wearing a
Bounty Hunter helmet, you’re in great shape, otherwise go back and get one at
the dispenser just outside of this room. Wearing a Bounty Hunter helmet, you
can throw Thermal Detonators with [O]. Throw one at the shiny metal debris
blocking the way ahead. Also blast the two torches on the sides, then continue
to the next room.

Another Gamorrean Guard hatch is straight ahead, so use Luke to Force-choke
your way up to it and pull the lever. On the left side, build the Lego bricks
into a generator, and blast it four times to blow it up. Collect the Studs,
then go up the stairs via the new hole in the wall to find a Minikit Canister.
On the right side of the room, there are two wall torches to blast. You also
need to destroy the flashing orange cans in the devices on either side of the
gate. Once they’re all gone on both sides, you can continue through the next
hall.

Approximate Total Lego Studs: 27,000

~~ Traps and droids ~~

Go up the stairs, shooting the torches on the walls for some Studs. Just
ahead, the silver floor grates will collapse as you approach them, or if you
damage them from afar. To get safely across, simply use the ledge on either
side of the corridor, where there are a few Studs to collect. The two
Gamorrean Guards that come after you from the far end can be lured into falling
into the holes, or killed in a more old-fashioned way if you prefer. At the
far end, destroy the wall torches and walk up to the gate to open it. Continue
down the stairs to the next room.

Kill the two Gamorrean Guards. At the entrance to this room, use the Force on
the Droid debris on the right side for a few Studs. Destroy the brown floor
panels in the entrance, with blaster shots or a double-jump lightsaber strike.
Use the Force on the Droid arm in the hole for a few Studs, then head into the
below-ground tunnel, following it until you reach the Minikit Canister and the
elevator back up top. Use the Force on the discarded Droid bits in the rear
left corner to receive some Studs. Also use the Force on the wall panel on the
left, then assemble the resulting pile of Lego bricks into a hovering platform.
On the right side of the room, pull both levers and assemble the Lego pieces
into a set of four red buttons. Use these directional buttons to move the
hovering platform by standing on them. Move the platform all the way to the
far left corner, then have Luke double-jump from the platform into C-3PO’s pen,
lowering the floor and allowing both to escape. Now use the buttons to move
the hovering platform all the way to the right, and have Luke jump in to rescue
R2-D2 as well. You can now use the Protocol Droid Lock on the left of the exit
door, and the Astromech Droid Lock on the right, to open the doors. Don’t go
through yet, though, because there are a few more Studs that you can go back to
get now.

Approximate Total Lego Studs: 32,000

~~ Backtracking ~~

Go back out the way you came in and go up the stairs. At the passageway with
the collapsing floor panels, you’ll have to leave C-3PO behind; he can’t get
across, and not even entering a new area will make him reappear with you. Keep
retracing your steps until you reach the room with the large black grate in the
middle of the floor. On the left here, have R2-D2 operate the Astromech Droid
Lock to open a room with many Studs and a Minikit Canister.

Continue returning towards the start of the chapter. Grab a Bounty Hunter
helmet when you reach a dispenser. In the curved hallway, just before you exit
the palace, enter the tunnel on the right side. Have R2-D2 hover across the
water pit and roll around to collect the loose Studs. Return to your friends,
and head outside. Have whichever character is wearing a Bounty Hunter helmet
use Thermal Detonators to blow up the shiny metallic rocks on both sides of the
space. Luke can double-jump from on top of the pile of black Lego bricks on
the left side to reach the upper ledge, allowing him to collect the Studs
there.

And that’s all there is (in Story mode, at least). Return to where you left
your friend C-3PO and continue onwards. Sure, this excursion only netted you
about 5,000 Studs, but for the true completionist every bit counts. And
besides, if you’ve been playing well, you’ll be almost at True Jedi status at
this point.

Approximate Total Lego Studs: 37,000

~~ Moving on ~~

Go up the curved staircase. Collect the loose Studs at the top and destroy the
torches. Build the pile of Lego pieces into another juke box, then go to the
top of the stairs and destroy the rocking Gamorrean Guards before the music
stops. Once they’re gone, destroy the juke box again for a few more Studs.
Destroy the last torches by the door at the top, and have R2-D2 operate the
Astromech Droid Lock to open those doors.

In the next room, head to the left wall, using Luke to Force-choke the
Gamorrean Guards, and pull the lever to close their entrance tunnel. More
Guards will now start coming out of the tunnel in the far right corner, on a
raised platform. The fastest way to get there is to have Luke double-jump from
the short platforms inside the marked area on the floor up to the ledge on the
right. He must then use the Force on the wall panel ahead to the right to
create a partial bridge, which he can then use to double-jump to the raised
platform in the corner. Once there, he must destroy the Lego cones and pull
the lever to close the hatch, then mop up any remaining Gamorrean Guards around
the room. Blast the torches on the left wall (the ones on the right don’t
yield any Studs). Now, you need to push the stacks of crates within the marked
area on the floor on the right side to create a tall ramp up to the platform.
Put the tallest stack on the space nearest the platform, then the second
tallest, and then the shortest. Now have Luke use the Force on the tops of
each crate to flip down the ramp segments. Move the whole party up to the
raised platform and destroy the Lego cones to reveal some Lego bricks. Build
these into the next part of the bridge, which you can move into place using the
Force. From the corner platform, have R2-D2 hover to the left and use the
Astromech Droid Lock to move a bridge over the gap for the others to cross. At
the left side of the raised platforms, blast the cones and build the Lego
pieces into a Protocol Droid Lock, opening the exit gate.

Approximate Total Lego Studs: 43,000

~~ Freedom for Han? ~~

Go down the curved staircase. There are several Gamorrean Guards already
waiting for you at the bottom. Have Luke lure them back to the rest of the
party, and use your friends as interference while you Force-choke the Guards.
After the initial wave is dealt with, head into the room and Force-choke your
way to the levers on the left side, then in the far wall, to close the guard
tunnels. Kill any remaining Gamorrean Guards, and the gate on the left will
open. Don’t leave yet, though. Shoot the Lego torches on the right and left
walls, and get the loose Studs from inside the alcoves on the right (including
a Blue Stud). Build the Lego bricks in the far left corner into a juke box

Enter the next room as soon as the juke box is complete, and kill the Gamorrean
Guards while they are slaves to the music. When they’re taken care of, go back
and destroy the juke box for a few studs, then return here. There are still
more Gamorrean Guards to deal with, so fight your way up to the levers to close
the hatches in both the right and left far corners. With that done, go around
to collect the loose Studs and shoot the torches all around the room. On the
left side is a Stormtrooper checkpoint. No problem! Just walk up to the gate
in the middle of the far wall and it’ll open, granting access to the
Stormtrooper helmet dispenser behind it. Put one on and go open that door.
Inside, kill the Gamorrean Guard grab the Studs and Minikit Canister. Finally,
use the Bounty Hunter checkpoint at the far wall (if you need a helmet, there’s
a dispenser in the previous room), releasing Han Solo from his carbonite cage.

Approximate Total Lego Studs: 50,000

~~ In the Rancor pit ~~

I hope that you saw this coming. Firstly, blast each of the two white Lego
crates to see the effect, and also collect the Studs from them. Note that they
regenerate quickly (but only the first shot will earn you Studs). Also, while
the Rancor’s away, build the white grapple point on the right side (you may
need to do it bit by bit to avoid the Rancor’s swipes). Now it’s time to get
it on. Switch control to one of the Droids, who will fortunately not be
pursued by the Rancor. R2-D2 can operate the Astromech Droid Lock on the right
side, while C-3PO’s Protocol Droid Lock is on the left. Either of these will
release a single Gamorrean Guard into the pit. And since they are apparently
the Rancor’s favorite food, it will ignore you for them. Once the Rancor grabs
a Gamorrean Guard, he will move to either the right or left side near the white
Lego crates to feast. While he’s there, shoot the respective crate, and a rain
of boulders will fall on the Rancor, damaging him. Repeat this, and the Rancor
will move to the other space, where you can crush him again. Repeat a third
time, and he’ll move to the space at the top of the cave. The levers on either
side here are now active, so pull one while one of your organic partners does
the same, completing the level.

Approximate Total Lego Studs: 52,000

__________
______/ UNLOCKED \_____________________________________________________
/
| STORY CHARACTERS: Princess Leia (Boussh) |
| Luke Skywalker (Jedi) |
| Han Solo (Skiff) |
| |
| PURCHASABLE CHARACTERS: Gamorrean Guard (40,000 Studs) |
| Bib Fortuna (16,000 Studs) |
| Palace Guard (14,000 Studs) |
| |
| STORY CLIPS: Clips 36, 37, 38, 39. |
\_______________________________________________________________________/



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FP6-1 Episode VI, Chapter One: Jabba’s Palace (FREE PLAY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000
APPROXIMATE TOTAL STUDS AVAILABLE: 75,000

Go around the outdoor area collecting the loose Studs, blasting the colorful
piles of Lego rocks, and using Thermal Detonators on the two piles of shiny
metallic rocks. On the left side, go along the bottom ledge all the way to the
Blue Stud. Use Dark Force on the pile of black Lego blocks, and use the
grapple point underneath them to reach the upper left ledge. Go to its tip and
use the next grapple point to go even higher. Jump off the left side down to
another small ledge with MINIKIT CANISTER #1 on it. Use the Force on the Lego
pieces here to make a grappling hook and grapple point to swing back over to
the mainland. Still on the left side, use the grapple point that was
underneath the pile of shiny metallic rocks to reach another raised ledge, then
double-jump or hover to MINIKIT CANISTER #2. Assemble the Lego bricks in front
of the main door into a platform, and use it to jump to the three floating
yellow Studs, each of which releases a mechanical eye for you to destroy from
afar. Head inside the palace once the door opens.

Inside the palace, head straight to the pile of Lego bricks on the left side
and build them into the jukebox. While the Gamorrean Guards are thus
distracted, pull the levers to close their hatches, then kill them. Go back
towards the entrance to this hall and shoot the wall torches for some Studs.
Also destroy the jukebox to receive more Studs. Head into the first side
tunnel on the right. Kill the Gamorrean Guard and destroy the wall torches,
then hover up across the water. On the other side, collect the loose Studs on
the floor and shoot the torches above the levers. Pull both levers, then head
into the Double Score Zone. Destroy the torches and use the Force on the Stud
dispenser, then return to the main hallway. Continue blasting the torches
along both walls. Near the end, head into the side hall on the right and wipe
out the Gamorrean Guards (use a Force-wielder and choke them for the easiest
kills). Build the Protocol Droid Lock and operate it to gain entry to the room
behind it. In there, grab MINIKIT CANISTER #3 and the loose Studs. Go back
out and enter the opposite hall to collect the couple of Studs on the ground.
At the end of the main hall, shoot the torches and use the Bounty Hunter
checkpoint to advance.

Approximate Total Lego Studs: 23,000

Shoot the torches and enter the large doors. Inside, head up to the Gamorrean
Guard tunnels and close them using the levers, while using the Force to choke
the guards to death as they appear. With them out of the way, go around the
room shooting the wall torches and collecting loose Studs. On the left side of
the room, use the Astromech Droid Lock to open the doors, and get the MINIKIT
CANISTER #4 and the loose Studs inside. Use Dark Force to blow up the large
black Lego floor panel in the middle of the room, then run around and collect
as many of the scattered Studs as you can. On the right side of the room,
build the Lego bricks into a movable crate and push it over the red button.
Use the grapple point this reveals just ahead, and walk up the stairs and down
the other side to grab the Studs and the red POWER BRICK, (if you somehow
missed it in Story mode). Back on the ground, use the Force on the round wall
hatch to move it to the floor, then use the Force again to open it, and jump in
the hole to grab three Blue Studs. At the front of the room, build the Bounty
Hunter checkpoint and use it to open the doors to proceed.

In the next room, head to the left side to close the Gamorrean Guard tunnel
hatch and kill any guards that make it through. Destroy the wall torches on
both sides of the entrance, along the rear wall. In the upper left corner of
the room, use a small character to crawl through the vent access hatch to enter
the cage. Inside, blast the bed for some Studs, then crawl through the next
vent behind it. Out the other side, shoot another bed, and also blast the
silver floor panel. Jump down into the hole and move under the floor panels.
Cross to the middle, then go up to activate the elevator there, then go back
down and cross to the right side. Use a Thermal Detonator to blow up the
boulders blocking the path (get out of the way before it blows!), then continue
right to emerge in the cage there, picking up MINIKIT CANISTER #5. Blast the
bed in here too for some Studs. Back outside the cell, use the Force to
destroy the Droid parts for more Studs. Destroy the large white pod, and build
the Lego pieces into a platform. Stand it while your partner lifts you up with
the Force, then drop into the cell on the left, kill the Gamorrean Guard, and
pull the levers to open the main gate. Use a Thermal Detonator to destroy the
pile of shiny rocks, and blow up the wall torches while you’re at it.

Just ahead, go straight up to close the Gamorrean Guard tunnel. Once the
enemies are gone, shoot the two wall torches on the right side of the room. On
the left side of this room, build the Lego bricks into a generator, then blast
it four times to blow it up, along with part of the wall. Enter the tunnel you
just created and go up the stairs to MINIKIT CANISTER #6 (if you didn’t already
collect it in Story mode). Go up the hall, shooting the wall torches as you
go. When you reach the area with the floor panels, be careful not to fall into
the pit as the silver ones collapse. Take out the Gamorrean Guards on the far
side, shoot more torches, and go down the stairs ahead.

Approximate Total Lego Studs: 50,000

In the room where you freed the Droids in Story mode, blast the brown floor
panels at the entrance. Head into the tunnel below the floor and follow it to
the round elevator and MINIKIT CANISTER #7 (if you didn’t get it in Story
mode). Kill the pair of Gamorrean Guards. Back towards the entrance, use the
Force to destroy the Droid parts lying around. On the left side, use the Force
on the large wall panel, and build the Lego bricks into the hovering crate to
receive some Studs. Use Dark Force on the ceiling vent covers along the left
to receive some Blue Studs, among other denominations. On the right, pull both
levers and assemble the Lego pieces into the floor buttons for more Studs.
Finally, use both the Astromech and Protocol Droid Locks at the end of the room
to advance.

Go up the curved staircase. At the first landing, shoot the wall torches and
build the jukebox from the pile of Lego bricks. While the music is playing,
continue up the stairs and eliminate the Gamorrean Guard at the top. Go back
and destroy the jukebox for a few Studs. Operate the Astromech Droid Lock to
gain access to the next room.

Head right to the first lever to close one Gamorrean Guard tunnel. To reach
the next, jump onto the small movable block nearest the raised platform on the
right, and double-jump up to the platform. Use the Force on the wall panel up
ahead to the right to form part of a bridge, then jump across to it to reach
the corner platform. There, destroy the beige cones and pull the lever. Now
go back down to the floor and wipe out the Gamorrean Guards that made it
through. Shoot the wall torches on the left side only (the others don’t
contain any Studs, oddly). Use Dark Force to destroy the three red and black
cones in the rear half of the room for a few Studs. Now, on the right, push
the movable crates onto the marked spots, from biggest to smallest, and use the
Force to flip down the ramp segments. Go up and destroy the cones to reveal
some Lego pieces, and build these into a platform, receiving some Studs. Use
the Force to move it into place and cross to the corner platform. Hover to the
left along the far wall, and operate the Astromech Droid Lock on the other side
to extend a bridge. Use Dark Force on the red and black lights mounted in the
far wall for some Studs, and also on the grate in the middle of the far wall to
remove it, revealing MINIKIT CANISTER #8, which you must double-jump to reach.
On the left corner platform, destroy the cones and build the Protocol Droid
Lock, then use that to open the door and leave.

Approximate Total Lego Studs: 66,000

Go down the stairs and wipe out the group of Gamorrean Guards. For fun, try a
well-aimed Thermal Detonator on them. Head to the left wall to close one
Gamorrean Guard tunnel, then to the far wall for the second. Shoot the brown
wall torches and collect the loose Studs on the right side of the room. You
can build a jukebox out of the Lego pieces in the far left corner, then head
into the next room and close the Gamorrean Guard hatches in both rear corners
while the music has them entranced. Just remember to come back and destroy the
jukebox again for a few Studs. In the final room, shoot the wall torches and
collect the loose Studs. Use the Stormtrooper checkpoint on the left side to
access the room holding MINIKIT CANISTER #9, as well as several Blue Studs.
Operate the Bounty Hunter checkpoint in the far wall to finish this room

During the Rancor battle, if you are in control of a Droid, then the Rancor
will not chase or attack you. As a result, you can lead him away with an
organic character, then switch to a Droid and he’ll stay put. Lure him away
from the Lego pieces in the upper right corner, then move over to them and
build them into a grapple point. Use this to reach a ledge above, then double-
jump up to MINIKIT CANISTER #10, visible above you. With that done, go back
down and fight the Rancor. On the ground, blast each of the white Lego pods
once and collect the Studs, and also shoot the Lego planks in the wall on the
left for a few more Studs. After this, use the Protocol and Astromech Droid
Locks on the sides to drop in Gamorrean Guards, then shoot the white Lego pods
when the Rancor is near them to drop rocks on him. With a third Gamorrean
Guard in hand, he’ll move up under the large gate, so pull both levers to drop
it onto him.

Approximate Total Lego Studs: 75,000

MINIKIT VEHICLE COMPLETED: ** Desert Skiff **


~~~~~~~~~~~~~~~~~~~~~~~~~~
Minikit Canister Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~

Minikit Canister #1: In the starting area, use Dark Force to destroy the
pile of black blocks on the left. This reveals a
grapple point. Use it, and the next one above, to go
up two ledges, then jump left down to another ledge
holding the canister. Use the Force on the Lego
pieces and grapple back to the main area.

Minikit Canister #2: In the starting area, use a Thermal Detonator to blow
up the pile of shiny metallic rocks on the left. Use
the grapple point underneath to go up, then hover or
double-jump to the canister.

Minikit Canister #3: At the end of the main entrance hall, enter the side
tunnel on the right. Build the Protocol Droid Lock
and use it to raise the gate, behind which you can
see the canister.

Minikit Canister #4: In the room just after the entrance hall, use the
Astromech Droid Lock on the left side to open the
doors there. The canister is sitting behind them.

Minikit Canister #5: In the room with the prison cells, crawl through the
vent in the upper left corner. Blast the bed inside,
crawl through the next vent, blast another bed and
the silver floor panel beneath it, and drop below the
floor. Cross to the right, use a Thermal Detonator
to blow up the rocks blocking the path, then continue
up the round elevator at the very right end to enter
the cell containing the canister.

Minikit Canister #6: In the room where you shoot the orange cans to open
the gate, build the pile of Lego pieces on the left
side into a generator. Blast it four times to blow
it up, then enter the hole behind it and go up the
stairs to the canister.

Minikit Canister #7: In the room where C-3PO and R2-D2 were imprisoned in
Story mode, destroy the brown floor panels at the
entrance, and follow the path below the floor to the
canister.

Minikit Canister #8: In the room with the raised platforms around the
perimeter, use Dark Force on the grate high in the
far wall. Double-jump up to the alcove to grab the
canister.

Minikit Canister #9: In the final room, use the Stormtrooper checkpoint on
the left wall to open a gate, and get the canister
from inside the alcove.

Minikit Canister #10: During the Rancor fight, build the grapple point on
the left side and use it, then double-jump up to the
canister.

~~~~~~~~~~~~~~~~~~~~~~
Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

In the first room after the entrance hall, build the pile of Lego bricks on the
right side into a movable crate. Push this forward to cover the red light in
the floor, then use the grapple point that this creates just ahead. Above, go
up the stairs to the Power Brick over the central archway. This was obtainable
in Story mode.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
S6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (STORY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Work continues on the new Death Star, and the
future of the galaxy appears increasingly bleak.
On Tatooine, Luke Skywalker is in the grip of
Jabba the Hutt, along with Han Solo, Chewbacca
and Princess Leia.

Jabba takes his prisoners across the Tatooine
dunes to the Great Pit of Carkoon, where he plans
to feed them to the fearsome Sarlacc beast.

But, even with back-up from Boba Fett, Jabba has
severely underestimated the powers of a Jedi...


STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
APPROXIMATE TOTAL STUDS AVAILABLE: 60,000

~~ From skiff to skiff ~~

On the sand skiff, take out the two guards, then get to work on collecting
Studs. At the front of the skiff, Luke can double-jump to reach the lower of
the yellow Studs at least. Destroy the railings all around to receive plenty
of Studs. Be carefuly as you approach the back of the skiff, as here guards
from the main barge will start firing on you. Reflect their shots back with
Luke’s lighsaber, giving you momentary reprieve while the fallen guards are
replaced. Destroy the two boxes along the top edge, then build the two
resulting piles of Lego bricks (by hand and by Force) into two cannon chairs,
receiving the ’1 of 4’ and ’2 of 4’ prompts. You can use these cannon chairs
to blast the guards on the main barge as well. Build the lever near the back
and pull it, creating a bridge to the next skiff. Cross it carefully.

On the next skiff, you’ll be under fairly heavy fire most of the time. Try to
stay behind your partners and/or just keep moving to avoid getting hit too
often. Here too, you can destroy the railings to receive some Studs. You can
also use the Force on the back of the skiff to build a nice tall mast. Pull
the single lever along the lower edge of the skiff to raise a crate on your
left. Push this crate forward onto the grey button, then build the Lego debris
into a cannon chair. Pull the lever again to raise a new crate, and push this
one up, right and up to the other grey button, then build the second cannon
chair. These give you the prompts ’3 of 4’ and ’4 of 4’, and reveal a Minikit
Canister at the top of the mast. Have Luke jump up the platforms around the
mast to reach it. When you’ve had enough here, pull the pair of levers near
the front of the skiff, and cross the bridge to the next one.

Here, you face two Skiff Guards, a Gamorrean Guard, and the dreaded Boba Fett.
Use Luke, and take out the lesser minions first. After that, it’s just a
matter of reflecting back Boba Fett’s shots. While he’s in the air, you’ll
need to hit him with a reflected blaster shot (or a blaster shot of your own,
if you feel confident using one of your other characters who can’t block shots
on themselves). Once he’s on the ground, any hit (including a reflected
blaster shot) will take away one of his life hearts. I suggest just using
reflected shots, because if you try to move in closer to him to hit him
directly, you risk taking a hit yourself unexpectedly, and his shots take away
two hearts each. Once you’ve defeated him, the next skiff will veer towards
you. When it makes contact, two more Skiff Guards and another Gamorrean Guard
come over to fight you. Take them out, then make sure that you destroyed all
of the railings on the current skiff before jumping to the next and destroying
the railings there as well.
To get to the main barge, you need to use the Force on the panel in its side
from the back of the last skiff. Stand behind the mast while you do this to be
protected from enemy fire. Jump across the platform you created, and move left
along the rim of the barge, killing the Skiff Guards as you go. Once you’ve
killed all of the guards, have Luke use the Force on each grey wall segment.
Some of these will only rise half-way and then lower again after a moment,
while others will keep rising and blow up. Walk behind them all to pick up the
loose Studs, and pull the two levers that you find. This will raise two of the
three bridge segments that you need to continue around the barge. To lower the
third segment, have Luke use the Force on the very left-most grey wall segment.
While it’s raised, double-jump onto it, and again to the upper platform on the
left. Push the movable crate down and right to the ground, then build the
resulting Lego pieces into a grapple point. Have another character use the
grapple point and follow the path of Studs to the third lever. Pull it, return
to Luke, and move everyone around to the other side of the barge.

Here, there will be repeated waves of Skiff Guards, so kill them as they
appear. Use the Force on the brown panels between the vertical sets of lights
on either side of the gate. This reveals two more sets of three multi-colored
lights. Your goal is to make the right set the same as the left set: from top
to bottom, the lights need to be red, yellow, then blue. The top light on the
right is already red, so there’s only two to go. For the middle light, use the
Force on it once to turn it yellow. Next, push the rotating lever at the tip
of the barge counter-clockwise half a full turn to change the bottom light to
blue. At this point, the gate will open. Head inside the barge.

Approximate Total Lego Studs: 28,000

~~ Inside the barge ~~

Pick up the loose Studs, and destroy the turbines on both sides of the room.
Build the two piles of Lego bricks into cannon chairs. Mount one of them and
blast the grey bars ahead of you into oblivion. Once they’re all gone, keep
blasting to take out some of the Skiff Guards, then head into the next room to
continue the fight. Kill several Skiff Guards and Gamorrean Guards. Use the
Force on the engine on the right to build a turbine on the left, then assemble
the Lego pieces on the left to complete the turbine. Next, build the Protocol
Droid Lock on the left side, and have C-3PO operate it. Step onto the elevator
with any character to be carried up to the next level.

Pick up the Studs beside you and head right into the next room. Pick up the
loose Studs on the floor and in the windowsills. Blast the Lego pipes in
between the windows all around the room. Luke can then use the Force on the
stuff embedded in the right wall to build a giant microphone, which also
reveals a grapple point. Use that to reach the upper ledge. Collect the Studs
and assemble the Lego blocks into a wall panel across the room (good aim!).
Also push the moving block up and left to the floor. Have Luke use the Force
on the giant microphone to position it hanging from the ceiling, and also use
the Force on the left wall to build a DJ table. Next, build the two brown
speakers at the far end of the room. Now finally, walk on the lit-up circles,
allowing C-3PO to help you, until the floor is fully lit and the party begins.
Some Gamorrean Guards will come it to rock. Just start picking them off.
Eventually the music will stop and they’ll fight you, so quickly finish them
off. Head up into the next room.

Here, shoot all of the window grates to unleash Studs. You’ll also reveal a
pile of Lego bricks. Assemble these into a Minikit Canister, then head through
the door in the left side of the far wall.

Approximate Total Lego Studs: 41,000

~~ On top of the barge ~~

Go left to the back of the barge and destroy the railings there for a slew of
Studs. Fight your way across the deck, and collect the loose Studs along both
sides. At the front of the barge (the end you start on), do a double-jump
lightsaber attack on the round hatch along the lower end to receive a few
Studs. Blast the blue grate in the floor along the upper edge by the barge’s
mast to reveal a movable block. Push this block all the way along the track to
end up beside the lower large block containing a rotating target. Go to the
right of the large block, and push the other movable block left. With both
movable blocks in place, stand back as they explode, then move in to grab the
Studs. Above the upper large block containing a rotating target, you can see a
Blue Stud. To get it, have Luke double-jump on top of the block from the
railing. To the left and right of this block, you can also blast the floor
grate covers for a few Studs. To remove the cover from the upper rotating
target, simply have C-3PO operate its Protocol Droid Lock.

