Super Smash Brothers Brawl walkthrough Part 2

D-22 – Hit over 30000 ft total with all fighters in Home-Run



Shy Guy trophy.




D-23 – Collect more than 5000 coins in coin matches


02 Battle CD.




D-24 – Clear All-Star Mode on Hard


Birdo trophy.




D-25 – Clear Target Smash level 5 with all characters


Grey Fox trophy.




D-26 – Clear Boss Battles on Very Hard


Porky Statue trophy.




D-27 – Exceed 30000 ft total walking distance for all characters


Tails trophy.




D-28 – Create 5 stages in Stage Builder


Edit Parts B.




D-29 – Play 50 hours in Brawl Mode


Main Theme (Super Mario 64) CD.




D-30 – Collect 1000 coins in coin matches


Tom Nook trophy.




D-31 – Hit 37500 ft total with all fighters in Home-Run Contest


Ai no Uta (French version) CD.




D-32 – Clear Boss Battles with all characters


Tabuu (Winged) trophy.








Items —————————–BRAIT


Here I’ll list all the items you can use in the game, including

those only found in certain modes.








Battle Items ———————-BATIT




Smash Ball –


This item appears and floats around the stage. Whoever breaks it

(it takes a few hits) open gets the ability to perform their Final

Smash. Two Smash Balls will never appear at the same time, and if a

player gets hit hard enough while holding their Final Smash may

lose it.




Assist Trophy –


If you pick this up and break it over your head, it will unleash a

random Assist Trophy character (see Assist Trophy section for





Pokeball –


Pick this up and throw it. It will slightly damage anyone it hits

directly, and if it lands on a solid platform will unleash a

random pokemon (see Pokeballs section for more details).




Crates –


Boxes that appear on stage. You can pick these up and throw them

for a damaging effect. You can also just hit them to open them up.

Sometimes they’ll explode and sometimes they’ll drop items. Also,

some have wheels and will roll away when hit.




Barrels –


Similar to Crates, they will break open when hit enough or thrown.

They will tip over and roll away if thrown or hit enough. Sometimes

they will explode and sometimes they’ll drop items.




Capsule –


Small items that can be picked up and thrown. They cause a small

amount of damage if they hit directly, and break open and drop an

item. They sometimes explode when they break open, be it on a solid

ground or another combatant.




Party Ball –


These items take a beating, and can be picked up and thrown. Once

it’s taken enough, it will float up slowly and then pop open. When

it opens it will drop a small amount of items, food, or randomly a

bunch of bob-ombs or even a Smash Ball. It also sometimes drops

nothing or explodes.




Blast Box –


These boxes explode when they’ve taken enough damage, or if they

get hit by a fire attack.




Sandbag –


You can hit this item again and again and it will drop items. It

will eventually fly farther and farther as you hit it, and runs out

of items after a while.




Food –


Small health bonuses, eating these will help lower percentages.

Each of these has a set percentage it heals, but they usually come

in large, varied groups.




Maxim Tomato –


A better healing item, this heals 50 percentage.




Heart –


This amazing healing item heals 100 percentage. (The ones in All-

Star Mode heals all percentage).




Dragoon –


This is actually three items. You have to collect all three before

you can use the Dragoon, but once you’ve collected them all you are

allowed to fire at the screen and try to hit other combatants. If

you hit them, it causes massive damage and sends them flying. If

you’re hit enough, you will drop your piece of the Dragoon.


*Note: To see which of the items you’ve collected, they appear in

small pieces down by your characters face.


*Note: These items almost always appear together. Once a first

piece of the Dragoon appears, expect the other two to show up soon.




Super Mushroom –


Simply touching this item will make you grow to about twice your

normal size, letting you deal higher damage and have better

defense. It will go away after a short while.




Poison Mushroom –


This item looks just like the Super Mushroom but with a slightly

darker hue, and it has the reverse effect. Touching this will make

your character shrink to a miniscule size, and reduce your attack

and make you fly much farther. It will go away after a short while.




Warp Star –


Grabbing this item will make you fly off the screen for a moment

and then come crashing down with an explosion. You can slightly

guide the star left and right, but be careful not to fall into a





Starman –


As soon as you touch this item you become invincible, meaning you

will take no damage and normal attacks can’t hit you. Some stage

traps will still knock you around, however, so be careful. It lasts

about 10 seconds.




Metal Box –


Breaking this item or picking it up encases your character in a

metal layer, raising your defense and weight significantly. You

won’t go flying very far, but you’ll drop like a brick!




Bunny Hood –


Picking this item up makes your character incredibly fast, and it

also gives you an extra boost in your jump, allowing you to jump

much higher than before.




Superspicy Curry –


Picking this up causes your character to uncontrollably breathe

fire. You can still move and attack, however, but you can no longer





Timer –


A time warping effect happens when you pick this up. Everyone but

you will slow down, allowing for a few sucker punches. However,

this can backfire and cause everyone including you to slow down…

or just you.




Lightning –


Touching this shrinks everyone but you on the battlefield for a

short while. Beat up the little guys, but watch out – it can turn

around and shrink just you instead!




Beam Sword –


This will equip your character with a beam sword, changing your

attacks into a sword swing. The stronger your attack is, the

longer the beam sword will become, as it shoots outward slightly.




Homerun Bat –


This item will equip your character with a bat, changing your

attacks to a major league swing. If you perform a side-smash attack

while holding it, your character will wind up for a moment and

unleash a practically guaranteed kill.




Fan –


This item is less powerful than a bat or sword, but can be rapidly

used. It also has a very high chance of breaking a shield, in case

your friends are guarding too much.




Lip’s Stick –


Another slightly weaker weapon, this item has the special ability

to add a flower to your enemy’s head. This flower adds percentage

to your enemy slowly, but the more you hit them with this weapon

the bigger and more effective the flower will get.




Star Rod –


A decent weapon to equip, performing a side-smash attack will send

a star projectile flying out from the rod.




Hammer –


The bane of fair play, the Hammer is a deadly weapon that allows

you to swing it for about 15 seconds. It causes massive damage and

sends opponents flying, but if your opponent manages to hit you,

you can’t jump twice with it or move very fast. It also has a

chance to lose the hammer head, leaving you with just a stick to

wave around.


*Note: The Hammer’s speed has been drastically reduced from Melee,

allowing much easier hits on the Hammer-user.




Golden Hammer –


And you thought the Hammer was bad? This thing allows players to

float in mid-air, saving you from the pitfalls of the previous

version, not to mention the much faster swing. However, it can be a

dud, just leaving a squeaky hammer for you to pretend to be cool





Super Scope –


This item returns from Melee. If you pick it up, you can shoot

either a charged blast or a rapid stream of bullets. You can fully

charge it about three times before it runs out of steam, or you

can fire 48 small shots in rapid succession before you need to toss



*Note: You can move while firing this, unlike in Melee. You can’t

turn around while firing, but you can back up.




Ray Gun –


This weapon changes your normal attack into a projectile, coming

with 16 shots. The shots have a small stun effect, so if you’re

fast you can keep the enemy at bay.




Fire Flower –


This item lets loose a blast of flames, burning your enemies in a

rapid succesion of hits. You can hold down the attack to keep your

foes trapped, but eventually the flower will run out of power.




Cracker Launcher –


Once grabbed, this item spews out fireworks that damage foes. You

can change the angle with up/down or change your direction, and

eventually it will run out of shots.




Bob-omb –


Watch out, it’s a bomb! This item causes a big explosion with

whatever it connects with after being thrown, but don’t be slow in

picking it up. If it’s left sitting around for a while, it will

start walking around and blow up the first thing it touches!




Motion-Sensor Bomb –


This item does a little damage if it connects with an opponent

after being thrown, but more importantly, after it touches solid

ground it becomes a land mine. Any characters that get close

enough to it after a moment will trigger an explosion, so be sure

to remember where it lands!




Gooey Bomb –


This item sticks to whatever it touches. Once attached, it will

start to tick down until it’s explosion, but there’s a catch – if

you run past an enemy and touch them, it will switch over and stick

to them instead.




Smart Bomb –


When this item connects after being thrown or gets hit it explodes,

causing a mini-sphere to expand from the center of explosion. Any

characters caught in this explosion will be rapidly hit, racking up

the damage. At the end it sends all those trapped flying. It has

a chance to be a dud, though, so pick it up and throw it again to

fix the situation.




Deku Nut –


When this item contacts it will flash and stun a nearby enemy, or

can be used as a small bomb if it hits the enemy directly.




Freezie –


This item moves along the ground until it’s picked up. If you hit

your enemy directly with this, they will be trapped in ice for a

short while, allowing you to pummel them freely. If you rapidly

press any buttons, the ice will thaw faster, allowing you to free

yourself quicker.




Smoke Ball –


Kind of dumb, this item "obscures the screen". You can attach this

to people if you hit them directly, otherwise it just emits smoke

for a short while, allowing you to slightly hide what you’re doing.




Pitfall –


This item allows you to trap an apponent in the ground for a short

while. If you place it on solid ground it will become a trap, but

if you hit your opponent with it directly, they will immediately be

stuck in the ground. If your opponent is in the air, they will fall

straight down to the nearest platform, so it’s an edge-guarders





Hothead –


These little monsters slide around on the stage, damaging anything

they or the sparks they leave behind touch. If you hit them with

electric or fire attacks, they’ll grow even bigger.




Mr. Saturn –


This item you can pick up and throw, but he doesn’t do that much

damage. You can use him to break shields effectively, but otherwise

he’s more fun as a hostage.




Green Shell –


This item can be thrown for a lot of damage, but you can hit or

jump on it as well to send it careening off in the direction your

facing. If they hit anything solid they’ll come right back, so

watch out!




Banana Peel –


Place this on the ground for a fun-filled trap that will stun your

opponents and make them fall for a moment.




Bumper –


Place this somewhere to make a trap that will bounce anyone who

comes in contact with it away. Once it bounces someone or

something, it will slide along the ground a little.




Spring –


This "item" allows you to jump incredibly high if you jump on top

of it. If thrown, it will sometimes topple over and launch anyone

who comes in contact with it off to the side.




Unira –


This item will extend and retract it’s spikes as it’s hit. Stay

back and hit this one from a distance if the spikes aren’t out.




Soccer Ball –


You can’t pick it up, but if you hit this item you can launch it in

any direction. It will burst into flames after you hit it for a

while, so don’t get caught in it’s path.




Team Healer –


This item does nothing for whoever picks it up, it instead heals

whoever you hit with it. Throw it at an ally in Team Brawl to get

some percentage back.




Franklin Badge –


Pick this up to equip it. Once equipped, it will bounce all

projectiles back without fail for a short period of time. Be

careful and watch for when it disappears, as you can barely see it

on your character model.




Screw Attack –


Holding this turns your normal jumps into spin attacks, allowing

you to hit enemies multiple times while performing normal jumps.


*Note: Unlike in Melee, this item is not held or thrown, just





CD –


Not so much a battle item, but this item lets you unlock new songs

for your own use in My Music mode. Pick these up in any mode.




Trophy – (Subspace Emissary only)


Picking this up will add the trophy to your personal vault. There

are a lot of trophies that appear randomly, so see the Obtainable

Trophy section for details on how to get some.




Sticker –


These add stickers to your collection, which are very useful in

the Subspace Emissary to power up your characters.




Key – (Subspace Emissary only)


These open locked doors you’ll find in Adventure Mode.




Trophy Stand – (Subspace Emissary only)


This allows you to "trophy" enemies in Adventure Mode. Throw it at

the enemy you want to turn into a trophy and it will likely become

a trophy. For enemies with higher health such as bosses and mini-

bosses, you need to weaken them first. This is required to get all

Enemy and Boss Trophies in the Subspace Emissary.




Stock Ball – (Subspace Emissary only)


Pick this item up and you will add one to your lives left.




Coins and Bills – (Coin Matches only)


These coins are just to collect in coin matches. Beat your enemy

and they will drop coins for you to collect.








Assist Trophies ——————-ASTRP


Here You’ll find a list of all the characters that can come out of

assist trophies.




Andross –


The original polygon form of Andross will appear in the background

and shoot out projectiles.




Barbara –


This Japan-only heroine comes out jamming on the guitar, sending

out shockwaves to damage enemies.


Complete SSE to unlock.




Devil –


When this guy shows up at the top of the screen, stay towards the

middle! He’ll randomly point in a direction and quickly scroll the

screen that way.




Dr. Wright –


This guy causes skyscrapers to vault out of the ground, sending

anyone in their way flying.




ExciteBike –


A group of pixelated bikers will zoom across the stage, damaging

anyone they hit.




Grey Fox –


This ninja charges the enemy and starts slashing as soon as he gets

close enough. Any projectiles directed his way will be sent back

without delay.


*Note: Doesn’t appear until you unlock Secret Character #7. (see

Secrets section for more info)




Hammer Bro. –


This Koopa will throw out some hammers in an arc, just like he’s

done for years.




Helirin –


This windmill creates an obstacle for anyone, slowly spinning and

blocking movement.




Isaac –


Golden Sun boys rejoice! Isaac shows up with Push psyenergy to push

enemies off the stage.




Jeff –


Ness’s brainy friend shows up with rockets, sending them up in the

air. They home in on opponents close enough.




Jill Dozer –


Jill moves back and forth, even jumping sometimes to try to drill

your opponents. If you get caught by her, you’ll get some damage

racked up.




Kat and Ana –


The ninja girls from WarioWare fly across the screen in diagonals,

damaging any opponents they can catch.




Knuckle Joe –


Kirby’s fighting assistant shows up with some crazy jabs. After a

moment of solid jabbing, he’ll either uppercut or do a finishing





Lakitu –


Just like he used to, Lakitu will drop Spinies on the stage, which

then walk around for a while slowly, damaging anyone who comes too





Little Mac –


Where’s the little guys pink-clad trainer, huh? Mac will run up to

your opponent and give them a combo whenever they’re close enough.




Lyn –


Fire Emblem’s female presence shows up with sword in hand. She’ll

charge up, run at the enemy, then disappear for a moment, slashing

an instant later.




Metroid –


This little (little?) guy will floar around randomly and attach

itself to whoever is closest. It will cause damage slowly but

surely, and keep eating for a while.




Mr. Resetti –


What a jerk. This guy shows up and not only blocks half the screen,

but gives you a verbal lashing!




Nintendog –


This dog appears to block the middle of the screen, helping no one.

But it’s so cute!




Ray –


Ray will fly around the stage shooting at opponents. ’Nuff said.




Saki Amamiya –


Another slash attack by Saki, but then he finishes with a jump and

a gun shot.




Samurai Goroh –


Charge and slash, but at least you get another F-Zero character.




Shadow the Hedgehog –


Shadow shows up to slow down time for everyone but his summoner.


*Note: Doesn’t appear until you unlock Secret Character #11. (see

Secrets section for more info)




Stafy –


He spins, doing a little damage, but can be hit and knocked away.




Tank Army –


These guys will cover a platform going right and left, shooting and

moving slowly.




Tingle –


Random effects, such as summoning items or useless balloons.




Waluigi –


He charges the enemy and stomps them into the ground, following up

with a swing from his racket or a kick to the face!








Pokeballs ————————-BATPO


Here’s a list of all the pokemon that can come out of pokeballs.




Bellossom –


Similar to previous installments, she puts anyone close to her





Bonsly –


It walks around for a while, then explodes. It can be picked up and





Celebi –


Useless for battle, but sometimes drops collectibles.




Chikorita –


Shoots out projectiles for a few seconds.




Deoxys –


Moves to the top of the screen then fires a beam down to the stage.




Electrode –


Charges up and then explodes.




Entei –


Traps enemies in a vortex of fire, continuously hitting and racking

up the damage.




Gardevoir –


Creates shields to protect from projectiles, and floats around the

stage randomly.




Goldeen –


Useless. Doesn’t do anything but flop around.




Groudon –


Groudon stand around severly hurting anyone who touches it.




Gulpin –


Eats your opponent then spits them away.




Ho-Oh –


Traps enemies in a vortex of fire. Stronger than Entei.




Jirachi –


Useless for battle, but sometimes drops collectibles.




Kyogre –


Shoots out a wave of water than pushes everyone back. Causes no

damage, but touching Kyogre causes quite a bit of damage.




Latios and Latias –


Both legendary pokemon fly across the stage, damaging anyone they

come in contact with.




Lugia –


Fires a beam from the back of the stage, damaging anyone who gets

too close.




Manaphy –


Switches characters with another character. You will become the

other person’s character for a moment, but you keep your stocks.




Meowth –


Sends out a barrage of coins, repeatedly damaging anyone close





Metagross –


It will stomp the ground, submerging any grounded enemies. It will

then stomp again and send them flying.




Mew –


Useless for battle, but sometimes drops collectibles.




Moltres –


Attacks the upper center of the screen, damaging anyone who gets

close enough.




