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By Catgamer, on September 6th, 2010
 Some radical feminists accused miss Lara of being a yet another walking proof of deeply rooted sexism in our (pop)culture – a woman oozing sex appeal, apparently strong but of course looked at mostly due to her incredible physique and looks. To those feminists, I therefore announce: doing acrobatics fifty feet in the air with an MK assault rifle, with a large behind is an inconvenience, to say the least. Do reconsider, ladies. . . . → Read More: The Geek Revival: Why I Love Lara
By Robert Owens, on August 31st, 2010
 Alex Davies (RGBFilter) recently interviewed Greg Milligan (Microsoft Canada Mobility Solutions Manager) during the Microsoft X10 Conference in Toronto and they discussed some of the gaming features that will be coming to the WP7 devices this Holiday season. What was learned from this interview is that some pretty amazing things are planned for the soon to be released Windows Phone 7 and gaming with it on . . . → Read More: Immersive gaming potential awaits Windows Phone 7
By Robert Owens, on August 29th, 2010
 The mobile gaming industry is now a fast and growing segment of the whole gaming industry these days. With the variety of Smartphones out on the market and just about everyone owning one form or the other these days, game developers are seeing the high demands from users for quick and casual games that you . . . → Read More: WP7 gaming with Xbox Live in your Pocket
By iTZKooPA, on August 18th, 2010
Last generation, Ubisoft created a hit when it rekindled the Prince of Persia franchise. Sands of Time struck a chord of awesomeness that carried its way through two further titles. In 2008, the French publisher looked to ride the reboot bandwagon. The company released the plainly titled Prince of Persia, a game set in a world independent of the Sands of Time trilogy. The change in art style and an open-world design failed to generate sales, leading Ubisoft to return to the ideas of its successful trilogy for The Forgotten Sands. Intricate levels, death-defying leaps, close combat and the reversal of time are all available to the Prince, yet his old moves coupled with new powers and abilities fail to fill out the whole package. . . . → Read More: Prince of Persia: The Forgotten Sands Review
By James Bishop, on August 9th, 2010
The newest addition to the downloadable content family for Dragon Age: Origins, Leliana’s Song, takes place before the actual Blight and has us following the steps of a pre-Chantry Leliana. Now, some folks have complained about the French-sounding bard that followed them around, but I actually found her to be charming and particularly amusing.
. . . → Read More: Dragon Age: Leliana’s Song DLC Review
By Jeffrey Matulef, on July 20th, 2010
In 1929 Luis Buñuel and Salvador Dali collaborated on a short film called Un Chien Andalou. It had no story, but was rather a collection of surreal images with only the slightest trace of narrative thread (it also started out with a man slicing open a woman’s eyeball with a razor). Limbo, the first . . . → Read More: Limbo Review
By TGRStaff, on July 9th, 2010
 Rumor Killers: NBC Gaming Show, GTA 5 Vice City, 3DS Release
Is NBC Getting In On Gaming Television?
If you’re a gamer (as in… you’re reading this) then a wider exposure of gaming to the general public, and thereby hopeful growth of the industry, could only be a good thing, right? Well the net . . . → Read More: Rumor Killers: NBC Gaming Show, GTA 5 Vice City, 3DS Release
By TGRStaff, on July 7th, 2010
Sinan Kubba thinks that The Agency needs an overhaul.
Crackdown 2 is the smoking of video games: it epitomizes the moral that just because something is addictive that doesn’t mean it’s good for you. Once every enemy is fallen and every orb safely collected, you’ll be left drained of any energy with only a . . . → Read More: Crackdown 2 Review
By TGRStaff, on July 6th, 2010
Alex Shaw gives some friendly advice on how to cope with the summer game drought.
Every winter we’re barraged with hotly anticipated triple-A titles, and every summer the pendulum swings back the other way and we’re left in a gaming drought. This year is no exception. However, there are several other mitigating factors as . . . → Read More: Summer Burnout
By Jeffrey Matulef, on July 5th, 2010
I wasn’t planning to write about E3 in this column as that will be discussed elsewhere, but there’s one trend in the gaming industry that E3 really reminded me of. No, it wasn’t motion control. Nor was it open-world games. It was downloadable titles. Once thought to be a curiosity full of vintage classics . . . → Read More: Challenging Conventions 16: Bite-Sized Gaming
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