Continuing to the right along the barge’s deck, destroy the large block along
the lower edge to reveal a round hatchway. Jump down and follow the path
underneath the floor grates to the opposite end, coming up through another
round hatch. Back here, pull the lever along the rear wall to open the blue
gate. Staying inside this caged area, move right and destroy the wall, then go
behind the large movable block and push it out into the open. Push it all the
way to the end of its track, wait for its hydraulics to raise the top, and then
use the Force on it to extend the ramp. Build the large pile of brown Lego
bricks into a staircase leading up to the ramp, releasing a whole lot of Studs.
Go on up to the upper deck.

On the next level, you face waves of Gamorrean Guards. Just have Luke Force-
choke them all and go about your business all the while. Destroy the railings,
floor grate covers, and ladder covers along both sides for some Studs. Also
destroy the brown crate along the lower edge, and assemble the Lego pieces into
a grapple point. Use this to reach one of the upper platforms with a few
Studs. Have Luke destroy the locks on the panel in the sunken area of the
floor, in the middle of this deck, then use the Force to flip the ramp out.
Use the Force on both ladders on the sides of the wall to the right, then use
the Force again to move the whole ramp into place. Go on up to the cannon
deck.

Up here, you will be assaulted by more Gamorrean Guards and Skiff Guards.
Continue to kill them off until they just stop coming. Destroy the railings
around the back for some Studs, and jump to the Studs suspended above the side
railings. Next, have R2-D2 operate the Astromech Droid Lock, charging up the
cannon. The green lights indicate how many shots you have left. If you run
out, just have R2-D2 operate the panel again to reload. Jump up to the cannon
and mount it. Aim generally at the rotating targets and fire repeatedly. You
have to hit each one twice. This unleashes a lot of Studs, but you can’t get
to them in time, so just ignore them. Once both targets are fully destroyed,
the chapter is complete.

NOTE: There is a fairly common bug encountered here, where no matter how many
times you try, you simply cannot target and destroy one of the rotating targets
with the barge’s cannon. If this happens to you, step one is to exit the
chapter and try again (unfortunately from the very beginning of the chapter).
Step two would involve turning off your console and re-loading the game. If
the bug persists, then you will have to use the Self-Destruct extra, obtained
by collecting the red Power Brick from Episode V, Chapter One (Hoth Battle -
see the Free Play walkthrough for that chapter for full instructions). Turn
this extra on in the pause menu, then use C-3PO or R2-D2 and blow them up next
to the target. You may need to do this a couple of times to hit the correct
side of the target.

Approximate Total Lego Studs: 60,000

__________
______/ UNLOCKED \_____________________________________________________
/
| STORY CHARACTERS: Lando Calrissian (Palace Guard) |
| Princess Leia (Slave) |
| |
| PURCHASABLE CHARACTERS: Skiff Guard (12,000 Studs) |
| Boba Fett (175,000 Studs) |
| |
| STORY CLIPS: Clips 40, 41, 42, 43. |
\_______________________________________________________________________/



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FP6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (FREE PLAY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000
APPROXIMATE TOTAL STUDS AVAILABLE: 95,000

At the start, after killing the two Skiff Guards, use Dark Force on the round
hatch at the back of the skiff. Use the Force next to assemble the pieces
inside into a mast, and double-jump up the platforms around it to reach the
Blue Stud at the top. Along the upper edge, destroy the two crates, and use
the Force on the left pile and assemble the right pile manually to create two
cannons, giving the prompts ’1 of 4’ and ’2 of 4’, also releasing some Studs.
Destroy the railings all around the skiff for plenty of Studs, then assemble
the lower lever near the front of the skiff and pull the levers to extend the
bridge to the next one.

Destroy all railings around the second skiff as well. Use the Force on the
back of the skiff to build the mast. Now, pull the lever in the middle to
raise a crate, then push it forward to the edge of the skiff. Build the Lego
pieces into another cannon chair, ’3 of 4’. Pull the lever again, and push the
new crate to the other side of the upper edge of the skiff. Use the Force to
assemble the final cannon chair ’4 of 4’, and MINIKIT CANISTER #1 will appear
at the top of the mast. Double-jump up the platforms to reach it. Go down the
plank from the lever in the middle of the skiff and hover to the floating
MINIKIT CANISTER #2 and back again. Clear out at least most of the firing
guards on the main barge, either by using the cannon chairs or reflecting their
shots back to them, and use the temporary reprieve to use the Force on the
lever mechanism at the front of the skiff. Pull the two levers once they’re
built, and follow the bridge to the next skiff.

Quickly eliminate the Skiff Guards and face off against Boba Fett. Use a
lightsaber to defend against his blaster shots. Try to reflect them back to
him, or just wait until your partner damages him and hit him quickly while he’s
on the ground. If you need to replenish your hearts, maneuver to the railings
and smash them. Once Boba is dead, destroy the rest of the railings to get all
of the Studs. Destroy the next enemies that come to meet you, and jump to the
next skiff.

Destroy the railings here too, then use the Force while standing behind the
mast (for cover from the blaster fire coming from the left) to build a platform
on the left side. Don’t jump to it yet, though. Instead, use Dark Force on
the wall panel in the main barge to build another platform to the right, and
jump across it to the far side of the barge.

Welcome to the Double Score Zone! Jump to the Studs as you go around the rim
to the first grapple point, and use it to reach the deck above. There, shoot
the panel in the wall between the two levers, and assemble the Lego pieces into
MINIKIT CANISTER #3. Go back down and continue around the ledge to the right.
Fight off Jabba’s forces. Use the Force on each of the grey wall panels.
Operate the two Astromech and one Protocol Droid Locks that this reveals, and
pull the lever back there as well. Go back to the left to the second grapple
point, and use it to reach the upper deck. Pull the lever on the left, then
cross to the right, collecting all of the Studs. At the end, use a Thermal
Detonator to blow up the shiny gate, and go through it to grab the MINIKIT
CANISTER #4. Slide back down to the rim, then jump right across the platforms
that you moved into place using the levers.

You now find yourself at the other end of the barge, which you could have
reached following the same path as in Story mode. At this end, use Dark Force
on the crate to blow it up, and assemble the Lego pieces into a grapple point.
Use this to reach the deck above. Kill the Gamorrean Guard. Pull the central
lever while your partner pulls the right one, then quickly change to a Dark
Force user and use Dark Force on the left lever. When all three levers are
down at the same time, MINIKIT CANISTER #5 will appear beside you.

Now, in the interests of completion, retrace your steps back to the last skiff,
and take the left platform to the other side of the main barge. Fight off the
Skiff Guards. Use the Force to open each grey wall panel, and collect the
Studs behind them. Pull both levers at ground level. When the left-most grey
panel is raised, double-jump to it and again to the platform on the left. Push
the movable crate down to the ground, and assemble the grapple point. Use it,
then cross to the right side along the row of Studs, and pull the lever at the
end. Go back to the ground and jump left across the bridge segments to the
front of the barge. There, use the Force to open both light panels, push the
rotating lever around until the bottom right light is blue, and use the Force
on the middle right light to turn it yellow. Head inside the barge, finally.

Approximate Total Lego Studs: 41,000

Inside, destroy the engine parts on both sides for some Studs, and to reveal
Lego bricks. Build them into a pair of cannon chairs. Use one to blast the
bars ahead, for five in total. Quickly jump off and fight the many Skiff
Guards, and the pair of Gamorrean Guards that follow. In the next room, fight
a bit more, then destroy the engine parts on the left side. Use the Force on
the silver engine on the right to move it across the room, and use the Force
again on the pile of Lego pieces obtained from the first engine parts to
complete the new engine. Assemble the Lego pieces just above this into a
Protocol Droid Lock, and use it to activate the lift. Before you use it,
though, crawl through the vent on either side and walk into the rear room.
Kill the Gamorrean Guards. Pull both levers to reveal MINIKIT CANISTER #6.
Crawl back out and go up the lift.

Above, use a Thermal Detonator to destroy the shiny metal gate on the left
side. Head inside the room behind it and destroy the enemies. Blast the
engine parts on the shelves on both sides of the room, and grab the loose Studs
around the rim. Shoot the wall panel in the upper right corner and head into
the space behind it to collect the Studs. Go back out and head to the right
from the room with the lift. In the next room, shoot the pipes between the
windows along both sides and collect all of the Studs. Use the Force on the
objects in the walls on the left and right to make a DJ table and a microphone.
The latter also creates a grapple point. Use it to reach the ledge above.
Push the movable crate to the ground, and assemble the pile of Lego bricks into
a speaker mounted in the far corner. Go back down and assemble the two
speakers, then use the Force to mount the microphone. Don’t bother killing the
Gamorrean Guards as they come it, because they just keep respawning. Instead,
head up into the next room and the music will automatically cease, and the
Guards will come after you. Dispatch them. Blast the window coverings all
around the room. On the left side, build the Lego bricks that you obtain in
this way into MINIKIT CANISTER #7. Head through the door to reach the top
deck.

Approximate Total Lego Studs: 64,000

Above, go to the left edge and destroy the railings there for some Studs. Also
collect the nearby loose Studs. Use Dark Force on the crate near where you
start to receive the pieces to a grapple point. Build it and use it. Collect
the Studs, then hover up to the next platform. Use the grapple point there to
reach the highest platform, with MINIKIT CANISTER #8, which you must double-
jump to reach. Moving along the deck, destroy all opposition until they just
stop coming. Collect the loose Studs. Destroy the floor panels on either side
of the upper large box containing the rotating targets. To reach the Blue Stud
above the upper one, you must double-jump from on top of the adjacent railing.
Now to remove those pesky boxes. For the upper one, simply operate the
Protocol Droid Lock. For the lower one, push the movable crate to the right
beside the large box. At the upper left corner of this deck, destroy the floor
panel to release another movable crate, and push this along the track to the
other side of the large box. Wait until the whole thing explodes, then move in
and collect the Studs on both sides before they vanish.

Along the lower edge of the deck, near the right end, blast the hatch cover on
top of the raised box and jump inside. Follow the path underneath the floor,
and pull the lever when you reach the far end. Before going back outside,
destroy the blue gate on the right, move behind the large crate and push it
outside along the tracks all the way to the end. Next, build the large pile of
brown Lego bricks into a partial staircase, and the ramp to the next deck will
be complete.

Above, gather the loose Studs and fight off the Skiff Guards and Gamorrean
Guards. Once they stop coming, destroy the railings and small floor panels
along both sides. Destroy the crate along the lower edge, and assemble the
grapple point. Use it, then hover left across two more platforms to reach the
red POWER BRICK. Back below, crawl through the vent access hatch on either
side of the wall on the right to reach MINIKIT CANISTER #9. Crawl back
outside, and jump into the dip in the middle of the floor. Destroy the panel
below you, and use the Force to swing the remaining piece out. Next, destroy
the bars covering the ladders on either side of the wall ahead, and use the
Force to move the ladders to the ground. Use the Force again on the whole
contraption to build a ramp to the cannon deck.

On the final deck, fight off the guards. Collect the loose Studs and destroy
the rear railing for more Studs. You can grab the Studs over the side railings
by jumping up near them. Now, as opposed to in Story mode, where you used the
deck cannon to blow up the rotating targets, head back down to the main deck.
You can blow up the rotating targets using Thermal Detonators, allowing you to
collect the Studs that are scattered when they explode. Each target requires
two hits; the second hit may take a few tries, since you need to blow up a
certain side of the target as it spins around. Blow up the rotating target
along the upper edge of the deck first, then jump into the hole in the deck
where it stood, then move under the floor to grab MINIKIT CANISTER #10. Blow
up the second target, collect its Studs, and wait a moment for the chapter to
finish.

NOTE: Many people have encountered a glitch where they can’t blast the targets
with the deck cannon no matter how much they try. If this happens to you, you
can also destroy the targets with Thermal Detonators as outlined above, the
Super Ewok Catapult extra (if you obtain the red Power Brick from Episode VI,
Chapter 4 and spend 50,000 Studs to unlock it at the Cantina), or the Self-
Destruct extra (if you obtain the red Power Brick from Episode V, Chapter 1).

Approximate Total Lego Studs: 95,000

MINIKIT VEHICLE COMPLETED: ** Sail Barge **


~~~~~~~~~~~~~~~~~~~~~~~~~~
Minikit Canister Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~

Minikit Canister #1: On the first skiff, destroy the two crates along the
upper edge and assemble the Lego pieces by hand and
by Force into two cannon chairs. On the second
skiff, use the Force on its back to build the mast.
Pull the lever in the middle to raise a block, then
push that to the front of the marked area. Assemble
the cannon chair from the resulting Lego pieces.
Pull the lever again and push the crate to the other
side, and use the Force to build the final cannon.
The canister will appear over the mast.

Minikit Canister #2: On the second skiff, go down along the plank from the
center and hover to the canister and back again.

Minikit Canister #3: From the last skiff, use Dark Force on the wall panel
in the main barge to build a platform to the right.
Jump across this, then go around to the first grapple
point. Go up it, and shoot the wall panel to release
some Lego pieces, which you can assemble into the
canister.

Minikit Canister #4: From the third canister (see just above), continue
around the barge to the right. Use the Force to open
the grey wall panels, and operate the three Droid
Locks behind them. Go back to the most recent
grapple point and go up, then go right to the shiny
gate. Use a Thermal Detonator to blow it up, and get
the canister on the other side.

Minikit Canister #5: At the front of the main barge while still outdoors,
use Dark Force on the crate, then assemble the
grapple point. Go up and pull the two normal levers,
then switch to a Sith character and use Dark Force on
the left lever. When all three levers are down at
the same time, the canister will appear.

Minikit Canister #6: Inside the barge, in the room with the lift activated
via Protocol Droid Lock, crawl through either vent
and move to the rear room. Pull the levers in there
to reveal the canister.

Minikit Canister #7: In the room just past the one with the rock concert,
blast the window coverings on the left side, and
build the Lego pieces that you receive into the
canister.

Minikit Canister #8: On the upper deck of the barge, use Dark Force on the
crate near the start, then build and use the grapple
point. Hover to the next platform and grapple to the
last one, where the canister awaits your double-jump.

Minikit Canister #9: On the second-highest deck on top of the barge, crawl
through the vent on either side of the wall on the
right to reach the canister.

Minikit Canister #10: Once you reach the main cannon on top of the barge,
blast only one of the rotating targets. Go back
down to them and jump into the hole underneath the
once you destroyed, and move to the canister under
the floor grates.

~~~~~~~~~~~~~~~~~~~~~~
Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

On top of the barge, make your way to the second deck. Destroy the crate along
the lower edge to reveal some Lego pieces, which you can assemble into a
grapple point. Use this to reach a platform above. Hover left across two more
platforms to reach the Power Brick.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
S6-3 Episode VI, Chapter Three: Speeder Showdown (STORY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The Rebel Alliance has learned of the new Death
Star, and launches a daring plan to destroy this
evil weapon before its construction can be
completed.

The Rebel fleet is readied for an assault, and a
small strike unit lands on the nearby forest moon
of Endor.

Led by Luke Skywalker and Han Solo, their mission
is to destroy the shield generator which protects
the deadly Imperial space station...


STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
APPROXIMATE TOTAL STUDS AVAILABLE: 105,000

~~ Hitching a ride ~~

Destroy the plants all around the starting area. Some of them require two
shots. Use the Force to assemble the found Lego bricks into a platform, and
have Leia stand on it. Luke will raise it up, and Leia can then jump over the
log. Blast the lone plant on the right side, and build the grapple point. Go
up to the ledge on the right and blast the plants for a few Studs. Jump from
the lower corner onto the brown raised platform, lowering it for Luke to cross
the log. Use the Force on the Lego blocks ahead to build a ramp over the next
log.

In the clearing, two Stormtroopers will move in on speeders. Kill them. Your
partner will want you to join him on the other speeder, but first you can shoot
the plants and build the grapple point for some Studs, and you can also move to
the bottom of this area and cross a bridge to reach a few more plants. Once
you’ve collected all of the Studs, go back and jump onto the free speeder.

Approximate Total Lego Studs: 7,000

~~ Speeder fun ~~

As you ride around, your ultimate goal is to defeat the enemy speeders. On the
way, though, there’s a lot more to do. These things move pretty fast, but you
can change direction quickly, as well as do loops by pressing [X] to give you
more maneuverability. As you start to go forward, blast the satellite cannon
and a plant or two, then swoop back and forth over them to collect all of the
Studs thus released (and any hearts that may have been dropped, if you need
healing). You can also shoot the tall Lego trees, though they take two hits.

After the first satellite cannon, you’ll want to fly over the grey panel on the
left side. Doing so raises the wooden ramp ahead, letting you smash into the
cage suspended above holding the Minikit canister. Continue forward through
the next clearing. Next, there is a series of three grey panels. Hit them all
to lower another cage with a Minikit Canister. Keep blasting anything in sight
and grabbing the Studs as you advance. After the second clearing, watch for a
pair of grey panels on the right. Fly over the first, then double back for a
moment before flying over the second, because if you don’t activate it properly
you will smash into the wall ahead. Once both are activated, go up the ramp to
the cage with another Minikit Canister.

Continuing along, there is another set of three grey panels on the left side,
lowering yet another cage with a Minikit Canister to the right. Watch out for
the series of satellite cannons along the path after this. After the next
clearing, stay to the right to go over first one grey panel that raises a ramp
to the upper ledge, then another three grey panels to raise another ramp to the
cage containing the Minikit Canister. To shoot the satellite cannon at the end
of this raised ledge, you may need to go around the second ramp. Go over the
edge of the ledge and stay on the right to find yet another Minikit Canister in
a cage at ground level.

Just ahead, you’ll fly over a gap, and you’ll be back in the clearing you
started at. Now that you’ve collected all of the Studs possible, it’s time to
take on the enemy speeders. Fly ahead (press forward on the left stick or D-
pad to go faster) until they’re in sight. Shoot continuously until you hit
them. After a hit, they’ll flip back behind you, so press [X] to loop back
behind them again and keep shooting. Once they’re both destroyed, you’ll
automatically come to a stop in a specific clearing.

Approximate Total Lego Studs: 67,000

~~ Back on foot ~~

You now have several Stormtroopers and an AT-ST to contend with. I recommend
using Leia, as she can hit the AT-ST more quickly, and can often dodge its
blasts unintentionally as you press the fire button repeatedly. Once you’ve
cleared out the enemies, hop into the AT-ST and walk to the right. Jump out of
it to land on the upper ledge, and shoot the plants to get some Studs. Hop
back into the AT-ST and blast the rotating targets on the white tower in the
upper right corner. Once it’s destroyed, you see one part of the main gate
exploding. Now it’s time to get back on your speeder bike.

This time, you have to defeat three enemy speeders. Do so, and you’ll
automatically come to a stop in the next clearing. Here, fight the
Stormtroopers again. Fortunately, they haven’t brought an AT-ST with them this
time. But once you kill them, you’ll have to build your own. Shoot the plants
(if you didn’t blast them from your speeder earlier), to reveal the feet. Go
down a bit and have Luke use the Force on the orange Lego block to move it
beside the ledge on the left, then double-jump from it to the top. Use the
Force on the second block to place it below, allowing Leia to join you. Build
the white grapple point and use it, then pull the lever on the tree platform.
Back on the ground, fight the latest wave of Stormtroopers, then use the Force
on the pile of grey Lego bricks to complete the AT-ST. Jump in and blast the
rotating tower four times to destroy it. Move to the right side of the
clearing and build the brown Lego blocks at ground level. Double-jump up to
the ledge, and destroy the plants for a very few Studs. When you’re done, jump
onto a speeder bike and away you go again.

After defeating four enemy speeders, you arrive at the next clearing. Kill the
Stormtroopers and shoot the AT-ST until its driver pops out, and kill him too.
On the right side of the clearing, build the Lego bricks into a step and use it
to jump to the ledge. Destroy the plants and collect the Studs. Jump into
your AT-ST and use to blast the rotating tower in the upper left corner. With
that done, mount a speeder again and continue into the woods.

After blowing up five enemy speeders, you return to the clearing where you
first mounted a speeder. Fight the Stormtroopers, then go down and cross the
bridge over the gap. Back here, shoot the plants to get some Studs and reveal
the pieces of a rotating lever. Assemble it and push it counter-clockwise to
lower the cage, then use the Force to assemble the AT-ST. Jump into its
cockpit and blast the cages hanging over the gap. Be careful not to walk too
close to the gap, or you won’t have enough room to turn without falling in.
Once both cages are down, jump out again and use the Force to build the Lego
pieces into a large bridge for your AT-ST to cross. Do so, blast away some
Stormtroopers and destroy the rotating white tower in the far left corner.
Doing so completes your destruction of the energy shield on the right side of
this clearing, so run through it.

Approximate Total Lego Studs: 75,000

~~ Speeders no more ~~

Enter the clearing and pick one side. Go all the way around, destroying the
plants and collecting the Studs. For the large Lego trees, Luke can do a bit
of damage on the ground, but Leia will have to blast their trunks to completely
destroy them. Once all indigenous flora is gone, build the white grapple point
at the front and have Leia use it to collect the Studs overhead. Pull the
levers beside the door in front of the grapple point and enter the elevator.
Cross the walkway to the left and enter the next elevator to reach the roof.

On the rooftop, several Stormtroopers will use grapples along the lower edge of
the roof to reach you. To stop them from coming, destroy these grapple hooks.
You can also destroy the fence segments between each post to get some Studs.
Don’t worry too much about the AT-AT’s blaster fire. You might get hit once in
a while, but you will also be collecting plenty of hearts as you go around
destroying all of the fence segments. The only problem is that the AT-AT’s
shots will also destroy these segments, releasing Studs sometimes when you’re
unable to reach them before they vanish. So go around getting as many Studs as
you can, and don’t sweat the ones you miss.

Once the fence is completely destroyed, pull the four blue levers around the
rooftop. This lowers the energy shields around the generators on both sides of
the AT-AT. Next, go to the middle of the upper edge of the roof and jump onto
the white platform, collecting a Blue Stud. You will be shot forward into the
cockpit of the AT-AT, which you now control. Walk in a circle and fire on the
generators until all four are destroyed. Use [Triangle] to exit the AT-AT and
return to the roof. Finally, pull the levers in the middle of the roof
together with your partner to leave the landing platform and finish the
chapter.

Approximate Total Lego Studs: 105,000

__________
______/ UNLOCKED \_____________________________________________________
/
| STORY CHARACTERS: Princess Leia (Endor) |
| Luke Skywalker (Endor) |
| |
| PURCHASABLE CHARACTERS: Bossk (75,000 Studs) |
| Dengar (70,000 Studs) |
| 4-LOM (45,000 Studs) |
| |
| STORY CLIPS: Clips 44, 45. |
\_______________________________________________________________________/


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FP6-3 Episode VI, Chapter Three: Speeder Showdown (FREE PLAY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
APPROXIMATE TOTAL STUDS AVAILABLE: 110,000

Go around shooting the plants to receive their Studs. Stand on the brown
platform and your partner will raise you up. Double-jump onto the suspended
platform to lower it, and jump to the ledge on the right to destroy the plants
there. Jump down to the ground and destroy more plants, and assemble the
grapple point on the right for some Studs. Use the Force to build the ramp
over the next log. In the clearing, shoot a couple of plants, including those
down over the bridge. Kill the two Stormtroopers and jump onto their Speeders
to take off.

In riding the speeder around, there’s nothing any different from in Story mode.
Swoop back and forth, shooting all of the plants, trees, and satellite cannons,
collecting the Studs as you go. Ignore the enemy Speeders until you’ve made a
full rotation and have collected all of the Studs and Minikit Canisters that
you can. Speaking of the latter, there are several to gather as you speed
around, but these were all also available in Story mode, so you might already
have collected them.

First, about half-way up to the first clearing, fly over the grey panel on the
ground on the left side to raise the log ramp, propelling you up to the cage
containing MINIKIT CANISTER #1. Just fly into the cage to smash it open.
After you pass the first clearing, fly over all three grey panels on the right
in a row to lower the cage containing MINIKIT CANISTER #2 just ahead. Smash
into it to collect it. After passing through the second clearing, fly over a
pair or grey panels on the right side to raise a log to the upper ledge, where
the cage with MINIKIT CANISTER #3 can be found. Just ahead, on the left side,
fly over four grey panels in a row to drop the cage containing the MINIKIT
CANISTER #4.

After passing the third clearing, the one with a couple of small plants inside
of it (watch for the rotating shielded target on the left), stick to the right
side. Fly over one grey panel to raise a log ramp to the upper ledge, then fly
over three more panels to raise another ramp that launches you to MINIKIT
CANISTER #5. After you fly off the end of this ledge, stay on the right side
to smash the cage at ground level containing MINIKIT CANISTER #6. Continue
your flight around as you now start firing on the enemy speeders, provided that
you’ve cleared out all of the destructible plants around the area.

With the enemy speeders destroyed, you come to a stop in a clearing. Hop out
and head left and up with a blaster user, firing repeatedly to bring down the
AT-ST. Kill the Stormtroopers, then ride the AT-ST yourself to the right side
of the clearing. Jump out of it to land on the upper ledge. Blast the
colourful plants to receive some Studs, and use Dark Force on the dark plants
for even more. Clearing out all of the dark plants reveals a vent access hatch
at the base of a tree. Crawl into it to reach the platform above. Hover left
to the next platform, and pull the lever to lower a giant cage. Hop back into
the AT-ST and blast open the cage to receive MINIKIT CANISTER #7. Also blast
the rotating target until it is fully destroyed. Hop back onto a speeder to
continue.

Approximate Total Lego Studs: 75,000

After defeating three more enemy speeders, you will halt in the next clearing.
Here, fight off the Stormtroopers and destroy the plants. Head to the right
side of the clearing. Build the brown Lego bricks into a platform, and double-
jump from it to the raised ledge. Destroy the plants, and use Thermal
Detonators to destroy the shiny silver objects. Use the Force on the three
brown platforms to stack them up, releasing some Studs, and use them to jump to
the platform in the tree. Pull the lever to move the cage to the ground and
jump down after it. Cross to the left side of the clearing and use the Force
to move the brown platform there next to the ledge, and use it to double-jump
to the left raised ledge. Build the grapple point and go up to the tree
platform above. Pull the lever, then go down and use the Force to assemble the
AT-ST. Jump into it, and blast the large cage that you lowered to receive
MINIKIT CANISTER #8. Hop into your speeder once you’ve used the AT-ST to
destroy the rotating target.