Munchlax –


Eats all the items it can.




Piplup –


Pushes opponents off the stage with a blast of water.




Snorlax –


Jumps up off screen, then comes crashing down damaging anything in

it’s path.




Staryu –


Chases an opponent for a moment, then lets loose a rapid barrage of





Suicine –


Shoots out a beam of ice, freezing any enemies it hits.




Togepi –


Randomly does a Pokemon’s attack.




Torchic –


Burns brightly, damaging those that get close enough.




Weavile –


Dashes at the enemy and stuns them. If you’re hit in the air, you

will fly straight up.




Wobbuffet –


Stays still, but if hit it will begin to rock, damaging those it








Obtainable CDs ——————–BRACD


Here I will list all of the songs, both hidden and starting. They

are listed by series.


Super Smash Bros. Brawl –


Super Smash Bros. Brawl Main Theme

Menu 1

Menu 2


Battlefield Ver. 2

Final Destination

Online Practice Stage

Results Display Screen

Tournament Registration

Tournament Match End

Classic: Results Screen

All-Star Rest Area

Home-Run Contest

Boss Battle

Trophy Gallery

Sticker Album/Album/Chronicle

Coin Launcher

Stage Builder

Target Smash!!

Adventure Map

Step: The Plain

Step: The Cave

Step: Subspace

Step: Subspace Ver. 2

Step: Subspace Ver. 3

Boss Battle Song 1

Boss Battle Song 2

Save Point



Super Smash Bros. –



Credits (Super Smash Bros.)

Opening (Super Smash Bros. Melee)

Princess Peach’s Castle (Melee)

Rainbow Cruise (Melee)

Kong Jungle (Melee)

Jungle Japes (Melee)

Temple (Melee)

Brinstar (Melee)

Brinstar Depths (Melee)

Yoshi’s Island (Melee)

Fountain of Dreams (Melee)

Green Greens (Melee)

Corneria (Melee)

Venom (Melee)

Pokemon Stadium (Melee)

Poke Floats (Melee)

Mute City (Melee)

Big Blue (Melee)

Mother (Melee)

Icicle Mountain (Melee)

Flat Zone (Melee)

Super Mario Bros. 3 (Melee)

Battle Theme (Melee)

Fire Emblem (Melee)

Mach Rider (Melee)

Mother 2 (Melee)

Dr. Mario (Melee)

Battlefield (Melee)

Menu (Melee)

Multi-Man Melee 1 (Melee)

Final Destination (Melee)

Giga Bowser (Melee)


Super Mario Bros. –


Delfino Plaza

Title/Ending (Super Mario World)

Main Theme (New Super Mario Bros.)

Ricco Harbor

Main Theme (Super Mario 64)

Ground Theme (Super Mario Bros.)

Ground Theme 2 (Super Mario Bros.)

Gritzy Desert

Underground Theme (Super Mario Bros.)

Underwater Theme (Super Mario Bros.)

Underground Theme (Super Mario Land)

Luigi’s Mansion Theme

Castle/Boss Fortress (Super Mario World/SMB 3)

Airship Theme (Super Mario Bros. 3)


Mario Kart –


Mario Circuit

Luigi Circuit

Waluigi Pinball

Rainbow Road


Donkey Kong –


Jungle Ver. 2

Jungle Level

King K. Rool/Ship Deck 2

Bramble Blast

Battle for Storm Hill

DK Jungle 1 Theme (Barrle Blast)

The Map Page/Bonus Level

Donkey Kong

Opening (Donkey Kong)

25m BGM


The Legend of Zelda –


Main Theme (The Legend of Zelda)

Ocarina of Time Medley

Title (The Legend of Zelda)

The Dark World

Hidden Mountain & Forest

Hyrule Field Theme

Main Theme (Twilight Princess)

The Hidden Villiage

Midna’s Lament

Great Temple/Temple

Dragon Roost Island

The Great Sea

Tal Tal Heights

Song of Storms

Gerudo Valley

Molgera Battle

Village of the Blue Maiden

Termina Field


Metroid –


Main Theme (Metroid)

Ending (Metroid)


Theme of Samus Aran, Space Warrior

Vs. Ridley

Vs. Parasite Queen

Opening/Menu (Metroid Prime)

Sector 1

Vs. Meta Ridley

Multiplayer (Metroid Prime 2)


Yoshi’s Island –


Obstacle Course

Ending (Yoshi’s Story)

Yoshi’s Island

Flower Field



Kirby –


Meta Knight’s Revenge

The Legendary Air Ride Machine

Gourmet Race

Butter Building

King Dedede’s Theme

Squeak Squad Theme

Vs. Marx

Boss Theme Medley

Checker Knights

Forest/Nature Area

Frozen Hillside


Star Fox –


Space Armada


Main Theme (Star Fox)

Main Theme (Star Fox 64)

Area 6

Area 6 Ver. 2

Star Wolf

Star Wolf (Star Fox: Assault)

Space Battleground


Pokemon –


Pokemon Main Theme

Road to Viridian City (From Pallet Town/Pewter City)

Pokemon Center

Pokemon Gym/Evolution

Wild Pokemon Battle! (Ruby/Sapphire)

Victory Road

Dialga/Palkia Battle at Spear Pillar!

Wild Pokemon Battle! (Diamond/Pearl)

Team Galactic Battle!

Route 209


F-Zero –


Mute City

Fire Field

White Land

Car Select

Dream Chaser

Devil’s Call in your Heart

Climb Up! And Get The Last Chance!

Brain Cleaner

Shotgun Kiss

Planet Colors


Earthbound –


Porky’s Theme

Unfounded Revenge/Smashing Song of Praise

Mother 3 Love Theme

You Call This a Utopia?!

Humoresque of a Little Dog



Fire Emblem –


Fire Emblem Theme

With Mila’s Divine Protection (Celica Map 1)


Preparing to Advance

Winning Road – Roy’s Hope

Shadow Dragon Medley

Ike’s Theme

Against the Dark Knight

Crimean Army Sortie

Power-Hungry Fool

Victory Is Near


Kid Icarus –




Title (Kid Icarus)

Kid Icarus Original Medley


WarioWare, Inc. –


WarioWare, Inc.

WarioWare, Inc. Medley

Ashley’s Song

Ashley’s Song (JP)

Mike’s Song

Mike’s Song (JP)

Mona Pizza’s Song

Mona Pizza’s Song (JP)


Pikmin –


Main Theme (Pikmin)

World Map (Pikmin 2)

Stage Clear/Title (Pikmin)

Forest of Hope

Ai no Uta

Ai no Uta (French Version)

Tane no Uta

Environmental Noises


Animal Crossing –


Title (Animal Crossing)

Go K.K. Rider!

2:00 a.m.

Town Hall and Tom Nook’s Store

The Roost


Nintendo –


Ice Climber

Balloon Trip

Clu Clu Land

Mario Bros.


Famicom Medley

Power-Up Music

Douchuumen (Nazo no Murasamejo)

Flat Zone 2

Chill (Dr. Mario)


Mii Channel

Wii Shop Channel

Shaberu! DS Cooking Navi

Brain Age: Train Your Brain in Minutes a Day

Opening Theme (Wii Sports)

Charge! (Wii Play)

Lips Theme (Panel de Pon)

Tetris: Type A

Tetris: Type B

Title (3D Hot Rally)

Tunnel Scene (X)

Mario Tennis/Mario Golf

Marionation Gear

Title (Big Brain Academy)

Golden Forest (1080 Snowboarding)

Battle Scene/Final Boss (Golden Sun)

Excite Truck


Metal Gear –


MGS4 ~Theme of Love~ Smash Bros. Brawl Version


Theme of Tara

Battle in the Base

Yell "Dead Cell"


Snake Eater (Instrumental)

Theme of Solid Snake

Calling to the Night


Sonic the Hedgehog –


Green Hill Zone

Angel Island Zone

Scrap Brain Zone

Emerald Hill Zone

Sonic Boom

Super Sonic Racing

Live & Learn

Sonic Heroes

Right There, Ride On

His World (Instrumental)

Seven Rings In Hand







Sticker List ———————-STKLI


Here’s a list of all the stickers in the game, along with their

effects and what characters can equip them.


Thanks to SmashWiki for the start, will add more as I get more

sources and play the game.


***Note: This guide is incomplete at the moment. Anyone who

wants to help flesh it out can send me an e-mail.


***Warning – This list contains the names of hidden characters that

can use stickers. Do not read if you don’t want to know them.



Key: Here I’ll give you an explanation. First comes the sticker’s

name, then it’s ability change. Then comes a listing of what

series characters can use the sticker. Here is a guide:


KB (Kirby) : Kirby, Meta Knight and King Dedede


SMB (Super Mario Bros.) : Mario, Yoshi, Luigi, Bowser and Peach


FE (Fire Emblem) : Ike and Marth


DK (Donkey Kong) : Donkey Kong and Diddy Kong


SF (Star Fox) : Fox, Falco and Wolf


PK (Earthbound/Mother) : Ness, Lucas


Poke (Pokemon) : Pikachu, Pokemon Trainer, Lucario and Jigglypuff


LoZ (Legend of Zelda) : Link, Zelda, Ganondorf and Toon Link


N/A (Not Available): All characters


Any special listings will also be made for individual stickers.




18-Volt (WarioWare: Touched!) – [Arm] Attack +4 – N/A


1-Up Mushroom (New SMB) – [Leg] Attack +4 – SMB


9-Volt (WarioWare: MPG) – [Electric] Attack +8 – N/A


9-Volt (WarioWare: Touched!) – [Head] Attack +5 – N/A


Acro (Kirby 64) – [Magic] Attack +15 – Peach, Zelda


Aijou Boom no Ya (Sennen Kazoku) – [Arm] Attack +8 – N/A


Akira Hayami (1080 Avalanche) – [Freezing] Attack +14 – N/A


Akira Hayami (Wave Race BS) – [Water] Attack +8 – Pokemon Trainer


Akuma (Sennen Kazoku) – [Flame] Resistance +19 – N/A


Amy Rose (Sonic CD) – [Leg] Attack +14 – Sonic


Ana (Mother) – [Body, Spin] Attack +7 – N/A


Ana (WarioWare: Touched!) – [Slash] Attack +4 – N/A


Andrew (Star Fox Assault) – Launch Resistance +7 – SF


Andy (Advance Wars) – [Specials: Indirect] Attack +6 – N/A


Animal Crossing Male Villager – N/A – N/A


Annie (Custom Robo V2) – Launch Power +10 – N/A


Arwing (Star Fox 64) – Launch Resistance +7 – SF


Aryll (Zelda: Wind Waker) – [Electric] Attack +8 – N/A


Ashley (Trace Memory) – [Throwing] Attack +16 – N/A


Ashley (WarioWare: Touched!) – [Magic] Attack +22 – N/A


Ashley Viewing DTS (Trace Memory) – [Specials: Direct] Attack +17

– R.O.B.


Ashnard (Fire Emblem: Path of Radiance) – [Slash] Resistance +34

– FE


Baby Mario (Yoshi’s Island) – [Flame] Attack +5 – N/A


Balloon Fight Enemy – [Specials: Indirect] Attack +4 – Ice Climbers


Balloon Fighter – [Weapon] Attack +4 – Pit


Ballyhoo & Big Top (Mario Party 8) – [Head] Attack +10 – N/A


Banana (Mario Kart DS) – [Flame] Attack +4 – N/A


Banana Bunch (DK Barrel Blast) – [Specialty: Direct] Attack +6 –



Banana Coin (DK64) – [Leg] Attack +4 – N/A


Barkle (Tingle’s Rupeeland) – [Tail] Attack +32 – Yoshi, Pikachu,

Diddy Kong, Pokemon Trainer


Barrel Train (Mario Kart DD!!) – [Leg] Attack +19 – N/A


Bellossom (Pokemon series) – [Grass] Attack +8 – Pokemon Trainer


Big Boss (MGS: The Twin Snakes) – Trophy Stand Drops +30 – N/A


Big Switch (Kirby & The Amazing Mirror) – Launch Resistance +18 –



Big The Cat (Sonic Adventure Director’s Cut) – [Battering]

Resistance +14 – N/A


Black Shadow (F-Zero GX) – [Flame] Attack +37 – Captain Falcon


Blargg (Yoshi’s Story) – [Specials: Direct] Attack +13 – N/A


Blathers (Animal Crossing: WW) – [Tail] Attack +7 – Yoshi, Pikachu,

Diddy Kong, Pokemon Trainer


Blaze the Cat (Sonic Rush) – Shield Recovery +7 – N/A


Blipper (Kirby Squeak Squad) – Swim Time +20 – N/A


Blood Falcon (F-Zero GX) – [Head] Attack +18 – N/A


Blue Falcon (F-Zero GX) – [Specials: Direct] Attack +3 – Captain



Blue Pellet (Pikmin 2) – [Pikmin] Attack +6 – Olimar


Blue Pikmin (Pikmin) – [Pikmin] Attack +16 – Olimar


Blue Virus (Nintendo Puzzle Collection) – [Electric] Attack +5

– N/A


Bone Dragon (Yoshi’s Story) – [Bite] Attack +13 – Yoshi, Wario,

Pokemon Trainer, Wolf


Boney (Mother 3) – [PK] Attack +16 – PK


Bonkers (Kirby: Squeak Squad) – [Weapon] Attack +16 – KB


Bonsly (Pokemon series) – [Leg] Attack +3 – N/A


Boo (Mario Tennis) – [Throwing] Attack +14 – N/A


Booker (Animal Crossing: WW) – Food Effect +5 – N/A


Boomerang (Zelda: Wind Waker) – [Weapon] Attack +4 – LoZ


Boulder (Excite Truck) – [Body, Spin] Attack +32 – N/A


Boundish (Digiluxe) – [Flame] Attack +7 – N/A


Bow (Paper Mario) – [Magic] Attack +8 – Peach, Zelda


Bowser (DDR: Mario Mix) – [Throwing] Attack +20 – SMB


Bowser (Mario Kart 64) – [Weapon] Attack +13 – SMB


Bowser (Mario Power Tennis) – [Darkness] Attack +21 – Ganondorf


Bowser (Super Paper Mario) – [Arm] Attack +23 – SMB


Bowser Coin (Mario Party 6) – [Arm] Attack +8 – N/A


Bowser Jr. (Mario Superstar Baseball) – Trophy Drops +25 – N/A


Bowser Jr. (Super Mario Sunshine) – [Tail] Attack +25 – Yoshi,

Pikachu, Diddy Kong, Pokemon Trainer


Box Boxer (Kirby: Squeak Squad) – [Aura] Attack +26 – Lucario


Boxy (Kirby: Squeak Squad) – [Bite] Attack +24 – Yoshi, Wario,

Pokemon Trainer, Wolf


Boy (Animal Crossing: WW) – [Arm] Attack +11 – N/A


Boy (Magical Starsign) – [Flame] Attack +7 – N/A


Boy (Magical Vacation) – [Throwing] Attack +22 – N/A


Brewster (Animal Crossing: WW) – [Throwing] Attack +13 – N/A


Brier (Yoshi Touch & Go) – Launch Resistance +7 – N/A


Brighton (Mario Party 6) – Shield Resistance +8 – N/A


Bronto Burt (Kirby 64) – [Body, Spin] Attack +4 – N/A


Bubble Baby Mario (Yoshi’s Island) – [Bite] Attack +6 – Yoshi,

Wario, Pokemon Trainer, Wolf


Bulborb (Pikmin 2) – [Pikmin] Attack +34 – Olimar


Bullet Bill (New Super Mario Bros.) – Launch Power +12 – N/A


Bullet Blaster (Mario Kart: DD!!) – Launch Power +50 – N/A


Bullfrog (Star Fox Command) – Carry Bob-omb – N/A


Burt the Bashful (Yoshi’s Island) – [Bite] Attack +6 – Yoshi,

Wario, Pokemon Trainer, Wolf


Cackletta (Mario & Luigi: SS) – Flinch Resistance +84 – N/A


Candy (Kirby: Squeak Squad) – [Specials: Direct] Attack +4 – R.O.B.