After the next round of enemy speeders, you stop in the third clearing. Head
to the lower right corner and build the brown Lego platform. Jump to the right
ledge, and use a Thermal Detonator to blow up the large silver block. Build
the grapple point, and use the Force to move the right treetop platform
underneath the grappling hook. Jump to the adjacent platform and pull the
lever to lower the cage. Go down to the ground and take over the
Stormtroopers’ AT-ST, and use it to blast open the cage to pick up MINIKIT
CANISTER #9, and also blast the rotating target, of course. Hop back onto your
speeder for the final round, with five enemies this time.

Approximate Total Lego Studs: 82,000

You return to the original clearing. Head down and cross the bridge over the
gap. Blast the plants to the right of the cage and build the Lego pieces into
a rotating lever. Push it around counter-clockwise to lower the cage. Once
it’s fully down, use the Force to put together the AT-ST. Hop in and shoot the
hanging cages from a distance, then hop out and use the Force to assemble the
bridge. Ride the AT-ST across the large bridge and blast the rotating target
until the forcefield to the right drops. Head through it.

In the large, new clearing with no enemies (thank goodness, you could use a
break), go around destroying all of the plants and trees, blasting them into
oblivion and collecting plenty of Studs. Head up to the building. On the left
side, push the vent access hatch along the tracks on the ground to insert it
into the base of the column, then crawl through it to reach the red POWER
BRICK. Over to the right, build the grapple point and use it to reach some
Blue Studs overhead. Below this, pull the levers and enter the elevator.
Cross the bridge part-way and use the Stormtrooper checkpoint to lower the cage
containing MINIKIT CANISTER #10. Go back down to the ground and use a Thermal
Detonator to open it. Go back up and enter the second elevator to reach the
roof.

Approximate Total Lego Studs: 100,000

On top of the landing pad, destroy the Stormtrooper’s grappling hooks to stop
their assault. You can also destroy the fence segments for Studs. The AT-AT’s
shots will also often destroy these, so run and grab the released Studs if
you’re close enough. Once the Stormtroopers are no longer coming, go around
the rim of the landing pad collecting all of the Studs from the fences. When
that’s done, pull the four levers around the pad. Next, run up to the white
panel in the middle of the upper edge of the pad to launch to the AT-AT. Turn
around and shoot all four satellite dishes, then press [Triangle] to return to
the pad, and pull the two new levers.

Approximate Total Lego Studs: 110,000

MINIKIT VEHICLE COMPLETED: ** TIE Bomber **


~~~~~~~~~~~~~~~~~~~~~~~~~~
Minikit Canister Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~

Minikit Canister #1: After mounting the speeder for the first time, fly
over the first grey panel on the left and go up the
log ramp to smash open the cage with the canister.

Minikit Canister #2: After passing the first clearing on the speeder, fly
over three grey panels in a row on the right to lower
the cage containing the canister.

Minikit Canister #3: After passing the second clearing on the speeder, fly
over two grey panels on the right to reach the cage
with the canister on the upper ledge.

Minikit Canister #4: Before reaching the third clearing on the speeder,
fly over four grey panels in a row on the left side
to lower the cage with the canister just ahead.

Minikit Canister #5: After passing the third clearing on the speeder, stay
to the right side. Fly over one grey panel to raise
a log ramp to the upper ledge, then fly over the
three panels up there to raise another ramp to the
cage containing the canister.

Minikit Canister #6: After collecting the previous canister, stay on the
right side after dropping off of the ledge. The
cage containing the canister will be just ahead at
ground level.

Minikit Canister #7: After destroying the first pair of enemy speeders and
stopping in the clearing, commandeer the AT-ST and
walk it to the right. Jump out of it to reach the
upper right ledge, and use Dark Force to destroy all
of the dark plants. Crawl through the vent access,
hover left and pull the lever. Get back into the
AT-ST and shoot open the cage to get the canister.

Minikit Canister #8: In the second clearing that you stop in, after the
second round of enemy speeders, build the platform on
the right side and use it to double-jump to the upper
right ledge. Use Thermal Detonators to destroy the
silver objects, and use the Force to stack the three
platforms together. Use them to reach the lever that
lowers the cage with the canister. Once you’ve built
the AT-ST, use it to blast open the cage.

Minikit Canister #9: In the third clearing that you stop in, head right
and build the platform to jump to the upper ledge.
Use a Thermal Detonator to destroy the silver object,
and use the Force to move the right tree platform
over. Assemble the grapple point and use it, then
pull the lever on the adjacent platform. Get into an
AT-ST and blast the cage open to retrieve the
canister.

Minikit Canister #10: Go up the first elevator in the landing platform at
the end of the clearing. Use the Stormtrooper
checkpoint to lower the cage, then go back down and
blast it open with a Thermal Detonator.

~~~~~~~~~~~~~~~~~~~~~~
Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

After destroying the side forcefield, head into the clearing and move up to the
building. On the left side, push the vent access hatch along the track on the
ground and insert it into the base of the column. Crawl through it to reach
the Power Brick overhead.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
S6-4 Episode VI, Chapter Four: The Battle of Endor (STORY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

As the Rebel fleet draws closer to the Death
Star, Luke Skywalker has turned himself over to
Imperial forces and heads to the Death Star for
a final controntation with Darth Vader. The
commando team led by Han Solo makes its way
towards the Imperial shield generator on Endor.

But the Rebel forces are lured into a trap.
Although it appears incomplete, the Death Star is
already fully functional.

And a deadly surprise lies in wait for the
intrepid Rebel strike team...


STUDS REQUIRED FOR TRUE JEDI STATUS: 90,000
APPROXIMATE TOTAL STUDS AVAILABLE: 105,000

~~ In the treetops ~~

Walk around the treetop platform and collect the loose Studs. Walk all the way
behind the central hut above you at the start to find a Blue Stud. Destroy the
orange and blue urns for more Studs. Blast the Lego planks over the hut
entrance several times to destroy them and gain access to the Studs inside.
Also destroy the purple blocks on the left side, and assemble the resulting
Lego pieces into a rotating lever. Push it around counter-clockwise to raise a
platform on a distant tree, and have R2-D2 hover over to it. This allows you
to reach a Minikit Canister and some Studs. Hover back to the rest of the
group. A little ways to the right, build the Lego bricks in front of the
yellow dome into a roasting spit, releasing some Studs. Head all the way to
the right. Switch control to Wicket, and press [O] in front of the vent access
hatch to crawl through it. On the other side, assemble the Lego bricks into
two winches, raising a bridge for the others to cross over to you.

Head right and destroy the colored pods and the purple block. Have R2-D2 step
onto the lift behind the latter. From the platform above, hover left to
another platform with some Studs, and again over empty space to another tree
platform with a Blue Stud. Hover back to your friends. To the right of the
lift, blast the Lego planks in the doorway several times to reveal a Protocol
Droid Lock. Have C-3PO use it to drop a crate to the right. Build the grapple
point (didn’t you used to receive Studs for doing this?) and go up to pull the
lever. Cross to bridge to the next platform and keep blasting those urns. Go
down the ramp circling the tree.

Keep going down to the right. When you reach the checkered floor, there are
several grappling hooks around the rim of the platform that the Stormtroopers
are using to hoist up. Blast the grappling hooks several times to destroy
them, stopping the arrival of more troops. Once the coast is clear, blast all
of the pieces on the checkered floor twice to clear everything away. Assemble
the small pile of Lego bricks on the right into a movable block, and push it to
the upper left corner, in between the yellow clamps. Next, have Wicket crawl
through the vent in the back to reach the platform above. Pull the lever to
raise the battery up to you, then push it right and up into the plug, raising
the large life below. Head down to this and step on the red buttons to
activate the lift.

Approximate Total Lego Studs: 31,000

~~ Ground warfare ~~

Below, fight off some Stormtroopers. Blast the ones on the raised platform by
jumping and firing at them with either Leia, Han, or Chewie. Go around the
ground destroying all of the plants, and also the purple blocks in the lower
left corner. Build the white grapple point from the bricks beneath them, and
use it to reach the platform overhead with some Studs and urns to shoot. Also
up here, blast the Lego planks over the doorway to reach the Minikit Canister
inside. On the right side of the clearing, build a rotating lever out of the
Lego pieces that were beneath the plants, and push it counter-clockwise a half
turn to raise a small platform at the base of the adjacent tree. Have Wicket
jump onto this platform (you may have to jump from the left side to reach it)
and crawl into the vent, appearing on the platform above. Stand on the red
button and stay there until one of your partners is able to grapple to the
raised ledge ahead. They’ll automatically pull the lever there, creating a
ramp for everyone else to use.

Move ahead and kill the Stormtroopers that drop down to your level. Jump to
the opposite ledge over the depression and blast all of the plants there. This
reveals a grapple point. Use it and blast the urns on the platform above,
including the blue one inside the tree, behind the Lego planks. Jump into the
river (it’s quite shallow) and climb up the far bank. Fight the Stormtroopers
facing away from you. Just ahead, groups of Stormtroopers will frequently come
around the bend as you do your thing in this area, so be prepared to break into
a fight every so often. On the right side, blast the plants and the fence
segments. Destroy all of the purple crates to reveal a pile of Lego bricks.
Build these into a tractor, netting you a whole lot of Studs. Ride the tractor
to the left and run over each of the carrots in the carrot patch. Hop out and
collect the studs after every couple of carrots pops up. Once all of the
carrots have grown, blast them all for even more Studs. And for a final task
with the tractor, drive it into the river and upstream to the base of the
waterfall, where you can collect a Minikit Canister. Go up and finish off
the rest of the plants where the Stormtroopers keep coming in from.

Now, to leave, blast the spot in between the two gates to reveal the pieces to
a Protocol Droid Lock. Build it and have C-3PO use it. Stand on the red
buttons to drop both gates. Now, go up the right side and build the Lego ramp.
Switch to Wicket and crawl through the vent on the left, then pull the lever up
in the tree. Build the grapple point on the ground. Now, theoretically if you
stand on one of the buttons on the left, the other grapple users will join you
and the Droids will go to the buttons on the right. The latter frequently
don’t cooperate, however, so take control of one of the Droids and go stand on
the right buttons, then wait for the others to finish the job.

In the clearing ahead, go up and switch control to a character with offensive
abilities. After the Stormtroopers are history, blast the plants on the left
to reveal a vent hatch behind them. Have Wicket crawl through it, then jump to
the slightly higher platform on the left to blast the urns for some Studs. Go
around destroying the rest of the plants and the purple crates, then head up to
the next area.

Approximate Total Lego Studs: 62,000

~~ Ewok assault ~~

Start blasting plants and collecting Studs. A slow stream of Stormtroopers
will emerge from the upper right corner. Jump into the catapult and use it to
destroy the barrier ahead, which requires several hits. Immediately jump out
and run up to collect the studs, while shooting madly to kill the Stormtroopers
and hit the AT-ST enough times to knock its pilot out. Go around and wipe out
the plants around here, grabbing all of the Studs, then jump into the AT-ST and
walk forward. Blast the next barrier with your vehicle’s guns, then jump out
again and collect the many Studs.

Walk on up and start to take shots at the opposition. Clear out the nearby
plants to get them out of the way, and shoot the Stormtroopers on the ledge to
the left. For the two AT-ST’s, you can fight them the old fashioned way, or
you can hop into a catapult and knock their pilots out with one boulder hit.
Once the pilots are ejected, quickly finish off any remaining Stormtroopers to
ensure that they don’t re-commandeer their vehicles. With the opposition gone,
you can go all around and wipe out the remaining plants. Han Solo can jump up
to the right raised ledge with a jump and dive-roll. On the left side of the
clearing, shoot the purple crates to reveal the pieces to a rotating lever.
Build it, and push it around counter-clockwise to lower the platform in the
adjacent tree. Also blast the nearby plant to reveal a grapple point. Use
this to reach the platform you just lowered... and then do nothing (in Story
mode, at least). You can, however, get onto the tree platform to the left,
with a Stormtrooper on it, by jumping to it from an AT-ST, but aside from
killing the Stormtrooper there’s also nothing to do here.

To reach the lower left raised ledge, ride an AT-ST over and jump out of it
onto the ledge. Blast the purple crate for a few Studs. Be sure to go into
the upper left corner to destroy all of the plants tucked away there. Just
above this, use the AT-ST’s cannons to blast the debris leaning against the
tree, and quickly jump out to collect the many Studs. Use the AT-ST to reach
the raised platform that was behind the debris, and stand on the red button
until one of your partners pulls the lever in the tree above. Go down and
build the grapple point, then use it to reach the next tree platform, and use
the grapple point there to soar over to the roof of the shield generator
facility. Up there, blast the hatch covers for some Studs and to reveal some
Lego planks, which you can use to build the rest of the checkered track. Push
the movable crate left and down to the ground. Go down and build the little
Lego ramp up to the building entrance, then build the Astromech Droid Lock out
of the pieces of the crate, and have R2-D2 use it to gain access to the
building.

Approximate Total Lego Studs: 90,000

~~ In the shield generator facility ~~

In here, you can blast the circuit-like wall panels for some Studs, as well as
the round white domes. Go down the ramp destroying these on both sides, then
shoot the panel with the flashing red lights three times to destory it, opening
the door. Stand behind the rest of your party and jump to shoot the
Stormtroopers and Imperial Officers that come out at you. Head into the next
room and shoot the Stormtroopers remaining on both sides of the room. Shoot
the white domes by the entrance. Pull the blue lever in the left corner to
deactivate one of the four locks on the energy gate ahead. You now need to go
into the side rooms to deactivate the other three. Shoot the red light panel
on the left door several times to destroy it, and head into the room on the
left.

Inside, kill the several Stormtroopers and the Imperial Officer. Blast the
white domes around the room’s perimeter, as well as the wall panels in the left
upper corner. All of this reveals three red floor buttons around the room;

step on each of them once to create a series of steps along the left wall.
Jump up these to the top and blast the wall panels in the left corner above.
Push the battery down and left into the plug, turning the steps into a ramp for
the others to use. Bring C-3PO up here to operate the Protocol Droid Lock,
revealing the purple lever. Bring another character up to pull it. Back on
the floor, build the pile of black Lego pieces into a model TIE Interceptor to
receive a few Studs. Go back to the central room.

Blast the red light panel on the door to the right of the main room and head
through it. Kill the Stormtroopers and the Imperial Officer. Blast the white
domes, and the light grey wall upper and lower panels all along the front. On
the right, step on the red button to go below the floor grates, walk around to
get all of the Studs, then use the lift in the middle of the back wall to get
back above ground. Have R2-D2 operate the Astromech Droid Lock in the upper
wall to activate the life beside it, and have him ride it up. At the top, go
left, and hover left across the gap over the left wall, collecting the Studs as
you fly along, to reach the raised platform in the rear corner. Operate the
Astromech Droid Lock there to release a pile of Lego bricks on the ground.
Build these into a vent access hatch, and have Wicket crawl through it. Blast
the Stormtroopers on the other side, and pull the lever to drop another lock on
the energy gate in the main room. Crawl back through the hatch. Go up the
lift again and jump across the gap to the right, then build a little bridge
with the pile of Lego bricks. Bring C-3PO over to the Protocol Droid Lock on
the right up here, then have someone else pull the green lever that this
unlocks.

With all four locks in the main room disengaged, return there and pull the
levers on the control panel. Head through into the shield generator room and
build the four piles of Lego blocks into explosives, while fighting off the new
Stormtroopers that come in after you. Once the fourth one is complete, the
chapter is done.

Approximate Total Lego Studs: 105,000

__________
______/ UNLOCKED \_____________________________________________________
/
| STORY CHARACTERS: Han Solo (Endor) |
| Wicket |
| |
| PURCHASABLE CHARACTERS: Ewok (34,000 Studs) |
| |
| STORY CLIPS: Clips 46, 47. |
\_______________________________________________________________________/



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FP6-4 Episode VI, Chapter Four: The Battle of Endor (FREE PLAY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 110,000
APPROXIMATE TOTAL STUDS AVAILABLE: 140,000

Move all around the starting platform collecting the loose Studs and smashing
the orange and blue urns. Go completely around the back of the central huts to
snag a Blue Stud. Destroy the Lego planks over the hut entrances with several
strikes to reach the blue urns inside. Use the Force on the tall torches
around the rim to light them and release some Studs. On the left side, smash
the purple Lego crates and assemble the Lego pieces into a rotating lever.
Push this counter-clockwise half-way to raise the platform in the side of the
tree in the distance. Hover over to this platform and ride it up to MINIKIT
CANISTER #1 (which you may already have collected in Story mode). Still over
here, pull the lever to the left of the lift and assemble the white grapple
point. Use it to reach the platform above to the right. Smash open the blue
urns to grab three Blue Studs. Hover back to the main platform.

Stand on the brown Lego chair, and your partner will Force-lift you to the
raised platform on the left side to grab a few Studs. In the lower circle, use
the Force on the stacks of blue chairs to arrange them, and use the Force on
the yellow dome to build a patio table. Use the Force again on the pizzas and
cups on the table to blow them up for a few Studs. Next, assemble the pile of
Lego bricks here into a barbecue spit, and use Dark Force on it to light it.
You can then use the Force on the silver pot to the left to place it on the
fire, making some popcorn and releasing Studs in the process. On the right
side of this area, crawl through the vent access hatch. On the other side,
assemble the two gear mechanisms to raise the bridge, gaining a few Studs.

Approximate Total Lego Studs: 21,000

Here on the second set of platforms, destroy more urns and the purple block,
and use the Force to light the tall torches. Step into the open-air lift in
the middle and walk onto the raised platform. Pull the lever there, then hover
left around the tree to the next raised platform. Use the Force to raise the
counterweight boulder overhead, then quickly double-jump to the brown platform
that this lowers on the right. It will carry you up to a lever, so pull it to
open the gate in the base of the tree. Behind it, you can grab MINIKIT
CANISTER #2. Go up the lift on the right and hover to the left again, then
hover once more up and left to the next platform holding several Studs. Back
on the main platforms, break away the Lego planks over the hut door on the
right, and use the Protocol Droid Lock inside. Assemble the white grapple
point on the right and use it. Pull the lever above to raise a bridge below
you. Use the Force on the tree-mounted platform to lower it, then double-jump
to it, and again to the next platform on the right. Use the Force on the
middle platform again to return it to its original height, and double-jump
across it to the highest platform on the left, where you’ll find MINIKIT
CANISTER #3. Jump to the ground and cross the bridge to the right, pick up the
last few Studs, destroy the urns, and use the Force to light the torch before
heading down the ramp.

Below, Force-light the torch and smash more urns, then head down to the right.
Destroy the four Stormtrooper grappling hooks as you fight off those who make
it up (double-jump lightsaber strikes do the job nicely). Light the two
torches here with the Force and destroy the urns again. Hit each brown cone on
the checkered floor twice to completely destroy them, as well as the blue urn
lying on its side. Assemble the Lego pieces on the right and push the battery
into the yellow clamps in the upper left corner. Next, crawl through the vent
in the base of the tree above, and pull the lever up top. Push the battery
left and up into the plug, then go down the lift that this raises below. Stand
on the red buttons to operate it.

Approximate Total Lego Studs: 43,000

Down on the ground, clear out the Stormtroopers, including those firing from
the raised platform on the right. Go around destroying all of the plants and
collect the loose Studs. In the lower left corner, smash the purple Lego
crates, and assemble the white grapple point. Use it to reach the platform
above. There, smash the urns and light the torch using the Force. Also be
sure to break away the planks over the hut entrance and grab the MINIKIT
CANISTER #4 inside. On the right side of the clearing, assemble the Lego
pieces that were underneath the plants into a rotating lever. Push it around
to slightly raise the platform at the base of the nearest tree. Jump to it and
crawl through the vent, emerging above. Stand squarely on the red button and
wait until your partner has pulled the lever raising the ramp to the right.
Use the Force to light the torch up here, then go chasing after the Studs.
Continue to the right up that ramp.

Fight the Stormtroopers, then destroy the plants on the left side of the groove
in the ground. Build the grapple point and grapple up to the platform. Light
the torch with the Force and smash the urns. Break away the planks to reach
the blue urn with a Blue Stud inside the hut. Jump back down and use Dark
Force to destroy the black plants beside the river. Cross the river and
destroy more black plants to the right and the left. Destroy the fence
segments and everything inside them, then assemble the green tractor. Ride it
to the left and roll over each carrot in the patch. Once they’re all partially
pulled up, get out and destroy them all for even more Studs. In order to reach
MINIKIT CANISTER #5, at the head of the river, ride the tractor into the water
and upstream to the base of the waterfall, then jump up to the canister. (Many
thanks to EWaechter and Tarax Maln for pointing out this method, which is
infinitely easier than the way I was reaching it, by having R2-D2 roll up the
right bank of the river as far as possible without sliding down and hovering
with great difficulty over towards the canister). Back on dry land, use a
Thermal Detonator to destroy the shiny silver crates. Build the Lego pieces
into a small platform, then stand on it and use the Force on the counterweight
boulder to the right to raise the platform. Crawl through the vent hatch
before the platform drops again. From above, jump up and left to the platform
with the Blue Stud. Go back to the previous platform and jump right to the
raised area with more Lego plants to destroy.

Go up to the gates at the top of this clearing, and smash the panel in between
them. Build the Protocol Droid Lock and use it, then stand on the red buttons
to open the gates. On the right, build the brown Lego ramp to the next ledge,
collect the loose Studs, then go to the left side. Crawl through the vent
hatch to reach the tree-mounted platform above. Use the Force to light the
torch, and pull the lever. Build the grapple point and use it, then stand on
the red button and wait for your partner to do the same on the other side. Go
up and fight the few Stormtroopers. On the left side, destroy the plants and
the purple crate. Crawl through the vent access hatch at the base of the tree.
Above, use the Force to spin the torches and destroy the urns. From the right
platform of the pair, hover right to the next tree-mounted platform to grab
MINIKIT CANISTER #6. On the right side, destroy more plants and purple crates.
Use a Thermal Detonator to blow up the shiny silver crate. Use the Force to
build a pole, and jump up the platforms around it to reach the tree-mounted
platform above. Smash the urns, including the one in the hut behind the
planks, and use the Force to turn the torches. Jump back to the ground and
continue upward.

Approximate Total Lego Studs: 85,000

Destroy the plants along both sides of the path as you fight your way upwards.
You can destroy the large barrier with a Thermal Detonator rather than with the
catapult, putting you in a better position to immediately collect the Studs
that are produced. Also, if you’re up here in person, there’s a good chance
that the enemy AT-ST will walk right past you, and you can then shoot it in the
back after eliminating the ground troops. Once the Stormtroopers are finished,
continue upward on foot. Destroy the next barrier with a Thermal Detonator as
well.

In the large field, hang back while you eliminate most of the ground troops.
Jump and shoot the Stormtroopers firing from raised vantage points along the
left side. Once you move up to the catapults, jump in one and toss boulders at
the three AT-ST’s, downing them in one hit each. Jump out and wipe out the
rest of the ground troops. When the coast seems clear, go around destroying
all of the Lego plant life. On the left side, double-jump up to the raised
ledge. Destroy the shiny silver objects with Thermal Detonators, and assemble
the camping trailer using the Force. Back on the ground, move up a bit and
shoot the purple crates. Assemble the Lego pieces underneath into a rotating
lever and push it around. Use the grapple point to the left (make sure you
eliminated all of the plants to find it), and use the Force on the
counterweight boulder to your right. Hover left to the next platform, and use
the Force on the next boulder to raise the small lift. Hover down along two
more tree-mounted platforms to reach MINIKIT CANISTER #7.

On the right side of the field, jump to the raised ledge. On the right end,
use a Thermal Detonator to blow up the shiny silver crates. Assemble the Lego
pieces into a platform, stand on it and use the Force on the counterweight
boulder to the right. Crawl through the vent before the platform lowers again.
Just above, use the Force on the platform on the center tree to lower it, then
jump across it to the next platform on the left. Use the Force to return the
center platform to its upper position, and jump right across it to the highest
tree-mounted platform with MINIKIT CANISTER #8. Jump back down, and go up
along the ledge, collecting all of the loose Studs and blasting the plants, and
cross past the front of the shield generator facility. On the left side, go
down and use a Thermal Detonator to destroy the debris wrapped around the base
of the tree. Grab the several Blue Studs before they disappear. Hop into an
AT-ST and jump out of it to reach the left-most tree-mounted platform here, the
one with the red button. Stand on the button until your partner pulls the
lever, then hover over to his platform to grab the few Studs there. Jump down
to the ground and assemble the white grapple point. Use it, and the next one
above, to reach the roof of the facility.

On the roof, blast the three round white hatches for some Studs, and to reveal
some tiles. Assemble these to complete the track, then push the round object
down to the ground. Follow it down and assemble the Astromech Droid Lock, then
use that to open the facility doors. Head on inside.

Approximate Total Lego Studs: 115,000

Inside the shield generator facility, blast the brown wall panels and the round
white objects on both sides, at both the top and the bottom of the ramp. Along
both sides of the ramp, use the Force on the pipes to release Studs. Once
you’re done, blast the panel on the door ahead with the flashing red lights
four times to open it, then fight the Stormtroopers and Imperial Officers that
emerge. Head into the room and finish the remaining Stormtroopers on both
sides. Go around collecting the loose Studs. Use the Force on the Stud
dispenser in the right corner (it takes a moment for them to come out, just be
patient). Pull the blue lever in the left corner to open the first of four
locks on the red energy barrier. Blast the flashing red light panel on the
left side to open the door there.