Capsule (Nintendo Puzzle Collection) – [Flame] Attack +5 – N/A


Captain (Trace Memory) – [Weapon] Attack +4 – N/A


Capt. Falcon (F-Zero) – [Slash] Resistance +23 – Captain Falcon


Capt. Falcon (F-Zero GX) – [Arm, Leg] Attack +8 – Captain Falcon


Capt. Falcon (F-Zero X) – [Specials: Direct] Attack +19 – Captain



Car Yoshi (Yoshi’s Island) – [Tail] Attack +7 – Yoshi


Celebi (Pokemon series) – [Grass] Attack +14 – Pokemon Trainer


Celeste (Animal Crossing: WW) – [Head] Attack +6 – N/A


Cell Phone (Kirby & The Amazing Mirror) – [Slash] Resistance +4 –



Chain Chomp (Mario Party 8) – [Bite] Attack +23 – Yoshi, Wario,

Pokemon Trainer, Wolf


Chao (Sonic Adventure Director’s Cut) – Flinch Resistance +49 – N/A


Chaos (Sonic Adventure Director’s Cut) – Food Effect +4 – N/A


Charizard (Pokemon series) – [Arm, Leg] Attack +10 – Poke


Charmy Bee (Knuckles Chaotix) – [Slash] Attack +7 – N/A


Cheep Cheep (New Super Mario Bros.) – Sticker Drops +9 – N/A


Chef (Game & Watch) – [Specials: Indirect] Attack +25 – Mr. Game &



Chef (Shaberu! DS Cooking Navi) – Food Effect +3 – N/A


Chef Kawasaki (Kirby Super Star) – Launch Resistance +20 – N/A


Chibi-Robo (Chibi-Robo) – [Weapon] Attack +3 – N/A


Chibi-Robo (Chibi-Robo: Park Patrol) – [Electric] Resistance +19

– N/A


Chihuahua (Nintendogs) – [Tail] Attack +12 – Yoshi, Pikachu, Diddy

Kong, Pokemon Trainer


Chikorita (Pokemon series) – [Aura] Attack +13 – Lucario


Chonmagyo (Densetsu no Stafy 2) – [Weapon] Attack +5 – N/A


Chozo Statue (Metroid II) – [Aura] Attack +25 – Lucario


Chromatrom (Digiluxe) – [Electric] Attack +7 – N/A


Chunky Kong (DK 64) – [Throwing] Attack +20 – DK


Classic Sonic (Sonic the Hedgehog JP Ver.) – [Arm] Attack +21

– Sonic


Classic Sonic (Sonic the Hedgehog US Ver.) – [Throwing] Attack +20

– Sonic


Claus (Mother 3) – [PK] Attack +13 – PK


Coin (New Super Mario Bros.) – [Specials: Indirect] Attack +4 – SMB


Colin (Zelda: Twilight Princess) – [Specials: Direct] Attack +4

– LoZ


Colonel (MGS2: Sons of Liberty) – [Energy] Attack +8 – N/A


Commander Kahn (Elite Beat Agents) – [Arm] Attack +18 – N/A


Cook Kirby (Kirby Super Star) – Flinch Resistance +140 – N/A


Copper (Animal Crossing: WW) – [Body, Spin] Attack +12 – N/A


Cornimer (Animal Crossing: WW) – Trophy Stand Drops +21 – N/A


Count Bleck (Super Paper Mario) – [Flame] Resistance +5 – N/A


Cranky Kong (Donkey Konga 3 JP) – [Specials: Indirect] Attack +7

– N/A


Crazee Dayzee (Yoshi’s Island DS) – [Grass] Attack +7 – Pokemon



Crazy Redd (Animal Crossing: WW) – [PK] Attack +16 – PK


Cream the Rabbit and Cheese (Sonic Advance 2) – [Electric]

Resistance +9 – N/A


Crimson Candypop Bud (Pikmin 2) – [Pikmin] Attack +12 – Olimar


Cupid Kirby (Kirby & The Amazing Mirror) – Carry Star Rod – N/A


Cupit (Sennen Kazoku) – [Electric] Attack +5 – N/A


Daisy (Super Mario Strikers) – [Leg] Attack +5 – N/A


Daphnes Nohansen Hyrule (Zelda: WW) – [Electric] Attack +31 – LoZ


Darknut (Zelda: Wind Waker) – [Slash] Attack +13 – LoZ


Dark Samus (Metroid Prime 2 Echoes) – [Battering] Resistance +11

– Samus, ZSS


Dark Suit Samus (Metroid Prime 2 Echoes) – [Throwing] Attack +16

– N/A


Daroach (Kirby: Squeak Squad) – [Electric] Attack +24 – N/A


Dash (Star Fox Command) – [Arm, Leg] Attack +3 – N/A


Deke (Fire Emblem: The Binding Blade) – [Slash] Attack +10 – FE


Deku Baba (Zelda: Ocarina of Time) – [Arm, Leg] Attack +4 – N/A


Deku Link (Zelda: Majora’s Mask) – [Electric] Resistance +5 – N/A


Deku Nut (Zelda: Ocarina of Time) – [Specials: Indirect] Attack +4

– N/A


Deoxys (Pokemon series) – [Slash] Attack +10 – Poke


Derek (Elite Beat Agents) – [Head] Attack +13 – N/A


Devil Car (Mother) – [PK] Attack +14 – PK


Dice Block (Mario Party 8) – [Arm] Attack +8 – SMB


Diddy Kong (DK64) – Launch Power +20 – DK


Diddy Kong (Donkey Kong Country) – [Tail] Attack +28 – DK


Diddy Kong (Mario Hoops 3-on-3) – [Leg] Attack +12 – N/A


Diddy Kong (Mario Superstar Baseball) – [Leg] Attack +28 – DK


Digidrive (Digiluxe) – [Flame] Attack +6 – N/A


Dixie Kong (Donkey Konga 2) – Launch Resistance +39 – DK


DK (Mario Superstar Baseball) – [Head] Attack +20 – DK


DK Barrel (Donkey Kong Country) – Launch Power +53 – DK


DK with Barrel (Mario vs. DK 2: MotM) – [Specials: Direct]

Attack +15 – N/A


Donbe (Shin Onigashima) – [Slash] Resistance +26 – Ice Climbers,

Mr. Game & Watch, Pit, R.O.B.


Don Bongo (Yoshi’s Story) – [Explosive] Attack +25 – N/A


Donkey Kong (DK Jungle Beat) – [Arm] Attack +22 – DK


Donkey Kong (Donkey Kong Country) – [Electric] Resistance +10 – DK


Donkey Kong (Mario Kart DS) – [Flame] Resistance +41 – DK


Donkey Kong Jr. (Mario Tennis) – [Arm] Attack +14 – DK


Dr. Crygor (WarioWare: Touched!) – [Arm, Leg] Attack +2 – N/A


Dr. Eggman (Sonic the Hedgehog) – Launch Resistance +39 – Sonic


Dribble (WarioWare: MPG) – [Battering] Resistance +6 – N/A


Dr. Lobe (Big Brain Academy) – [Arm, Leg] Attack +10 – N/A


Dr. Lobe (Big Brain Academy: WD) – Sticker Drops +11 – N/A


Dr. Mario (Nintendo Puzzle Collection) – [Head] Attack +18 – SMB


Dr. Shrunk (Animal Crossing: WW) – Carry Fan – N/A


Dr. Stewart (F-Zero GX) – [Electric] Attack +6 – N/A


Dry Bones (Mario Party 7) – [Aura] Attack +17 – Lucario


Duck (Duck Hunt) – Launch Resistance +20 – Ice Climbers, Pit


Dunning Smith (Hotel Dusk: Room 215) – [Leg] Attack +6 – N/A


Duster (Mother 3) – [Leg] Attack +3 – N/A


Dyna Blade (Kirby Super Star) – Launch Resistance +46 – KB


Dzuke-chan (English Training) – Launch Resistance +12 – N/A


E-103 Gamma (Sonic Adventure Director’s Cut) – [Flame] Attack +11

– N/A


E-123 Omega (Sonic Heroes) – [Flame] Resistance +17 – N/A


Egg (Game & Watch) – [Weapon] Attack +4 – N/A


Eggplant Wizard (Kid Icarus) – [Specials: Direct] Attack +11 – N/A


Eight Yoshis (SMA 3: Yoshi’s Island) – [Arm, Leg] Attack +18

– Yoshi


Eirika (Fire Emblem: The Sacred Stones) – [Slash] Attack +16 – FE


Eldstar (Mario Party 5) – Launch Resistance +6 – N/A


Electrode (Pokemon series) – [Explosive] Attack +7 – N/A


Electroplankton – [Electric] Attack +12 – N/A


Eliwood (Fire Emblem) – [Flame] Resistance +33 – FE


Emerl (Sonic Battle) – [Arm] Attack +6 – N/A


Energy Tank (Metroid) – [Energy] Attack +12 – Samus, ZSS


Enguarde (Donkey Kong Country) – [Body, Spin] Attack +15 – DK


Entei (Pokemon series) – [Flame] Attack +20 – Poke


Ephraim (Fire Emblem: The Sacred Stones) – [Slash] Attack +23 – N/A


Epona & Link (Zelda: Ocarina of Time) – [Arm, Leg] Attack +9 – LoZ


Erazor Djinn (Sonic & the Secret Rings) – [Flame] Attack +28 – N/A


Espio The Chameleon (Knuckles’ Chaotix) – [Body, Spin] Attack +12

– Sonic


Eva (MGS3: Snake Eater) – [Electric] Resistance +44 – Snake


Excitebike – [Leg] Attack +31 – N/A


Ezlo (Zelda: Minish Cap) – [Head] Attack +19 – N/A


Fairy (Zelda: Twilight Princess) – [Tail] Attack +7 – Yoshi,

Pikachu, Diddy Kong, Pokemon Trainer


Falco (Star Fox 64) – [Weapon] Attack +11 – SF


Falco (Star Fox Adventures) – [Specials: Indirect] Attack +11 – SF


Falco (Star Fox Command) – [Energy] Attack +14 – SF


Falco (Star Fox: Assault) – [Tail] Attack +20 – Falco


Fat Hockey Player (Ice Hockey) – [Specials: Indirect] Attack +12

– Ice Climbers


Federation Trooper (Metroid Prime 2 Echoes) – Carry Super Scope

– N/A


Female Pianta (Super Mario Sunshine) – [Energy] Attack +15 – N/A


Fierce Deity Link (Zelda: MM) – [Slash] Attack +20 – LoZ


Fire (Game & Watch) – [Arm] Attack +9 – N/A


Fire Flower (New Super Mario Bros.) – Carry Fire Flower – N/A


Fire Stingray (F-Zero GX) – [Slash] Attack +7 – N/A


Firefly (Excite Truck) – [Head] Attack +20 – N/A


Flag Man (Game & Watch) – [Specials: Indirect] Attack +4 – Mr. Game

& Watch


Flint (Mother 3) – [Specials: Indirect] Attack +4 – PK


Flower Fairy Lip (Nintendo Puzzle Collection) – Carry Lip’s Stick

– N/A


Flower Icon (Paper Mario: TTYD) – Flinch Resistance +49 – N/A


Fly Guy (Mario Power Tennis) – [Head] Attack +5 – N/A


Fox (Star Fox 64) – [Energy] Attack +18 – SF


Fox (Star Fox Adventures) – [Arm, Leg] Attack +15 – SF


Fox (Star Fox Command) – [Tail] Attack +18 – Fox


Fox (Star Fox) – [Energy] Attack +23 – SF


Fox (Star Fox: Assault) – [Energy] Attack +33 – SF


Free Ranger (Chibi-Robo: Park Patrol) – [Flame] Attack +27


F-Type (Wild Trax) – [Throwing] Attack +22 – Ice Climbers, Mr. Game

& Watch, Pit, R.O.B.