In the left side room, fight the enemy forces, including the Stormtrooper
firing from the raised ledge in the left corner. Go around the room destroying
the round white domes. This will reveal two red buttons. Stepping on each
reveals a partial ramp up to the raised ledge. In the left corner, destroy
both the upper and lower wall panels for some Studs, and to reveal the third
red button (there’s another pair of wall panels in the right corner as well).
Step on that button as well to finish the ramp sections, then jump up them and
blast the wall panels above. You can push the battery into the plug if you
wish, but it won’t do anything useful for you in Free Play mode. Use the
Protocol Droid Lock on the right, and pull the purple lever. Next, hover right
from the edge of the platform to the ledge over the right side of the room.
Here, use Thermal Detonators to blow up the silver pipes, obtaining a fair
amount of Studs as a result. Use the Protocol Droid Lock up here to see what
it does. Now go down to the ground and operate the Stormtrooper checkpoint.
This will cause the patrolling Stormtrooper behind the glass to move to the
control panel on the left. Go back up the ramp and hover to the ledge over
here again, and operate the Protocol Droid Lock once more to drop a bomb on the
Stormtrooper. Success will reveal a vent access hatch in the corner on the
ground. Go down, and use Dark Force on the square in the corner of the floor
area marked by a yellow and black border. This raises a block. Push it to the
right and up into the hole in the wall (you need to have destroyed the wall
panel here first). Now, crawl through the vent in the corner and push the
block all the way up the track into the slot at the end. This will drop the
forcefield above, allowing you to jump up and grab the red POWER BRICK. Whew!

Approximate Total Lego Studs: 132,000

Return to the central room and blast open the door on the right side. Go into
the room and take out the enemy forces, including the Stormtroopers on the
raised ledges. Destroy the white round objects on the right side, and step on
the red button underneath the middle one. Below the floor, collect the Studs,
then come back up via the lift. Along the upper wall, destroy all of the wall
panels, both upper and lower sections. On the right side, use the Force on the
four upper hatches behind the wall panels to release some Studs and Lego
pieces. Once you have them all, assemble them into MINIKIT CANISTER #9. To
the left, use the Astromech Droid Lock to activate the adjacent lift. Go up
it, and move right along the ledge to the Protocol Droid Lock. Use that to
lower the green lever, and pull it. Staying on the upper ledge, move left past
the lift. Use Thermal Detonators to destroy the pipes in the wall (move out of
the way before they explode!) and grab the Blue Studs behind them. At the left
edge, hover left across the room and use the Astromech Droid Lock in the far
corner. Go down and assemble the Lego pieces into a vent access hatch, and
crawl through it. Behind the glass, shoot the Stormtroopers, and pull the
yellow lever to finish unlocking the red energy barrier in the central room.
Before leaving here, however, hover up to MINIKIT CANISTER #10 in the distance
and back again. Crawl back through the vent and return to the central room.

Pull both levers on the central control panels, and head into the generator
room. Start to assemble the explosives, then go back out and kill the wave of
Stormtroopers. Go back in and finish the job.

Approximate Total Lego Studs: 140,000

MINIKIT VEHICLE COMPLETED: ** AT-ST **


~~~~~~~~~~~~~~~~~~~~~~~~~~
Minikit Canister Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~

Minikit Canister #1: On the left side of the starting platform, smash the
purple crates and build the rotating lever. Push it
to raise a platform on the side of the tree in the
distance, and hover over to it to reach the canister.

Minikit Canister #2: On the second set of treetop platforms, enter the
lift and pull the lever on the raised platform.
Hover around the tree to the left and use the Force
on the boulder above you. Double-jump to the middle
platform and pull the lever to open the gate to the
canister at the base of the tree.

Minikit Canister #3: On the second set of treetop platforms, smash the
planks over the hut entrance and use the Protocol
Droid Lock inside. Build the grapple point and use
it. Use the Force on the tree-mounted platform to
the right to lower it, and double-jump across it to
the right. Use the Force on it again and double-jump
across it left to the top platform with the canister.

Minikit Canister #4: When you first reach the ground, destroy the purple
crates in the lower left and build the grapple point.
Use it to reach the platform above. Break away the
planks over the hut entrance and grab the canister
inside.

Minikit Canister #5: After crossing the river, destroy all objects inside
the fenced area on the right, then assemble the green
tractor. Ride it into the water and upstream to the
base of the waterfall, then jump up to the canister.
*Thanks to EWaechter and Tarax Maln for advising me
on this easier method of reaching the canister.*

Minikit Canister #6: After passing through the series of wooden gates,
crawl through the vent at the base of the tree on the
left. From above, hover right to the tree-mounted
platform where the canister is visible.

Minikit Canister #7: In the large clearing with three AT-ST’s, destroy the
purple crates and plants on the left side. Build and
push around the rotating lever, then use the nearby
grapple point. Use the Force on the hanging boulders
to raise your lifts, hovering left and down until you
reach the canister on a tree-mounted platform.

Minikit Canister #8: In the large clearing with three AT-ST’s, jump to the
ledge on the right. Use a Thermal Detonator to break
open the shiny metal crates. Build the platform,
stand on it and use the Force on the boulder to the
right. Crawl through the vent. Above, use the Force
to lower the middle tree-mounted platform, and jump
across it to the left. Use the Force to raise it
again, and jump right to the canister.

Minikit Canister #9: Inside the shield generator facility, in the right
side room, destroy the wall panels along the upper
wall. On the right side, use the Force on the four
hatches to release some Lego pieces, which you can
then assemble into the canister.

Minikit Canister #10: Inside the shield generator facility, in the right
side room, hover to the small raised ledge in the
bottom left corner. Operate the Astromech Droid
Lock, and assemble the vent access hatch. Crawl
through it, and hover up to the canister, visible in
the distance.

~~~~~~~~~~~~~~~~~~~~~~
Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

Inside the shield generator facility, go into the left side room from the main
control room. There, operate the Stormtrooper checkpoint, then hover to the
ledge over the right wall and operate the Protocol Droid Lock. Jump back to
the ground and use Dark Force on the floor in the corner of the marked area.
Destroy the wall panel to the right, then push the crate through the hole
behind it. Crawl through the vent in the left corner, and push the crate all
the way up to the slot in the far wall. Jump up to the Power Brick in the
alcove above.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
S6-5 Episode VI, Chapter Five: Jedi Destiny (STORY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

As the battle between Imperial and Rebel forces
rages around the second Death Star, Luke
Skywalker confronts Darth Vader - his father,
once Anakin Skywalker.

From boy slave on Tatooine, to hero of the Clone
Wars, to Sith Lord, feared throughout the galaxy,
Anakin Skywalker’s path has been dark indeed.

In front of Emperor Palpatine, the villainous
master, Vader must now face his son, and reclaim
his fate...


STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
APPROXIMATE TOTAL STUDS AVAILABLE: 55,500

~~ The battle begins ~~

Pull out your lightsaber and quickly defend against Palpatine’s first attack.
After he completes his three-hit combo, jump and attack. He will jump back and
run in again. Just keep jumping and attacking. After four hits (his heart
meter is in the middle of the top of the screen), he’ll grab your lead
character in Dark Force lightning. Quickly switch control to your other
character and jump and attack Palpatine again. After a total of five hits,
he’ll retreat and drop some Lego bricks to the ground.

Before pursuing him, spend some time to get the Studs in the starting area. I
recommend using Darth Vader, not only because he has Dark Force ability, but
because he can Force-choke the Imperial Guards that come up to fight you
periodically. Luke can confuse them momentarily with the Force and then strike
them, but they take four hits to kill, and Vader’s method is much quicker. Use
the Force to stack the flat panels on the left side together, and use it to
jump up to the alcove with the Minikit Canister. Have Vader use Dark Force on
the red lights along the back wall in quick succession. Once all eight are lit
at the same time, the red Power Brick will appear in the window between them,
over the Emperor’s throne. Heading downward, the rings of black Lego pieces
with flashing blue lights can be destroyed, either segment by segment or all at
once with a double-jump lightsaber strike, releasing plenty of Studs. Go down
the stairs and below the platform to destroy the lower portions of the same
structures. Also collect the many loose Blue Studs down here, and destroy the
black and grey round objects on both sides of the floor. There are also a few
loose Studs in the lower right corner, past the shiny dark cylinders.

Now, go straight down to the round platform in the center of the stage. Circle
it once picking up the loose Studs. Don’t bother going out to the other side
platforms yet, as you’ll be there soon enough in pursuit of the Emperor. Use
the Force to turn on two sets of three lights around the central column, then
go back to the area that you started in, moving left towards the pile of black
Lego bricks. Assemble them, then have Vader use Dark Force on the fan mounted
in the wall. Assemble those Lego pieces as well, then use the Force together
to assemble the fan. Use it to fly up to the Emperor.

Approximate Total Lego Studs: 19,000

~~ Electrifying ~~

Watch the Force-electrified floor panels. Some will be permanently black,
while others will alternate from dark to electrified. When dark, cross the
latter to reach the former, then wait for another cycle before continuing along
the path to the next safe panels. Note that you cannot jump over the
electrified panels! Doing so will result in instant death, so don’t go trying
it. Follow the dark path all the way up to the Emperor, and he’ll break it off
to fight you personally. Again, when he uses his Dark Force lightning to grab
you, switch control to your partner and attack him. He alternates between this
attack and regular lightsaber attacks. After he takes another six hits, he
jumps away cackling once more.

Destroy the round objects in the left corner for some Studs. Now, as Vader,
use Dark Force on the lights along the back wall. Do one initial pass to
receive all of the Studs, then extinguish them all up again. You need to hit
them all quickly, before the first one re-lights. To do this, just keep
pressing [O] as you walk in one direction across them all. Success nets you a
Minikit Canister in the panel in the middle of the lights. Jump down to the
ground below.

Fight off the two Imperial Guards, using Vader’s Force-choke for rapid success.
Destroy the round objects along both side walls. On the right, also destroy
the wall panels with flashing lights to receive more Studs. There is also a
hatch higher in the right wall for you to use the Force on, unleashing more
Studs. The stuff that you can build with the Lego bricks here won’t help you
in Story mode, so you can ignore them. Head through the door in the rear wall,
which opens as you approach, and head inside. Collect the loose Studs around
the room. Next, run across all of the dark floor grates around the hole in the
middle of the room. Each will light up slightly as you cross it. Once all are
lit at the same time, a Minikit Canister will appear over the middle of the
hole. Do a double-jump across the hole to collect it. Head back outside.

Go left around the central column to reach the next battle area. Move up to
the Emperor and let him have it. He uses his Dark Force lightning more often
here, but this is easily circumvented. After he takes three hits, he’ll
retreat up above. Use this moment to go around and collect the Studs on the
ground, destroy the round objects on both sides of the room and the flashing
light panels in the right wall. When done, assemble the Lego bricks on the
lift on the left, and use Dark Force on the right side, or Luke’s good-guy
Force on the left side, to raise the lift up with your partner’s assistance.

Approximate Total Lego Studs: 50,000

~~ Final showdown ~~

Up above, the Emperor retreats again as soon as you arrive. On your platform,
destroy the round objects and use the Force on the lights along the back wall
to receive all of the Studs. Double-jump right to the other raised platform,
and hit the Emperor once to send him off again. Collect the Studs from the
same sources on this platform, then jump after the Emperor and continue the
fight. Chase him to the floor, keep hitting him, then go to the central round
platform to put in your final strike.

Approximate Total Lego Studs: 55,500

__________
______/ UNLOCKED \_____________________________________________________
/
| STORY CHARACTERS: Darth Vader |
| |
| PURCHASABLE CHARACTERS: Imperial Guard (45,000 Studs) |
| The Emperor (275,000 Studs) |
| |
| STORY CLIPS: Clips 48, 49. |
\_______________________________________________________________________/


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FP6-5 Episode VI, Chapter Five: Jedi Destiny (FREE PLAY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 67,000
APPROXIMATE TOTAL STUDS AVAILABLE: 90,000

In case you need a reminder, fighting the Emperor is simple. Defend with a
lightsaber as he does his three-strike combo, then jump and attack once.
Repeat. When he uses his Dark Force lightning, switch control to your partner
and move in to strike him. For the initial round of fighting, you need to hit
him five times before he backs off. Use the Force on the left floor panels to
build a platform, and use it to jump to the alcove above to collect MINIKIT
CANISTER #1 (if you didn’t get it in Story mode). Use Dark Force to turn on
all four red lights on both side of the rear window in rapid succession. Once
they’re all lit at the same time, the red POWER BRICK will appear between them
(again, only if you didn’t already get it in Story mode). Fight off any
Imperial Guards as they come at you.

Destroy the circles of black objects with flashing blue lights at the top of
the stairs (you can get them all at once with a double-jump lightsaber strike),
then go under the stairs and destroy their lower halves as well. Collect the
many Blue Studs underneath the starting platform. Destroy the black and grey
cylinders on either side of the area here, and collect the loose Studs. On the
right side, use a Thermal Detonator to destroy the shiny silver canisters, and
quickly collect the Studs. Build the grapple point and use it to reach MINIKIT
CANISTER #2 and some more Studs on a small platform above. Return to the
ground.

Before pursuing the Emperor, head down the walkway to the central core. Circle
around it once to collect all of the loose Studs. Going around, there are two
sets of three lights mounted in the wall that you can light up with the Force
to receive some Studs. Don’t bother goin out to the other side areas yet,
you’ll reach them as you fight the Emperor. Use the Stormtrooper checkpoint
around the central core to find a few Studs inside the adjacent door. On
either side, use Thermal Detonators to blow up the shiny silver wall panels to
receive a few more Studs. The shiny wall panel to the left of the Stormtrooper
checkpoint also reveals MINIKIT CANISTER #3. Use the Bounty Hunter checkpoint
to release the pieces to a Protocol Droid Lock. Assemble and use it to extend
a bridge leading to a small room with another pile of Lego pieces. Put these
together to make MINIKIT CANISTER #4 and receive some Studs.

Approximate Total Lego Studs: 28,000

Go back towards the starting area and head to the left at the bottom of the
stairs. Use Dark Force on the wall fan to break it down, then reassemble it on
the ground. Also build the pile of dark Lego bricks into pieces of a frame.
Use Dark Force on the fan and regular Force on the frame pieces (just do either
one and your partner will automatically take care of the other) to reassemble
the fan, and jump into the airstream to be propelled to the catwalk above.
Follow it to the electrified floor, then cross the dark squares as they flash
on and off.

Once you reach the Emperor, you must fight him again until you hit him six more
times. After that, destroy the black and grey cylinders on both sides for some
Studs. Use Dark Force on the rectangular lights in the back wall to release
more Studs. To reveal MINIKIT CANISTER #5, you must extinguish all ten lights
at once. Start at one end and move across the row as you press [O] repeatedly
to accomplish this. Jump down to the ground below and kill the pair of
Imperial Guards. Smash the black and grey cylinders on both sides of the
floor, as well as the wall panels with the flashing lights on the right.
Assemble the Bounty Hunter checkpoint on the right side and use it to lower a
platform. Use Dark Force on the vent cover in the wall nearby, and assemble
the pile of Lego pieces that drop out into a block. Double-jump from it to the
nearby platform, then hover left across the room to the ledge holding MINIKIT
CANISTER #6. Head into the back room via the door in the middle of the upper
wall, which opens automatically as you approach it. Inside, collect the loose
Studs, then walk around the black squares around the pit in the middle to light
them up. When all are lit, MINIKIT CANISTER #7 will appear over the middle.
Jump across the pit to collect it (if you didn’t already do so in Story mode).

Go back to the central core and go counter-clockwise, then out to the final
battle area. Strike the Emperor once to make him retreat above, then fight off
another pair of Imperial Guards. Once they’re gone, go around destroying the
black and grey cylinders, and the wall panels with the blinking lights on the
right side. Crawl through the vent access hatch in the middle of the right
wall, and push the movable crate left to the floor. Go down and throw a
Thermal Detonator at the debris, and stand back as the explosion wipes out the
doorway in the rear wall. Move in and collect the Studs, then enter the back
room.

In the back room, fight the pair of Imperial Guards, then get ready for some
serious treasure hunting. As you go around the room, destroy the black and
grey cylinders, and collect all loose Studs. Starting from the entrance, move
clockwise around the room. Below the first black and grey cylinders, you’ll
find a grapple point. Use it to reach the ledge over the chairs, and pull the
lever up there to drop a pile of Lego bricks into the middle of the room. Go
back to the ground and use the Force on the first two chairs to stack them on
the right. Use Dark Force on the wall fan to bust it open, then jump into the
alcove this creates and do a double-jump lightsaber attack to wipe out the rest
of the fan, letting you reach the MINIKIT CANISTER #8 behind it. Back on the
ground, use the Force to stack the last chair on top of the first two, then
double-jump from the remaining single chair to reach the top of the stack.
Jump again from there to the ledge above, and again up to the left for a few
Studs. Go back down to the previous ledge and crawl through the vent to reach
the glassed-in area. Use a quick double-jump lightsaber strike to blow up the
dark object on the right, and go through to grab MINIKIT CANISTER #9. Go back
out and down to the floor. Use the Force to turn on the lights along the wall
to release some Studs (continue this as you go around the room). The last two
chairs along the wall can be destroyed for more Studs.

Along the right wall, use Dark Force to destroy the grates covering the fans on
both sides, and use Dark Force again to spin each fan a little bit. Now go to
the center of the room and assemble the pile of Lego bricks that you released
previously. Push the movable block down slightly and right onto the green
circle in the floor. Now destroy the two red chairs here, and assemble the
rotating lever. Push it a half-turn counter-clockwise to turn the movable
block to that the arrow points to the right. Now push the block around the
track to the green marks, and right to the slot in the platform. This
activates the lift. Jump on and ride to the top, and double-jump to the high
platform on the right side. Pull the lever here to drop the forcefield in the
alcove below on the right. To reach it, jump into the fan compartment, then
double-jump out and up to the alcove. Collect the Studs there. To deactivate
the left forcefield, you must first cross the room to just left of the
entrance. Underneath the black and grey cylinders there, you’ll find the
pieces to a Protocol Droid Lock. Assemble and use that to lower a platform in
the opposite corner. Now go up the lift and go left to the lever, pull it,
then jump into the alcove containing MINIKIT CANISTER #10 by double-jumping
from the fan compartment just below it. Finally, you can go back outside and
face the Emperor again.

Approximate Total Lego Studs: 85,000

Back on the floor, go left and rebuild the railing on the square platform. Use
either the Force or Dark Force on the appropriate row of lights along the left
wall while standing on the platform, and your partner will take care of the
rest. Above, jump off and hit the Emperor once, then destroy the grey and
black cylinders, and use the Force on the lights to receive Studs. Double-jump
across to the other platform and hit him again, and get the Studs from the
cylinders and lights over here as well. Jump down to the ground and hit him
twice more, then head out to the central core and administer the final blow.

Approximate Total Lego Studs: 90,000

MINIKIT VEHICLE COMPLETED: ** Imperial Shuttle **


~~~~~~~~~~~~~~~~~~~~~~~~~~
Minikit Canister Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~

Minikit Canister #1: After fighting off the Emperor for the first time,
use the Force on the floor panels on the left, and
jump to the alcove above where the canister waits.

Minikit Canister #2: Go down the staofs from the starting area and blow up
the shiny cylinders on the right with a Thermal
Detonator. Build and use the grapple point to reach
the canister on a ledge overhead.

Minikit Canister #3: Around the central core, blow up the shiny silver
panels with Thermal Detonators. The alcove behind
one of them contains the canister.

Minikit Canister #4: Operate the Bounty Hunter checkpoint around the
central core, and assemble the Protocol Droid Lock.
Use it and cross the bridge, then assemble the pile
of Lego pieces into the canister.

Minikit Canister #5: After fighting the Emperor for the second time, on
the upper platform, use Dark Force to extinguish all
ten rectangular lights at once. Doing so reveals the
canister in an alcove in the middle of the back wall.

Minikit Canister #6: After fighting the Emperor for the second time, drop
to ground level. Destroy the round objects on the
right and assemble the Bounty Hunter checkpoint. Use
that, then use Dark Force on the nearby vent cover.
Assemble the block, then double-jump to the adjacent
platform, and hover left to the canister.

Minikit Canister #7: After fighting the Emperor for the second time, drop
to ground level and enter the back room through the
door in the upper wall. Walk over the black grates
around the central pit to light them all up, and the
canister will appear over the center.

Minikit Canister #8: During the third fight with the Emperor, after he
retreats to the upper platform, destroy the wall
panels on the right side of the room. Crawl through
the vent and push the crate to the floor. Use a
Thermal Detonator to ignite the debris and blow up
the rear door. Inside the back room, use Dark Force
to blow up the first fan on the right. Inside the
fan compartment, do a double-jump lightsaber strike
to destroy the rear fan and grab the canister behind
it.

Minikit Canister #9: In the same back room, stack three lounge chairs with
the Force and double-jump onto them to reach the
ledge above. Crawl through the vent and do a double-
jump lightsaber strike to destroy the dark object on
the right to reach the canister.

Minikit Canister #10: In the same back room, destroy the cylinders to the
left of the entrance, and build and use the Protocol
Droid Lock. Pull the lever on the first ledge to
the right of the door to drop Lego pieces into the
middle of the room. Assemble them, then push the
block onto the green circle. Destroy the two nearby
chairs, build and push the rotating lever. Push the
movable block around the track and to the right.
Go up the lift and use the lever on the left.
Below it, use Dark Force to break the fan cover and
again to spin the fan. Double-jump from the fan
alcove to the canister in the alcove above.

~~~~~~~~~~~~~~~~~~~~~~
Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

After the first round of fighting with Emperor Palpatine, use Dark Force on
each set of four red lights on either side of the round window to light them
all up at once. The Power Brick will then appear in the window between the
sets of lights. Jump up from the throne to collect it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
S6-6 Episode VI, Chapter Six: Into the Death Star (STORY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

With help from the Ewoks, the Rebels have
finally managed to destroy the Death Star shield
generator on Endor.

In the sky above, the Rebel fleet has come under
intense fire from Imperial craft and the Death
Star itself. Many ships have been destroyed.

But General Lando Calrissian is now able to lead
the final assault on the Empire’s ultimate weapon,
and pilot the Millennium Falcon deep into its dark
heart...


STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000
APPROXIMATE TOTAL STUDS AVAILABLE: 50,000

~~ Chaos in space ~~

At the start, fly to the right a little bit to get out of range of the nearest
Imperial cruiser’s cannons. Turn back around and make a run at the row of
automatic cannons on the ship’s right side. Fly back and forth over them a
couple of times, shooting continuously to destroy the cannons. Each one will
release some Studs upon its demise. Now, the rear cannons on both sides of
each Imperial cruiser are quite difficult to target, and also seem to take an
awful lot of hits to destroy. However, since they will blow up and release
their Studs when the entire ship is destroyed, you can safely ignore them.
Just be sure to wipe out the three front cannons on the right side and the one
front cannon on the left side of each Imperial cruiser before using torpedoes
(obtained by flying around and destroying the small Imperial fighters carrying
them) on the two sides of the tower. Collect the Studs released as each
torpedo target is destroyed, and as the entire ship spins into oblivion. For
the first cruiser, also be sure to smash open the spinning white wheel to the
left of its tower, which contains a Minikit Canister.

Fly ahead to the left side to the next cruiser, and eliminate it in the same
way. Head right to the next and repeat, but also be sure to smash the Minikit
Canister holder floating to the right of this third cruiser’s tower. Head
right some more to find the final Imperial cruiser. As soon as it is
destroyed, gather as many Studs as you can before the cut-scene kicks in and
you move on to the next part of the assault.

Approximate Total Lego Studs: 20,000

~~ Into the belly of the beast ~~

Flying through these tunnels, there’s so much stuff to blow up for Studs that
it’s hard to keep track. Sections of ladders, automatic cannons, pipe joints,
other bits and pieces... Just keep flying back and forth, similar to how you
handled your speeded back on Endor, and scoop up Studs and you keep firing
continuously. Be especially careful to recollect your own Studs whenever you
get blown up.

After a couple of turns, you’ll find a torpedo dispenser on the left side.
Swoop by it to grab three torpedoes, then head ahead and launch them at the
three targets mounted in pipes on both sides of the tunnel. Destroying all
three nets you a Minikit Canister. Go back for more torpedoes, then fly ahead
some more and launch them at the targets that appear as you near the force
field in the clearing.

Keep flying ahead once all torpedo targets are destroyed, and pick up more
torpedoes at the next dispenser. Fly into a short tunnel hidden behind this
torpedo dispenser to find another spinning pod containing a Minikit Canister.
Go back out once you’ve collected it and continue your journey, picking up
whatever Studs you can find, and fire torpedoes at the next targets, one on
each side of the door. You need to fly close to them to make them appear, but
when they do you’ll discover that they are homing missile launchers. Fire your
torpedo quickly to destroy them before any missiles are launched (but if they
are, just fly in circles until you shoot them down). Once both launchers are
gone, head on through the tunnel to the center of the Death Star.

Approximatet Total Lego Studs: 38,000

~~ The dark heart ~~

To your right as you enter the room, there’s a pod to shoot containing another
Minikit Canister, so grab that. Around the room are several wall panels that
open as you approach, revealing generators that you need to destroy. The
problem is that if you get too close, they’ll zap you, leaving you spinning in
place helpless for a moment. The trick is to fly circles in front of them,
never passing too close but firing continuously. Fortunately, your cannons
auto-target, so just keep at it and you’ll destroy them soon enough. You can
then skim by the opening to collect the Studs, then move onto the next one and
repeat. There are five of these in total. Once they’re dealt with, the energy
shield around the rotating central structure will fall. Fly around it firing
continuously. You need to hit the blue core when the rotating shields open up.
As you do this, some torpedoes will be released. Pick them up, and fire them
at the two targets in the left wall. Once they’re both destroyed, the door
between them will open, and you can fly into the space behind it get the red
Power Brick. Once you have that, keep firing on the blue core inside the
rotating shields until it is fully destroyed. Now, the core will periodically
release another torpedo. Grab one of these and fire it at the bottom of the
core to destroy it for good.

Approximate Total Lego Studs: 40,000

~~ Escape the Death Star! ~~

Now, you have to just keep flying out without pause, lest you be devoured by
the advancing explosion. Keep firing as you do so and swing left and right a
bit, collecting whatever Studs you can in passing. You cannot go back to get
any that you missed, or you will die! There are also three Minikit Canisters
to get on the way out, along the right side, one in each of the three sections
of the Death Star, as divided by screen wipes. Just keep firing continuously
and you’ll automatically hit them. Before long, you’ll emerge back into clear
space, and victory is yours!