Funky Kong (Donkey Kong 3 JP) – [Leg] Attack +13 – DK


Gale Hawg (DK Jungle Beat) – [Head] Attack +13 – N/A


Ganondorf (Zelda: Ocarina of Time) – Attack +29 – Ganondorf


Ganondorf (Zelda: Wind Waker) – Attack +33 – Ganondorf


Gardevoir (Pokemon series) – Shield Resistance + 9 – N/A


General Guy (Paper Mario) – Launch Power +31 – N/A


General Pepper (Star Fox Assault) – [Arm, Leg] Attack +5 – N/A


Girl (Animal Crossing: WW) – [Magic] Attack +21 – Peach, Zelda


Girl (Magical Vacation) – [Magic] Attack +19 – Peach, Zelda


Gleeok (The Legend of Zelda) – Launch Power +20 – N/A


Goldeen (Pokemon series) – [Leg] Attack +4 – Poke


Golden Fox (F-Zero GX) – [Energy] Attack +5 – N/A


Gomar & Shioh (F-Zero GX) – [Specials: Direct] Attack +10 – Captain



Goombella (Paper Mario: TTYD) – [Throwing] Attack +5 – N/A


Goonie (Yoshi’s Island DS) – [Head] Attack +16 – N/A


Gordo (Kirby: Squeak Squad) – [Throwing] Attack +5 – KB


Goron (Zelda: Ocarina of Time) – [Arm] Attack +21 – N/A


Gracie (Animal Crossing: WW) – [Throwing] Attack +10 – N/A


Gravity Suit Samus (Metroid: Zero Mission) – [Weapon] Attack +11

– Samus, ZSS


Gray Fox (MGS: The Twin Snakes) – Flinch Resistance +98 – N/A


Green Rupee (Zelda: Twilight Princess) – [Body, Spin] Attack +5 -N/A


Greil (Fire Emblem: Path of Radiance) – [Throwing] Attack +14 –

Marth, Ike


Groudon (Pokemon series) – [Flame] Resistance +14 – Poke


Grutch (Drill Dozer) – Trophy Drops +9 – N/A


Gulliver (Animal Crossing: WW) – [Throwing] Attack +8 – N/A


Gulpin (Pokemon series) – [Electric] Attack +16 – Poke


Gunship (Metroid Prime 2 Echoes) – [Explosive] Attack +5


Guy (Fire Emblem) – [Slash] Attack +11 – N/A


Hajime Tanaka (Ouendan 2) – [Arm] Attack +11 – N/A


Hammer Bro. (New Super Mario Bros.) – [Weapon] Attack +6 – N/A


Hanenbow (Electroplankton) – [Electric] Attack +12 – N/A


Happy Mask Salesman (Zelda: MM) – [Leg] Attack +9 – LoZ


Harriet (Animal Crossing: WW) – [Throwing] Attack +4 – N/A


Hawke (Advance Wars: DS) – [Arm, Leg] Attack +8 – N/A


Hayato Saionji (Ouendan 2) – Flinch Resistance +84 – N/A


Hector (Fire Emblem) – [Slash] Attack +27 – N/A


Helibokaan (Kururin Squash!) – [Weapon] Attack +13 – N/A


Hero’s Bow (Zelda: Twighlight Princess) – [Slash] Attack +6 – N/A


Hinawa (Mother 3) – [Battering] Resistance +4 – PK


HM Mech Rosa (Chosoju Mecha MG) – [Electric] Attack +17 – N/A


Hoofer (DK Jungle Beat) – [Battering] Resistance +10 – N/A


Ho-Oh (Pokemon series) – [Flame] Attack +12 – N/A


Hookshot (Zelda: Ocarina of Time) – [Weapon] Attack +14 – N/A


Hooktail (Paper Mario: TTYD) – [Flame] Resistance +36 – N/A


Horse Call (Zelda: Twilight Princess) – [Magic] Attack +9 – Peach,



Hot Head (Kirby: Squeak Squad) – [Flame] Attack +10 – KB


HP Pot (Magical Starsign) – [Specials: Indirect] Attack +4 – N/A


Hylian Shield (Zelda: Minish Cap) – Shield Recovery +5 – N/A


Hylian Shield (Zelda: Twilight Princess) – [Slash] Resistance +10 –



Ike (Fire Emblem: Path of Radiance) – [Weapon] Attack +23 – FE


Ike (Fire Emblem: Radiant Dawn) – [Slash] Attack +27 – FE


Instructor (Pilotwings) – [Arm] Attack +10 – N/A


Iron Tiger (F-Zero GX) – [Flame] Resistance +4 – N/A


Item Box (Mario Kart: DD!!) – [Freezing] Attack +8 – N/A


Ivysaur (Pokemon series) – [Grass] Attack +29 – Pokemon Trainer


J (Elite Beat Agents) – [Leg] Attack +16 – N/A


Jake (Advance Wars: DS) – [Arm] Attack +11 – N/A


Jeff (EarthBound) – [PK] Attack +24 – PK


Jessica (Trace Memory) – [Explosive] Attack +8 – N/A


Jet The Hawk (Sonic Riders) – [Leg] Attack +17 – N/A


Jewel Fairy Ruby (Nintendo Puzzle Collection) – [Body, Spin] Attack

+12 – N/A


Jill & Drill Dozer (Drill Dozer) – [Slash] Attack +18 – N/A


Jill (Drill Dozer) – [Electric] Resistance +4 – N/A


Jimmy T. (WarioWare: MPG) – [Freezing] Attack +9 – N/A


Jirachi – [Arm], [Leg] Attack +7 – Poke


Joan (Animal Crossing: WW) – [Battering] Resistance +12 – N/A


Joshua (Fire Emblem: The Sacred Stones) – [Slash] Attack + 9 – N/A


Judge (Game & Watch) – [Arm] Attack +16 – N/A


Junior (Donkey Kong Jr.) – Launch Resistance +21 – N/A


Kafei & Keaton Mask (Zelda: MM) – Shield Recovery +10 – N/A


Kai Doumeki (Ouendan 2) – [Weapon] Attack +17 – N/A


Kalypso (DK Barrel Blast) – Launch Power +25 – N/A


Kamek (Yoshi’s Island) – [Magic] Attack +11 – Peach, Zelda


Kamek (Yoshi Touch & Go) – [Specialty: Indirect] Attack + 5 – N/A


Kamisama (Sennen Kazoku) – Shield Resistance +26 – N/A


Kammy Koopa (Paper Mario) – [Specials: Direct] Attack +8 – N/A


Kanden (Metroid Prime Hunters) – [Slash] Resistance +15 – N/A


Kapp’n (Animal Crossing: WW) – [Leg] Attack +8 – N/A


Karate Kong (DK Jungle Beat) – [Battering] Resistance +25 – DK


Kat (WarioWare: Touched!) – [Slash] Attack +4 – N/A


Katrina (Animal Crossing: WW) – [Magic] Attack +13 – N/A


King Bulbin & Lord Bullbo (Zelda: TP) – [Leg] Attack +19 – N/A


King Dedede (Kirby Super Star) – [Leg] Attack +28 – KB


King Dedede (Kirby: Squeak Squad) – [Throwing] Attack +30 – King



King Dedede & Kirby (Kirby 64) – [Specials: Direct] Attack +21 -KB


King Dodongo (Zelda: Ocarina of Time) – [Flame] Attack +38 – N/A


King K. Rool (DK 64) – [Throwing] Attack +29 – N/A


King of Red Lions & Link (Zelda: WW) – [Explosive] Attack +20 – N/A


King Zora (Zelda: Ocarina of Time) – [Electric] Resistance +33

– N/A


Kirby (Kirby & The Amazing Mirror) – Swim Time +40 – N/A


Kirby (Kirby 64) – [Body, Spin] Attack +22 – KB


Kirby (Kirby Air Ride) – [Arm, Leg] Attack +17 – KB


Kirsh (Magical Vacation) – [Flame] Attack +11 – N/A


K.K. Slider (Animal Crossing: WW) – [Slash] Resistance +28 – N/A


Klaptrap (Donkey Kong Country) – [Electric] Resistance +7 – N/A


Knuckles The Echidna (Sonic The Hedgehog 3) – [Electric] Resistance

+23 – Sonic


Koopa (Super Mario Strikers) – [Body, Spin] Attack +10 – SMB


Kooper (Paper Mario) – [Arm] Attack +10 – N/A


Kraid (Metroid: Zero Mission) – [Head] Attack +33 – N/A


Kritter (DK: King of Swing) – Launch Resistance +13 – N/A


Kritter (Mario Strikers Charged) – [Specials: Direct] Attack +28

– N/A


Krystal (Star Fox Adventures) – [Electric] Attack +28 – SF


Krystal (Star Fox Command) – [Energy] Attack +12 – SF


Krystal (Star Fox: Assault) – [Tail] Attack +17 – SF


Kumatora (Mother 3) – [PK] Attack +11 – PK


Kururin (Kururin Paradise) – [Head] Attack +4 – N/A


Kyle Hyde (Hotel Dusk: Room 215) – [Energy] Attack +25 – N/A


Kyogre (Pokemon series) – Flinch Resistance +42 – N/A


Kyrosuke (Densetsu no Stafy 4) – [Magic] Attack +8 – Peach, Zelda


Lakitu (Mario Kart: Super Circuit) – [Leg] Attack +13 – SMB


Lakitu (New Super Mario Bros.) – [Aura] Attack + 6 – Lucario


Lanky Kong (DK64) – [Throwing] Attack +6 – DK


Lanturn (Zelda: Twilight Princess) – [Flame] Resistance +7 – LoZ


Latias & Latios (Pokemon series) – [Grass] Attack +22 – Pokemon



Legend of Outset (Zelda: Wind Waker) – [Arm] Attack +26 – LoZ


Leon (Star Fox Command) – [Energy] Attack +9 – N/A


Leon (Star Fox: Assault) – [Throwing] Attack + – N/A


Lightning (Mario Kart DS) – [Electric] Attack +4 – N/A


Lilina (Fire Emblem: The Binding Blade) – [Leg] Attack +5 – FE


Linebeck (Zelda: Phantom Hourglass) – [Throwing] Attack + 20 – LoZ


Link (Legend of Zelda) – [Specials: Indirect] Attack +17 – N/A


Link (Zelda: Link to the Past) – [Electric] Resistance +31 – LoZ


Link (Zelda: Twilight Princess) – [Slash] Resistance +27 – LoZ


Link (Zelda: Wind Waker) – [Flame] Attack +31 – LoZ


Link & Pigs (Zelda: Wind Waker) – Sticker Drops +40 – N/A


Link with Goron Mask (Zelda: MM) – [Slash] Attack +17 – LoZ


Link’s Grandma (Zelda: Wind Waker) – [Arm, Leg] Attack +2 – LoZ


Lion (Game & Watch) – [Specials: Direct] Attack +13 – Mr. Game &



Liquid Snake (MGS: The Twin Snakes) – Food Effect +6 – N/A


Little Saucer (Mother) – [Electric] Attack +24 – N/A


Lloyd (Mother) – [PK] Attack +6 – PK


Lon Lon Milk (Zelda: Ocarina of Time) – Launch Power +18 – LoZ


Louie (Pikmin 2) – [Explosive] Attack +10 – N/A


Lucario (Pokemon Series) – [Aura] Attack +41 – Lucario


Lucas (Mother 3) – [PK] Attack +13 – PK


Ludvig von Koopa (Super Mario Bros. 3) – [Explosive] Attack +8

– N/A


Lugia (Pokemon series) – [Grass] Attack +18 – Pokemon Trainer


Luigi (Luigi’s Mansion) – Launch Power +8 – N/A


Luigi (Mario & Luigi: SS) – Launch Power +23 – SMB


Luigi (Super Paper Mario) – [Electric] Attack +20 – N/A


Luigi & Baby Luigi (Mario & Luigi: PiT) – Launch Power +5 – SMB


Luminoth (Metroid Prime 2: Echoes) – [Slash] Attack +9 – N/A


Lyle (Animal Crossing: WW) – [Weapon] Attack +11 – N/A


Lyn (Fire Emblem) – Food Effect +7 – N/A


Mabel (Animal Crossing: WW) – [Flame] Attack +6 – N/A


Mace Guy (Yoshi Topsy-Turvy) – [Weapon] Attack +22 – N/A


Mach Rider – [Explosive] Attack +29 – N/A


Mad Truck (Mother) – [Battering] Resistance +23 – PK


Magkid (Slide Adventure MAGKID) – [PK] Attack +9 – PK


Makar (Zelda: Wind Waker) – [Slash] Resistance +4 – N/A


Male Pianta (Super Mario Sunshine) – Dizzy Time -94 – N/A


Malo (Zelda: Twilight Princess) – Launch Resistance +19 – N/A


Manaphy (Pokemon series) – [Specialty: Direct] Attack +4 – N/A


Manhole (Game & Watch) – [Arm, Leg] Attack +5 – N/A


Manky Kong (Donkey Kong Country) – [Arm] Attack +10 – DK


Mario (Mario Kart DS) – [Leg] Attack +22 – SMB


Mario (Mario Superstar Baseball) – Carry Home-Run Bat – N/A


Mario (Super Paper Mario) – [Electric] Attack +20 – N/A


Mario & Luigi (Mario & Luigi: SS) [Flame] Resistance +19 – SMB


Mario & Yoshi (Super Mario Sunshine) – [Specials: Indirect] Attack

+13 – SMB


Marth (Fire Emblem: Monsho no Nazo) – [Weapon] Attack +19 – FE


Master (Trade & Battle: Card Hero) – Flinch Resistance +30 – N/A


Master Belch (EarthBound) – [Bite] Attack +9 – Yoshi, Wario,

Pokemon Trainer


Master Miller (MGS: The Twin Snakes) – [Battering] Resistance +7

– N/A


Materu (Densetsu no Stafy 4) – [Freezing] Attack +7 – N/A


Max (Advance Wars) – [Arm] Attack +5 – N/A


Maxim Tomato (Kirby: Squeak Squad) – Maxim Tomato Effect +50 – KB


Medli (Zelda: Wind Waker) – [Leg] Attack +9 – N/A


Mega Mushroom (New Super Mario Bros.) – Food Effect +2 – N/A


Mega Rush Badge (Paper Mario: TTYD) – [Specials: Direct] Attack +8

– N/A


Mei Ling (MGS: The Twin Snakes) – [Arm, Leg] Attack +3 – N/A


Meowth (Pokemon series) – [Slash] Attack +5 – Poke


Meryl Silverburgh (MGS: The Twin Snakes) – [Weapon] Attack +7

– Snake


Meta Knight (Kirby: Squeak Squad) – [Slash] Attack +32 – KB


Meta Knight Ball (Kirby Canvas Curse) – Launch Power +8 – KB


Metagross (Pokemon series) – Launch Resistance +23 – Poke


Metal Gear RAY (MGS2: Sons of Liberty) – [Body, Spin] Attack +16

– N/A


Metal Gear REX (MGS: The Twin Snakes) – Carry Cracker Launcher

– N/A


Metal Sonic (Sonic CD) – Launch Power +16 – N/A


Metroid (Metroid Pinball) – [Freezing] Attack + 18 – N/A


Metroid (Metroid: Zero Mission) – [Electric] Attack +20 – Samus/ZSS


Mew (Pokemon series) – [Body, Spin] Attack +4 – Poke


Micaiah (Fire Emblem: Radiant Dawn) – [Weapon] Attack +21 – FE


Midna (Zelda: Twilight Princess) – Dizzy Time -50 – N/A


Midna & Wolf Link (Zelda: Twilight Princess) – [Leg] Attack +26

– Loz


Midori Mushi (Slide Adventure MAGKID) – [Arm] Attack +5 – N/A


Mila (Hotel Dusk: Room 215) – [Leg] Attack +5 – N/A


Miles "Tails" Prower (Sonic The Hedgehog 2) – Flinch Resistance

+140 – N/A


Miniature Dachshund (Nintendogs) – [Tail] Attack +28 – SF


Mini Mario (Mario vs. DK 2: MotM) – Shield Recovery +3 – N/A


Misstar (Mario Party 5) – [Energy] Attack +7 – N/A


Mist (Fire Emblem: Path of Radiance) – [Slash] Attack +8 – FE


Moblin (Zelda: Wind Waker) – [Slash] Attack +15 – LoZ


Mokka (Magical Starsign) – [Battering] Resistance +27 – N/A


Moltres (Pokemon series) – [Flame] Attack +20 – Poke


Mona (WarioWare: Touched!)- [Slash] Resistance +4 – N/A


Mona & Moped (WarioWare: MMG) – [Specials: Indirect] Attack +8

– N/A


Monster (FGPII: 3D Hot Rally) – [Battering] Resistance +4 – N/A


Moon Fairy Seren (Nintendo Puzzle Collection) – [Magic] Attack +16

– N/A


Morph Ball (Metroid Pinball) – [Weapon] Attack +5 – Samus/ZSS


Morris (Elite Beat Agents) – [Specials: Direct] Attack +8 – N/A


Mother Brain (Metroid: Zero Mission) – Flinch Resistance +147 – N/A


Mouser (Super Mario Bros. 2) – [Arm] Attack +20 – N/A


Mr. EAD (F-Zero GX) – [Slash] Attack +15 – N/A


Mr. Resetti (Animal Crossing: WW) – [Body, Spin] Attack +33 – N/A


Mr. Saturn (EarthBound) – Carry Mr. Saturn – N/A


Mr. Saturn (Mother 3) – [PK] Attack +7 – PK


Munchlax (Pokemon series) – [Aura] Attack +13 – Lucario


Mushroom (New Super Mario Bros.) – [Arm, Leg] Attack +5 – SMB


Musketeer Daltania (Chosoju Mecha MG) – [Slash] Attack +21 – N/A


Muskular (Mario Party 5) – Launch Resistance +13 – N/A


Myrrh (Fire Emblem: The Sacred Stones) – [Magic] Attack +15

– Peach, Zelda


Nabaaru (Fire Emblem: Monsho no Nazo) – Trophy Stand Drops +22

– N/A


Naked Snake (MGS3: Snake Eater) – [Specials: Indirect] Attack +32

– Snake


Nana (Ice Climber) – [Specials: Direct] Attack +29 – Ice Climbers


Nanocarp (Electroplankton) – [Electric] Attack +12 – N/A


Naomi Hunter (MGS: The Twin Snakes) – [Leg] Attack +5 – Peach,



Needle Kirby (Kirby 64) – [Head] Attack +29 – N/A


Ness (EarthBound) – [PK] Attack +33 – PK


New Age Retro Hippie (Mother) – [PK] Attack +11 – PK


Ningyou Kouchuu Viigaru (Chosoju Mecha MG) – [Head] Attack +5 – N/A


Ninian (Fire Emblem) – [Arm, Leg] Attack +6 – FE


Ninten (Mother) – [PK] Attack +24 – PK


Noki (Super Mario Sunshine) – [Leg] Attack +12 – N/A


Nruff (Kirby 64) – [Body, Spin] Attack +5 – KB


Ocarina of Time – [Arm] Attack +4 – N/A


O’Chunks (Super Paper Mario) – Launch Resistance +35 – N/A

Octoman (F-Zero GX) – [Head] Attack +8 – N/A


Octopus (Game & Watch) – [Leg] Attack +22 – N/A


Octorok (Zelda: Ocarina of Time) – [Leg] Attack +4 – LoZ


Olimar & Louie’s Ship (Pikmin 2) – [Pikmin] Attack +40 – Olimar


Olimar’s Daughter (Pikmin 2) – [Pikmin] Attach +7 – Olimar


Onion (Pikmin 2) – Launch Resistance +15 – N/A


Ooccoo (Zelda: Twilight Princess) – [Explosive] Attack +7 – N/A


Orbiter (Digiluxe) – [Energy] Attack +7 – N/A


Orbulon (WarioWare: MPG) – [Freezing] Attack +12 – N/A


Otacon (MGS2: Sons of Liberty) – [Slash] Resistance +9 – N/A


Pak E. Derm (Yoshi’s Story) – [Tail] Attack +9 – Yoshi


Panel (Nintendo Puzzle Collection) – Food Effect +2 – N/A


Panther (Star Fox Command) – [Energy] Attack +9 – N/A


Panther (Star Fox Assault) – [Tail] Attack +18 – SF


Papa (Chibi-Robo) – [Arm, Leg] Attack +4 – N/A


Parachute (Game & Watch) – [Arm] Attack +8 – N/A


Paratroopa (Super Paper Mario) – [Throwing] Attack +12 – N/A


Party Monkey (DK Jungle Beat) – [Head] Attack +6 – DK


Pascal (Animal Crossing: WW) – [Arm] Attack +10 – N/A


Paula (EarthBound) – [PK] Attack +10 – PK


Pauline & Donkey Kong (Donkey Kong) – [Arm] Attack +18 – DK


Peach (Mario Strikers Charged) – [Flame] Attack +41 – N/A


Peach (Mario Superstar Baseball) – [Slash] Attack +5 – SMB


Peach (Super Mario Bros. 2) – Launch Resistance +29 – SMB


Peach (Super Princess Peach) – [Weapon] Attack +23 – SMB


Peach & Daisy (Mario Party 7) – [Leg] Attack +27 – Peach, Zelda


Pelly (Animal Crossing: WW) – Shield Resistance +14 – N/A


Penny (WarioWare: Smooth Moves) – [Arm, Leg] Attack +4 – N/A


Peppy (Star Fox 64) – [Weapon] Attack +7 – N/A


Peppy (Star Fox: Assault) – [Arm, Leg] Attack +5 – N/A


Perara (Kirby: Squeak Squad) – [Slash] Resistance +13 – N/A


Perry (Super Princess Peach) – [Specials: Direct] Attack +6 – N/A


Pete (Animal Crossing: WW) – [Arm, Leg] Attack +2 – N/A


Petey Piranha (Mario Golf: TT) – [Darkness] Attack +47 – Ganondorf


Petey Pirahna (Mario Strikers Charged) – [Bite] Attack +32 – Yoshi,

Wario, Pokemon Trainer, Wolf


Phantom Ganon (Zelda: Ocarina of Time) – [Darkness] Attack +40

– Ganondorf


Phyllis (Animal Crossing: WW) – Sticker Drops +26 – N/A


Piece of Heart (Zelda: Twilight Princess) – Heart Container Effect

+50 – LoZ


Pigma (Star Fox: Assault) – [Arm] Attack +7 – SF


Pigmask (Mother 3) – [PK] Attack +7 – PK


Pikachu (Pokemon series) – [Electric] Attack +33 – Pikachu


Pinkle (Tingle’s Rupeeland) – [Magic] Attack +15 – Peach, Zelda


Piplup (Pokemon series) – [Water] Attack +26 – Pokemon Trainer


Pit (Kid Icarus) – [Weapon] Attack +20 – Pit


Pit (Kid Icarus: OM&M) – Launch Power +16 – Pit


Plum (Mario Golf) – [Weapon] Attack +5 – N/A


Pokemon Trainer (Pokemon series) – [Arm, Leg] Attack +13 – Poke


Poo (EarthBound) – [PK] Attack +9 – PK


Porky (EarthBound) – [PK] Attack +15 – PK


Postman (Zelda: Majora’s Mask) – [Specials: Direct] Attack +3 – N/A


Postman (Zelda: Twilight Princess) – [Leg] Attack +11 – N/A


Power Jump Badge (Paper Mario) – [Leg] Attack +5 – N/A


Prince Peasley (Mario & Luigi: SS) – [Specials: Direct] Attack +13

– N/A


Propelloer Shy Guy (Yoshi’s Story) – [Explosive] Attack +14


Purple Pikmin (Pikmin 2) – Flinch Resistance +35 – N/A


Putty (Magical Starsign) – Food Effect +3 – N/A


Raccoon Mario (Super Mario Bros. 3) – Flinch Resistance +112 – N/A


Rachel (Advance Wars: DS) – [Aura] Attack +11 – Lucario


Rad (Excite Truck) – [Specials: Indirect] Attack +15 – N/A


Rakensen (Custom Robo: BR) – [Energy] Attack +7 – N/A


Rambi (Donkey Kong Country) – [Arm] Attack +13 – N/A


Raphael the Raven (Yoshi’s Story) – Launch Resistance +6 – N/A


Rawk Hawk (Paper Mario: TTYD) – [Arm] Attack – SMB


Ray (Custom Robo) – [Specials: Direct] Attack +6 – N/A


Ray 01 (Custom Robo: BR) – Carry Ray Gun – N/A


Ray MKIII (Custom Robo Arena) – [Weapon] Attack +18 – N/A


Rayquaza (Pokemon series) – [Aura] Attack +24 – Lucario


Reaper & Reapette (Kid Icarus) – [Flame] Resistance +12 – Pit


Reclining Red Pikmin (Pikmin 2) – [Flame] Attack +6 – N/A


Red Fire (Mario Kart: DD!!) – [Flame] Attack +26 – SMB


Red Gazelle (F-Zero GX) – [Leg] Attack +5 – N/A


Red Pellet Flower (Pikmin 2) – [Pikmin] Attack +5 – Olimar


Red Pikmin (Pikmin) – [Pikmin] Attack +11 – Olimar


Red Virus (Nintendo Puzzle Collection) – [Flame] Attack +20 – N/A


ReDead (Zelda: Ocarina of Time) – [Weapon] Attack +5 – N/A


Revolver Ocelot (MGS2: Sons of Liberty) – [Darkness] Attack +17

– Ganondorf


Ricky Winterborn (1080 Avalance) – [Specials: Indirect] Attack +12

– N/A


Ridley (Metroid) – [Darkness] Attack +30 – Ganondorf


Ridley (Metroid: Zero Mission) – [Arm] Attack +25 – N/A


ROB (Star Fox Adventures) – [Electric] Resistance +15 – SF


ROB 64 (Star Fox Assault) – [Freezing] Attack +8 – N/A


R.O.B. (Mario Kart DS US) – [Specials: Indirect] Attack +15

– R.O.B.


Rob Haywood (Wave Race BS) – [Freezing] Attack +7 – N/A


Robo Cube (Custom Robo: BR) – [Body, Spin] Attack +5 – N/A


Robot & Blocks (Stack-Up) – [Specials: Indirect] Attack +27

– R.O.B.


Robot (Mario Kart DS JP) – [Energy] Attack +32 – R.O.B.


Rosie (Animal Crossing: WW) – [Leg] Attack +8 – N/A


Rotohex (Digiluxe) – Trophy Stand Drops +9 – N/A


Rouge The Bat (Sonic Adventure 2: Battle) – [Tail] Attack +10

– Yoshi, Pikachu, Diddy Kong, Pokemon Trainer


Rover (Animal Crossing: WW) – [Slash] Attack +10 – N/A


Roy (Fire Emblem: The Binding Blade) – [Slash] Attack +24 – N/A


Running Chibi-Robo (Chibi-Robo) – [Weapon] Attack +3 – N/A


Running Zero Suit Samus (Metroid: ZM) – [Weapon] Attack +25

– Samus, ZSS


Rusl (Zelda: Twilight Princess) – [Explosive] Attack +11 – N/A


Rutoga (Fire Emblem: The Binding Blade) – [Slash] Attack +12 – FE


Ryota Hayami (Wave Race BS) – [Water] Attack +34 – Pokemon Trainer


Ryota Ippongi (Ouendan 2) – [Battering] Resistance +18 – N/A


Sable (Animal Crossing: WW) – [Bite] Attack +6 – Yoshi, Wario,

Pokemon Trainer, Wolf


Sabure Prince (Kaeru no Tame ni Kane wa Haru) – [Freezing] Attack

+31 – N/A


Saharah (Animal Crossing: WW) – [Water] Attack +8 – Pokemon Trainer


Salsa (Mother 3) – [PK] Attack +9 – PK


Salvatore (Zelda: Wind Waker) – [Electric] Attack +9 – LoZ


Sami (Advance Wars) – [Specials: Indirect] Attac +12 – N/A


Samurai Goroh (F-Zero X) – [Arm] Attack +18 – Captain Falcon


Samurai Goroh (F-Zero) – Launc Resistance +21 – Captain Falcon


Samus (Metroid Fusion) – [Electric] Resistance +16 – Samus, ZSS


Samus (Metroid Prime 2 Echoes) – [Explosive] Attack +18 – N/A


Samus (Metroid) – [Specials: Indirect] Attack +15 – Samus, ZSS


Sayaka Amemiya (Ouendan 2) – [Weapon] Attack +10 – N/A


Seal Head (Custom Robo: BR) – [Energy] Attack +10 – N/A


Seiuchi-kun (Densetsu no Stafy 3) – [Water] Attack +18 – Pokemon



Shadow Beast (Zelda: TWilight Princess) – [Darkness] Attack +28

– Ganondorf


Shadow Mario (Super Mario Sunshine) – Flinch Resistance +70 – N/A


Shadow The Hedgehog (Sonic Adventure 2: Battle) – [Specials:

Direct] Attack +20 – Sonic


Shagohod (MGS3: Snake Eater) – Dizzy Time -150 – N/A


Shahra (Sonic & the Secret Rings) – [Leg] Attack +7 – Peach, Zelda


Sheik (Zelda: Ocarina of Time) – [Body, Spin] Attack +17 – LoZ


Shiba Inu (Nintendogs) – Launch Power +12 – N/A


Shilda (Fire Emblem: Monsho no Nazo) – [Specials: Direct] Attack +7

– FE


Shine Sprite (Super Mario Sunshine) – [Body, Spin] Attack +5 – N/A


Shroob (Mario & Luigi: PiT) – Launch Power +7 – N/A


Shy Guy (Yoshi’s Story) – [Leg] Attack +4 – N/A


Sidestepper (Mario Bros.) – [Leg] Attack +8 – N/A


Silver the Hedgehog (Sonic the Hedgehog) – Launch Power +49 – Sonic


Skull Kid (Zelda: Majora’s Mask) – [Darkness] Attack +7 – Ganondorf


Skull Kid (Zelda: Ocarina of Time) – [Leg] Attack +20 – N/A


Skulltula (Zelda: Ocarina of Time) – [Arm] Attack +7 – N/A


Slippy (Star Fox 64) – [Weapon] Attack +10 – N/A


Slippy (Star Fox: Assault) – [Specials: Indirect] Attack +6 – N/A


Snift (Mario Party 3) – [Arm, Leg] Attack +3 – N/A


Snorlax (Pokemon series) – [Electric] Attack +5 – N/A


Snowman (1080 Avalanche) – [Freezing] Attack +26 – N/A


Solid Snake (MGS: The Twin Snakes) – [Arm, Leg] Attack +7 – Snake


Solid Snake (MGS2: Sons of Liberty) – [Explosive] Attack +19

– Snake


Sonic the Hedgehog (Sonic the Hedgehog) – [Body, Spin] Attack +32

– Sonic


Sothe (Fire Emblem: Radiant Dawn) – Flinch Resistance +105 – N/A


Space Pirate (Super Metroid) – [Darkness] Attack +13 – Ganondorf


Sparrow (Magical Starsign) – [Electric] Resistance +5 – N/A


Special Token (Metroid Pinball) – [Arm] Attack +6 – Samus, ZSS


Spinner (Zelda: Twilight Princess) – [Body, Spin] Attack +4 – N/A


Spiny (New Super Mario Bros.) – [Slash] Attack +9 – N/A


Spiny Shell (Mario Kart: DD!!) – Launch Power +11 – N/A


Spitz (WarioWare: MPG) – [Tail] Attack +12 – Yoshi, Pikachu, Diddy

Kong, Pokemon Trainer


Squeaker (Kirby: Squeak Squad) – [Specials: Direct] Attack +4 – N/A


Squirtle (Pokemon series) – [Water] Attack +41 – Pokemon Trainer


Stafy (Densetsu no Stafy) – [Tail] Attack +7 – Yoshi, Pikachu,

Diddy Kong, Pokemon Trainer


Stafy (Densetsu no Stafy 2) – [Head] Attack +10 – N/A


Stapy (Densetsu no Stafy 3) – [Specials: Indirect] Attack +4 – N/A


Starman (EarthBound) – [PK] Attack +10 – PK


Starman (Kirby: Squeak Squad) – Launch Power +22 – N/A


Starman (New Super Mario Bros.) – [Aura] Attack +6 – Lucario


Starship (Metroid Fusion) – [Weapon] Attack +9 – Samus/ZSS


Starship (Metroid Prime Hunters) – Launch Power +22 – N/A


Staryu (Pokemon series) – [Specials: Indirect] Attack +12 – N/A


Stork (Yoshi’s Island DS) – [Body, Spin] Attack +21 – N/A


Stork Stop (Yoshi’s Island DS) – [PK] Attack +12 – PK


Storm The Albatross (Sonic Riders) – [Specials: Indirect] Attack

+12 – N/A


Stuffwell (Mario & Luigi: PiT) – Trophy Drops +8 – N/A


Suicine (Pokemon series) – [Grass] Attack +17 – Pokemon Trainer


Sukapon (Joy Mech Fight) – Launch Power +10 – N/A


Super Baby (Yoshi’s Island DS) – Launch Resistance +6 – N/A


Super Mario Bros. – [Arm, Leg] Attack +15 – SMB


Super Sonic (Sonic the Hedgehog 2) – [Electric] Resistance +27

– Sonic


Sylux (Metroid Prime Hunters) – [Specials: Indirect] Attack +12

– N/A


Takamaru (Naze no Murasameje) – [Weapon] Attack +11 – N/A


Tamagon (Devil World) – [Flame] Resistance +11 – N/A


Tameo (Trade & Battle: Card Hero) – [Explosive] Attack +16 – N/A


Tap-Tap (Yoshi Touch & Go) – [Body, Spin] Attack +24 – N/A


Teddy (Mother) – [Battering] Resistance +3 – N/A


Telly (Chibi-Robo) – [Head] Attack +4 – N/A


Tetra (Zelda: Wind Waker) – [Flame] Attack +25 – N/A


The Black Knight (Fire Emblem: PoR) – Launch Power +40 – N/A


The Boss (MGS3: Snake Eater) – Flinch Resistance +161 – N/A


The Great Fairy (Zelda: Wind Waker) – [Magic] Attack +21 – Peach,



The President (Pikmin 2) – Trophy Stand Drops +7 – N/A


Tikal (Sonic Adventure Director’s Cut) – [Flame] Attack +9 – Sonic


Tingle (Tingle’s Rupeeland) – [Arm] Attack +12 – N/A


Tingle (Zelda: Wind Waker) – [Flame] Resistance +24 – LoZ


Tiny Kong (DK 64) – [Arm] Attack +4 – DK


Tiny Wario (Virtual Boy Wario Land) – Launch Resistance +26 – Wario


Tippi (Super Paper Mario) – [Flame] Resistance +5 – N/A


Toad (Mario Party 6) – Launch Resistance +10 – SMB


Toad (Mario Party 7) – Launch Resistance +9 – N/A


Toad & Toadette (Mario Party 7) – [Head] Attack +16 – SMB


Toadette (Mario Party 6) – [Magic] Attack +7 – Peach, Zelda


Toadsworth (Mario & Luigi: PiT) – Launch Power +5 – N/A


Toadsworth (Super Mario Sunshine) – [Specials: Indirect] Attack +10

– N/A


Togepi (Pokemon series) – [Body, Spin] Attack +11 – Poke


Tom Nook (Animal Crossing: WW) – [Energy] Attack +5 – N/A


Torchic (Pokemon series) – [Flame] Attack +8 – Poke


Tortimer (Animal Crossing: WW) – [Throwing] Attack +12 – N/A


Tractor Trailer (Wild Trax) – [Specials: Direct] Attack +14 – N/A


Training Academy Coach (X) – [Head] Attack +7 – N/A


Treasure Chest (Kirby: Squeak Squad) – Trophy Drops +16 – N/A


Triple Red Shells (Mario Kart: DD!!) – Launch Resistance +21 – N/A


Turbo Birdo (Mario Kart: DD!!) – [Weapon] Attack +15 – N/A


Twila (Mario Party 6) – Dizzy Time -46 – N/A


Valoo (Zelda: Wind Waker) – [Specials: Indirect] Attack +19 – N/A


Vector The Crocodile (Knuckles’ Chaotix) – [Specials: Direct]

Attack +10 – N/A


Vermin (Game & Watch) – [Weapon] Attack +15 – Mr. Game & Watch


Vivian (Paper Mario: TTYD) – [Energy] Attack +5 – N/A


Volvoice (Electroplankton) – [Electric] Attack +10 – N/A


Waddle Dee (Kirby 64) – [Head] Attack +32 – N/A


Waddle Dee Ball (Kirby Canvas Curse) – [Arm] Attack +5 – N/A


Waluigi (Mario Superstar Baseball) – [Specials: Indirect] Attack +8



Waluigi (Super Mario Strikers) – [Slash] Attack +15 – SMB


Wario (Super Mario 64 DS) – Launch Resistance +57 – Wario


Wario (Super Mario Strikers) – [Bite] Attack +15 – Yoshi, Wario,

Pokemon Trainer, Wolf


Wario (WarioWare: Smooth Moves) – [Arm] Attack + 30 – Wario


Wario & Bike (WarioWare: MMG) – [Body, Spin] Attack +21 – Wario


Wario Car (Mario Kart: DD!!) – Launch Power +47 – Wario


Wario-Man (WarioWare: Touched!) – [Arm, Leg] Attack +18 – Wario


Wario World Symbol (Wario World) – [Specials: Direct] Attack + 15

– Wario


Warrior Ing (Metroid Prime 2 Echoes) – [Bite] Attack +10 – Yoshi,

Wario, Pokemon Trainer, Wolf


Warrior Mech Gauss (Chosoju Mecha MG) – [Weapon] Attack +12 – N/A


Water Fairy Elias (Nintendo Puzzle Collection) – [Water] Attack +30

– Pokemon Trainer


Wave Race Blue Storm – Flinch Resistance +168 – N/A


Wave The Swallow (Sonic Riders) – [Arm] Attack +19 – Sonic


Weavel (Metroid Prime Hunters) – Carry Beam Sword – N/A


Weavile (Pokemon series) – [Slash] Attack +5 – Poke


Welsh Corgi (Nintendogs) – Food Effect +6 – N/A


Wendell (Animal Crossing: WW) – [Explosive] Attack +14 – N/A


Whispy Woods (Kirby Super Star) – [Weapon] Attack +4 – KB


White Cat (F-Zero GX) – [Electric] Attack +4 – N/A


White Pikmin (Pikmin 2) – [Pikmin] Attack +10 – Olimar


Wiggler (Mario Power Tennis) – Launch Resistance +16 – N/A


Wild Goose (F-Zero GX) – [Head] Attack +9 – N/A


Wild Gunman – [Specials: Indirect] Attack +5 – Ice Climbers, Pit,



Wobbuffet (Pokemon series) – [Head] Attack +12 – N/A


Wolf (Excite Truck) – [Weapon] Attack +6 – N/A


Wolf (Star Fox Command) – [Energy] Attack +27 – N/A


Wolf (Star Fox: Assault) – [Arm, Leg] Attack + 15 – SF


Wolfen (Star Fox 64) – [Tail] Attack +16 – SF


Wolfen (Star Fox: Assault) – [Tail] Attack +30 – SF


Wrinkly Kong (DK: King of Swing) – [Battering] Resistance +4 –



Xananab – [Launch] Resistance +20 – N/A


Yadokarita (Densetsu no Stafy) – [Weapon] Attack +8 – N/A


Yakuman Player (Yakuman) – [Electric] Resistance +28 – Ice

Climbers, Pit


Yellow Pellet (Pikmin 2) – [Pikmin] Attack +22 – Olimar


Yellow Pikmin (Pikmin) – [Slash] Resistance +10 – N/A


Yellow Virus (Nintendo Puzzle Collection) – Food Effect +4 – N/A


Yoshi (Mario Party 2) – Launch Resistance +35 – SMB


Yoshi (Paper Mario: TTYD) – [Throwing] Attack +5 – SMB


Yoshi (Yoshi Touch & Go) – [Arm, Leg] Attack +8 – SMB


Yoshi Ship (Yoshi Topsy-Turvy) – [Throwing] Attack +32 – N/A


Yoshi’s Egg (Yoshi Touch & Go) – [Body, Spin] Attack +12 – Yoshi


Young Cricket (WarioWare: Smooth Moves) – [Arm, Leg] Attack +3

– N/A


Young Zelda (Zelda: Minish Cap) – [Battering] Resistance +16 – LoZ


Young Zelda (Zelda: Ocarina of Time) – [Electric] Attack +20 – N/A


Zant (Zelda: Twilight Princess) – [Weapon] Attack +7 – LoZ


Zebes Inhabitant (Metroid Fusion) – [Arm] Attack +5 – N/A


Zelda (Zelda: Link to the Past) – [Magic] Attack +27 – Peach, Zelda


Zelda (Zelda: Ocarina of Time) – [Flame] Resistance +18 – LoZ


Zero Suit Samus (Metroid: Zero Mission) – [Leg] Attack +9 – Samus,



Zinger (DK: King of Swing) – [Slash] Resistance +5 – N/A


Zora (Zelda: Ocarina of Time) – Launch Resistance +31 – N/A


Zora Link (Zelda: Majora’s Mask) – Swim Time +60 – N/A








Obtainable Trophies —————BRATR


Here I’ll list all the trophies and how to unlock them (if there is

a specific way to do so). If it says "Random", you can either find

it in a stage or by winning it in the Coin Launcher. Please send me

an e-mail if any of this is off, because there’s a LOT of trophies

to go through.