Approximate Total Lego Studs: 50,000

__________
______/ UNLOCKED \_____________________________________________________
/
| PURCHASABLE CHARACTERS: Admiral Ackbar (33,000 Studs) |
| |
| STORY CLIPS: Clips 50, 51, 52, 53. |
\_______________________________________________________________________/

AND IF ALL CHAPTERS FROM ALL THREE EPISODES HAVE BEEN COMPLETED:
__________
______/ UNLOCKED \_____________________________________________________
/
| PURCHASABLE CHARACTERS: Ben Kenobi (Ghost) (1,100,000 Studs) |
| Anakin Skywalker (Ghost) (1,000,000 Studs) |
| Yoda (Ghost) (1,200,000 Studs) |
| IG-88 (100,000 Studs) |
\_______________________________________________________________________/


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FP6-6 Episode VI, Chapter Six: Into the Death Star (FREE PLAY MODE)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
APPROXIMATE TOTAL STUDS AVAILABLE: 50,000

To start, you’ll need the Millennium Falcon for its auto-targetting cannon, in
order to hit the mounted cannons on the sides of the Imperial cruisers, if
you’re trying to get all possible Studs. If you didn’t collect them already in
Story mode, then you need to shoot the spinning white pod to the left of the
first Imperial cruiser’s tower to receive MINIKIT CANISTER #1, and the
identical white pod to the right of the middle of the three rear cruisers’
towers for MINIKIT CANISTER #2. Once the cruisers are all destroyed, you’ll
find yourself inside the Death Star.

Approximate Total Lego Studs: 20,000

Fly around using a faster, more lethal vehicle, like the TIE Interceptor,
rather than the clunky old Millennium Falcon in the tight spaces here. Fly
back and forth, shooting anything that’ll blow up and swooping over the Studs
to collect them. Destroy the enemy ships for hearts while you’re at it. Just
past the first torpedo dispenser on the left, there are three torpedo targets
mounted in pipes on both sides of the tunnel. Blast all three to reveal a
white pod contiaining MINIKIT CANISTER #3 (as long as you didn’t already
collect it in Story mode). In the wider space just ahead, there is a TIE
Fighter checkpoint on the right wall. Fly up to it with a TIE class vehicle to
open it, revealing MINIKIT CANISTER #4 inside an alcove. Blow up the four
torpedo targets ahead to drop the force field and continue ahead.

Approximate Total Lego Studs: 31,000

As you turn a corner, you’ll find a torpedo dispenser along the right wall of
the tunnel. Just behind this, there is a short side tunnel with a spinning pod
at its dead end, containing MINIKIT CANISTER #5 (if you didn’t get it in Story
mode). Fly down the straight tunnel with the cut-away walls, shooting the
orange squares along both sides of the walls to receive their Studs. Near the
end, on the left side, there is a TIE Fighter checkpoint. Fly by it in the
right kind of vehicle to open a gate on the left side, and fly into it to shoot
the spinning pod, thus picking up MINIKIT CANISTER #6. Destroy the missile
launchers on either side of the door in the clearing ahead, then head into the
heart of the Death Star.

Approximate Total Lego Studs: 35,000

If you somehow missed it in Story mode, there is a pod containing MINIKIT
CANISTER #7 to the right as you enter the Death Star’s core. After wiping out
the zappers all around the room, shoot the central core and pick up any
torpedoes released. Fire these at the two targets on the left side of the room
to open the door between them, and fly into the alcove to pick up the red POWER
BRICK, again only if you didn’t get it in Story mode. Destroy the Death Star’s
core, then get ready for a big race back out again.

On the way out of the Death Star, there are three Minikit Canisters (MINIKIT
CANISTERS #8, 9, and 10), one along the right side of each section (each
section being divided by a screen wipe and a brief pause in the action), inside
spinning pods. You need to shoot them to receive their contents. Use the
Millennium Falcon in this section for its auto-aiming ability, and you’ll be
sure to get them. If you already collected all three in Story mode, then use
whatever vehicle is your favorite to fly out of here.

Approximate Total Lego Studs: 50,000

MINIKIT VEHICLE COMPLETED: ** TIE Interceptor **

*** Also note that if you have now located all ten Minikit Canisters in each of
the eighteen chapters (for a total of 180 Minikit Canisters - whew!), then you
now receive the Slave 1 as a playable vehicle in Free Play mode!!! ***


~~~~~~~~~~~~~~~~~~~~~~~~~~
Minikit Canister Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~

Minikit Canister #1: At the start, on the left side of the closest
Imperial cruiser’s tower, shoot the spinning white
pod to receive the canister.

Minikit Canister #2: To the right of the middle of the three rear
Imperial cruisers’ tower, another spinning white pod
contains the canister.

Minikit Canister #3: In the first area inside the Death Star, after the
torpedo dispenser, hit the three torpedo targets on
pipes along the sides of the tunnel. This will
reveal the canister, which is inside a spinning white
pod.

Minikit Canister #4: In the first wide space inside the Death Star, open
the TIE Fighter checkpoint on the right wall to
reveal the canister inside an alcove.

Minikit Canister #5: In the second area inside the Death Star, fly into
the side tunnel hidden behind the torpedo dispenser.
In there, shoot the spinning pod containing the
canister.

Minikit Canister #6: Near the end of the long tunnel before the second

                          clearing, there is a TIE Fighter checkpoint on the
left wall. Approach it in a TIE class ship to open
in, and turn left and shoot the rotating pod to
unleash the canister.

Minikit Canister #7: Inside the central core of the Death Star, there is
a spinning pod to the right as you enter containing
the canister.

Minikit Canister #8: In the first section as you escape the exploding
Death Star, shoot the spinning pod on the right side
to receive the canister.

Minikit Canister #9: In the second section as you escape the exploding
Death Star, shoot the spinning pod on the right side
to receive the canister.

Minikit Canister #10: In the third section as you escape the exploding
Death Star, shoot the spinning pod on the right side
to receive the canister.