Special thanks to Chris at Brawl Central for compiling a list of

trophies. Used with permission.


***Warning – Do not look at these trophies if you don’t want the

secret characters spoiled. While it’s not obvious which trophies

are characters, the description of some trophies uses secret

characters to unlock.





Action Helirin – Random

Agitha – Random

Amy – Random

Ancient Minister – Complete the Subspace Emissary

Andross – Random

Animal Crossing Boy – Random

Apples – Beat Target Smash Level 1

Armank – Use a Trophy stand on an Armank

Armight – Use a Trohpy stand on an Armight

Arwing – Random

Aryll – Random

Ashei – Random

Ashley Robbins – Play VS mode for at least 100 hours

Ashnard – Beat Target Smash Level 3 with 10 characters

Assist Trophy – Random

Aura Storm – Beat All-Star Mode with Lucario

Auroros – Use a Trophy stand on an Auroros

Autolance – Use a Trophy stand on an Autolance

Azelf – Random




Baby Mario – Random

Baby Peach – Get 500 different trophies

Ballyhoo and Big Top – Collect 75 hidden CDs

Banana Peel – Get 10 Max Combos in Training Mode

Barbara – Random

Barrels – Random

Beam Kirby – Random

Beam Sword – Random

Beast Ganon – Beat All-Star Mode with Ganondorf

Bellossom – Random

Big Primid – Use a Trophy stand on a Big Primid

Birdo – Clear All-Star Mode on Hard

Black Knight – Random

Black Shadow – Random

Blade Knight – Random

Blanca – Random

Blast Box – Beat Target Smash Level 2 with all 35 characters

Blathers and Celeste – Random

Blaze – Random

Blaziken – Random

Blood Falcon – Random

Blooper – Random

Blue Alloy – Beat 100 Man Brawl with all 35 characters

Blue Falcon – Beat All-Star Mode with Captain Falcon

Blue Pikmin – Random

Bob-omb – Random

Bombed – Use a Trophy stand on a Bombed

Bomber – Random

Bonkers – Random

Bonsly – Random

Boo – Random

Boom Primid – Use a Trophy stand on a Boom Primid

Borboras – Use a Trophy stand on a Borboras

Boulder – Random

Bowser – Beat Classic Mode with Bowser

Bowser Jr. – Random

Brewster – Random

Bronto Burt – Random

Bucculus – Use a Trophy stand on a Bucculus

Buckot – Use a Trophy stand on a Buckot

Bugzzy – Random

Bulbasaur – Random

Bulblin – Random

Bullet Bill – Random

Bumper – Get 15000 ft total with all characters in Home-Run Contest

Buneary – Random

Bunny Hood – Random

Burrowing Snagret – Random

Buzzy Beetle – Random

Bytan – Use a Trophy stand on a Bytan




Candy Kong – Random

Cappy – Random

Capsule – Random

Captain Falcon – Beat Classic Mode with Captain Falcon

Cardboard Box – Beat Target Smash Level 4 in less than 32

seconds with any character

Careening Dirigibug – Random

Cargo – Use a Trophy stand on a Cargo

Celebi – Random

CDs – Random

Chain Chomp – Random

Chao – Random

Charizard – Beat Classic Mode with Pokemon Trainer (Charizard must

deal the final blow)

Charmander – Random

Cheep Cheep – Random

Chibi-Robo – Random

Chikorita – Random

Chimchar – Random

Combo Cannon – Beat Target Smash Level 5 in under 30 seconds

Cook Kirby – Beat All-Star Mode with Kirby

Copper and Booker – Random

Cracker Launcher – Get 1000 KOs in Brawl Mode

Cranky Kong – Random

Crates – Random

Crazy Hand – Beat Classic Mode on Intense with any character

Crazy Redd – Random

Cream – Random

Creeping Chrysanthemum – Collect trophies for all characters

Cresselia – Random

Critical Hit – Beat All-Star Mode with Marth

Cubone – Random

Custom Robos – Random

Cymul – Use a Trophy stand on a Cymul

Cyndaquil – Random

Cypher – Random




Darbus – Random

Dark Cannon – Beat Boss Battles on Hard

Darknut – Random

Darkrai – Random

Dark Samus – Random

Deku Nuts – Random

Deoxys – Random

Devil – Random

Dialga – Random

Diddy Kong – Beat Classic Mode with Diddy Kong

Diffusion Beam – Beat All-Star Mode with R.O.B.

Dixie Kong – Random

Donkey Kong – Beat Classic Mode with Donkey Kong

Dragoon – Random

Drifloon – Random

Dr. Eggman – Collect over 500 different stickers

Dr. Shrunk – Random

Dr. Stewart – Random

Dr. Wright – Random

Dry Bones – Random

Dugtrio – Random

Duon – Use a Trophy Stand on a Duon

Dyna Blade – Beat All-Star Mode on Very Hard with any character




Electivire – Random

Electrode – Random

Elincia – Random

Elite Beat Agents – Random

Empress Bulblax – Random

End of Day – Beat All-Star Mode with Olimar and Pikmin

Enguarde – Random

Entei – Random

Excitebikes – Collect all Masterpieces

Expresso – Random




Falcon Flyer – Random

Fan – Random

Feyesh – Use a Trophy stand on a Feyesh

Fighter Kirby – Random

Fire Flower – Random

Fire Kirby – Random

Fire Primid – Use a Trophy stand ona Fire Primid

Floow – Use a Trophy stand on a Floow

F.L.U.D.D. – Random

Falco – Beat Classic Mode with Falco

Falco (Assault) – Random

Falco (Command) – Random

Fiery Blowhog – Random

Food – Random

Fox – Beat Classic Mode with Fox

Fox (Assault) – Random

Fracktail – Random

Franklin Badge – Have Ness join you in the Subspace Emissary

Freezie – Random

Funky Kong – Random




Galaxia Darkness – Beat All-Star Mode with Meta Knight

Galleom – Use a Trophy stand on a Galleom

Galleom (Tank Form) – Beat Boss Battles on Intense difficulty

Gamyga -Use a Trophy stand on a Gamyga

Ganondorf – Beat Classic Mode with Ganondorf


Ganondorf (Wind Waker) – Random

Gardevoir – Random

Gekko – Beat All-Star Mode with 10 characters

General Pepper – Random

Ghosts – Random

Giant Goomba – Random

Giga Bowser – Beat All-Star Mode with Bowser

Glaceon and Leafeon – Random

Glire – Use a Trophy stand on a Glire

Glice – Use a Trophy stand on a Glice

Glunder – Use a Trophy stand on a Glunder

Goldeen – Random

Golden Hammer – Get 45000 ft total in Home-Run Contest

Golem – Random

Gooey Bomb – Random

Goomba – Random

Goombella – Random

Gordo – Random

Goron – Random

Gray Fox – Clear Target Smash level 5 with all 35 characters

Greap – Use a Trophy stand on a Greap

Great Aether – Beat All-Star Mode with Ike

Great Fairy – Random

Great Fox – Random

Great Fox (Assault) – Random

Green Alloy – Beat 15-Minute Brawl with any character

Green Shell – Random

Grenade Launcher – Beat All-Star Mode with Solid Snake

Groudon – Random

Gulliver – Get 2000 KOs in Brawl Mode

Gulpin – Random

Gunship – Random

Gyrados – Random




Halberd – Complete Event #3 (single player)

Halmaroc King – Random

Hammer – Random

Hammer Bro. – Random

Heart Container – Random

Helibird – Random

Helirin – Random

HM Mech Rosa – Random

Hocotate Ship – Aquire from a box in the Subspace Emissary stage

"Outer Ancient Ruins"

Ho-Oh – Random

Hoppip – Random

Hothead – Random

Home-run Bat – Hit 1500 ft with one character in Home-Run Contest

Hydra – Random




Iceberg – Beat All-Star Mode with Ice Climbers

Ice Climbers – Beat Classic Mode with Ice Climbers

Ice Kirby – Random

Ike – Beat Classic Mode with Ike

Ilia – Random

Iridescent Flint Beetle – Random

Iroquois Pliskin – Random

Issac – Random

Ivysaur – Beat Classic Mode with Pokemon Trainer (Ivysaur must deal

the final blow)




Jameson and A.I.R.S. – Random

Jeff – Random

Jet – Random

Jigglypuff – Beat Classic Mode with Jigglypuff

Jill – Random

Jirachi – Random

Joan – Random

Jody Summer – Random

Jyk – Beat Boss Battles with 20 characters




Kalypso – Random

Kanden – Random

Kapp’n – Swim over 300 ft with all characters

Kass – Random

Kat and Ana – Random

Katie and Kaitlin – Random

Katrina – Random

Key – Random

King Bublin – Random

King Dedede – Beat Classic Mode with King Dedede

King K. Rool – Clear Target Smash level 4 with all 35 characters

King of Red Lions – Random

Kip – Random

Kirby – Beat Classic Mode with Kirby

K.K. Slider – Collect all hidden CDs

Kludge – Random

Knuckle Joe – Random

Knuckles – Random

Konga Beat – Beat All-Star Mode with Donkey Kong

Koopa Paratroopa (Green) – Use a trophy stand on a Koopa Paratroopa

(Green) in the Subspace Emissary

Koopa Paratroopa (Red) – Use a trophy stand on a Koopa Paratroopa

(Red) in the Subspace Emissary

Koopa Troopa (Green) – Use a trophy stand on a Koopa Troopa (Green)

in the Subspace Emissary

Koopa Troopa (Red) – Use a trophy stand on a Koopa Troopa (Red) in

the Subspace Emissary

Kracko – Random

Kritter – Random

Kritter (Goalie) – Random

Krystal – Random

Kyle Hyde – Beat All-Star Mode with all characters

Kyogre – Random




Lakitu and Spinies – Random

Landmaster (Falco) – Beat All-Star Mode with Falco

Landmaster (Fox) – Beat All-Star Mode with Fox

Landmaster (Wolf) – Beat All-Star Mode with Wolf

Lanky Kong – Random

Latios and Latias – Random

Leon Powalski – Random

Light Arrow (Zelda) – Beat All-Star Mode with Zelda

Light Arrow (Sheik) – Beat All-Star Mode with Sheik

Lightning – Random

Link – Beat Classic Mode with Link

Link’s Grandma – Random

Lip’s Stick – Random

Little Mac – Random

Louie – Random

Lucario – Beat Classic Mode with Lucario

Lucas – Beat Classic Mode with Lucas

Lugia – Random

Luigi – Beat Classic Mode with Luigi

Luigi’s Mansion – Random

Luminoth – Random

Lyn – Random




Magnezone – Random

Malo – Random

Manaphy – Random

Mario – Beat Classic Mode with Mario

Mario Finale – Beat All-Star Mode with Mario

Marth – Beat Classic Mode with Marth

Master Hand – Beat Classic Mode with 20 characters

Maxim Tomato – Random

Medli – Random

Mesprit – Random

Metagross – Random

Meta Knight – Beat Classic Mode with Meta Knight

Metal Box – Random

Metal Gear Ray – Random

Metal Gear Rex – Random

Metal Primid – Use a Trophy stand on a Metal Primid

Meta Ridley – Use a Trophy stand on Meta Ridley

Metroid – Random

Metroid Prime (Core) – Random

Metroid Prime (Exo) – Random

Meowth – Random

Mew – Random

Mewtwo – Beat All-Star Mode on Intense difficulty

Midna – Random

Mites – Use a Trophy stand on a Mites

Mizzo – USe a Trophy stand on a Mizzo

Mokka – Random

Moltres – Random

Motion-Sensor Bomb – Random

Mr. EAD – Random

Mr. Game & Watch – Beat Classic Mode with Mr. Game & Watch

Mr. Resetti – Random

Mr. Resetti (Feet) – Random

Mr. Saturn – Random

Mudkip – Random

Munchlax – Random

Musketeer Daltania – Clear Target Smash level 4 with 10 characters




Nagagog – Use a Trophy stand on a Nagagog

Naked Snake – Random

Needle Kirby – Random

Negative Zone – Beat All-Star Mode with Luigi

Ness – Beat Classic Mode with NEss

Nintendog – Random

Noxus – Random




Octopus – Beat All-Star Mode with Mr. Game & Watch

Onions – Random

Ooccoo & Son – Random

Ouendan – Get 400 combined max combos with all characters in

Training Mode

Outset Link – Beat Target Smash Level 5 with 10 characters




Palkia – Random

Palutena – Complete Event #4 (single player)

Palutena’s Army – Beat All-Star Mode with Pit

Palutena’s Bow – Beat Target Smash Level 1 in under 15 seconds with

any character

Panther Caroso – Random

Paper Bowser – Random

Paper Luigi – Random

Paper Mario – Beat Classic Mode with all 35 characters

Paper Peach – Random

Parasite Queen – Random

Party Ball – Play 500 hours of Brawl Mode

Pascal – Random

Peach – Beat Classic Mode with Peach

Peach Blossom – Beat All-Star Mode with Peach

Peanut Popgun – Beat Target Smash Level 2

Pellets – Beat Target Smash Level 2 with 10 characters

Pelly and Phyllis – Random

Peppy Hare – Random

Perry – Random

Petey Pirahna – Use a Trophy stand on Petey Pirahna

Pichu – Beat All-Star Mode using no continues

Pico – Random

Pigs – Random

Pikachu – Beat Classic Mode with Pikachu

Pikmin and Olimar – Beat Classic Mode with Pikmin and Olimar

Piplup – Random

Pirate Ship – Random

Pirahna Plant – Random

Pit – Beat Classic Mode with Pit

Pitfall – Beat 100 Man Brawl

PK Starstorm (Lucas) – Beat All-Star Mode with Lucas

PK Starstorm (Ness) – Beat All-Star Mode with Ness

Plasma Kirby – Random

Plusle and Minun – Collect Final Smash trophies for all characters

Poison Mushroom – Random

Pokeball – Random

Pokemon Trainer – Beat Classic Mode with Pokemon Trainer

Poltergust 3000 – Random

Poppant – Use a Trophy stand on a Poppant

Porky – Random

Porky Statue – Beat Boss Battles on Intense difficulty

Power Suit Samus – Beat All-Star Mode twice with Samus/ZSS

Primid – Use a Trophy stand on a Primid

Puff Up – Beat All-Star Mode with Jigglypuff

Puppit – Use a Trophy stand on a Puppit

Purple Pikmin – Random

Putty – Random

Pyrite – Random






Ralis – Random

Rambi – Random

Ray Gun – Random

Ray MK III – Beat Target Smash Level 3 in under 20 seconds with any


Rayquaza – Use a Trophy stand on Rayquaza

Red Alloy – Defeat 5 Alloys in Cruel Brawl

Red Bulborb – Random

Red Pikmin – Clear Event #14

Ridley – Use a Trophy stand on Ridley

Riolu – Random

Roader – Use a Trophy stand on a Roader

R.O.B. – Beat Classic Mode with R.O.B.