~~~~~~~~~~~~~~~~~~~~~~
Power Brick Location
~~~~~~~~~~~~~~~~~~~~~~

In the core of the Death Star, after destroying the zappers around the upper
wall, fly around the central core and shoot it to pick up some torpedoes.
Launch these at the pink torpedo targets in the right wall. Once both are
destroyed, the door between them will open. Fly into the alcove behind it to
pick up the floating Power Brick.


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
4C1) EPISODE VI BONUS LEVELS
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Congratulations, you’ve completed Episode IV! To access the bonus levels, you
must first have completed all six regular chapters of Episode IV in Story mode
(as the first sentence of this paragraph assumes), and you must also have
collected at least thirty-two Gold Bricks. You’ll have at least eighteen just
for completing all of the previous chapters, so you’ll need at least fourteen
more, which can be obtained by achieving True Jedi status in any chapter in
Story mode, by purchasing them from the Cantina bar, or by playing chapters in
Free Play mode and obtaining True Jedi status or collecting all of the Minikit
Canisters. However you do it, once you have thirty-two Gold Bricks, you can
assemble the doorway in the alcove to the right of the entrance to Episode IV,
Chapter Six.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
SS6 Episode VI Super Story
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Once again, here you play through the entire story of Episode VI in sequence,
complete with cut-scenes and pre-chapter scrolling text scenes. The goal is to
complete the episode in as little time as possible, but you will receive this
bonus stage’s Gold Brick upon completion no matter how long you took. You
will, however, receive Studs on completion for any time you have remaining
below the current high score, and any Studs collected as you progress through
the chapters will be added to your game total.


-------------
CHAPTER ONE - Jabba’s Palace
-------------

Head up to the door and build the platform. Jump up from it to trigger the
middle blaster eye, and jump to the sides to trigger the side ones. Destroy
them all to open the door. Inside, quickly build the juke box on the left and
run up past the Gamorrean Guards. Go into the side path on the left at the end
and use the Bounty Hunter helmet dispenser. Go back to the main hall and use
the Bounty Hunter checkpoint. Go up the stairs. Switch control to Luke and
Force-choke the Gamorrean Guards as you go up to close their tunnels. Build
and use the Bounty Hunter checkpoint on the right side of the door ahead. In
the next room, Force-choke your way left to the Gamorrean Guard tunnel and
close it. On the right, destroy the large cylinder and build the Lego pieces
into a platform. Have Leia or Chewie stand on it to be lifted up top. Drop
into the cage on the left, kill the Guard, and pull the levers. Use the Bounty
Hunter helmet dispenser near the entrance if you need it, and use a Thermal
Detonator to clear the debris barring the path ahead. In the next room, close
the Gamorrean Guard tunnel, and blast the brown cans in the devices on either
side of the gate on the right to open it.

Cross the hall with the collapsing floor panels via the side ledges and kill
the Guards on the other side. Enter the next room and kill the pair of Guards
there. Pull both levers on the right side and assemble the floor buttons. On
the left, use the Force on the wall panel and assemble the hovering block. Use
the buttons to move it near each Droid’s cage and double-jump inside to free
them. Use both Droid Locks to open the door ahead. Go up the stairs and build
the juke box to make killing the Gamorrean Guards at the top easier. In the
next room, close the Gamorrean Guard tunnels on the right and in the far right
corner on the raised ledge. Push the columns into place on the right and flip
down the ramp with the Force. Destroy the cones and build the platform, then
use the Force to move it and the one across the path into place. Hover across
the gap between the raised ledges along the upper wall and use the Astromech
Droid Lock to extend a bridge. Use the Protocol Droid Lock found by destroying
the cones to open the door on the left.

Down the stairs, close both Gamorrean Guard tunnels and kill the remaining
Guards. Use the Bounty Hunter helmet dispenser on the right. Build the juke
box to the right of the gate that opens before heading through it. Before the
Gamorrean Guards stop rocking out, use the Bounty Hunter checkpoint at the back
of the room.

Use the Droid Locks to bring Gamorrean Guards into the Rancor pit. When he
picks one up and moves to a spot to eat it, blast the nearby crate. Repeat.
For the third time, pull both levers to finish it.

-------------
CHAPTER TWO - The Great Pit of Carkoon
-------------

Head right and kill the Skiff Guards. Rebuild the lever and pull them both.
head to the next skiff. Kill more guards, and have Luke use the Force on the
mechanism at the front of the skiff to rebuild the levers, then pull those and
head to the next skiff again. Kill Boba Fett and the rest, then jump to the
next skiff as it swings over. From its rear, use the Force to make a platform,
then jump across it to the side of the barge. Kill the Skiff Guards there and
head left. Pull the two levers behind the grey plates. Have Luke use the
Force on the left-most plate and double-jump on top of it and again to the
ledge on the left. Push the crate to the ground, then build and use the
grapple point. Head right and pull the third lever, then go back down and jump
across the segments you moved out. Have Luke use the Force on the panels at
the front of the barge, and again on the right panel. Push the rotating lever
around half-way, then enter the barge.

Destroy the engine parts on the left and build the cannon chair. Use it to
blast the pipes barring the way ahead. Kill the opposition and head into the
next room. Use the Force to move the engine part on the right to the left and
destroy the other left engine part, then assemble the remains. Assemble the
Protocol Droid Lock on the left near the top of the room and have C-3PO use it.
Go up the elevator. Enter the next room. Use the Force on the object in the
wall on the left as you enter to build a DJ table. Assemble the speaker in the
far left corner. Destroy the middle pipes in the right wall and use the Force
to move the microphone out of the wall. Use the grapple point, push the crate
to the ground and assemble the wall mount in the opposite corner. Use the
Force on the microphone to mount it. Assemble the right speaker, then step on
the floor buttons to light them all up. Let the two Gamorrean Guards enter,
then head up to the next room and through the next door on the left in the far
wall.

On top of the skiff, destroy the blue square floor panel and push the crate all
the way along its track. On the other side of the rotating target, push the
other crate to the left. Use the Protocol Droid Lock on the upper rotating
target. To the right, destroy the crate along the lower rim and enter the hole
underneath it. Follow the tunnel up and to the right. Pull the lever behind
the fence, then push the block on the right outside and all the way up.
Assemble the start of the ramp, then use the Force on the top to flip it up.
On the second deck, destroy the bars in the indent in the floor and use the
Force to flip out the ramp. Destroy the bars over the ladders on either side
and use the Force to move them into position, then use the Force again to
complete the ramp. On the top deck, have R2-D2 use the Astromech Droid Lock to
charge up the cannon, then shoot the rotating targets.

---------------
CHAPTER THREE - Speeder Showdown
---------------

Destroy the three front-most plants and use the Force to build a platform.
Have Leia stand on it to reach the log and jump down on the other side. Shoot
the plant on the right, then build and use the grapple point. Move down and
jump on top of the hanging platform, then forward over the log again. Use the
Force on the planks to build a ramp and continue forward. Kill the two
Stormtroopers who arrive by speeder and hop onto the speeders yourself. Fly
around shooting everything in your path until you destroy the two enemy
speeders. In the clearing, kill the Stormtroopers and disable the AT-ST, then
jump into the AT-ST and blast the rotating target until it is fully destroyed.
Get back on your speeder and race around, firing until you destroy three more
enemy speeders. In the next clearing, destroy the plants on the left to reveal
some feet. Go down and use the Force to move a brown block into position, then
double-jump to the ledge and use the Force again on another block so that Leia
can get up. Build and use the grapple point, and pull the lever. Use the
Force to assemble the AT-ST and ride it to shoot the rotating target.

Get back on your speeder and destroy four enemy speeders this time. In the
next clearing, defeat the AT-ST, then hop in and destroy the rotating target on
the left. Get back on your speeder again and kill five enemy speeders. You
return to the starting clearing. Go down and cross the bridge. Blast the
plants and build the rotating lever, then push it around to lower the cage.
Use the Force to build the AT-ST, then blast the hanging cages across the pit.
Jump out and use the Force to build the pieces into a wide bridge, and walk the
AT-ST across it. Blast the rotating target in the upper left corner to destroy
it, then head to the right through the downed forcefield.

Head up to the landing platform and pull the levers on its right post. Enter
the elevator, cross the bridge and go up the next elevator. On the roof, pull
the four levers marked by blue lights. Go to the center-top of the roof and
step out onto the launcher. In the AT-AT, destroy the four rotating targets,
then hop out and pull the two new levers together.

--------------
CHAPTER FOUR - The Battle of Endor
--------------

Head right and have Wicket crawl through the vent, then assemble the gear
mechanisms to raise the bridge. Go right and blast the planks covering the
Protocol Droid Lock, and have C-3PO use it. Assemble and use the grapple
point, then pull the lever to raise the next bridge. Go right down the curving
ramp. Destroy the enemy grappling hooks, and blow apart everything on the
checkered floor. Assemble the battery and push it into the yellow clamp. Have
Wicket crawl through the vent and pull the lever, then push the battery into
the plug. Stand on the buttons to lower the elevator.

On the ground, kill the Stormtroopers and blast the plants to the left of the
brown and orange lift. Build the rotating lever and use it. Have Willow jump
to and crawl through the vent, then stand on the button until another character
raises the ramp. Go up and cross the river. Shoot the panel in the rock
between the gates, then assemble and use the Protocol Droid Lock. On the
right, stand on all of the buttons at once, then go up and assemble the ramp.
On the left, have Wicket crawl through the vent and pull the lever above.
Below, build the grapple point, then have a Droid stand on one of the two red
buttons on the right side until the gates drop. Kill the Stormtroopers and
continue up the path.

Kill the Stormtroopers and launch boulders at the barrier to destroy it.
Defeat the AT-ST ahead and hop into it to blast the next barrier. In the large
clearing, fight the enemy forces, then take an AT-ST and blast the debris
wrapped around a tree on the left and jump out of the AT-ST to land on the
platform. Stand on the red button until a partner reaches the lever on the
next tree up. Build and use the grapple point, then swing over to the roof.
Blast the domes and build the rest of the checkered track, then push the object
to the ground. Go down and assemble the Astromech Droid Lock and the brown
ramp below. Have R2-D2 operate the lock, then enter the shield generator
facility.

Go down the ramp to the control room. Pull the blue lever on the left, then
enter the left door after blasting it open. Blast the domes and the wall
segments around the room and step on the three red buttons, then jump up the
platforms, blast the walls and push the battery into the plug. Bring C-3PO up
here to operate the Protocol Droid Lock, then have someone else pull the purple
lever. Go back to the control room and blast through the right door. Kill the
Stormtroopers and use the Astromech Droid Lock in the rear wall. Go up the
lift, jump right and build the bridge, then bring C-3PO up to use the Protocol
Droid Lock on the right. Pull the green lever. Bring R2-D2 up the left, and
hover across the left wall to the raised Astromech Droid Lock. Use it, then
build the vent access hatch on the ground. Have Wicket crawl through it, then
kill the Stormtroopers on the other side and pull the yellow lever. Go back to
the control room and pull the levers on the panel, then go up to the shield
generators and assemble all four explosives.

--------------
CHAPTER FIVE - Jedi Destiny
--------------

Hit the Emperor four times, then switch characters when you get grabbed by
Force lightning and hit him again. Kill the Imperial Guards and go down the
stairs. On the left, use Dark Force to pull the fan out of the wall, then
assemble both parts of the fan and use the Force to put them together. Go up
the air vent and along the walkway. Cross the floor panels when the
electricity turns off to reach the Emperor and hit him six more times. Pursue
him, fighting Imperial Guards as they come. When he retreats to the upper
platform, build the lift mechanism and use the Force to raise the lift.
Double-jump across the gap when he retreats to the other platform. Finish him
off on the ground.

-------------
CHAPTER SIX - Into the Death Star
-------------

Fly around and shoot the TIE Bombers to receive their torpedos. Whenever you
have two torpedos, head for one of the Star Destroyers and launch them at the
targets on its tower. Once all four Star Destroyers are gone, you enter the
Death Star. Fly ahead and grab torpedos at the dispenser. Ahead, launch
torpedos at the four targets around the forcefield, going back for more
torpedos as needed. Fly through the forcefield once it’s down and get more
torpedos at the next dispenser. Fly up the tunnel, and launch torpedos at the
missile launchers beside the blast doors as they open. In the central core,
shoot the zappers in the walls as they open when you fly close to them. When
they’re all destroyed, stay in front of the rotating shields around the core
and blast the blue area when it appears. once it’s destroyed, launch a torpedo
at the core. During your escape, just keep flying straight out and firing
continuously.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
CB6 Episode VI Character Bonus (ENDOR)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

While the Rebel Alliance struggles heroically
with the oppressive Empire, and as Luke Skywalker
moves closer to his epic destiny, daily life goes
on across the galaxy.

In the battle-torn forest of Endor, intrepid
adventurers compete to collect one million LEGO
Studs in the fastest time possible.

It’s the desperate, ruthelss life of a world in
turmoil...


This is ostensibly the most challenging of the Character Bonus stages, sporting
the deadliest enemies, and giving you a time limit of seven minutes instead of
five to collect one million Studs and earn the Gold Brick. Again, I am going
to recommend using Han Solo as your main character and any Bounty Hunter as
your backup; the former for his rapid firing rate and maneuverability, and the
latter for the Thermal Detonators, which you can use to blow up the shiny
silver objects to receive a lot of the 10,000-point Purple Studs.

This area consists of the starting platform and several side platforms ringing
it, reachable by bridges that you must raise. Most of the bridges will raise
automatically as you approach them, but the first one on the left requires that
you build the two gear mechanisms, and the first one on the right requires that
you pull the nearby lever. Neither of these tasks consumes a significant
amount of time, so go ahead and do them.

The initial tranquility of the stage will quickly be upset by a number of
powerful enemies. The easiest of them are Imperial officer types and require
two blaster shots to kill, while there are also Gamorrean Guards and Imperial
Guards thrown into the mix. Those last are extremely difficult to kill using
blasters, so I recommend just doing your best to just stay away from them,
and/or pawning them off on your computer-controlled partner to keep them off of
your back. The Gamorrean Guards at least can be killed with a quick melee
combo. You could also use a Dark Force user and choke both Imperial and
Gamorrean Guards to death. But since you can only do this to one at a time, a
well-placed Thermal Detonator might be a better way to do it, if you insist on
wiping them out and not just running away from them.

The Studs are plentiful in this stage. The orange and blue urns all around the
platforms release plenty of Blue Studs, and regenerate fairly quickly. There
are also several shiny silver objects to destroy using Thermal Detonators,
releasing many Purple Studs. You could more or less just stay in one or two
areas and keep destroying the urns and shiny things as they reappear, and still
keep your Stud tally in good shape. You can also use the Force on the torches,
but the amount of Studs that they provide is poor.

If, after several tries, you are unable to complete the stage in time and are
getting excessively frustrated, one option is to unlock, purchase and turn on
some Extras, such as Super Blasters and Invincibility, rendering the stage
notably easier. But be warned: doing so may rob you of the satisfaction of
beating the game under your own power.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MB6 Episode VI Minikit Bonus (ENDOR)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

In the battle-torn forest of Endor, intrepid
adventurers compete to collect one million LEGO
Studs in the fastest time possible.

It’s the desperate, ruthelss life of a world in
turmoil...


Here, small speedy vehicles are your best bet for collecting the required one
million Studs in less than five minutes to earn this stage’s Gold Brick. TIE
class vehicles are my personal favorite, because of their small size, speed,
rapid firing rate, and general appearance. Note that the enemy AT-ST’s will
only fire on ground-based vehicles.

This stage consists of three forest clearings connected in a row. You begin in
the rightmost one. To get to the others, take the path at the bottom right
corner of the clearing. The starting area is the most chock-full of
destructibles, in the form of the small green plants that pepper the landscape.
But of more importance, in the upper left corner you can find this stage’s
torpedo dispenser. Swing by it to pick up three torpedos, then headdownand
right to this clearing torpedo target tower. Blow it up and collect the Purple
Studs that it drops, then head left to the next clearing and blow up it torpedo
target tower along the upper edge. Get the Purple Studs, then head left again
to the last clearing and the third tower. All the while, you should be doing
some swooping around to get the Studs from destroyed plants and enemy vehicles
(which are rather wimpy and undersized here) to top up your total. Fly back to
the torpedo dispenser when you’re done and repeat the whole process. Keep this
up until you reach the goal of one million Studs and get your Gold Brick.


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
4D) CHAPTER LEGO STUD TOTALS SUMMARY
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

This chart was created to provide an easy look at how many Lego Studs are
available in each chapter in both Story and Free Play modes, as well as how
many are required in each mode to achieve True Jedi status. The best practical
use of this chart is to see which chapters are the best ones to replay to
collect Studs for those major purchases (Stud multiplier extras and ghost
characters, I’m looking at you here!). Please note that Total Lego Stud
figures are only approximate, generally rounded to the nearest 5,000, for
simplicity’s sake. If you’re hunting for more Studs to make those expensive
purchases, though, just remember that the chapters with the most Studs are not
necessarily the fastest way to collect Studs; other chapters may provide more
within a shorter period of time.

===============================================================================
| Chapter || Story Mode || Free Play Mode |
| || True Jedi | Total || True Jedi | Total |
===============================================================================
| Episode IV: | 1 || 40,000 | 120,000 || 70,000 | 260,000 |
| A New Hope | 2 || 75,000 | 120,000 || 120,000 | 175,000 |
| | 3 || 165,000 | 200,000 || 200,000 | 350,000 |
| | 4 || 60,000 | 90,000 || 80,000 | 120,000 |
| | 5 || 55,000 | 65,000 || 65,000 | 75,000 |
| | 6 || 20,000 | 50,000 || 30,000 | 60,000 |
-------------------------------------------------------------------------------
| Episode V: | 1 || 70,000 | 90,000 || 100,000 | 140,000 |
| The Empire | 2 || 40,000 | 60,000 || 80,000 | 130,000 |
| Strikes | 3 || 50,000 | 100,000 || 60,000 | 100,000 |
| Back | 4 || 50,000 | 60,000 || 70,000 | 105,000 |
| | 5 || 11,000 | 20,000 || 16,000 | 25,000 |
| | 6 || 45,000 | 55,000 || 60,000 | 80,000 |
-------------------------------------------------------------------------------
| Episode VI: | 1 || 38,000 | 50,000 || 45,000 | 75,000 |
| Return of | 2 || 50,000 | 60,000 || 65,000 | 95,000 |
| the Jedi | 3 || 55,000 | 105,000 || 70,000 | 110,000 |
| | 4 || 90,000 | 105,000 || 110,000 | 140,000 |
| | 5 || 55,000 | 55,500 || 67,000 | 90,000 |
| | 6 || 30,000 | 50,000 || 40,000 | 50,000 |
===============================================================================


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -
~ 5) BOUNTY HUNTER MISSIONS ~
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

The vile gangster Jabba the Hutt plans to kidnap
leading figures in the Rebel Alliance,
threatening to hand them over to Imperial forces
unless a ransom is paid.

Naturally, the evil Hutt intends to take the
ransom money, trade his prisoners to the
Imperials regadless, and pocket a double bounty.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UNLOCKING THE BOUNTY HUNTER MISSIONS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In order to enter this secret area, you must have unlocked and purchased every
character that claims ’Bounty Hunter’ as its profession. The complete list is:

Greedo - Available after completing Episode IV, Chapter Three: Mos Eisley
Spaceport. Cost to purchase: 60,000 Studs.

Boba Fett - Available after completing Episode VI, Chapter Two: The Great
Pit of Carkoon. Cost to purchase: 175,000 Studs.

IG-88 - Available after completing all chapters of all episodes in Story
Mode. Cost to purchase: 100,000 Studs.

Bossk - Available after completing Episode VI, Chapter Three: Speeder
Showdown. Cost to purchase: 75,000 Studs.

Dengar - Available after completing Episode VI, Chapter Three: Speeder
Showdown. Cost to purchase: 70,000 Studs.

4-LOM - Available after completing Episode VI, Chapter Three: Speeder
Showdown. Cost to purchase: 45,000 Studs.

So basically, you need to the entire game in Story mode, and you need 525,000
Studs. Purchase the required characters at the bar in Mos Eisley Cantina.
Once you’ve got them all, simply walk past the door between the areas for
Episode IV and Episode V in the cantina, and it will open for you. Head inside
and go up to the counter, where Jabba the Hutt offers you ten possible
bounties.

During each bounty mission, you will have at your disposal the entire team of
bounty hunters, all on-screen at one time. The missions take place in limited
sections of areas already seen throughout the game. For each mission, you must
locate and make physical contact with your bounty target within three minutes.
There are no Studs to collect, but there are often enemies to fight off while
you try to complete your mission. Also note that not all Bounty Hunters are
created equally; Boba Fett and 4-LOM both sport Super Blasters, while 4-LOM and
IG-88 are not capable of assembling Lego pieces or pulling levers, but they can
operate both Protocol and Astromech Droid Locks. Boba Fett also has the
advantage of his jetpack, allowing you to hover across gaps in the terrain.
Capturing each bounty will earn you a Gold Brick, and you will receive some
Studs based on how much time you had left on the clock.


=-=-=-=-=-=-=-=-=-=-=-=-=
BH1 - Mission 1: R2-D2
=-=-=-=-=-=-=-=-=-=-=-=-=

A band of vicious Bounty Hunters has come
together to execute Jabba’s scheme. Their first
target: R2-D2, a lowly droid made valuable by the
secret information he contains, high above
Tatooine on the Rebel Blockade Runner...


Pick your Bounty Hunter, then shoot the few Rebels that come through the door
to your right. Use the grapple point just above, cross the platform, and use
the next grapple point to reach the top. You can build the two piles of Lego
bricks to extend the bridge, but it’s quicker to just switch to Boba Fett and
hover right across the gap and enter the next hallway.

Run up and enter the door at the end. Take a right in the next hallway, and
enter the Bounty Hunter checkpoint. Inside, go straight up to the end of this
hallway. As you approach each ramp, it will rise on its own. Go up each ramp
and Lego pieces will automatically explode into the main hall (unless your
character is a Droid). Build these into a doorway, and run inside it once it’s
complete to tag your Droid target.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH2 - Mission 2: Obi-Wan Kenobi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: the legendary Jedi Knight
Obi-Wan Kenobi, now an old man hidden somewhere
on the planet Tatooine...

Run right up the hall and turn left, then enter the next room, blasting away
the Jawas, so that they don’t stun your Droid characters. Have either IG-88 or
4-LOM operate the Astromech Droid Lock and go up the elevator. Above, walk
across both rows of floor buttons to activate the levers, and pull both levers
together. Enter the next room and use the Protocol Droid Lock on the left
wall, after shooting the Jawas to prevent them from stunning you. In the final
room, blast the canisters on the right side to find old Ben Kenobi in the
alcove behind them.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH3 - Mission 3: Chewbacca
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: the courageous Wookiee
Chewbacca, last seen in the shady alleys of Mos
Eisley Spaceport...


Head down and use the first grapple point. Go up through the alcove to the
street. Run up the street to the steel doors, and use a Thermal Detonator to
blow them up (thanks to Skterelement03 for pointing out that you don’t need the
explosive crate to open these doors). Head through the doorway, go down the
stairs and hang a left. Blast the large grey doors on the left and you’ll see
Chewbacca standing behind them.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH4 - Mission 4: Princess Leia
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: the Alderaan Senator Princess
Leia, currently a guest of Darth Vader on the
mighty Death Star battle station...


Head right across the bridge and build the remainder of the rotating lever.
Push it around clockwise until the bridge reaches the next platform and cross
it. (Alternately, you could just use Boba Fett and hover to the next platform,
saving a bit of time; the rest of the Bounty Hunters will catch up when you
enter the next room). Use the grapple points to reach the top, then jump right
and drop down to the door. In the next room, head to the door in the far left
corner. Run up the hallway to the prison control room, and rebuild the control
panel on both sides. Pull the two levers together and head up the middle
towards the cells. Princess Leia can be found in the third cell on the left
(opposite the one she occupied in Story mode), which can be opened by pulling
the levers on either side of the door.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH5 - Mission 5: Admiral Ackbar
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: the Rebel Commander Admiral
Ackbar, stationed on the Rebel base of Hoth...


Have either 4-LOM or IG-88 operate the Protocol Droid Lock on the left side of
the room. Kill the Stormtroopers inside and use a Thermal Detonator to blow
away the debris in the upper left corner. Head through that hall and into the
back room. Build the control panel in front of the cylinder in the middle of
the room, and the cylinder will open, revealing Admiral Ackbar. Jump up to him
to collect your bounty.


=-=-=-=-=-=-=-=-=-=-=-=
BH6 - Mission 6: Yoda
=-=-=-=-=-=-=-=-=-=-=-=

Their next target: Yoda, a Jedi Master forced
into hiding when the Republic collapsed, recently
spotted on the forest moon of Endor...


Stick to using Boba Fett in this mission, since you need a Super Blaster to
kill the enemy Ewoks in one shot, and you’ll need to hover at one point. From
the start, head to the left all the way to the corner of the platform, and
either build the two gear mechanisms to raise the bridge, or just hover across
the gap. On the other platform, head straight across to the left. Blast the
two purple crates beside the wooden throne, and build the Lego pieces into a
rotating lever. Push it counter-clockwise until it retracts into the floor,
then hover up to the lift that the rotating lever raised. Once the lift rises,
nab Yoda on your right.


=-=-=-=-=-=-=-=-=-=-=-=-=
BH7 - Mission 7: C-3PO
=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: a humble protocol droid
whose knowledge of Rebel personnel makes him a
valuable asset - C-3PO, last seen in Cloud
City...


Head up the corridor and up the stairs. Above, enter the Bounty Hunter
checkpoint around the bend. Go straight up at the crossroads and have either
IG-88 or 4-LOM operate the Protocol Droid Lock. Inside, go left and follow the
corridor to the elevators. Use the Bounty Hunter checkpoint inside the left
elevator to reach the roof, and tag C-3PO standing up there.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH8 - Mission 8: Lando Calrissian
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: Lando Calrissian, the
Baron-Administrator of Cloud City, with known
Rebel sympathies...


Head up the path while firing at the Stormtroopers. Build the grapple point at
the top of the platform and use it to swing across the gap. Use the next
grapple point and cross the walkway all the way to the right. Use 4-LOM or IG-
88 to activate the Protocol Droid Lock by the door at the end and head inside.
Run up the hallway and turn right at the end. Have either 4-LOM or IG-88 run
through the steam and go through the hall in the upper left corner. Lando
Calrissian is standing in the middle of the room that this leads to.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH9 - Mission 9: Luke Skywalker
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their next target: Luke Skywalker, the great
Jedi hero of the Alliance, last seen in the
shady alleys of Mos Eisley Spaceport...


Head left from the start and fight the Stormtroopers. Take care not to shoot
any of the civilians by mistake, or they’ll start firing on you too. It’s no
big deal, it just slows you down a little bit. Use a Thermal Detonator to
destroy the second shiny silver object, the one on the right. Assemble the
Lego pieces underneath it into a rotating lever and push it around counter-
clockwise one full rotation to raise up the monolithic structure just above.
After this, pieces to a white grapple point will drop down, so assemble and use
it to reach Luke Skywalker on a platform far overhead.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
BH10 - Mission 10: Han Solo
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Their final target: Han Solo, a former smuggler
turned Alliance hero, stationed on the Rebel
base of Hoth...


Head to the right and approach the door, causing debris to come down in front
of it. Build this into an explosive that will wipe out the door. Head up the
corridor and assemble the heat generator at the end. Blast it three times and
wait for the ice wall to melt, then head into the next room. Cross to the
other end and push the block heater down. Again, wait for the ice to melt
(while shooting a few Stormtroopers) and enter the door. Go up the curved
hallway, and take a right at the crossroads. Blast all of the crates (or just
use one Thermal Detonator) and enter the side room. Rebuild the rest of the
explosives cart along the upper wall, and hop onto it as it rides around the
track. Jump off to the raised alcove on the right side, where Han Solo grins
as he is captured.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -
~ 6) LEGO CITY BONUS STAGE ~
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

In an infinite universe, all things are possible.

As the second Death Star explodes beside an Endor
moon, Anakin Skywalker’s epic journey is
complete. With his final sacrifice, balance has
returned to the Force.

In ANOTHER galaxy far, far away, though, echoes
of this drama live on, and a new world awakens...


Outside the cantina near the door to the left of the Episode VI hub, there is a
pile of Gold Bricks that will grow as you collect more. Once you have found
sixty Gold Bricks (check the Gold Brick summary at the bottom of this guide if
you’re having difficulty locating them for some reason), you can build them
into a giant question mark mounted in the wall, with a doorway at the bottom.
Head through this door to begin the Lego City bonus stage.

Here, your goal is to collect one million Studs. There is no time limit, and
to collect Studs, all you have to do is reveal them (i.e. you don’t have to
physically walk over them; they’ll automatically be added to your total).
Studs are hidden all over the place! Blast apart everything that you can, use
the Force wherever sparkles appear, build vehicles and ride them and creatures
around, and whatever else you can think of. There are exactly one million
Studs in this level, so you need to find absolutely every single one of them.
Of course, this guide is here to help you out, with a little map and all.
Aren’t I nice?

_____________________________________
| / / |
Not to scale! | /9 /8 |
| |__| |__| |
________________| _________ |_____
| Trees / Speedr|
| _____ .......... / ,-. / =====|
| / .Banthas . | | | | /7 |
| / _ .......... | | | | |__| |
| | |_| |__________________| |___| |_____ |
| LET- |
| \_ _________________________________ TERS |
| | / _ ...... | |
| | | |1| __________ .Taun. | | |
| | | |_| / .tauns | | |
| | | xx / ___ ...... | | |
| | | xx / / | / | | |^| |
| | | | | | | /10 | |_|6| |
| . | | / | | | | |__| | _ | |
| Dew-. | |__/2 | \____| |________/ | |_| |
| back. | __|__| | / |
| . | | \________ __________/ |
| . ........... | | |
| . __| |__ . | | / |
| | | .|__ __|. | | /4 W |
| | | . |_| . | | |__| |
| P | | ........... | | W |^| |
| l | \_______________/ | |5| |
| a | / |_| |
| y \_________________________/ /3 _________|
| ground Car|__| |
|__________________________________________________|

Let’s get to it, shall we? Some of my directions will refer to house/building
numbers, as indicated on the map above.

In the park where you begin (with the cross-shaped flooring), blast the trees
and the fence segments. Use the Force on the four flower planters to make them
bloom, then destroy the planters.

Head down-left to the playground next. Use a Thermal Detonator on the shiny
turbine on the right, then assemble the rotating lever. You can push it around
to spin the toy beside it, but this doesn’t get you any Studs. Destroy the
fence and trees all around the playground. Head to the swings and grab the
Blue Studs on the ground (you can use the grapple points to make it more fun).
Go up the orange steps under the slide, then the yellow ones to reach the top.
Slide down the slide. At the bottom, there is a small stack of blue Lego studs
(not the monetary kind, but actual knobs from the tops of Lego blocks). Use an
organic character to spread these (in the same way that you would build Lego in
the game) to make some flowers.

Next, head up towards the red house (marked #2 on my map). Destroy the trees
and ’assemble’ the yellow and orange Lego flower seeds from the three small
piles. Use the Force to open all of the windows around the house. Double-jump
on top and destroy the skylights on the sides, and grab the Blue Studs from the
highest roof. You can pull the levers to open the garage doors, letting you
walk straight through the house.

Go up and use the Force to open the two windows on the red tower (#1). Smash
the ground between the two red buildings to reveal a pit with a partial vehicle
inside. Use to Force to move the object in front of the red tower onto the
vehicle. Now use the Force to move the vehicle piece inside the garage in the
lower red building onto the vehicle as well. Go left and smash the fence in
front of the Dewback, then ride the Dewback to the red tower and jump off to
land on the roof. Assemble the antennas around the roof onto the vehicle to
complete it.

Head up some more to the upper left corner with lots of trees. Destroy the
trees, and walk all through the area to cause several blue flowers to pop out
of the ground. Once you’ve revealed them all, you will receive 10,000 Studs.

Go right to the Bantha pen and destroy the fence all around. Also smash the
bench and sign at the ’bus stop’ for more Studs, as well as any nearby trees.
Head right some more and destroy the trees in the middle of the road loop, and
assemble the orange Lego flower seeds to make them sprout. Head up to the
house marked #9, which will spiral away as you approach. Weird. Anyway, use a
Thermal Detonator on the shiny turbines inside, and grab the Blue Studs.
Assemble the jeep from the Lego pieces underneath the turbine.

Move right to the next house’s foundation (#8 on my map), destroying the fence
and trees along the way. Here, you must destroy the trees in and around the
foundation to ’grow’ the house into completion. Start at the back so that you
can better see what you’re doing. When you think you’re done, do a couple of
double-jump lightsaber smashes to make sure that there are no more destructible
parts. Next, we will start going down the right side of the city.

In the upper right corner, destroy the barrier with a Thermal Detonator. I’ll
get to using the vehicles later. Move down to red-roofed house #7. You can
smash the front column of the house, but then you must use the Force to shrink
the remaining house segments into nothingness. Once all of the walls and roof
have vanished, collect the Blue Studs from inside, then assemble the remaining
foundation into a smaller, cuter house.

Behind and down from this house are several colored Lego blocks in different
configurations. You need to spell the word ’LEGO’ out of them. First, destroy
the trees scattered around to get them out of the way. Now, use the Force to
stack the parts of each letter. For the blue pieces, first move the 3-block
piece into position, then each of the four 1-block pieces to make an ’L’. For
the yellow pieces, stack first a 3-block piece, then a 1-block piece, then the
2-block, then the other 1-block, then the other 3-block piece, to create ’E’.
To make the green ’G’, stack first a 3-block piece, then the two long 2-block
pieces, then the 1-block piece, and finally the other 3-block piece. For the
final letter, using the red pieces, first place a 3-block piece on the ground,
then stack all three 2-block pieces on top of that, and add the last 3-block