ROB 64 – Random

R.O.B. Blaster – Use a Trophy stand on a R.O.B. Blaster

Robed Zelda – Random

R.O.B. Launcher – Use a Trophy stand on a R.O.B. Launcher

R.O.B. Sentry – Use a Trophy stand on a R.O.B. Sentry

Rocketbarrel Barrage – Beat All-Star Mode with Diddy Kong

Rocketbarrel Pack – Clear Target Smash Level 4

Rolling Crate – Random

Roturret – Use a Trophy stand on a Roturret




Sable and Mabel – Random

Sages – Random

Saharah – Random

Salvatore – Random

Samurai Goroh – Random

Samus – Beat Classic Mode with Samus (Must finish with Samus)

Samus (Dark Suit) – Random

Samus (Fusion Suit) – Random

Samus (Gravity Suit) – Random

Samus (Power Suit) – Random

Samus (Gravity Suit) – Random

Sandbag – Use all 35 characters in Home-run Contest

Saki Amamiya – Random

Scope Primid – Use a Trophy stand on a Scope Primid

Scarflies – Random

Screw Attack – Random

Shadow – Random

Shadow Beast – Random

Shadow Bugs – Beat Boss Mode on Normal

Shagohod – Random

Shaydas – Use a Trophy stand on a Shaydas

Sheegoth – Random

Sheik – Beat Classic Mode with Sheik (Must finish with Sheik)

Shellcreepers – Random

Shellpod – Use a Trophy stand on a Shellpod

Shellpod (No Armor) – Use a Trophy stand on a Shellpod (No Armor)

Shy Guy – Get 30000 ft total in Home-Run Contest

Sidesteppers – Random

Silver – Beat Target Smash Level 3 with all 35 characters

Sir Kibble – Random

Skarmory – Random

Sleep Kirby – Random

Slippy Toad – Random

Smart Bomb – Random

Smash Ball – Random

Smash Coins – Play 10 Coin Matches

Smoke Ball – Random

Snorlax – Random

Snorunt – Random

Snover – Random

Soccer Ball – Random

Solid Snake – Beat Classic Mode with Snake

Sonic the Hedgehog – Beat Classic Mode with Sonic

Sothe – Random

Spaak – Use a Trophy stand on a Spaak

Space Pirate – Random

Spire – Random

Spring – Random

Squirtle – Beat Classic Mode with Pokemon Trainer (Squirtle must

deliver the finishing blow)

Squitter – Random

Stafy – Clear Target Smash Level 1 with 10 characters

Stapy – Random

Starly – Random

Starman – Random

Star Rod – Random

Staryu – Random

Stickers – Collect all stickers

Stock Ball – Random

Striker Mario – Clear Classic Mode on Very Hard

Striker Daisy – Random

Subspace Gunship – Beat Boss Battles with 10 characters

Subspace Bomb – Beat Boss Mode on Easy

Suicine – Random

Super Dragon – Beat All-Star Mode with Yoshi

Super Mushroom – Random

Super Scope – Beat Target Smash Level 1 with all 35 characters

Superspicy Curry – Random

Super Sonic – Beat All-Star Mode with Sonic

Swooping Snitchbug – Random

Sword Kirby – Random

Sword Primid – Use a Trophy stand on a Sword Primid

Sylux – Random




Tabuu – Use a Trophy stand on Tabuu

Tabuu (Wings) – Beat Boss Battles with all characters

Tails – Walk over 30,000 ft with all characters

Tanks and Infantry – Random

Team Healer – Random

Tetra – Random

Telly Vision – Random

The President – Random

The Skull – Random

Ticken – Use a Trophy stand on a Ticken

Timer – Play 30 hours of Brawl Mode

Tingle – Random

Tiny Kong – Random

Toad – Random

Toadette – Random

Toadsworth – Random

Togepi – Random

Tommy and Timmy Nook – Random

Tom Nook – Collect 1000 coins in Coin Matches

Toon Link – Beat Classic Mode with Toon Link

Torchic – Random

Tornado Kirby – Random

Tortimer – Random

Totodile – Random

Towtow – Use a Trophy stand on a Towtow

Trace – Random

Treeko – Random

Tricky – Random

Triforce Slash (Link) – Beat All-Star Mode with Link

Triforce Slash (Toon Link) – Beat All-Star Mode with Toon Link

Triple Finish – Beat All-Star Mode with Pokemon Trainer

Trophy Stand – Random

Trowlon – Use a Trophy stand on a Trowlon

Turret Tusk – Random

Turtwig – Random




Unira – Random

Uxie – Random




Valoo – Random

Vegetables – Random

Volt Tackle – Beat All-Star Mode with Pikachu




Waddle Dee – Random

Waddle Dee Army – Beat All-Star Mode with King Dedede

Waddle Doo – Random

Walky – Unlock 50 hidden CDs

Waluigi – Random

Wario – Beat Classic Mode with Wario

Wario Bike – Beat Target Smash Level 3 with any character

Wario-Man – Beat All-Star Mode with Wario

Warp Star – Random

Warrior Mech Gauss – Random

Weavel – Random

Weavile – Random

Wedding Bowser – Random

Wedding Peach – Random

Wendell – Random

Wheelie – Random

White Pikmin – Random

Wiggler – Random

Wing Kirby – Random

Wobbuffet – Random

Wolf – Beat Classic Mode with Wolf

Wolfen – Random

Wolf Link – Random

Wollywog – Random

Wrinkly Kong – Random




Xananab – Get over 24000 ft in Home-run Contest with all characters




Yellow Alloy – Beat 100 Alloys in Endless Brawl

Yellow Pikmin – Random

Yeta – Random

Yoshi – Beat Classic Mode with Yoshi




Zant – Random

Zelda – Beat Classic Mode with Zelda

Zelda (Wind Waker) – Random

Zero Laser – Beat All-Star Mode with Samus

Zero Suit Samus – Beat Classic Mode with ZSS

Zoda – Random

Zora – Random


Again, big thanks to Chris and the admins/moderators over at Brawl

Central for this extensive list of trophies!







Stage Descriptions —————-STADE


Here I’ll describe the stages and any random things that happen on

each. I’ve listed platforms as Solid and Soft – Soft platforms are

platforms you can fall down and jump up through, while Solid

platforms are those that you can’t jump or fall through.


*Note: Hidden stages are included, so don’t read if you don’t want

them spoiled.


*Note: Melee stages are not covered. Go read a Smash Brothers Melee

Guide to learn about them.




Battlefield –


Simple stage with one big solid platform and three soft floating





Final Destination –


The ultimate skill match, one giant solid platform with no tricks.




Delfino Plaza –


This stage starts with a solid platform and some soft floating

platforms, but as it progressed you land on certain areas. You can

either land on a sandbar island, three pillar islands, or a

"sidewalk", all of which are solid bottoms with no chance of

falling down (only drowning). You can also stop on rooftops, which

will allow you to fall and KO opponenets in pits.




Luigi’s Mansion –


This is a fun stage with two hard floating platforms and a big hard

platform below. A soft platform is in the center and a large soft

platform is above all the others.


Two noteworthy things about this stage is that if everyone leaves

the part of the stage with a background a cover goes over most of

the stage showing the outside of the mansion.


The other is that the entire level is destructible. Pillars hold up

all the platforms, and as they are hit and destroyed the mansion

will fall to pieces. Eventually the whole house will come tumbling

down, leaving just the main hard platform and some rubble.




Mushroomy Kingdom –


This stage scrolls to the right through the setting of Super Mario

Bros. stage 1-1 and 1-2 randomly. It will repeat after you reach

the end of the stage.




Mario Circuit –


Three soft platforms float above a solid ground, so no pits to fall

in here. Eight Shy Guys on go-karts will come from the background

and across the top platforms, damagin anyone they come in contact

with. Watch for the warning to see them approach from the side.




Rumble Falls –


Here the stage will scroll upwards. Most platforms are soft, but

some stone ones are solid. There are buttons strewn out that if hit

will change the placement of platforms. There is also a narrow

section where you must go through a small hole in the rock. The

stage will speed up in sections, warning you before hand.




Bridge of Eldin –


A large, long solid platform. An enemy will run by every once in a

while, damaging anyone it touches and dropping a bomb. The bomb

will destroy the section of the bridge it lands on, which will

regenerate shortly afterwards.




Pirate Ship –


A ship among the waves keeps one solid ground with two soft

platforms on the mast. A small protrusion near the left edge of the

ship will pop up randomly, but be careful. Staying near it when it

"pops" up after rising out of the ship will send you flying.


You can’t die at the bottom unless you drown, except for when the

ship flies upwards in a vortex, which acts as a flying platform for

a short while. Another ship will show up on the right from time to

time, providing a solid platform for those in need.


The ship will run ashore on some rocks sometimes, providing more

solid ground to fight on. The ship will stay sharply inclined while

on the rocks, but eventually the rocks will break and the ship will

continue its voyage.




Norfair –


Five soft platforms in a V-pattern. The lava will rise, from either

one side of the screen or the bottom. To avoid the sides, just move

to the other side. To avoid the lava from below, you must get

inside the capsule that appears as the lava arises. You will have

to hit the capsule to open it.




Frigate Orpheon –


One soft platform and a solid platform accompanied by a rising and

lowering platform. After a while, the stage will sound a siren and

flip vertically, switching to a different set of platforms. Be

careful while flipping, as if you’re too high you will be too low

to land on the new platforms. The second set of platforms has one

centered soft platform above a large solid platform, and a moving

soft platform on the sides.




Yoshi’s Island –


One solid platform and a soft platform above it. Shy Guys will fly

by dropping food or items sometimes, and a platform will float in

from the left side of the screen from time to time. Otherwise a

typical stage.




Halberd –


This stage starts in a hangar with a solid ground, and eventually

will open up and raise a solid platform and a soft platform above

that. After a few moments, the solid ground of the hangar will

disappear as the platforms shoot off towards the ship.


These platforms will fly around for a while with nothing special

happening, and eventually will land on the Halberd. Once here the

solid platform will be extended by the sides of the ship. Also, the

cannon will target a player and fire at them. Avoid the targeting

reticle once it’s fixed and has stopped moving.




Lylat Cruise –


One solid platform with three floating soft platforms. As pretty as

the stage is, nothing special happens here.




Pokemon Stadium 2 –


This stage has a solid platform and two soft platforms above. It

will cycle randomly through four different settings.


The first is an ice field. Everything is slippery and a two soft

platforms appear on the left.


The second is a digging site. A mound of earth splits the area, and

two soft platforms appear on the right of the mound and one appears

on the left.


The third is a windy area. No platforms are present but gravity

is halved and everyone falls much slower while above the main



The fourth is an electric factory. Soft platforms appear on the

right and left, and the right third of the main platform slowly

pushes players to the right, while the left third of the main

platform drags players left.




Spear Pillar –


Two solid platforms create a "cave" and two soft platforms float

above the top. Crazy things can happen on this stage.


Randomly parts of the top solid platform will be broken away by the

legendary pokemon in the back. Also, beams of light will flash

across the screen through the cave or straight up and down in one-

third of the stage.


The screen may tip or even flip completely. Controls stay the same,

however, leaving you upside down pressing right to move left and

down to move up.


The last thing that may happen here is a time change. Randomly a

legendary pokemon will come out and slow down time for the entire





Port Town Aero Dive –


Most of this stage is played on a soft platform skimming across a

race track. Hitting this track while moving will result in you

flying upward.


The platform will stop at intervals, with many different

combinations of soft platforms and pits to fall into. Also, be

aware of the cars racing in from the background, as if they hit you

as they come into the battlefield they will launch you upwards.




Castle Siege –


This stage starts on a solid platform with two floating platforms.

As time goes on, the battlefield will fall away and change to a

few floating soft platforms along with statues that will stop

attacks. As time goes further on, the stage will transition into a

single hard platform over lava. It will repeat given enough time.




WarioWare, Inc. –


A solid platform with two soft platforms on either side is the main

setting of this stage. However, every 10-15 seconds a mini-game

will appear. A message telling you what to do (sometimes cryptic)

will appear, and moments later you’ll be on a solid ground setting

where you must perform different actions such as breaking things,

taunting, staying under an umbrella, or not moving. If you perform

the tasks correctly, you can be given invincibility, grow giant, or

any number of other benefits.




Distant Planet –


A soft platform with two soft platforms above it lie in the center

of this stage, with a solid sloped platform to the left. The leaf

platforms will descend if players stand on them long. Also, leaves

will bloom here and can be hit to drop pellets, which are just an

item to throw at opponents.


Two things happen here. It can begin to rain, causing the left

solid platform to flood, dragging anyone quickly down the slope and

into the pit. Also, a giant monster can approach from the right,

and will open its mouth after a while. If anyone gets too close,

the monster will gobble them up, so be careful when it opens wide.




Smashville –


A simple solid platform with a single soft platform moving from

side to side. If you play on Saturday between 8 PM and midnight

(according to your Wii’s clock) a concert will be held in the





New Pork City –


Many platforms both hard and soft and a swinging platform. Randomly

a monster will appear and bite, severely damaging anyone it gets

its teeth into.




Summit –


The bottom is a solid platform, but the rest is soft platforms. A

small ice ledge in the bottom right can be broken, but will come

back shortly.


After a few moments of fighting, the stage will break loose from

the mountain and start sliding left very fast. During this anyone

who touches the mountain will be drug off the screen, and everyone

will fall slower due to the downward momentum.


The stage will reach water at the bottom of the mountain, where it

will float to the left. It will sink periodically, making anyone on

the solid platform start swimming. Anyone swimming in these waters

too long will find themselves eaten by a giant fish, resulting in

a KO, so stay out of the water!




Skyworld –


This stage is all hard platforms at first, with a moving platform

at the bottom. The platforms are all destroyable, and after you’ve

destroyed them people that are hit hard will fly through them, as

well as being soft.




75 m –


A lot of solid platforms. Some move vertically, but that’s about

the extent of the stage. The pixelated DK at the top will throw

things. When he comes to the foreground, touching him will launch



Otherwise, it’s a pretty normal stage.




Mario Bros. –


Nothing but hard platforms. Enemies will crawl slowly down the

stage. If you hit them hard enough or from below they will turn

into items to be thrown.


The POW box at the bottom can be hit to stun players and knock all

enemies on the screen over. If any enemy is already toppled over,

hitting them or using the POW box or hitting them from below will

result in them getting back on their feet. They will speed up

periodically. The enemies cause massive damage and knock back.




Flat Zone –


All your characters are flat! Actually, you really can’t tell

unless you pause the game. Very little camera movement on this

stage. It will go through various scenes, such as a burning

building on the left or a "gas station". Either way, it’s very hard

to describe this stage because it changes so much. All the

platforms that appear are soft.


Various things will happen here. When people appear on the bottom,

it’s best to avoid them. They will either kick you, launch you up

in the air, or do other things. Try to learn what each of them do.




Pictochat –


Starts off as a basic big hard platform stage. Various things will

be drawn on the stage, including a whale, a staircase, and various

other things.


Most of these drawings are solid, but some are more interactive.

Sometimes poles with spikes can be drawn, sending you flying when

you touch the top. Two hovering flames can be drawn, burning anyone

that comes in contact with them. Also, wind can appear, blowing

peopleacross the stage.




Hanenbow –


These are all soft platforms. A tree on the right, a tree on the

top left, and a single branch on the bottom left. Hitting the

platforms will rotate them and change their color. The bottom is

all water, but DON’T BE FOOLED. You cannot swim in this stage, only

cause ripples.




Shadow Moses Island –


Two towers on both sides prevent anyone from flying too far

immediately, but they are both destroyable. After a certain amount

of time or when one player reaches their last life, a giant monster

will appear out of the background.




Green Hill Zone –


All one solid platform. The "continue" stand (blue orb pedestal)

can be hit and will start spinning, damaging anyone who comes

close. After a while the ground inside of the "bowl" will fall

away, leaving a hole.








Secrets —————————BRASE


Here I’ll list all the secrets you can unlock, including characters

and stages. If you don’t want anything to be spoiled, don’t look

any further.








Unlockable Characters ————-SECCH





Read no further if you don’t want characters to be spoiled. Each

character has three listed methods of unlocking, you only need to

do one.


*Note: You can only unlock one character at a time. For example, if

you beat Classic Mode in under 12 minutes on Hard, you qualify for

two characters, but will only unlock one.


*Note: To unlock characters in the Subspace Emissary, you simply

need to beat the stage listed.