piece to finish the ’O’, and that spells LEGO! You get 8,000 Studs for your
efforts.

Head down to the building with the yellow trim (#6 on my map). Destroy the
blue flowers in front of it for a few Studs. Use the Force to open the glass
doors and close the shutters all around. Double-jump onto the roof to collect
the Blue Studs. Do a lightsaber ground smash on the right end of the house to
break open some stuff underneath.

Move down some more towards the bottom right corner of the city, destroying the
trees as you go by. There are two white windmills for you to rebuild using the
Force. This provides power for the city, and all of the streetlamps will now
be illuminated. This also means that you can smash them! Run all around the
city destroying the tall streetlights lining the roads, then return to this
corner. Move to the tiny house in the very bottom right corner (#5 on my map).
You can use the Force to close the shutters, but this doesn’t provide any
Studs. What does, however, is smashing the house to pieces! Go crazy on it,
then assemble the Lego pieces inside into a green tractor.

Follow the lower city wall to the pair of black and red houses (#s 4 and 3 on
my map). Using the Force on the windows is useless. For the red house, walk
in through the door and move all around inside to gather the Blue Studs. The
black house is completely destructible, so go to town on it, including the
front post and the trees beside it. All of this will reveal the pieces to an
AT-ST, which you can assemble using the Force. If you can’t complete it, that
means that there’s still something to destroy nearby that is getting in the
way.

Head up the road that goes past house #10. Collect the Blue Studs in the loop,
and destroy any remaining nearby trees. Assemble the blue and yellow Lego
flower seeds in the middle of the loop. Destroy the fence around the Tauntauns
above the house, and also the fence and trees in front of the house. Smash
open the three small garbage cans to reveal the pieces to a vehicle, and
assemble it. Hop into the vehicle, and many Blue Studs will appear in a line
along the roads. Drive around to collect them all. And with that, it’s time
to start riding the creatures and vehicles around town.

Jump onto one of the Tauntauns to make another row of Blue Studs appear, and go
collect them. Next, go to the top of the city and jump into the orange jeep
beside the house that flies away as you approach it. Follow the new row of
Blue Studs to its end. Next, go to the bottom right corner of town and hop
into the green tractor that you built. Follow the new row of Blue Studs again.
And now for the real fun: destroy (some of) the remaining houses! You have a
couple of ways to accomplish this. First, the Landspeeder in the upper right
corner, and the flyer that you build next to the red tower and both able to
wipe out sections of (some) houses by ramming into them at full speed. This
takes time and can only damage one part of a house at a time, and it would be
extremely difficult to destroy a house in entirety in this way. The other,
more fun option is to hop into the AT-ST near that you built from house #4 and
go on a blasting spree. The homes that are destructible are the red-roofed
house #3 along the lower edge of town, and the other red-roofed house #10, in
the middle of town (though you could also just blast them apart with Thermal
Detonators).

There are actually slightly over 1,000,000 Studs available in Lego City, so if
you’ve been following this guide exactly, you won’t need to completely destroy
both houses to complete the stage.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
- ~~~~~~~~~~~~~~~~~ -
~ 7) CHARACTERS ~
- ~~~~~~~~~~~~~~~~~ -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

Lego Star Wars II sports a large cast of characters, and this is one of the
more entertaining aspects of the game. Fans of the films will find many
beloved main and side characters to play with in Free Play mode. A good many
of the characters are automatically unlocked after they appear as playable
characters in Story mode, but most must be first unlocked by playing through
the appropriate chapter, then purchased for varying amounts of Studs at the Mos
Eisley Cantina bar. See the boxes at the end of each Story mode chapter
walkthrough in this guide to see which ones are unlocked, or, more locally,
check out their files below.

Now, it would be dull if all of the various characters could do the same
things, so there are a large number of abilities spread among the different
characters. These are as follows:

JUMP: This allows characters who have knees to bend to move up small ledges and
leap over short objects, as well as take to the air briefly as they dodge
enemy attacks.

DOUBLE-JUMP: Defying all known laws of physics, some characters can propel
themselves further into the air while already airborne, to reach
otherwise unattainable heights and distances. Characters with
this ability can also do a high back flip by pressing back on the
[L stick] while pressing [X].

DIVE-ROLL: Characters with this ability can follow up a jump with a tuck and
roll as they land by pressing [X] again while in the air. Very
flashy.

BELLY FLOP: Meanwhile, some characters attempt to dive-roll but just fall flat.

HOVER: Using special jets, some characters can float above ground as they move
around over medium distances, and even fly across bottomless pits and
other abysses to reach distant landing points. This ability is used by
either pressing and holding [X], or by pressing [X] again while in the
middle of a jump, depending on the character.

BLASTER: These ubiquitous weapons fire bolts of energy in a straight line,
damaging enemies and objects.

QUICK BLASTER: A few characters sport sleek, more compact blasters that are
capable of firing off shots with greater frequency.

SUPER BLASTER: A lucky few characters possess very powerful blaster rifles,
which cause double the damage of the normal variety.

DODGE: Certain characters are able to evade incoming blaster fire by pressing
[X] just before the shot hits. Follow this up with a counter-shot for
deadly effect.

GRAPPLE: Characters sporting blasters and other weapons are able to launch a
grappling line at a mounted hook from special points on the ground,
indicated by red targeting reticules. This allows travel to otherwise
unreachable areas.

MELEE ATTACK: When enemies get too close for comfort, it’s handy to be able to
knock them back with your own bare hands. A melee strike does
the same damage as a regular blaster shot, and melee hits can be
be strung together to form multi-hit combos, varying by
character.

LIGHTSABER: These sleek, refined energy swords are the traditional weapon of
the Jedi, and in the hands of a skilled wielder can be devastating.
capable of damaging enemies and objects alike. Lightsaber users
can swing their weapons around in multi-hit combos, do far-reaching
jump attacks, and double-jump ground strikes that cause damage in a
short radius around the strike point. Also, by holding [Square],
Lightsaber users can defend against incoming attacks, and can even
reflect blaster shots back at the firer by pressing [Square] just
before the shot hits.

FORCE: The mysterious energy that binds all things in the galaxy. Those
sensitive to it and trained to manipulate it can move objects with force
of will. Objects that can be affected by the Force display light blue
sparkles, and will glow when a Force-wielding character approaches it,

if they are under your current control.
DARK FORCE: Twisted Sith have explored the potential of the Force to do evil
throughout the galaxy. Dark Force users can affect any objects
that regular Force users can, as well as special dark objects
marked by red sparkles.

FORCE CHOKE: Primarily a Dark Force power, characters with this skill can grab
enemies with the Force and squeeze them until they die. This is
the usual direct Force attack of all Sith, but light-side Force
users can also apply this power to certain specific enemies.

JEDI MIND TRICK: Good Force wielders, rather than killing their enemies with
the Force, can instead befuddle them temporarily, leaving them
in a tizzy while you move on or take advantage of their state
to kill them while they’re helpless. This generally only
works on those of weak mind, particularly the cannon fodder
that form the front lines of both sides (e.g. Stormtroopers
and Rebel Troopers and their variations), Jawas, Ewoks, etc.

FORCE LIGHTNING: The most extreme of the Dark Force powers, Force Lightning is
an expression of pure hatred. It can grab onto foes and shock
them until they are dead.

THERMAL DETONATORS: These devices, thrown with [O] and detonated with [O] again
or simply with time, are capable of causing intense damage
with an area effect. One blast will instantly kill any
non-boss character, friend or foe or self, if too close to
the blast. A specialy of Bounty Hunters.

PROTOCOL DROID LOCKS: Certain Droids have the ability to operate electronic
panels to open doors and perform other tasks. These
panels are marked by C-3PO’s face.

ASTROMECH DROID LOCKS: Other Droids can operate electronic panels marked by
R2-D2’s domed head.

BOUNTY HUNTER CHECKPOINTS: Characters with this ability can open the camera-
guarded doors marked with a Bounty Hunter’s face by
standing in the green reticule on the floor, facing
the camera and pressing [O].

STORMTROOPER CHECKPOINTS: Characters with this ability can open the camera-
guarded doors marked with a Stormtrooper’s helmet by
standing in the white reticule on the floor, facing
the camera and pressing [O].

BUILD LEGO: All organic characters have the ability to assemble piles of Lego
pieces into a cohesive whole. This skill is vital in a universe
made entirely of Lego.

PULL LEVER: All organic characters can also pull down levers to perform a
variety of tasks.

RIDE: Most characters are capable of leaping into the driver’s seat and steer
animals and vehicles around, as well as cannon chairs and crane
controllers. Press [Triangle] while standing beside the creature or
vehicle to mount it, and press [Triangle] or [X] to dismount again.

PUSH BLOCKS: Again, most characters can push movable blocks and other objects
along floors within special marked spaces.

WEAR HELMET: Throughout the game, helmet dispensers will be available to help
disguise your characters as a Stormtrooper or Bounty Hunter, while
some dispensers merely let you try on a series of jaunty caps. In
order to use these, however, the character must have the right
size of head, and not already be wearing something prohibitive.
Those who don’t qualify will jump out of the way before the helmet
makes contact.

ZAPPER: Two groups of characters use these ’weapons’: Astromech Droids, and
Droid keepers, i.e. Jawas and Ugnaughts. They emit a little jolt of
electricity that will temporarily stun a Droid, and those built into
Astromech Droids can also stun front-line troopers (i.e. Stormtroopers
and Rebel Troopers and their variants). These have no other
offensive capabilities.

THREAT EVASION: Most Droids are perceived as mere work devices, and are
generally ignored by living creatures. As a result, they can
wade through a battlefield without any enemies targeting them.
They can still be hurt, however, if they wander into a foe’s
line of fire while they’re targeting someone else. Droids and
a few special other characters have this ability to be ignored
by all enemies.

VENT CRAWL: Smaller characters are able to negotiate tight spaces and crawl
through special tunnels to reach otherwise unattainable places.

SLINGSHOT: This primitive weapon packs a punch, causing damage to enemies and
objects similar to a regular blaster. Slingshot users, however,
cannot fire while jumping, cannot aim at high targets, and their
shots arc slightly, so they can sometimes miss short objects
directly in front of them. Slingshot shots also have much less
range than blasters.

DEFEND: This refers to the ability to block enemy attacks, whether from blaster
or lightsaber. This is an innate ability for any lightsaber wielder,
but a lucky few other characters possess this skill as well.

SPIRIT FORM: Some Force users have learned how to retain their spirit together
after death. Appearing as ghosts, they cannot be seen by enemies,
and cannot be harmed in any way. They can, however, still attack
and kill enemies and affect their environment as if they were
flesh.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~ 7A) Lego Star Wars II Characters ~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

---------------
| PRINCESS LEIA |
-- ----------------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Start of game. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Pull levers, Push blocks, Ride, Wear helmet |
| |
| This is Leia in her white outfit from the start of the first ever Star Wars |
| film. Looking saucy in her ruby red lipstick, she is the only female |
| character in the entire game. Her melee attack is a nasty slap to the face;|
| string it together with a vicious backhand for a 3-hit combo. |
| |
-----------------------------------------------------------------------------

------------------
| CAPTAIN ANTILLES |
-- -------------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Start of game. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, |
| Melee attack, Push blocks, Ride |
| |
| The only Rebel trooper to get an actual name. His punch combo will only be |
| used against those unfriendly to Rebel interests. A standard blaster user. |
| |
-----------------------------------------------------------------------------

--------------
| REBEL FRIEND |
-- -----------------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode IV, Chapter One. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, |
| Push blocks, Ride |
| |
| A Rebel in a red shirt. Not to be confused with Rebel Troopers, who wear |
| blue shirts. Keep them straight, or suffer the consequences. Fights up |
| close and personal with some wildly swinging punches as needed. |
| |
-----------------------------------------------------------------------------

-------
| R2-D2 |
-- ------------------------------------------------------------------
| CLASS: Astromech Droid |
| OBTAINED: Complete Episode IV, Chapter One. |
| SPECIAL ABILITIES: Hover, Zapper, Astromech Droid Locks, Threat evasion |
| |
| Is it a robot? Is it a garbage can? No, it’s R2-D2! This lovable chrome- |
| dome is arguably the real star of the entire Star Wars saga, and for a |
| working class Droid is quite useful, due to his hoverjets and his zapper, |
| which can stun low-ranking organic beings as well as other Droids. Turn on |
| the ’Super Zapper’ Extra for even more fun. |
| |
-----------------------------------------------------------------------------

-------
| C-3PO |
-- ------------------------------------------------------------------
| CLASS: Protocol Droid |
| OBTAINED: Complete Episode IV, Chapter One. |
| SPECIAL ABILITIES: Protocol Droid Locks, Threat evasion |
| |
| Who ever came up with the idea of making your nagging, worrying grandma |
| into a robot? Definitely not cool, but somehow beloved all the same. His |
| role as a character is similar to his role in the movies: practically |
| useless. Only the existence of Protocol Droid Locks keeps him from being |
| completely obsolete, especially since he’s the only Protocol Droid in the |
| game. |
| |
-----------------------------------------------------------------------------

---------------------------
| LUKE SKYWALKER (TATOOINE) |
-- ----------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode IV, Chapter Two. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Dive-roll, Dodge, Build Lego, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| The original whiner with a destiny. He still has a long way to go before |
| he will be able to call himself a Jedi. |
| |
-----------------------------------------------------------------------------

------------
| BEN KENOBI |
-- -------------------------------------------------------------
| CLASS: Jedi |
| OBTAINED: Complete Episode IV, Chapter Two. |
| SPECIAL ABILITIES: Jump, Double-jump, Force, Lightsaber, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| A.k.a. Obi-wan Kenobi, a.k.a. Old Ben. His image as a crazy old desert |
| kook is only a cover so that he can keep an eye on Luke as he grows. One |
| of the last remaining Jedi Knights, played by Alec Guinness in the films. |
| |
-----------------------------------------------------------------------------

----------
| HAN SOLO |
-- ---------------------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode IV, Chapter Three. |
| SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, |
| Melee Attack, Build Lego, Push blocks, Pull levers, |
| Wear helmet |
| |
| Who could not love Han Solo? Sexy, scandalous, and suave with his hip- |
| -slung rapid-fire blaster, women want to be with him, and men want to be |
| him. He’s earned the right to his cocky grin. Great fun to play as. |
| Immune to Jedi mind tricks. |
| |
-----------------------------------------------------------------------------

-----------
| CHEWBACCA |
-- --------------------------------------------------------------
| CLASS: Wookiee |
| OBTAINED: Complete Episode IV, Chapter Three. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, |
| Build Lego, Push blocks, Pull levers, Wear helmet |
| |
| Everyone’s favorite seven foot furball. A little too lunky to be able to |
| dodge blaster shots or do a dive-roll. Uses a unique crossbow-type blaster.|
| Let him get close to Stormtroopers and watch as he rips their arms instead |
| of his regular melee attack. Put a hat or helmet on him and watch how he |
| he wears it all askew. What a rebel. |
| |
-----------------------------------------------------------------------------

-------------------------
| HAN SOLO (STORMTROOPER) |
-- ------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode IV, Chapter Four. |
| SPECIAL ABILITIES: Jump, Quick blaster, Dive-roll, Dodge, Melee attack, |
| Grapple, Build Lego, Push blocks, Pull levers, Ride |
| |
| Han Solo in Stormtrooper garb. The only thing differentiating him from |
| Stormtrooper Luke is his darker hair and his goofball grin. Add a |
| Stormtrooper helmet to complete the disguise. |
| |
-----------------------------------------------------------------------------

-------------------------------
| LUKE SKYWALKER (STORMTROOPER) |
-- ------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode IV, Chapter Four. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| Luke Skywalker in Stormtrooper garb, minus the helmet, though he can |
| complete the disguise if a helmet dispenser is around. |
| |
-----------------------------------------------------------------------------

-----------------
| HAN SOLO (HOTH) |
-- --------------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode V, Chapter Two. |
| SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Melee attack, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| You’d think that on an ice planet, he’d do up his jacket. What a rebel. |
| |
-----------------------------------------------------------------------------

----------------------
| PRINCESS LEIA (HOTH) |
-- ---------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Two. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Dodge, Melee attack, Build Lego,|
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Her outfit matches Luke’ Hoth outfit perfectly. You’d almost think that |
| they were related or something. |
| |
-----------------------------------------------------------------------------

------------------------
| LUKE SKYWALKER (PILOT) |
-- -------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Four. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| Physically, nearly indistinguishable from other Rebel Pilots, though he |
| retains his dive-roll and blaster dodge moves. The trick to spotting the |
| difference between them is that Luke has red markings on his helmet, while |
| other Rebel Pilots have blue markings. I know, it’s a huge difference. |
| Note the rapid succession of left jabs that he mixes in with his left-right |
| punch combos. |
| |
-----------------------------------------------------------------------------

--------------------------
| LUKE SKYWALKER (DAGOBAH) |
-- -----------------------------------------------
| CLASS: Jedi |
| OBTAINED: Complete Episode V, Chapter Four. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Though the first time you control this character in Story mode he still |
| uses a blaster, in Free Play it’s all lightsaber and Force. How he manages |
| to do those flips with that backpack throwing off his center of gravity, |
| I’ll never know. Does whatever any Jedi can. |
| |
-----------------------------------------------------------------------------

-----------------------
| LUKE SKYWALKER (JEDI) |
-- --------------------------------------------------
| CLASS: Jedi |
| OBTAINED: Complete Episode VI, Chapter One. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Our one-handed, black robed hero, at last accepting of his destiny. He |
| first gets to show off his stuff in Jabba’s palace. |
| |
-----------------------------------------------------------------------------

------
| YODA |
-- -------------------------------------------------------------------
| CLASS: Jedi Master |
| OBTAINED: Complete Episode V, Chapter Four. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| Yoda would be a great character to play, if he wasn’t just so... darned... |
| slow! Pull out his lightsaber while you’re moving around if you want to |
| get anywhere this century. At least his lightsaber strikes, both standing |
| and jumping, are wild and crazy. |
| |
-----------------------------------------------------------------------------

------------------
| LANDO CALRISSIAN |
-- -------------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode V, Chapter Six. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Baron-administrator of Cloud City, and old ’friend’ to Han Solo, Lando is a |
| formidable ally. His blaster skills are augmented by his unique kick-kick- |
| spinning uppercut melee combo. Try to use it on Leia for an altogether |
| different move. Lando sure is a charmer. I’d lose the cape, though. |
| Also note that despite the fact that most main characters (those with |
| proper names at least) are immune to the Jedi mind trick, Lando falls |
| victim to it easily for some reason (thanks to Steven K. for pointing this |
| out) |
| |
-----------------------------------------------------------------------------

------------------------
| PRINCESS LEIA (BESPIN) |
-- -------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Six. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Push blocks, Pull levers, Ride |
| |
| This Leia is wearing a hairdo complex enough that she won’t risk messing it |
| up by putting on a hat or helmet. Her outfit matches her hair, too. I |
| guess a girl’s gotta look her best. |
| |
-----------------------------------------------------------------------------

-------------------------
| LUKE SKYWALKER (BESPIN) |
-- ------------------------------------------------
| CLASS: Jedi |
| OBTAINED: Complete Episode V, Chapter Five. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Now, where did Luke get that full-body jumpsuit that perfectly matches his |
| hair? I guess in the world of Lego, there are limited colours to choose |
| from. One of the post-Jedi training Lukes. Enjoy his right hand while you |
| can. |
| |
-----------------------------------------------------------------------------

------------------------
| PRINCESS LEIA (BOUSHH) |
-- -------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode VI, Chapter One. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Thermal Detonators, Push blocks, Pull levers, Ride, |
| Bounty Hunter checkpoints |
| |
| Disguised as a Bounty Hunter, Leia has never been deadlier, thanks to the |
| addition of Thermal Detonators to her arsenal. The disguise is perfect, |
| and she can go anywhere that legitimate Bounty hunters can. |
| |
-----------------------------------------------------------------------------

----------------------
| LANDO (PALACE GUARD) |
-- ---------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode VI, Chapter Two. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| You can differentiate him from a regular Palace Guard by his darker clothes |
| and pigmentation. He also holds onto his nifty kick and spinning uppercut |
| melee combo. Lando, you sneaky devil, you. |
| |
-----------------------------------------------------------------------------

------------------
| HAN SOLO (SKIFF) |
-- -------------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode VI, Chapter One. |
| SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, |
| Melee attack, Build Lego, Push blocks, Pull levers, |
| Wear helmet |
| |
| He may be still half-blind from the carbonite freezing process, but he can |
| still fight as well as ever. Note the slighty unbuttoned shirt, calculated |
| for maximum sex appeal. |
| |
-----------------------------------------------------------------------------

-----------------------
| PRINCESS LEIA (SLAVE) |
-- --------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode VI, Chapter Two. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Push blocks, Pull levers, Ride, Wear helmet |
| |
| Oh my stars and garters. This is the figure that propelled millions of |
| pubescent boys’ imaginations to new heights of eroticism. Gold bikini |
| indeed. Of course, the Lego version is decidedly less attractive. But if |
| you hold down [O], you can see Leia do a sexy dance that was certainly |
| never performed in the movies! Though her hair is up in a lovely ponytail, |
| this Leia can still wear helmets. |
| |
-----------------------------------------------------------------------------

-----------------------
| PRINCESS LEIA (ENDOR) |
-- --------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode VI, Chapter Three. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Push blocks, Pull levers, Ride |
| |
| The green camouflage manages to obscure her womanly appeal, which is fine |
| since she’s on Endor to do some serious fighting. I do have to question |
| the purple pants, however. This Leia won’t give up her helmet for any |
| other. |
| |
-----------------------------------------------------------------------------

------------------------
| LUKE SKYWALKER (ENDOR) |
-- -------------------------------------------------
| CLASS: Jedi |
| OBTAINED: Complete Episode VI, Chapter Three. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| Sorry Luke, but I just don’t care for the poncho. You’re a Jedi, for |
| goodness’ sake, find a more becoming outfit. |
| |
-----------------------------------------------------------------------------

------------------
| HAN SOLO (ENDOR) |
-- -------------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode VI, Chapter Four. |
| SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, |
| Melee attack, Build Lego, Push blocks, Pull levers, |
| Wear helmet |
| |
| Han Solo in camo gear. ’Nuff said. |
| |
-----------------------------------------------------------------------------

--------
| WICKET |
-- -----------------------------------------------------------------
| CLASS: Ewok |
| OBTAINED: Complete Episode VI, Chapter Four. |
| SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, |
| Push blocks, Pull levers |
| |
| The furry little hero of Episode VI, he is fairly useful as he combines |
| vent crawling with moderate offensive ability. Just don’t expect too many |
| great things from his slingshot. Differentiated from other Ewoks by his |
| red hood. |
| |
-----------------------------------------------------------------------------

-------------
| DARTH VADER |
-- ------------------------------------------------------------
| CLASS: Sith |
| OBTAINED: Complete Episode VI, Chapter Five. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force choke, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| Once upon a time, he was the most menacing character in all of pop culture. |
| Then came Episodes I-III. Still, with his trademark breath sounds and Dark |
| Force abilities, he is a powerful character to play with. But being melted |
| in molten hot magma must have taken a toll on his body that all of the |
| Empire’s technology couldn’t compensate for: After a double-jump, he lands |
| just a little too hard (gasp!). |
| |
-----------------------------------------------------------------------------

---------------
| REBEL TROOPER |
-- ----------------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode IV, Chapter One. Purchase for 10,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride, |
| Pull levers |
| |
| A standard Rebel front-line fighter in a blue shirt. Largely expendable. |
| |
-----------------------------------------------------------------------------

--------------
| STORMTROOPER |
-- -----------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter One. Purchase for 10,000 Studs. |
| SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Push blocks, Ride, |
| Build Lego, Pull levers, Stormtrooper checkpoints |
| |
| Cannon fodder of the Empire. And hey, did you know that they were clones? |
| Oops, movie spoiler! Anyway, apparently the cloning technology in this |
| galaxy is still not 100%, since they can be pretty clutzy at times. Just |
| try to do a dive-roll with one and you’ll see what I mean. |
| |
-----------------------------------------------------------------------------

------------------------
| IMPERIAL SHUTTLE PILOT |
-- -------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter One. Purchase for 29,000 Studs. |
| SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,|
| Stormtrooper checkpoints, Build lego, Pull levers, |
| Push blocks |
| |
| Similar to an Imperial officer, but dressed in black. They have very |
| important positions as the cab drivers of the Empire. Their blasters look |
| the same as everyone else’s, but they fire rapidly like the sleeker looking |
| silver guns. Likes to stroll around with his hands behind his back. |
| |
-----------------------------------------------------------------------------

---------------
| TUSKEN RAIDER |
-- ----------------------------------------------------------
| CLASS: Scavenger |
| OBTAINED: Complete Episode IV, Chapter Two. Purchase for 23,000 Studs. |
| SPECIAL ABILITIES: Jump, Quick blaster, Grapple, Melee attack, Build Lego, |
| Push blocks, Pull levers, Ride, Wear helmet |
| |
| Also known as Sand People, these desert denizens are somewhat savage and |
| prey on lost travellers, only attacking in groups. Their melee attack is a |
| triple-hit rifle strike. Their long blaster rifles fir more rapidly than |
| most blasters. Their guttural cries can strike fear in the hardiest of men.|
| |
-----------------------------------------------------------------------------

------
| JAWA |
-- -------------------------------------------------------------------
| CLASS: Droid Keeper |
| OBTAINED: Complete Episode IV, Chapter Two. Purchase for 24,000 Studs. |
| SPECIAL ABILITIES: Jump, Zapper, Vent crawl, Build Lego, Pull levers, |
| Push blocks, Ride |
| |
| Desert-dwelling scavengers who trade in mechanical scrap and beat-up old |
| Droids, and who are always out for a fast buck. They have kept an Orko-ian |
| mystique thanks to their deep hoods, but with the customizable characters |
| in this game you can finally see what their faces look like. Only useful |
| for their vent crawl ability. |
| |
-----------------------------------------------------------------------------

-------------
| SANDTROOPER |
-- ------------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Three. Purchase for 14,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Stormtrooper checkpoints, Push blocks |
| |
| Plays and looks just like a Stormtrooper, but with a backpack and a pretty |
| orange epaulette (that’s a shoulder-thingy, for you less refined readers). |
| |
-----------------------------------------------------------------------------

--------
| GREEDO |
-- -----------------------------------------------------------------
| CLASS: Bounty Hunter |
| OBTAINED: Complete Episode IV, Chapter Three. Purchase for 60,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Thermal Detonators, Bounty Hunter checkpoints, Ride, |
| Push blocks, Pull levers |
| |
| Poor pursed-lip Greedo, who met his demise so early in the films. Well, it |
| serves him right for not behind more cautious (and don’t even bother to |
| argue that he fired first!). At least he lives on in this game, where he |
| is a competent, if standard, Bounty Hunter. Since he is available early on |
| in the game, he makes a great choice for Free Play before you get to |
| Episode VI. |
| |
-----------------------------------------------------------------------------

--------------
| IMPERIAL SPY |
-- -----------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Three. Purchase for 13,500 Studs. |
| SPECIAL ABILITIES: Jump, Build Lego, Pull levers, Push blocks, Ride |
| |
| Just when you though that they couldn’t come up with a character as useless |
| as a Gonk Droid, here he is. A coward at heart with no offensive ability, |
| he ingratiates himself to those in power. Press [O] to see him call for |
| help in his hand radio. It makes me wonder who they found to translate on |
| the other end. For some reason, he cannot be targeted by the Emperor’s |
| Force Lightning in 2-player Free Play mode. |
| |
-----------------------------------------------------------------------------

---------------
| BEACH TROOPER |
-- ----------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Four. Purchase for 20,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
| Build Lego, Pull levers, Push blocks |
| |
| A Stormtrooper in a Speedo. Actually, in Lego it looks more like a Sumo |
| thong. Check out those pecs! |
| |
-----------------------------------------------------------------------------

--------------------
| DEATH STAR TROOPER |
-- -----------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Four. Purchase for 19,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
| Build Lego, Pull levers, Push blocks |
| |
| Functionally identical to Stormtroopers, but since their faces are visible, |
| it’s easier to relate to them. Their helmets help to keep their necks dry |
| when it rains. On the Death Star. |
| |
-----------------------------------------------------------------------------

-------------------
| TIE FIGHTER PILOT |
-- ------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Four. Purchase for 21,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
| Build Lego, Pull levers, Push blocks |
| |
| Imagine a Stormtrooper all in black, with a couple of electrodes on its |
| head. Pretty cool looking, though not any more effective as a playable |
| character. |
| |
-----------------------------------------------------------------------------

------------------
| IMPERIAL OFFICER |
-- -------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Four. Purchase for 28,000 Studs. |
| SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,|
| Stormtrooper checkpoints, Build lego, Pull levers, |
| Push blocks |
| |
| In their spiffy grey suits and jaunty caps, these Imperials have started to |
| rise up the ranks, earning spiffy rapid-firing guns in the process. As |
| enemies, they require two hits to kill. |
| |
-----------------------------------------------------------------------------

-------------------
| GRAND MOFF TARKIN |
-- ------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode IV, Chapter Five. Purchase for 38,000 Studs. |
| SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, |
| Build Lego, Pull levers, Push blocks, Ride, |
| Stormtrooper checkpoints, Wear helmet |
| |
| Commander of the original Death Star, second only to Darth Vader. You can |
| tell that he does a lot of evil cackling by the creases in his face. Full |
| of pride, he usually stands with his hands beside his back and his chest |
| puffed out. |
| |
-----------------------------------------------------------------------------

-----------------
| HAN SOLO (HOOD) |
-- --------------------------------------------------------
| CLASS: Scoundrel |
| OBTAINED: Complete Episode V, Chapter Two. Purchase for 20,000 Studs. |
| SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, |
| Melee attack, Build Lego, Push blocks, Pull levers, |
| Wear helmet |
| |
| Unlike Han Solo (Hoth), this one at least has the sense to do his jacket up.|
| But since he’s still a little bit vain, he’ll pull the hood down in order |
| to put on a hat or helmet. Appears to be wearing a ski lift tag or badge |
| of some sort on his front. |
| |
-----------------------------------------------------------------------------

----------------------
| REBEL TROOPER (HOTH) |
-- ---------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Two. Purchase for 16,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| This guy’s outfit comes complete with hood, goggles, and backpack, perhaps |
| to carry rations or communications equipment. He also has a nice blaster |
| rifle, but it isn’t any more powerful than the shorter variety. |
| |
-----------------------------------------------------------------------------

-------------
| REBEL PILOT |
-- ------------------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Two. Purchase for 15,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| Easily recognizable as the X-wing pilots in the orange jumpsuits and big |
| white helmets. They are more comfortable in the ground than on the air, as |
| their flailing jumps can attest to. |
| |
-----------------------------------------------------------------------------

-------------
| SNOWTROOPER |
-- ------------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode V, Chapter Two. Purchase for 16,000 Studs. |
| SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Build Lego, Ride, |
| Stormtrooper checkpoints, Pull levers, Push blocks |
| |
| Though the armor isn’t much different from a regular Stormtroopers, I find |
| this outfit much more fascinating. In terms of keeping warmer, the only |
| advantage that I can see over the regular armor is that it keeps their |
| necks better covered. Beats a scarf, anyway. |
| |
-----------------------------------------------------------------------------

-----------------------
| LUKE SKYWALKER (HOTH) |
-- --------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Two. Purchase for 14,000 Studs. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| A pre-Jedi training Luke (a.k.a Blaster Luke), sporting a puffy white vest |
| and white pants, after Labour day at that. Though his icon shows him |
| wearing a hood, in play you only get his regular head of hair. |
| |
-----------------------------------------------------------------------------

-------
| LOBOT |
-- ------------------------------------------------------------------
| CLASS: Drone |
| OBTAINED: Complete Episode V, Chapter Six. Purchase for 11,000 Studs. |
| SPECIAL ABILITIES: Jump, Melee attack, Build Lego, Pull levers, Ride, |
| Push blocks, Wear helmet |
| |
| With a computer embedded in his brain, the Lobot makes an excellent drone. |
| His only attack is a punch-punch-headbutt combo, and he can use this to |
| destroy objects in the environment. Not a great fighter if there are |
| several targets to be dealt with. Indigenous to Cloud City. |
| |
-----------------------------------------------------------------------------