Secret Character 1 – Ness


Games: Earthbound (Mother 2)


Ness fans, relax! He’s back as the first unlockable character, Ness

the psychic boy bats his way back for a third Smash season.


Final Smash – PK Starstorm


Exactly like Lucas’s final smash, Ness calls stars to fall from the

heavens. They differ slightly in that they are angled instead of

falling straight down, and they deal slightly more damage.


How to Unlock –


1. Play 5 VS matches, then beat him in a match.


2. Reflect ten projectiles, then beat him in a match.


3. Have Ness join your party (automatic) in the Subspace Emissary

(Stage 29).


Unique Abilities –


Like Lucas, his third jump is tricky and you have to hit yourself

with his up special. His moves faster though.




Secret Character 2 – Marth


Games: Fire Emblem


Yes, the sword wielding hero of Fire Emblem returns for a second

Smash appearance!


Final Smash – Critical Hit


Kind of uninteresting, Marth charges his sword and smashes the

enemies close to him, doing massive damage and most-certain death.

However, Marth will run forward if used in the air, making it

possibly lethal to both Marth (if he misses) and airborne targets.


How to Unlock –


1. Play 10 VS matches, then beat him in a match.


2. Finish Classic mode on any difficulty level, then beat him in a



3. Have Marth join your party (automatic) in the Subspace Emissary

(Stage 8).


Unique Abilities –


When your attack just grazes the enemy with most characters, they

receive less damage and don’t flinch. Marth is unique, however, in

that if the tip of his sword hits the enemy they receive MORE damage

than normal.




Secret Character 3 – Luigi


Games: Most Mario series


Mario’s taller brother blasts back for a third season of Smash.


Final Smash – Negative Zone


Wow. I’m really freaked out. Luigi creates a bubble of… negative

energy around himself, and this zone lets Luigi do massive damage

to those in it. Everyone but Luigi can suffer random effects in

this zone, including sleeping, uncontrollable taunting, slow-down,

flowers on your head, and lowered attack and defense. Luigi,

however, suffers nothing and can move freely.


How to Unlock –


1. Play 22 VS matches, then beat him in a match.


2. Beat Classic on any difficulty with no continues, then beat him

in a match.


3. Have Luigi join your party (automatic) in the Subspace Emissary

(Stage 29)


Unique Abilities –


Luigi is strange because he has very little traction. When you run

with Luigi then stop, he’ll slide forward a bit.


As far as Luigi’s attacks go, his side special will randomly (about

1 in 8) explode and do maximum damage (as if it was fully charged).

Also, his up special does a lot more damage and knockback if you use

it while touching the enemy.




Secret Character 4 – Falco


Games: Star Fox series


Yep, Falco returns for his second outing in Smash. He brings all

the goodies from before, with a definite change in his "shine"



Final Smash – Landmaster


Same as Fox, he pulls out a Landmaster and tramples his foes. His

tank turns faster than Fox’s, but has a much weaker blaster cannon.

His hovering ability lasts longer, however, making him better at

maneuvering and trampling foes.


How to Unlock –


1. Play 50 VS matches, then beat him in a match.


2. Beat 100-Man Brawl.


3. Have Falco join your party (automatic) in the Subspace Emissary

(Stage 18)


Unique Abilities –


Similar to Fox, but his blaster does slightly more damage and flinch

time to the enemy. His "shine" (down special) is strange because he

tosses it out in front of himself, making it much harder to reflect

things and MUCH harder to spam.




Secret Character 5 – Captain Falcon


Games: F-Zero series


The PAWNCH returns for a third Smash appearance.


Final Smash – Blue Falcon


Captain Falcon shoots out his Blue Falcon, hitting everyone close

enough in front of him. Anyone hit then goes through a sequence

where they get run over (should have looked both ways) and get

damaged and flown up.


How to Unlock –


1. Play 70 VS matches, then beat him in a match.


2. Beat Classic Mode in under 12 minutes, then beat him in a match.


3. Have Captain Falcon join your party (automatic) in the Subspace

Emissary (Stage 20).


Unique Abilities –


Falcon’s neutral special has been reworked. If you press the

opposite direction that you’re facing RIGHT after pressing the

neutral special, while Falcon charges he’ll turn around. This

increases the damage of the move as well as surprises foes behind





Secret Character 6 – Lucario


Games: Pokemon Diamond/Pearl


Finally Nintendo throws a Fighting type Pokemon in a fighting game.

Sadly, Lucario replaces Mewtwo in this game, but his debut in the

Smash series is quite welcome!


Final Smash – Aura Storm


Lucario jumps to the center of the top of the screen and unleashes

a furious blast downwards. The player can guide this beam for a

few seconds right and left, devasting opponents and terrain alike.


How to Unlock –


1. Play 100 VS matches, then beat him in a match.


2. Beat all 5 difficulties on Target Test for any character.


3. Have Lucario join your party (automatic) in the Subspace

Emissary (Stage 21)


Unique Abilities –


Lucario has the power of Aura. This means that the higher the

percentage he has, the more damage and knockback each attack does.

Once Lucario has reached about 200%, he’ll be doing double his

normal damage and knockback! It won’t go past double damage,



Also, the more behind Lucario is in the match statistics (if he’s a

few lives down or something) his damage will be increased slightly.




Secret Character 7 – Solid Snake


Games: Metal Gear series


Yes, Solid Snake joins the Brawl for his first appearance in Smash.

He comes packing a big arsenal of weapons and his signature box.


Final Smash – Grenade Launcher


Crazy cool, Snake jumps off screen and appears at the front of the

screen. A targeting reticle allows the player to shoot grenades at

the other combatants for about 15 seconds, or for 12 shots. He’ll

reload after 6 shots.


How to Unlock –


1. Play 130 VS matches, then beat him in a match.


2. Play 15 VS matches on Shadow Moses Island stage, then beat him

in a match.


3. Have Snake join your party (automatic) in the Subspace Emissary

(Stage 23).


Unique Abilities –


Snake uses explosives a lot. While his up special is a great

recovery, you CAN use his down special (C4 Mine) as a recovery as

well. Do the attack, then press down to catch it, then blow it up

to launch yourself upwards.


Also, Snake’s side special (Nikita missle) is controllable. It slows

while turning but speeds up if you keep it straight. After a few

seconds it will run out of fuel and drop like a brick. The farther

it travels the more damage it will do.




Secret Character 8 – R.O.B.


Games: Gyromite and Stack-Up, and also most recently Mario Kart DS


R.O.B. was actually a hardware piece sold by Nintendo WAY back in

the day, used in conjunction with the NES. But he makes his return

in his first Smash appearance!


Final Smash – Diffusion Beam


R.O.B. shoots a cone of energy out of his eyes which continuously

damages enemies. He can move freely and chase down his opponents,

as well as angle the energy cone up and down.


How to Unlock –


1. Play 160 VS matches, then beat him in a match.


2. Collect 250 trophies, then beat him in a match.


3. Have R.O.B. join your party (automatic) in the Subspace Emissary

(Stage 27)


Unique Abilities –


R.O.B.’s up special attack is a great recovery, and unique in the

fact that he can use it multiple times before touching ground again.

You can hold the attack to fly upwards for about 3 seconds, or you

can just use it for small boosts.




Secret Character 9 – Ganondorf


Games: Legend of Zelda series


Ganondorf makes his return for his second Smash appearance. His

dark energy and slow but powerful moves are back for more.


Final Smash – Beast Ganon


Ganondorf transforms into his Ganon form from Twighlight Princess

and stomps the ground, cementing foes to the floor. Anyone on the

same leve then gets trampled and flung off the screen (well, they

get hurt a lot at least).


How to Unlock –


1. Play 200 VS matches, then beat him in a match.


2. Beat Classic Mode on Hard difficulty with Link or Zelda, then

beat him in a match.


3. Have Ganondorf join your party in the Subspace

Emissary (Stage 30, pick up the Link and Zelda trophies).


Unique Abilities –


He’s a really slow version of Captain Falcon. His side special does

a meteor smash in the air, and just damage and knockdown on the

ground. He’s got some really powerful attacks, but nothing too





Secret Character 10 – Mr. Game & Watch


Games: Anything on the Game & Watch handheld console


Yes, that pixelated master is back for his second Smash appearance.

He brings all his 2D goodness with him.


Final Smash – Octopus


Mr. Game & Watch becomes a giant octopus that has four legs

extending and retracting quickly. Players can jump and move freely,

albeit a little slowly, and try to hit the players with these



How to Unlock –


1. Play 250 VS matches, then beat him in a match.


2. Beat Target Smash with 30 characters (must be on same

difficulty, but can be any difficulty)


3. Have Mr. Game & Watch join your party


Unique Abilities –


Wow, he’s been sped up a BUNCH it seems from Melee. His side special

pops up a random number, which indicates the power. If it shows a 9,

pretty much anyone it hits is dead. He also parachutes down after

his up special, allowing him to slow fall. Press down to drop the





Secret Character 11 – Sonic


Games: Sonic the Hedgehog series


If you haven’t been living under a rock recently, you know that

the blue flur is finally joining the Smash team. He brings his

speed as well, being the fastest character in the game.


Final Smash – Super Sonic


Yep, the blue hedgehog transforms into his yellow super form. He

then flys around the screen at amazing speed, launching anyone that

touches him off. Be careful, as Super Sonic’s speed is practically



How to Unlock –


1. Play 300 VS matches, then beat him in a match.


2. Beat Classic Mode on any difficulty with 10 characters, then

beat him in a match. (Does not include different transformations,

example – Sheik and Zelda only count as one)


3. Play over 10 hours in VS Mode. (Combined Total)


4. Beat the Subspace Emissary (Stage 31).


Unique Abilities –


If you make him run, he’s by FAR the fastest in the game. His up

special will spring him up, but sometimes the spring he uses to fly

will stay and allow others to bounce high as well.




Secret Character 12 – Jigglypuff


Games: Pokemon series


Wow, the pink ball of fluff is a lot harder to find this time

around. But she’s back for her third excursion into Smash!


Final Smash – Puff Up


Jigglypuff grows HUGE and knocks everyone back. When I say huge, I

mean GINORMOUSLY HUGE. Easily 15 times her normal size. When she

gets to full size, she will do a small attack (not viewable) that

will hurt anyone very close to her, usually smashing them off-



How to Unlock –


1. Play 350 VS matches, then beat her in a match.


2. Complete the Subspace Emissary, then beat 20 events in Event

Mode. Afterwards, beat her in a match.


3. Complete the Subspace Emissary, then return to Stage 18 (The

Swampt). On the last part of the level where you are shooting

yourself through barrels, stop on the platform below the new door.

Go in and beat Jigglypuff.


Unique Abilities –


Hooray Jiggs! I love this character, even though she really can’t

beat most skilled characters without luck. And before I get e-mails

saying "I could school you with Jiggs!", I’ve seen great Jiggs

players. Anyway, if her shield gets broke, she flies to her death.

Unless you hit a ceiling, she’s dead.


She has TERRIBLE ground speed and is the lightest character, but in

the air she’s got great maneuverability and quick attacks. Not to

mention her great DI (directional influence).




Secret Character 13 – Toon Link


Games: The Legend of Zelda: Windwaker and the Phantom Hourglass


Yep, the Link from the cell-shaded games makes his debut, though

many think he’s just a replacement for Young Link. He still has his

own unique fighting skills, so don’t underestimate him!


Final Smash – Triforce Slash


The same as Link’s final smash, it seems.


How to Unlock –


1. Play 400 VS matches, then beat him in a match.


2. Complete the Subspace Emissary, then beat Classic Mode with any

character on any difficulty. Afterwards, beat him in a match.


3. Complete the Subspace Emissary, then return to Stage 9 (The

Forest). On the first portion of the level after the first mini-

battle with a few Primids, a new door appears. Go in and beat Toon



Unique Abilities –


Like a small, fast, and deadly Link. Has all the projectiles of his

counter-part, but moves MUCH faster. Has a shorter range with his

attacks and a little less damage, but I like him more.


His down air attack (normal) can send him plummetting to the ground,

which can do massive damage and kill easily, but don’t use it over

a pit or you’ll kill yourself.




Secret Character 14 – Wolf


Games: Star Fox series


Fox’s arch-nemesis makes his first Smash appearance. He may be

slower than his better half, but he’s got a few tricks up his



Final Smash – Landmaster


Okay, you get it, another Landmaster, but Wolf’s is much less about

moving around. It turns terribly and floats just so-so, but it’s

blaster does massive damage to the enemies, making this a fire-

power driven attack.


How to Unlock –


1. Play 450 VS matches, then beat him in a match.


2. Beat Boss Rush mode (Subspace Emissary) with Fox or Falco, then

beat him in a match.


3. Complete the Subspace Emissary, then return to Stage 14 (The

Ruins). At the end of the second part of the level, go to the

bottom of the elevator shaft instead of going into the door (don’t

worry when the elevator disappears, just fall) and into the new

door that appears there. Beat Wolf.


Unique Abilities –


Quite a bit different than Fox and Falco. He’s slower, more

powerful, and has a much different "feel". Some of his attacks have

less charge to them though.








Unlockable Stages —————–SECST




Secret Stage – Flat Zone 2


Unlock Mr. Game & Watch.




Secret Stage – Green Hill Zone


Unlock Sonic.




Secret Stage – Great Sea


Unlock Toon Link.




Secret Stage – Luigi’s Mansion


Play as Luigi in 3 VS matches.




Secret Stage – Big Blue


Play as Captain Falcon in 10 VS matches.




Secret Stage – Green Greens


Play as Kirby in 20 VS matches.




Secret Stage – 75m


Play as Donkey Kong in 20 VS matches.




Secret Stage – Jungle Japes


Play on Melee stages in 10 VS matches.




Secret Stage – Pokemon Stadium


Play on Pokemon Stadium 2 in 10 VS matches.




Secret Stage – Mario Bros.


Complete Event #19. (single player)



Secret Stage – Spear Pillar


Complete Event #25. (single player)




Secret Stage – Hanenbow


Complete Event #28. (single player)








Other Unlockables —————–SECOT


All-Star Mode –


Unlock all characters.




Online Friend Icons –


Unlock all characters.




Boss Battles Mode –


Complete the Subspace Emissary and Beat Classic Mode at least once.




Additional Rules (Brawl Mode) –


Exceed 200 total brawl KOs with all characters.




Additional Rules: Random Stage Switch –


Unlock all stages and Addition Rules (Brawl Mode).




Target Smash Level 2 –


Reach the second Target Test in Classic Mode on Easy or the first

on Normal.




Target Smash Level 3 –


Reach the second Target Test in Classic Mode on Normal or the first

on Hard.




Target Smash Level 4 –


Reach the second Target Test in Classic Mode on Hard or the first

on Very Hard.




Target Smash Level 5 –


Reach the second Target Test in Classic Mode on Very Hard or the

first on Intense.




Stage Parts A –


Play on a stage built in Stage Builder 10 times.




Stage Parts B –


Build 5 stages in Stage Builder.




Stage Parts C –


Build 15 stages in Stage Builder.




Events 21-28 (single player)


Unlock Ness, Marth, Luigi, Captain Falcon, Lucario and R.O.B. and

beat 17 of the first 20 events.




Events 29-40 (single player)


Unlock all characters and beat 20 of the first 28 events.




Event 41 (single player)


Beat Events 1-40.




Events 9-13 (two player)


Unlock Ness, Marth, Luigi, Captain Falcon, Lucario and R.O.B.




Events 14-20 (two-player)


Unlock all characters and beat 10 of the first 13 events





Event 21 (two player)


Beat Events 1-20 (two player).








Credits —————————TANKU


A LOT of credit goes to Chris over at for his

help compiling stuff. The trophy list and some unlockable stuff was

mostly him and his staff. Definitely check out the site if you want

to join a good Smash community for online stuff and such.


Other than that, Smash Dojo, the official Smash site, gave a bunch

of info up themselves.


Thanks to SmashWiki for a good start on the stickers while I

gather them myself.


Big thanks to Youtube for being so cool.


Thanks to users Hsieh, Jay Tong, AVMassey, Naijie, Bobby Glossop,

and FinalPhoenix for a couple fixes and additions. Many other users

have also sent in help, but I’ve lost track of how many there are

(e-mail me again if you want to be included).


A few more users to thank – Andrew Erdman for some trophy fixes

(other users as well, but he had the best list), Brandon Gorin for

a GREAT list of stickers and CDs, and Nathan Hewlett for some

unlockable character additions.


Thank you Nintendo for making such a great game in a great series.


Thanks, MyCheats,,,, and for hosting

this guide.

This walkthrough reposted to with permission of the author.

Author: Nick2930

I am a 33 year old librarian, part time writer, all time gamer, and what my cousin refers to as an intellectual badasss. Normally I wouldn't brag, but I like that so much I feel compelled to.