----------
| UGNAUGHT |
-- ---------------------------------------------------------------
| CLASS: Droid Keeper |
| OBTAINED: Complete Episode V, Chapter Six. Purchase for 36,000 Studs. |
| SPECIAL ABILITIES: Jump, Zapper Vent crawl, Build Lego, Push blocks, |
| Pull levers, Ride |
| |
| Also called the ’Jawas of the skies’. Okay, not really, but that’s more or |
| less what they are, just with bigger heads. Useless as offensive players, |
| their only real skill lies in their diminutive stature. |
| |
-----------------------------------------------------------------------------

--------------
| BESPIN GUARD |
-- -----------------------------------------------------------
| CLASS: Civilian |
| OBTAINED: Complete Episode V, Chapter Six. Purchase for 15,000 Studs. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
| Build Lego, Pull levers, Push blocks, Ride |
| |
| A surprisingly versatile character who doesn’t get the attention that he |
| deserves in the game. He does a nifty little shoulder roll after jumping, |
| he has a neat punch and roundhouse kick attack combo, and besides Lando, |
| he’s the only non-caucasian character in the game (other than the weirdo |
| aliens, of course). |
| |
-----------------------------------------------------------------------------

--------------------------
| PRINCESS LEIA (PRISONER) |
-- -----------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode V, Chapter Six. Purchase for 22,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
| Push blocks, Pull levers, Ride, Wear helmet |
| |
| Really not any different from the regular Leia, except for the wavy lines |
| on her shirt. Seriously, that’s it. ’Prisoner’ here refers to her |
| captivity by Imperial forces in Cloud City. |
| |
-----------------------------------------------------------------------------

-----------------
| GAMORREAN GUARD |
-- --------------------------------------------------------
| CLASS: Minion |
| OBTAINED: Complete Episode VI, Chapter One. Purchase for 40,000 Studs. |
| SPECIAL ABILITIES: Jump, Melee attack, Defend, Build Lego, Pull levers, |
| Push blocks, Ride |
| |
| Vicious and portly, these grunts (see, a pig joke!) offer heavy opposition. |
| They can launch a three-hit axe attack that ends in an overhead smash, but |
| they are then momentarily stuck in that position, leaving them vulnerable |
| to counterattack. They can also perform a jumping strike that has an area |
| effect identical to a lightsaber ground smash. And to top it off, they can |
| defend against incoming attacks, though they cannot reflect blaster fire |
| back at the shooter. On the downside, they move a bit more slowly than |
| regular characters. As enemies, they require two hits to kill (and since |
| they can defend, this can be difficult with a blaster). They will not |
| attack other Gamorrean Guards, Palace Guards, or Skiff Guards, out of |
| respect for their colleagues, I suppose. They will, however, attack Bib |
| Fortuna, so I guess even they can’t stand him. So vile, even good-guy Jedi |
| Force users will Force-choke them without compunction. |
| |
-----------------------------------------------------------------------------

-------------
| BIB FORTUNA |
-- ------------------------------------------------------------
| CLASS: Sycophant |
| OBTAINED: Complete Episode VI, Chapter One. Purchase for 16,000 Studs. |
| SPECIAL ABILITIES: Jump, Melee attack, Bounty Hunter checkpoints, Ride, |
| Build Lego, Pull levers, Push blocks |
| |
| The weak-minded sycophant that everyone loves to hate. He posseses a melee |
| punch-punch-double kick attack as his only offensive move. And due to his |
| being so tight with Jabba the Hutt, he can also get through Bounty Hunter |
| checkpoints, though he’d never be able to bring any bounties in on his own. |
| |
-----------------------------------------------------------------------------

--------------
| PALACE GUARD |
-- -----------------------------------------------------------
| CLASS: Minion |
| OBTAINED: Complete Episode VI, Chapter One. Purchase for 14,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, |
| Build Lego |
| |
| Betusked-helmeted minions of Jabba the Hutt (yes, I made up that first |
| word). They play the same as any basic trooper. |
| |
-----------------------------------------------------------------------------

-------------
| SKIFF GUARD |
-- ------------------------------------------------------------
| CLASS: Minion |
| OBTAINED: Complete Episode VI, Chapter Two. Purchase for 12,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, |
| Build Lego, Wear helmet |
| |
| Scar-faced mofos staffing Jabba the Hutt’s mobile desert craft. I think he |
| keeps them around just to have someone uglier than himself to look at. |
|
                                                                                                    | |                                                                             |  -----------------------------------------------------------------------------
   

 

| BOBA FETT | -- -------------------------------------------------------------- | CLASS: Bounty Hunter | | OBTAINED: Complete Episode VI, Chapter Two. Purchase for 175,000 Studs. | | SPECIAL ABILITIES: Jump, Hover, Super blaster, Dodge, Grapple, Build Lego, | | Melee attack, Push blocks, Pull levers, Ride, | | Bounty Hunter checkpoints | | | | The Bounty Hunter of Bounty Hunters. Sporting a jetpack, a super blaster, | | and one of the coolest suits of armor ever to grace the silver screen, Boba | | Fett is a legend for all time. As a playable character, the only drawback | | is that you can’t aim while firing while hovering. | | | -----------------------------------------------------------------------------

| EWOK |
-- -------------------------------------------------------------------
| CLASS: Ewok |
| OBTAINED: Complete Episode VI, Chapter Four. Purchase for 34,000 Studs. |
| SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, |
| Push blocks, Pull levers |
| |
| Diminutive, while still being somewhat deadly. Who knew that a slingshot |
| could kill a man in one hit? By combining vent crawling with offensive |
| ability, the Ewok makes a great addition to any party. Note that if you |
| use the Jedi mind trick on an Ewok, he will fire his slingshot upon his |
| recovery. Just a little observation. |
| |
-----------------------------------------------------------------------------

----------------
| IMPERIAL GUARD |
-- ---------------------------------------------------------
| CLASS: Imperial |
| OBTAINED: Complete Episode VI, Chapter Five. Purchase for 45,000 Studs. |
| SPECIAL ABILITIES: Jump, Melee attack, Defend, Belly flop, Build Lego, |
| Stormtrooper checkpoints, Pull levers, Push blocks, Ride|
| |
| An elite fighter, loyal only to the Emperor himself. His blood-red robes |
| reflect his deadly nature. Using a staff somewhat similar in function to a |
| lightsaber, in that he can defend against attacks with it and also reflect |
| blaster fire back at the shooter. |
| |
-----------------------------------------------------------------------------

-------------
| THE EMPEROR |
-- ------------------------------------------------------------
| CLASS: Sith |
| OBTAINED: Complete Episode VI, Chapter Five. Purchase for 275,000 Studs. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego, |
| Force Lightning, Push blocks, Pull levers, Ride, |
| Stormtrooper checkpoints |
| |
| The vilest of all Sith, and extremely acrobatic for his ripe old age. Even |
| his regular jump is all flourishy. His lightsaber skills are equally |
| impressive, and his recovery time from a double-jump strike is peerless. |
| His Force Lightning ability also makes him a huge threat. |
| |
-----------------------------------------------------------------------------

----------------
| ADMIRAL ACKBAR |
-- ---------------------------------------------------------
| CLASS: Rebel |
| OBTAINED: Complete Episode VI, Chapter Six. Purchase for 33,000 Studs. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego, |
| Pull levers, Push blocks, Ride |
| |
| Fish-eyed leader of the Rebellion, and a savvy tactical commander. As a |
| playable character, he finally gets the chance to fight up close and |
| personal, though not too close since he lacks a melee attack. Walk by some |
| Rebel troops and be saluted. |
| |
-----------------------------------------------------------------------------

------------
| GONK DROID |
-- -------------------------------------------------------------
| CLASS: Droid |
| OBTAINED: Available at start of game. Purchase for 1,550 Studs. |
| SPECIAL ABILITIES: Threat evasion |
| |
| The only character to walk more slowly than Yoda. I challenge anyone to |
| have the patience to get through a stage using this Droid whenever you need |
| to walk from place to place. Basically a barbecue on legs. |
| |
-----------------------------------------------------------------------------

--------------------
| BEN KENOBI (GHOST) |
-- -----------------------------------------------------
| CLASS: Spirit |
| OBTAINED: Complete all Episodes. Purchase for 1,100,000 Studs. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride, Wear helmet,|
| Spirit form, Threat evasion |
| |
| Strike him down and he’ll be stronger than ever. That’s what he thought |
| then, anyway. Personally, I found him deadlier when he was corporeal. Put |
| a hat on him for an amusing picture. |
| |
-----------------------------------------------------------------------------

--------------------------
| ANAKIN SKYWALKER (GHOST) |
-- -----------------------------------------------
| CLASS: Spirit |
| OBTAINED: Complete all Episodes. Purchase for 1,000,000 Studs. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride, Wear helmet,|
| Spirit form, Threat evasion |
| |
| Finally redeemed by his final sacrifice, the spirit of Darth Vader can, uh, |
| live forever in peace. Immune to all damage and invisible to enemies. His |
| stealth is slightly undermined by his lack of auto-targeting, however. |
| |
-----------------------------------------------------------------------------

--------------
| YODA (GHOST) |
-- -----------------------------------------------------------
| CLASS: Spirit |
| OBTAINED: Complete all Episodes. Purchase for 1,200,000 Studs. |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride, Spirit form,|
| Threat evasion |
| |
| You’d think that a ghost would no longer need a cane to get around, but |
| you’d be wrong. Because of his lack of auto-targeting and his crazy |
| jumping attacks, it can be difficult to strike a specific target with this |
| Yoda. |
| |
-----------------------------------------------------------------------------

-------
| IG-88 |
-- ------------------------------------------------------------------
| CLASS: Bounty Hunter |
| OBTAINED: Complete all Episodes. Purchase for 100,000 Studs. |
| SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Ride, |
| Thermal Detonators, Bounty Hunter checkpoints, |
| Push blocks, Protocol Droid Locks, Astromech Droid Locks|
| |
| Tall, lanky, shiny, all Droid, all Bounty Hunter, all the time. His lack |
| of ability to pull levers or build lego is overcome by his ability to open |
| all Droid locks. His melee attack finishes with a hilarious head strike, |
| where he actually removes his own head to strike his target. This attack |
| is a little slow, however, leaving him slightly vulnerable. |
| |
-----------------------------------------------------------------------------

-------
| BOSSK |
-- ------------------------------------------------------------------
| CLASS: Bounty Hunter |
| OBTAINED: Complete Episode VI, Chapter Three. Purchase for 75,000 Studs. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego, |
| Thermal Detonators, Bounty Hunter checkpoints, Ride, |
| Push blocks, Pull levers, Melee attack |
| |
| The reptilian, yellow jumpsuit-wearing Bounty Hunter. Not a great follower |
| of dental hygiene. As good as any Bounty Hunter, I suppose. |
| |
-----------------------------------------------------------------------------

--------
| DENGAR |
-- -----------------------------------------------------------------
| CLASS: Bounty Hunter |
| OBTAINED: Complete Episode VI, Chapter Three. Purchase for 70,000 Studs. |
| SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego, |
| Thermal Detonators, Bounty Hunter checkpoints, Ride, |
| Push blocks, Pull levers, Melee attack |
| |
| I really like this guy for his mysterious Dervish-like headgear. Aside |
| the regular Bounty Hunter skills, though, he doesn’t possess any special |
| abilities. |
| |
-----------------------------------------------------------------------------

-------
| 4-LOM |
-- ------------------------------------------------------------------
| CLASS: Bounty Hunter |
| OBTAINED: Complete Episode VI, Chapter Three. Purchase for 45,000 Studs. |
| SPECIAL ABILITIES: Jump, Super blaster, Dodge, Grapple, Melee attack, Ride,|
| Thermal Detonators, Bounty Hunter checkpoints, |
| Push blocks, Protocol Droid Locks, Astromech Droid Locks|
| |
| His insectoid helmet gives the impression of two giant eyes, but in fact he |
| he only has one visual sensor in the middle of his head. Watch how he uses |
| it to aim through his gigantic super blaster’s sight. His chest detail is |
| very similar to C-3PO’s. He can operate all Droid locks, but he can’t pull |
| levers or build Lego. Still, overall a very useful character. His melee |
| attack finishes with a full-body torpedo spin. |
| |
-----------------------------------------------------------------------------


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~ 7B) Lego Star Wars I Characters ~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

To access the characters from the first Lego Star Wars game, you must first
have a save file from that game on the memory card that you are using for this
game, and you must purchase and activate the Extra ’Use Old Save’ for 250,000
Studs at the Cantina bar. It is available for purchase from the start of the
game (though you won’t be able to afford it right away). Any characters that
you had then unlocked in the first game will be available for use in Free Play
mode, minus a few that are already duplicated in the current game (e.g. R2-D2
and C-3PO, Yoda, Chewbacca and others). Only the specific character chosen
will be in your party; other characters from the first game will not be chosen
automatically. Also, these characters will never appar in Mos Eisley Cantina.
Please see my guide to the first Lego Star Wars game (coming soon!) for
information on how to unlock each of these characters there.

----------------
| OBI-WAN KENOBI |
-- ---------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| A younger version of our very own Ben Kenobi (and now we know that he was |
| was called ’Ben’ in this game to avoid duplication). A fully functional |
| Jedi. |
| |
-----------------------------------------------------------------------------

------------------------------
| OBI-WAN KENOBI (EPISODE III) |
-- -------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Same as the guy above, but with a beard. A little bit older, a little bit |
| bit wiser. Oh, he has red pants too. I guess you do lose your fashion |
| sense as you age. |
| |
-----------------------------------------------------------------------------

------------------------------
| OBI-WAN KENOBI (JEDI MASTER) |
-- -------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| And a little bit older, looking more like an aged hippy. I guess they |
| don’t have razors in galaxies far, far away. At least he ditched the red |
| pants again. |
| |
-----------------------------------------------------------------------------

------------
| JANGO FETT |
-- -------------------------------------------------------------
| CLASS: Bounty Hunter |
| SPECIAL ABILITIES: Jump, Hover, Super blaster, Grapple, Build Lego, Ride, |
| Thermal Detonators, Bounty Hunter checkpoints, |
| Push blocks, Pull levers |
| |
| Boba’s dad, looking pretty spiffy. For his conversion to this game, he can |
| now hover properly over bottomless pits, and he has gained the use of |
| Thermal Detonators (which must have been invented after he died). He is |
| a fine Bounty Hunter except for a lack of dodging ability when it comes to |
| enemy fire. His Super blaster takes the form of twin regular blasters, |
| which fire in quick succession at the same target, granting you two hits. |
| If there is an object directly in the line of fire behind the first, and |
| the first is destroyed by the first blaster shot, then the second object |
| will be hit as well. He can make use of the Bounty Hunter Rockets extra |
| just like his son. |
| |
-----------------------------------------------------------------------------

------------------
| GENERAL GRIEVOUS |
-- -------------------------------------------------------
| CLASS: Cyborg |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber |
| |
| Sure, he looks impressive, but during play he has very limited usefulness. |
| Since he’s mostly Droid, he can’t build Lego, pull levers or the like, and |
| he can’t even operate the Droid Locks. His jumps, though flashy, don’t get |
| any more height than double-jumping Jedi, and his backflip is a grounded |
| back handspring, which you can’t use to reach higher flooring. His combos |
| look pretty sweet, but aren’t any more effective than the more garden- |
| variety lightsaber attacks. |
| |
-----------------------------------------------------------------------------

------------
| DARTH MAUL |
-- -------------------------------------------------------------
| CLASS: Sith |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force-choke, |
| Build Lego, Push blocks, Pull levers, Ride |
| |
| He’s still got that Lightsaber staff that we all thought was so cool until |
| we saw Grievous’ four Lightsabers at once. I guess it’s still fun to play |
| with, as Darth Maul seems to be able to hit targets behind him with greater |
| ease. |
| |
-----------------------------------------------------------------------------

------------
| MACE WINDU |
-- -------------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| The dude with the trademark purple lightsaber. It becomes slightly less |
| special in this game since you can make a customizable character with one, |
| or just turn on the ’Super Lightsabers’ extra to give them to all users. |
| Does all the usual Jedi tricks. |
| |
-----------------------------------------------------------------------------

--------------------------
| MACE WINDU (EPISODE III) |
-- -----------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick, |
| Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
| |
| Mace Windu in a darker shirt. ’Nuff said. |
| |
-----------------------------------------------------------------------------

---------------------
| GRIEVOUS’ BODYGUARD |
-- ----------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Double-jump, Lightsaber |
| |
| Another lightsaber-wielding Droid. As a Droid, he cannot pull levers or |
| such, but neither can he operate Droid Locks. Since he can only double- |
| jump (or rather, his single jump is the equivalent of a double-jump), he |
| only do a ground slam jumping lightsaber attack. His seems to do damage in |
| a wider range than organic lightsaber users’, though. Let him get down to |
| one heart to see him lose his head. |
| |
-----------------------------------------------------------------------------

----------
| DROIDEKA |
-- ---------------------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Super blaster, Shield (unique) |
| |
| Since it doesn’t have anything remotely resembling hands, it certainly |
| cannot use levers or operate other devices. It can, however, defend |
| against all incoming fire once it stops rolling and deploys for combat. |
| You can make the shield come up faster by starting to fire right away. Its |
| twin blasters do double-damage, and the second shot can hit a second object |
| behind the first if it is in the line of fire and the first object was |
| destroyed by the first hit. Overall, rather clunky and not useful, except |
| perhaps in the Death Star Escape chapter, where you run into the whole |
| battalion of Stormtroopers, which you can take out without receiving any |
| damage with this guy. |
| |
-----------------------------------------------------------------------------

--------
| R4-P17 |
-- -----------------------------------------------------------------
| CLASS: Astromech Droid |
| SPECIAL ABILITIES: Hover, Astromech Droid Locks, Zapper, Threat evasion |
| |
| He’s an Astromech Droid, just like R2-D2, but with less personality and |
| spunk. He accompanied Obi-Wan Kenobi to the planet Kamino. |
| |
-----------------------------------------------------------------------------

--------------
| BATTLE DROID |
-- -----------------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Blaster |
| |
| Well, if you wanted a character who could fire a blaster and that’s all, |
| here you go. He doesn’t even have the Threat Evasion ability that he had |
| in the first game, at least when it came to other Battle Droids. |
| |
-----------------------------------------------------------------------------

--------------------------
| BATTLE DROID (COMMANDER) |
-- -----------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Blaster |
| |
| As a commander, he ought to be able to do more than a regular Battle Droid, |
| and he can. Press [O] to use his walkie-talkie, though this action has no |
| actual effect. |
| |
-----------------------------------------------------------------------------

-------------------------
| BATTLE DROID (GEONOSIS) |
-- ------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Blaster |
| |
| Same as the others, but with a kind of salmon hue. |
| |
-----------------------------------------------------------------------------

-------------------------
| BATTLE DROID (SECURITY) |
-- ------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Blaster |
| |
| Just another Battle Droid, but with red plating highlights. |
| |
-----------------------------------------------------------------------------

-------
| TC-14 |
-- ------------------------------------------------------------------
| CLASS: Protocol Droid |
| SPECIAL ABILITIES: Protocol Locks, Threat evasion |
| |
| Plays just like C-3PO, just less colourful. |
| |
-----------------------------------------------------------------------------

---------
| WOOKIEE |
-- ----------------------------------------------------------------
| CLASS: Blaster User |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, |
| Push blocks, Pull levers |
| |
| One of Chewbacca’s brethren, and like Chewbacca, he unfortunately lacks the |
| ability to dodge incoming fire or dive-roll like. Unlike Chewbacca, the |
| Wookiee cannot wear helmets, since he already has one of his own. And like |
| Chewbacca again, he rips Stormtroopers’ arms off. Since he never met one, |
| it must be a reverse genetic memory that gives him such hatred for them. |
| |
-----------------------------------------------------------------------------

----------------------
| CHANCELLOR PALPATINE |
-- ---------------------------------------------------
| CLASS: Senate Leader |
| SPECIAL ABILITIES: Build Lego, Pull levers, Push blocks, Wear helmet |
| |
| Now, why do I get a bad feeling about this guy? He certainly doesn’t have |
| any offensive abilities to worry about. Basically, he runs around in his |
| robes as a non-combative human. As a high-ranking official, he is immune |
| to zappers and Jedi mind tricks. |
| |
-----------------------------------------------------------------------------

-------
| PADME |
-- ------------------------------------------------------------------
| CLASS: Senator |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks, Wear helmet |
| |
| As we see with the blaster users from the first Lego Star Wars, they are |
| lacking in some abilities that lead characters would generally have, such |
| as dodging and melee attacks. Oh well, at least she’s still pretty. She |
| sheds her big head of hair in order to wear hats or helmets. |
| |
-----------------------------------------------------------------------------

----------------
| PADME (BATTLE) |
-- ---------------------------------------------------------
| CLASS: Senator |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks, Wear helmet |
| |
| Wearing more sensible clothes and a tighter ponytail, this Padme is ready |
| for action. |
| |
-----------------------------------------------------------------------------

----------------
| PADME (CLAWED) |
-- ---------------------------------------------------------
| CLASS: Senator |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks, Wear helmet |
| |
| Another version of Padme, this time with claw marks across her back from |
| her time in the Geonosian battle arena. It’s the only sign of blood you’ll |
| see in this otherwise family-friendly game, and her bare midriff is pushing |
| the envelope a little bit as well. |
| |
-----------------------------------------------------------------------------

------------------
| PADME (GEONOSIS) |
-- -------------------------------------------------------
| CLASS: Senator |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks, Wear helmet |
| |
| Geez, how many Padmes do we need? Since this is the only one with a cape, |
| I’ll let it slide. |
| |
-----------------------------------------------------------------------------

---------------
| QUEEN AMIDALA |
-- ----------------------------------------------------------
| CLASS: Royalty |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| With this much makeup, you’d think she was at a KISS concert. Another |
| standard blaster user. Her headress is too elaborate to fit a hat over it. |
| |
-----------------------------------------------------------------------------

--------------------
| SUPER BATTLE DROID |
-- -----------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Quick blaster |
| |
| Tall, shiny, and fast on the draw, but that’s all that he’s got going for |
| him. He makes an awfully big target, too. Limited auto-targeting ability. |
| |
-----------------------------------------------------------------------------

--------------
| KI-ADI MUNDI |
-- -----------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride |
| |
| A standard Jedi fighter. With his elongated head, he can’t wear helmets. |
| |
-----------------------------------------------------------------------------

-----------
| KIT FISTO |
-- --------------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride |
| |
| Also known as tentacle-head. As effective a Jedi as any other. |
| |
-----------------------------------------------------------------------------

----------
| LUMINARA |
-- ---------------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride |
| |
| A mysterious black-garbed female Jedi. She could have been a role model to |
| Leia had she survived the Clone Wars. |
| |
-----------------------------------------------------------------------------

----------
| SHAAK TI |
-- ---------------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride |
| |
| Yet another Jedi, this time with elaborate face paint and headgear. Or is |
| that fur? |
| |
-----------------------------------------------------------------------------

-------
| CLONE |
-- ------------------------------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| The basis for all Stormtroopers to come, but with a few minor differences. |
| The Clone’s armor is a little sleeker, and he runs with more panache. The |
| genetic weakness that makes Stormtroopers belly flop hasn’t set in yet. |
| However, they will still get their heads stuck into helmet dispensers. |
| These guys’ blasters fire cool blue shots, rather than the red ones used by |
| all Lego Star Wars II characters. These differences are marked enough that |
| Clones are unable to use Stormtrooper checkpoints. It’s also enough that |
| Chewbacca will punch them rather than ripping their arms off. |
| |
-----------------------------------------------------------------------------

---------------------
| CLONE (EPISODE III) |
-- ----------------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| With armor a little bit closer to the modern day Stormtrooper’s, we see the |
| evolution in design. He still can’t open Stormtrooper checkpoints, though. |
| |
-----------------------------------------------------------------------------

----------------------------
| CLONE (EPISODE III, PILOT) |
-- ---------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| Another clone, this time wearing spiffy flight gear. |
| |
-----------------------------------------------------------------------------

----------------
| COMMANDER CODY |
-- ---------------------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| If he’s a clone, why isn’t his name Jango? I guess that it would be too |
| confusing to call them all that, so they had to make some other names up. |
| He gets to wear a nifty shoulder flag, similar to that worn by |
| Sandtroopers on Tatooine. |
| |
-----------------------------------------------------------------------------

----------------------------
| CLONE (EPISODE III, SWAMP) |
-- ---------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| Yet another clone, in more ways than one. He is apparently wearing a green |
| bra. |
| |
-----------------------------------------------------------------------------

-----------------------------
| CLONE (EPISODE III, WALKER) |
-- --------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| uhh... the monotony makes my brain hurt. Red highlights on armor. |
| |
-----------------------------------------------------------------------------

-----------------
| DISGUISED CLONE |
-- --------------------------------------------------------
| CLASS: Clone |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, |
| Push blocks |
| |
| In this game, he’s reminiscent of Han and Luke as Stormtroopers, but with a |
| cape and hood. Slightly smarter than his fellow copies, he won’t get his |
| head stuck in helmet dispensers. |
| |
-----------------------------------------------------------------------------

------------------------
| ANAKIN SKYWALKER (BOY) |
-- -------------------------------------------------
| CLASS: Child |
| SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, |
| Ride |
| |
| His chute slide from Lego Star Wars I is now converted to the vent crawling |
| that is required in the current game. Bring him into a battle zone, and |
| note that Stormtroopers have no compunction about firing on innocent little |
| children. |
| |
-----------------------------------------------------------------------------

-----------------
| BOBA FETT (BOY) |
-- --------------------------------------------------------
| CLASS: Child |
| SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, |
| Ride |
| |
| He didn’t have the ’boy’ tag on his name in the first game, but here it was |
| necessary to differentiate him from his grown-up counterpart. Somebody get |
| that kid a haircut! Even at this young age, he still looks evil. |
| |
-----------------------------------------------------------------------------

-----------
| GEONOSIAN |
-- --------------------------------------------------------------
| CLASS: Insectoid |
| SPECIAL ABILITIES: Float, Blaster, Push blocks, Ride |
| |
| This guy is a unique case. When he jumps, he hovers above the ground |
| indefinitely, but he can’t cross over pits like jetpack users can; he must |
| have solid ground below him to keep himself up (unless the distance is very |
| short, roughly one regular jump’s distance). He can hover up jumpable |
| ledges, however. He can operate vehicles, but only by approaching them on |
| foot. And he can push blocks, but he cannot pull levers. Go figure. His |
| aim is especially bad while he is in flight. |
| |
-----------------------------------------------------------------------------

-------------------------
| ANAKIN SKYWALKER (JEDI) |
-- ------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build Lego, Pull levers, Push blocks, Ride, Wear helmet |
| |
| He hasn’t quite gone over to the dark side yet, so he still uses regular |
| good-guy Force. An acrobatic jumping attacker. |
| |
-----------------------------------------------------------------------------

----------------------------
| ANAKIN SKYWALKER (PADAWAN) |
-- ---------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Build lego, Pull levers, Push blocks, Ride, Wear helmet |
| |
| Just like the above, but a bit younger, and not quite so darkly dressed. |
| |
-----------------------------------------------------------------------------

----------------
| CAPTAIN PANAKA |
-- ---------------------------------------------------------
| CLASS: Naboo Military |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride, |
| Pull levers |
| |
| He’s a standard, if handsome, blaster user with no special abilities. |
| |
-----------------------------------------------------------------------------

---------------
| JAR JAR BINKS |
-- ----------------------------------------------------------
| CLASS: Gungan |
| SPECIAL ABILITIES: Jump, Double-jump, Build Lego, Push blocks, Ride |
| |
| The alien that everybody loves to hate. He’s a jumper, not a fighter. He |
| the ability to backflip that Jedi double-jumpers have. And for some |
| reason, he cannot pull levers, though he can do all of the other manual |
| labour required to progress through the game. His hands must not be able |
| to grasp round tubes, or something. Makes for some lonely nights, I would |
| imagine. |
| |
-----------------------------------------------------------------------------

----------
| PK DROID |
-- ---------------------------------------------------------------
| CLASS: Droid |
| SPECIAL ABILITIES: Threat evasion |
| |
| The only thing that he’s got going for him is that enemies will ignore him. |
| With the Self-Destruct extra turned on, however, he can be a secret weapon. |
| |
-----------------------------------------------------------------------------

-------------
| ROYAL GUARD |
-- ------------------------------------------------------------
| CLASS: Naboo Military |
| SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride, |
| Pull levers |
| |
| A loyal protector of Queen Amidala, he plays as a standard blaster user. |
| |
-----------------------------------------------------------------------------

-------------
| COUNT DOOKU |
-- ------------------------------------------------------------
| CLASS: Sith |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego, |
| Jedi mind trick, Pull levers, Push blocks, Ride, |
| Wear helmet |
| |
| The only Sith to use the Jedi mind trick rather than the Force choke |
| ability. He is an acrobatic jumping attacker. In 2-player mode, Count |
| Dooku will be able to use Force Lightning against Droid characters (thanks |
| to T. Toma for pointing this out). |
| |
-----------------------------------------------------------------------------

--------------
| QUI-GON JINN |
-- -----------------------------------------------------------
| CLASS: Jedi |
| SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, |
| Push blocks, Pull levers, Build Lego, Ride, Wear helmet |
| |
| The original long-haired Jedi, and pioneer of the Jedi Ghost form. At this |
| point, there’s not much else to say about him. |
| |
-----------------------------------------------------------------------------


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~ 7C) Customizable Characters ~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In Mos Eisley Cantina, to the right of the bar, you’ll find two Bacta Tanks.
Inside them, you can mix and match character parts to create multifunctional
(or just ridiculous-looking) Lego characters. These customized characters are
playable in Free Play mode in any chapter, by selecting them as your starting
character (and if you’re playing a 2-player game, you can bring both customized
characters into play together). Many body parts are available at the outset of
the game, while many more are unlocked as you unlock the characters they belong
to.

Remember that these mix-and-match parts are not merely cosmetic; certain body
parts provide special abilities attributable to the characters that the parts
originated from. Any customized character, however, will be able to build
Lego, push objects, pull levers

Following is a list of all available body parts, and the special functions that
can be obtained by using them in your active character.

-------------------
HATS/HAIR/HELMETS
-------------------

** Note that these will only fit on heads that can accomodate them. If the
helmet appears floating above the current head, then the character will not be
wearing the helmet during gameplay. **

-None
-Boba Fett helmet: can use Bounty Hunter checkpoints and Thermal Detonators
-Pink hair
-Stormtrooper helmet: gives access to Stormtrooper checkpoints
-Darth Vader helmet
-Long ponytail
-Dark hood
-Rebel helmet
-Rebel Pilot helmet
-Death Star Trooper helmet
-Princess Leia buns
-Hat with goggles
-Grey cap
-Black cap
-Blue cap
-Brown cap
-Red tuque - only accessible by entering the code ’CL4U5H’ at the Cantina bar.

-------
HEADS
-------

** Note: ’Face’ listings can wear helmets, while ’head’ listings cannot. **

-Normal smiley face
-Eyebrows and smirk face (Han)
-Sunglasses face
-C-3PO head
-Greedo head: Can use Bounty Hunter checkpoints and Thermal Detonators
-Yoda head
-Grand Moff Tarkin grumpy face
-Imperial Spy head
-Bith head (Cantina musician with bulbous dome)
-Emperor grey face
-Jawa face
-Walrus Man head
-Chewbacca head
-2-1B (Bacta Tank droid) head
-Ewok head white hood
-Ewok head brown hood
-Ackbar head
-Gamorrean head
-Ugnaught head
-IG-88 type Droid head
-Hammerhead head
-Duros head (blue alien)
-4-LOM Droid head
-Bossk lizard head:
-Snaggletooth head
-Obi-Wan bearded face
-Eyebrows face (Luke)
-Tusken Raider face
-Darth Maul face
-Lipstick face (Leia)
*thanks to ShAdE_sLaYeR for identifying the Duros head*

-------
CAPES
-------

-None
-Colours: black, white, brown, grey, purple

--------
TORSOS
--------

-Colours: black, brown, mint green, green, blue, orange, forest green, light
blue, white, red, tan, dark blue, purple
-Gold bikini
-Han’s vest
-Luke’s white robe
-Orange Rebel pilot shirt
-Black Jedi robe
-Boba Fett chest
-Obi-Wan’s robe
-Tusken Raider chest
-Forest camo shirt
-Tan vest
-C-3PO chest
-Imperial Officer shirt
-Leia’s robe
-Yellow Rebel pilot shirt
-White bib
-Rebel pilot shirt 2
-White plate
-Stormtrooper chest

------
ARMS
------

-Colours: black, brown, light green, tan, purple, orange, light blue, white,
grey
-Blue with arm guards
-Red arms - only accessible by entering the code ’CL4U5H’ at the Cantina bar.

-------
HANDS
-------

-Colours: green, gold, blue, tan, grey, black,
-Robotic right hand (Luke)

---------
WEAPONS
---------

-Blaster, red tip: Grapple, dodge
-Blaster, blue tip: Grapple, dodge
-Dull gun: Grapple, dodge
-Shiny gun: Grapple, dodge
-Crossbow: Grapple, dodge
-Blue lightsaber: Allows use of Force powers
-Green lightsaber: Allows use of Force powers
-Red lightsaber: Allows use of Dark Force powers
-Purple lightsaber: Allows use of Force powers
Continued in part 3.
This walkthrough reposted to TheGameReviews.com with permission of the author.

"

Author: Nick2930

I am a 33 year old librarian, part time writer, all time gamer, and what my cousin refers to as an intellectual badasss. Normally I wouldn't brag, but I like that so much I feel compelled to.